Can't call setState on a component that is not yet mounted - javascript

this is the first time I face this warning message.
Can't call setState on a component that is not yet mounted.
Follows:
This is a no-op, but it might indicate a bug in your application. Instead, assign to this.state directly or define a state = {}; class property with the desired state in the MyComponent component.
The "not yet mounted" part actually makes little to no sense as the only way to trigger the issue is to call a function by clicking a button from a component that needs to be mounted in order to see the button. The component is not unmounted at any given time neither.
This dummy component reproduces the error in my app:
import PropTypes from 'prop-types'
import React from 'react'
export default class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
initial: 'state'
}
this.clickMe = this.clickMe.bind(this)
}
clickMe () {
this.setState({
some: 'new state'
})
}
render () {
return (
<div>
<button onClick={this.clickMe}>click</button>
</div>
)
}
}
I am using:
"react": "16.3.2",
"react-dom": "16.3.2",
"mobx": "4.2.0",
"mobx-react": "5.1.2",
Did I miss something in the latest React/mobx version? (note the component does not use any mobx related stuff but its parent is a mobx-react observer)
Edit:
There must be something related to the component instance, further investigation has shown that in some cases, creating an handler inside the render function will make this warning disappear, but not in all cases.
class MyComponent extends React.component {
constructor (props) {
// ...
this.clickMeBound = this.clickMe.bind(this)
}
clickMe () {
...
}
render () {
// works
<button onClick={() => {this.clickMe()}}>click arrow in render</button>
// warning: Can't call setState on a component that is not yet mounted.
<button onClick={this.clickMeBound}>click bound</button>
}
}
Edit 2:
I have removed 'react-hot-loader/patch' from my entries in my Webpack config and some weird issues like this one have disappeared. I'm not putting this as an answer because the error message itself is still weird and this causes a warning in the console. Everything works fine though.

This warning that you are getting is because you are setting a reference to clickMe method in the constructor, which is then using the setState().
constructor (props) {
super(props)
this.state = {
initial: 'state',
some: ''
}
this.clickMe = this.clickMe.bind(this); <--- This method
}
clickMe () {
this.setState({
some: 'new state' <-- the setState reference that is causing the issue
})
}
Try removing the this.clickMe = this.clickMe.bind(this) from constructor and do it in a lifecycle method like componentWillMount() or ComponentDidMount(). For react 16 and above you can use the componentWillMount method with "SAFE_" prefix. [SAFE_componentWillMount]
componentWillMount() {
this.clickMe = this.clickMe.bind(this);
}
clickMe () {
this.setState({
some: 'new state'
})
}

You just need to use the componentDidMount() method. As the React documentation tells in the component life cycle, if you need to load data from a remote endpoint, this is a good place to instantiate the network request and you may call setState() immediately in componentDidMount().
Like this:
componentDidMount(){
this.clickMe = this.clickMe.bind(this);
}
clickMe () {
this.setState({
some: 'new state'
})
}

Just add following line to your
code
export default class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
initial: 'state',
some: '' // <------- THIS LINE
}
this.clickMe = this.clickMe.bind(this)
}
clickMe () {
this.setState({
some: 'new state'
})
}
render () {
return (
<div>
<button onClick={this.clickMe}>click</button>
</div>
);
}
}

You should not use setState in the constructor since the component is not mounted yet. In this case clickMe() method calls setState().
Instead, initialize the state directly. Like,
constructor(props) {
super(props);
// Don't call this.setState() here!
this.state = { counter: 0 };
this.handleClick = this.handleClick.bind(this);
}
example if from https://reactjs.org/docs/react-component.html#constructor
The setState() is used so that we can reflect the state changes by re-rendering. Since the component is not rendered yet we can change the state directly and changes will reflect on the call of the render() method.

As #Amida mentioned, hot-loader seems to be the issue. Whoever is using
app.UseWebpackDevMiddleware(new WebpackDevMiddlewareOptions
{
HotModuleReplacement = true,
ReactHotModuleReplacement = true
});
in Startup.cs, remove it and the issue will disappear. I don't know why, but this is my current workaround.
EDIT:
Update of "react-hot-loader" and "webpack-hot-middleware" to latest versions fixed the issue

If this error is happening in one of your tests, you might need to render the component to an element before accessing it (i.e. simply doing let app = new App; is not enough). Rendering will effectively mount the component and its children, as explained in this other answer and then you will be able to use the result object to perform operations without triggering the setState error. A simple App.test.js example:
import App from './App';
it('renders without crashing', () => {
const div = document.createElement('div');
ReactDOM.render(<App />, div); // <-- App component mounted here
// without JSX: ReactDOM.render(React.createElement(App), div)
ReactDOM.unmountComponentAtNode(div);
});
test('array length decreased after removal', () => {
const div = document.createElement('div');
let app = ReactDOM.render(<App />, div); // <-- App component mounted here
const origArrLen = app.state.arr.length;
app.removeAtIndex(0);
expect(app.state.arr.length).toEqual(origArrLen - 1);
ReactDOM.unmountComponentAtNode(div);
});
Where the App component could have:
class App extends Component {
state = {
arr: [1,2,3]
};
removeAtIndex = index => {
const { arr } = this.state;
this.setState({ arr: arr.filter((el, i) => i !== index) });
};
// render() { return ( ... ) }
}

You should assign the initial state in the constructor() . then call setState() immediately in componentDidMount(). to trigger an extra rendering, before the browser updates the screen. in this case render() method will be called twice and the user won’t see the intermediate state.
Your code will look like this :
import PropTypes from 'prop-types'
import React from 'react'
export default class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
initial: 'state' // initialize your state in the constructor()
}
}
componentDidMount(){
this.clickMe = this.clickMe.bind(this)
clickMe () { // call setState() in componentDidMount()
this.setState({
some: 'new state'
})
}
}
render () {
return (
<div>
<button onClick={this.clickMe}>click</button>
</div>
)
}
}

Related

After React compiles the page CORS errors occur, but after reloading the page they disappear [duplicate]

this is the first time I face this warning message.
Can't call setState on a component that is not yet mounted.
Follows:
This is a no-op, but it might indicate a bug in your application. Instead, assign to this.state directly or define a state = {}; class property with the desired state in the MyComponent component.
The "not yet mounted" part actually makes little to no sense as the only way to trigger the issue is to call a function by clicking a button from a component that needs to be mounted in order to see the button. The component is not unmounted at any given time neither.
This dummy component reproduces the error in my app:
import PropTypes from 'prop-types'
import React from 'react'
export default class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
initial: 'state'
}
this.clickMe = this.clickMe.bind(this)
}
clickMe () {
this.setState({
some: 'new state'
})
}
render () {
return (
<div>
<button onClick={this.clickMe}>click</button>
</div>
)
}
}
I am using:
"react": "16.3.2",
"react-dom": "16.3.2",
"mobx": "4.2.0",
"mobx-react": "5.1.2",
Did I miss something in the latest React/mobx version? (note the component does not use any mobx related stuff but its parent is a mobx-react observer)
Edit:
There must be something related to the component instance, further investigation has shown that in some cases, creating an handler inside the render function will make this warning disappear, but not in all cases.
class MyComponent extends React.component {
constructor (props) {
// ...
this.clickMeBound = this.clickMe.bind(this)
}
clickMe () {
...
}
render () {
// works
<button onClick={() => {this.clickMe()}}>click arrow in render</button>
// warning: Can't call setState on a component that is not yet mounted.
<button onClick={this.clickMeBound}>click bound</button>
}
}
Edit 2:
I have removed 'react-hot-loader/patch' from my entries in my Webpack config and some weird issues like this one have disappeared. I'm not putting this as an answer because the error message itself is still weird and this causes a warning in the console. Everything works fine though.
This warning that you are getting is because you are setting a reference to clickMe method in the constructor, which is then using the setState().
constructor (props) {
super(props)
this.state = {
initial: 'state',
some: ''
}
this.clickMe = this.clickMe.bind(this); <--- This method
}
clickMe () {
this.setState({
some: 'new state' <-- the setState reference that is causing the issue
})
}
Try removing the this.clickMe = this.clickMe.bind(this) from constructor and do it in a lifecycle method like componentWillMount() or ComponentDidMount(). For react 16 and above you can use the componentWillMount method with "SAFE_" prefix. [SAFE_componentWillMount]
componentWillMount() {
this.clickMe = this.clickMe.bind(this);
}
clickMe () {
this.setState({
some: 'new state'
})
}
You just need to use the componentDidMount() method. As the React documentation tells in the component life cycle, if you need to load data from a remote endpoint, this is a good place to instantiate the network request and you may call setState() immediately in componentDidMount().
Like this:
componentDidMount(){
this.clickMe = this.clickMe.bind(this);
}
clickMe () {
this.setState({
some: 'new state'
})
}
Just add following line to your
code
export default class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
initial: 'state',
some: '' // <------- THIS LINE
}
this.clickMe = this.clickMe.bind(this)
}
clickMe () {
this.setState({
some: 'new state'
})
}
render () {
return (
<div>
<button onClick={this.clickMe}>click</button>
</div>
);
}
}
You should not use setState in the constructor since the component is not mounted yet. In this case clickMe() method calls setState().
Instead, initialize the state directly. Like,
constructor(props) {
super(props);
// Don't call this.setState() here!
this.state = { counter: 0 };
this.handleClick = this.handleClick.bind(this);
}
example if from https://reactjs.org/docs/react-component.html#constructor
The setState() is used so that we can reflect the state changes by re-rendering. Since the component is not rendered yet we can change the state directly and changes will reflect on the call of the render() method.
As #Amida mentioned, hot-loader seems to be the issue. Whoever is using
app.UseWebpackDevMiddleware(new WebpackDevMiddlewareOptions
{
HotModuleReplacement = true,
ReactHotModuleReplacement = true
});
in Startup.cs, remove it and the issue will disappear. I don't know why, but this is my current workaround.
EDIT:
Update of "react-hot-loader" and "webpack-hot-middleware" to latest versions fixed the issue
If this error is happening in one of your tests, you might need to render the component to an element before accessing it (i.e. simply doing let app = new App; is not enough). Rendering will effectively mount the component and its children, as explained in this other answer and then you will be able to use the result object to perform operations without triggering the setState error. A simple App.test.js example:
import App from './App';
it('renders without crashing', () => {
const div = document.createElement('div');
ReactDOM.render(<App />, div); // <-- App component mounted here
// without JSX: ReactDOM.render(React.createElement(App), div)
ReactDOM.unmountComponentAtNode(div);
});
test('array length decreased after removal', () => {
const div = document.createElement('div');
let app = ReactDOM.render(<App />, div); // <-- App component mounted here
const origArrLen = app.state.arr.length;
app.removeAtIndex(0);
expect(app.state.arr.length).toEqual(origArrLen - 1);
ReactDOM.unmountComponentAtNode(div);
});
Where the App component could have:
class App extends Component {
state = {
arr: [1,2,3]
};
removeAtIndex = index => {
const { arr } = this.state;
this.setState({ arr: arr.filter((el, i) => i !== index) });
};
// render() { return ( ... ) }
}
You should assign the initial state in the constructor() . then call setState() immediately in componentDidMount(). to trigger an extra rendering, before the browser updates the screen. in this case render() method will be called twice and the user won’t see the intermediate state.
Your code will look like this :
import PropTypes from 'prop-types'
import React from 'react'
export default class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
initial: 'state' // initialize your state in the constructor()
}
}
componentDidMount(){
this.clickMe = this.clickMe.bind(this)
clickMe () { // call setState() in componentDidMount()
this.setState({
some: 'new state'
})
}
}
render () {
return (
<div>
<button onClick={this.clickMe}>click</button>
</div>
)
}
}

State is changed, but component is not refreshed

I am changing the state and I can see in the console.log the new state, however, the TextArea does not show the new state, but only when its first displayed.
Here is my implementation:
import React, {Component} from 'react';
import {TextArea} from "semantic-ui-react";
class Output extends Component {
static myInstance = null;
state = { keys:[] }
updateState(){
// this method is called from outside..
this.setState({ keys:this.state.keys.push(0) });
// I can see that keys are getting increase
console.log(this.state.keys);
}
render() {
return (
<TextArea value={this.state.keys.length} />
);
}
}
TextArea will keep showing 0, although the length of state.keys increases..
Any idea?
Never mutate the state.
To update the state, use this syntax:
this.setState(prevState => ({
keys: [...prevState.keys, newItem]
}))
you dont call your updateState function to update your state , it just exists over there, for pushing 0 to your state in order to reRender your component with new state, you can call your method in componentDidMount like below:
componentDidMount = () => {
this.updateState()
}
this will excute your updateState function immediately after component mounts into the dom.
Here is the working example
Firstly you should call your function to update the state
Example on jsfiddle
class Output extends React.Component {
static myInstance = null;
state = { keys:[] }
componentDidMount(){
this.updateState();
}
updateState() {
const newKeys = [...this.state.keys,0]
this.setState({ keys:newKeys });
}
onTextareaChange(){}
render() {
return (
<textarea value={this.state.keys.length} onChange= {this.onTextareaChange} />
);
}
}
ReactDOM.render(<Output />, document.querySelector("#app"))

State updates but does not render

I am new to ReactJS and am unsuccessfully attempting to manage a state change. The initial state renders as expected, the state successfully changes, however the elements do not render afterwards. There are no errors in the DOM console to go off of. I've made sure to set the initial state in the constructor of the component class, and I've also tried binding the method I'm using in the constructor since I've read auto-binding is not a part of ES6. The relevant component code is as follows:
class MyComponent extends Component {
constructor(props) {
super(props);
this.state = {
myIDs: Array(6).fill('0')
};
this.getMyIDs = this.getMyIDs.bind(this);
};
componentDidMount() {
var ids = this.getMyIDs();
ids.then((result)=> {
this.setState({ myIDs: result }, () => {
console.log(this.state.myIDs)
});
})
};
componentWillUnmount() {
this.setState({
myIDs: Array(6).fill('0')
});
};
getMyIDs() {
return fetch('/api/endpoint').then((response) =>{
return response.json();
}).then((myIDs) => {
return myIDs.result
})
};
render() {
return (
<Tweet tweetId={this.state.myIDs[0]} />
<Tweet tweetId={this.state.myIDs[1]} />
);
}
}
export default MyComponent
UPDATE: The 'element' being updated is the 'Tweet' component from react-twitter-widgets. Its source is here:
https://github.com/andrewsuzuki/react-twitter-widgets/blob/master/src/components/Tweet.js'
export default class Tweet extends React.Component {
static propTypes = {
tweetId: PropTypes.string.isRequired,
options: PropTypes.object,
onLoad: PropTypes.func,
};
static defaultProps = {
options: {},
onLoad: () => {},
};
shouldComponentUpdate(nextProps) {
const changed = (name) => !isEqual(this.props[name], nextProps[name])
return changed('tweetId') || changed('options')
}
ready = (tw, element, done) => {
const { tweetId, options, onLoad } = this.props
// Options must be cloned since Twitter Widgets modifies it directly
tw.widgets.createTweet(tweetId, element, cloneDeep(options))
.then(() => {
// Widget is loaded
done()
onLoad()
})
}
render() {
return React.createElement(AbstractWidget, { ready: this.ready })
}
}
As in React docs:
componentWillMount() is invoked just before mounting occurs. It is
called before render(), therefore calling setState() synchronously in
this method will not trigger an extra rendering. Generally, we
recommend using the constructor() instead.
Avoid introducing any side-effects or subscriptions in this method.
For those use cases, use componentDidMount() instead.
you should not use ajax calls in componentWillMount
call ajax inside: componentDidMount
another thing: why do you use
componentWillUnmount
the object will be removed no reason to have that call there.
The only issue that is present in your current code is that you are returning multiple Element component instances without wrapping them in an array of a React.Fragment or a wrapper div. With the latest version of react, you must write
render() {
return (
<React.Fragment>
<Element Id={this.state.myIDs[0]} />
<Element Id={this.state.myIDs[1]} />
</React.Fragment>
);
}
}
Also as a practice you must have your Async calls in componentDidMount instead of componentWillMount as the React docs also suggest. You might want to read this answer on where write async calls in React for more details
Another thing that you must remember while using prop Id in your Element component is that componentWillMount and componentDidMount lifecycle functions are only called on the initial Render and not after that, so if you are using this.props.Id in one of these function in Element component then you will not be able to see the update since the result of async request will only come later, check this answer on how to tacke this situation

How to test the re-rendering triggered by setState() in componentDidMount() in React 16

I have a component that trigger re-rendering when I call setState() in componentDidMount(). Here is sample code:
import React from 'react'
class MyComponent extends React.Component {
constructor (props) {
super(props)
this.state = {
message: 'Hello'
}
}
componentDidMount () {
this.fetchMessage().then((message) => {
this.setState({ message })
})
}
fetchMessage() {
return Promise.resolve('World')
}
render() {
return this.state.message
}
}
and my test is like this:
import MyComponent from './MyComponent'
import { shallow } from 'enzyme'
describe('<MyComponent>', () => {
it('renders World', () => {
const wrapper = shallow(<MyComponent />)
expect(wrapper.text()).toEqual('World') # => results shows Hello
})
})
Please note, I am using enzyme to assist with my test.
The test failed because the returned results is Hello which is the initial rendering.
So my question here is what's the way to ensure that the re-rendering has triggered before carrying out the assertion?
Hellow,
You have to use mount if you want to test lifeCycleMethod.
Note that setState is async, so if this.fetchMessage take time, you will find yourself into a beautiful race condition on your render and in your test.
To avoid this, try to extract the render into a stateless function.

React component initialize state from props

In React, are there any real differences between these two implementations?
Some friends tell me that the FirstComponent is the pattern, but I don't see why. The SecondComponent seems simpler because the render is called only once.
First:
import React, { PropTypes } from 'react'
class FirstComponent extends React.Component {
state = {
description: ''
}
componentDidMount() {
const { description} = this.props;
this.setState({ description });
}
render () {
const {state: { description }} = this;
return (
<input type="text" value={description} />
);
}
}
export default FirstComponent;
Second:
import React, { PropTypes } from 'react'
class SecondComponent extends React.Component {
state = {
description: ''
}
constructor (props) => {
const { description } = props;
this.state = {description};
}
render () {
const {state: { description }} = this;
return (
<input type="text" value={description} />
);
}
}
export default SecondComponent;
Update:
I changed setState() to this.state = {} (thanks joews), However, I still don't see the difference. Is one better than other?
It should be noted that it is an anti-pattern to copy properties that never change to the state (just access .props directly in that case). If you have a state variable that will change eventually but starts with a value from .props, you don't even need a constructor call - these local variables are initialized after a call to the parent's constructor:
class FirstComponent extends React.Component {
state = {
x: this.props.initialX,
// You can even call functions and class methods:
y: this.someMethod(this.props.initialY),
};
}
This is a shorthand equivalent to the answer from #joews below. It seems to only work on more recent versions of es6 transpilers, I have had issues with it on some webpack setups. If this doesn't work for you, you can try adding the babel plugin babel-plugin-transform-class-properties, or you can use the non-shorthand version by #joews below.
You don't need to call setState in a Component's constructor - it's idiomatic to set this.state directly:
class FirstComponent extends React.Component {
constructor(props) {
super(props);
this.state = {
x: props.initialX
};
}
// ...
}
See React docs - Adding Local State to a Class.
There is no advantage to the first method you describe. It will result in a second update immediately before mounting the component for the first time.
Update for React 16.3 alpha introduced static getDerivedStateFromProps(nextProps, prevState) (docs) as a replacement for componentWillReceiveProps.
getDerivedStateFromProps is invoked after a component is instantiated as well as when it receives new props. It should return an object to update state, or null to indicate that the new props do not require any state updates.
Note that if a parent component causes your component to re-render, this method will be called even if props have not changed. You may want to compare new and previous values if you only want to handle changes.
https://reactjs.org/docs/react-component.html#static-getderivedstatefromprops
It is static, therefore it does not have direct access to this (however it does have access to prevState, which could store things normally attached to this e.g. refs)
edited to reflect #nerfologist's correction in comments
You could use the short form like below if you want to add all props to state and retain the same names.
constructor(props) {
super(props);
this.state = {
...props
}
//...
}
YOU HAVE TO BE CAREFUL when you initialize state from props in constructor. Even if props changed to new one, the state wouldn't be changed because mount never happen again.
So getDerivedStateFromProps exists for that.
class FirstComponent extends React.Component {
state = {
description: ""
};
static getDerivedStateFromProps(nextProps, prevState) {
if (prevState.description !== nextProps.description) {
return { description: nextProps.description };
}
return null;
}
render() {
const {state: {description}} = this;
return (
<input type="text" value={description} />
);
}
}
Or use key props as a trigger to initialize:
class SecondComponent extends React.Component {
state = {
// initialize using props
};
}
<SecondComponent key={something} ... />
In the code above, if something changed, then SecondComponent will re-mount as a new instance and state will be initialized by props.
set the state data inside constructor like this
constructor(props) {
super(props);
this.state = {
productdatail: this.props.productdetailProps
};
}
it will not going to work if u set in side componentDidMount() method through props.
If you directly init state from props, it will shows warning in React 16.5 (5th September 2018)
you could use key value to reset state when need, pass props to state it's not a good practice , because you have uncontrolled and controlled component in one place. Data should be in one place handled
read this
https://reactjs.org/blog/2018/06/07/you-probably-dont-need-derived-state.html#recommendation-fully-uncontrolled-component-with-a-key
You can use componentWillReceiveProps.
constructor(props) {
super(props);
this.state = {
productdatail: ''
};
}
componentWillReceiveProps(nextProps){
this.setState({ productdatail: nextProps.productdetailProps })
}

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