My JavaScript code stop running when the mobile screen is locked? - javascript

Here is my code:
firebase.initializeApp(config);
if(!window.Notification){
alert('Not supported');
}else{
Notification.requestPermission().then(function(p){
if(p=='denied'){
alert('You denied to show notification');
}else if(p=='granted'){
alert('You allowed to show notification');
}
});
}
var database = firebase.database().ref("sensor/Motion");
database.on('child_added', function() {
$("#Mt").val("Motion detected");
$("#dateM").val( moment().format('LLL') );
if(Notification.permission!=='default'){
var notification = new Notification('Alert', {
icon: 'alert-icon-red.png',
body: "Motion detected!",
});
}else{
alert('Please allow the notification first');
}
Everything works fine in my desktop browser but on my Android device, when the screen is locked, it works for a few minute and after that it doesn't work. I get no notifications.

It sounds like your mobile browser is stopping tasks when the screen is locked, likely to improve battery life. That in general sounds like a good thing.
If you want to alert the user of an event that happens when they're not using their device, consider using Firebase Cloud Messaging for sending and handling those messages. This ensures it uses a communication channel that is more likely to be active when the user is not actively using the app.

Related

Detect notification popup using JavaScript

I am creating userscript for messenger site I use. Is it possible to detect when site create notification pop up(usually on right bottom of screen) and get content of notification?
document.addEventListener('???', function(e) { // when I get notification popup(get message)
// and get content of notification
});
In websites I believe there's a Notifications API in which you can check here:
https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API
It has all functions to request permissions, detect & listen to notifications on in websites. For example:
btn.addEventListener('click', function() {
let promise = Notification.requestPermission();
// wait for permission
})

How can I check whether an application is installed from a web browser?

This is for Windows.
I have a flash application I am converting to AIR. I built a captive installer using NSIS and it works fine. However I would like to have an icon on a website which checks if the application is already installed and ask the user if they wish to run it. If it is not installed, they get the option to download it.
I am fairly certain this is doable, because Zoom and GoToMeeting both do this.
My searching skills seem to be failing me when looking for this.
Edit:
It appears the best/only way to do this is to create a custom protocol for the application. Something like DoDaApp://.
Which brings up the next set of questions;
How to create an NSIS file which will create the appropriate registry entries on the client computer? As a user, not admin.
How to check if the protocol is currently installed on the computer?
This is a partial answer as it does not work in Edge. I'll explain the issue below.
As recommended in How to detect browser's protocol handlers you can use timeout & blur event handlers. Here is my interpretation of the code;
function checkCustomProtocol(inProtocol,inInstalLink,inTimeOut)
{
var timeout = inTimeOut;
window.addEventListener('blur',function(e)
{
window.clearTimeout(timeout);
}
)
timeout = window.setTimeout(function()
{
console.log('timeout');
window.location = inInstalLink;
}, inTimeOut
);
window.location = inProtocol;
}
Microsoft Edge is ever so helpful by popping up a dialog box telling you "You'll Need a new app to open this" which "blurs" the screen, not allowing download of the file.
So I will be posting another question on how to make it work in Edge. I have reviewed ismailhabib's code but the known issues section says it doesn't work with Edge either.
Here is a more complete answer. It has been lightly tested in IE 11, Microsoft Edge, Chrome and Firefox. I also added comments;
/*
checkCustomProtocol - check if custom protocol exists
inProtocol - URL of application to run eg: MyApp://
inInstallLink - URL to run when the protocol does not exist.
inTimeOut - time in miliseconds to wait for application to Launch.
*/
function checkCustomProtocol(inProtocol,inInstalLink,inTimeOut)
{
// Check if Microsoft Edge
if (navigator.msLaunchUri)
{
navigator.msLaunchUri(inProtocol, function ()
{
//It launched, nothing to do
},
function()
{
window.location = inInstalLink; //Launch alternative, typically app download.
}
);
}
else
{
// Not Edge
var timeout = inTimeOut;
//Set up a listener to see if it navigates away from the page.
// If so we assume the papplication launched
window.addEventListener('blur',function(e)
{
window.clearTimeout(timeout);
}
)
//Set a timeout so that if the application does not launch within the timeout we
// assume the protocol does not exist
timeout = window.setTimeout(function()
{
console.log('timeout');
window.location = inInstalLink; //Try to launch application
}, inTimeOut
);
window.location = inProtocol; //Launch alternative, typically app download.
}
}

Limit cache length of chrome notifications when Windows is locked

Is there any sort of option in the Web API Notifications to allow a notification to not be displayed while the PC is locked?
I have setup a web application that displays Notifications when certain events happen. This is something I use at work to monitor different things so I leave it open nearly 24/7. Problem is that when the PC is locked, the notifications are saved until I unlock the PC. Then I get flooded with all the notifications that were triggered while the PC was locked.
I cannot use an sort of idle page script to only show notifications if the page was used or interacted with in the last X number of minutes because I don't actually want to have to look at the page to still allow the notifications.
// set title and message body
var title = 'Test message';
var message 'This is a test message that should only show when logged into the PC';
// setup some options
var options = {
// someOptionToDisableLockedNotificationsOnWindows?
body: message,
icon: 'assets/yukon_logo_small.png',
};
// create the notification using the above settings
var notification = new Notification( title, options );
// focus tab and close the notification on click
notification.addEventListener('click', function(e) {
window.focus();
e.target.close();
}, false);
I have tried to randomly set some options, don't remember them all but they didn't do anything or broke my code.
I was not able to find anything in the API:
https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API

Offline Event In Android Using PhoneGap

Hi, I created app in which i get data from some server i want to that if internet is not connected then user will not able to use app. I put
document.addEventListener("deviceready", function(){ onDeviseReady(); }, false);
function onDeviseReady()
{
document.addEventListener("offline", offLine, false);
}
function offLine()
{
navigator.notification.alert(
'No Internet Connected',message,'Message','Done');
}
Now what i should do in function message(){} so that the user not be able to move here until user connected to the internet
i put in alert box in message function but this is not i want
PREFACE
Your app needs Internet Connection to run, so you should check either the device is connected to the internet or not. For that you can create a utility function (say hasConnection) which returns boolean true on internet connection or boolean false on no internet connection.
The hasConnection Function
function hasConnection() {
var networkState = navigator.network.connection.type;
if(networkState === Connection.NONE) {
return false;
}
return true;
}
And depending on the hasConnction return value you can take the right decision.
SAMPLE EXAMPLE
document.addEventListener('deviceready',onDeviceReady, false);
function onDeviceReady(){
if(!hasConnection()){ //there is no internet connection
navigator.notification.alert(
'No Internet Connection!', // message
function(){
/*
If you are using jQuery mobile for UI you can create a seperate page #no-connection-page and display that page :
$.mobile.changePage('#no-connection-page',{'chageHash':false});
*/
}, // callback
'Connection Required', // title
'OK' // buttonName
);
return false;
} else {
//There is internet Connection, get the data from server and display it to the end user
//Again, If you are using jQuery mobile, display the page that should be displayed only when Internet Connection is available
//$.mobile.changePage('#has-connection-page');
}
/*
If the device is connected to the internet while your app is running,
you can add a listener for 'online' event and take some action. For example :
*/
document.addEventListener('online', function(){
//Now the device has internet connection
//You can display the '#has-connection-page' :
//$.mobile.changePage('#has-connection-page');
});
//You can use the listener for 'offline' event to track the app if the connection has gone while the app is running.
}
ONE NOTE
Make sure that you have :
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
in android Manifest.
AT LAST
I am also creating android app using Phonepage / Cordova and jQuery-mobile that needs internet connection and using this approach, working fine for me. I hope it helps you.

How to detect browser's protocol handlers?

I have created a custom URL protocol handler.
http://
mailto://
custom://
I have registered a WinForms application to respond accordingly. This all works great.
But I would like to be able to gracefully handle the case where the user doesn't have the custom URL protocol handler installed, yet.
In order to be able to do this I need to be able to detect the browser's registered protocol handlers, I would assume from JavaScript. But I have been unable to find a way to poll for the information. I am hoping to find a solution to this problem.
Thanks for any ideas you might be able to share.
This would be a very, very hacky way to do this... but would this work?
Put the link in as normal...
But attach an onclick handler to it, that sets a timer and adds an onblur handler for the window
(in theory) if the browser handles the link (application X) will load stealing the focus from the window...
If the onblur event fires, clear the timer...
Otherwise in 3-5seconds let your timeout fire... and notify the user "Hmm, looks like you don't have the Mega Uber Cool Application installed... would you like to install it now? (Ok) (Cancel)"
Far from bulletproof... but it might help?
There's no great cross-browser way to do this. In IE10+ on Win8+, a new msLaunchUri api enables you to launch a protocol, like so:
navigator.msLaunchUri('skype:123456',
function()
{
alert('success');
},
function()
{
alert('failed');
}
);
If the protocol is not installed, the failure callback will fire. Otherwise, the protocol will launch and the success callback will fire.
I discuss this topic a bit further here:
https://web.archive.org/web/20180308105244/https://blogs.msdn.microsoft.com/ieinternals/2011/07/13/understanding-protocols/
This topic is of recent (2021) interest; see https://github.com/fingerprintjs/external-protocol-flooding for discussion.
HTML5 defines Custom scheme and content handlers (to my knowledge Firefox is the only implementor so far), but unfortunately there is currently no way to check if a handler already exists—it has been proposed, but there was no follow-up. This seems like a critical feature to use custom handlers effectively and we as developers should bring attention to this issue in order to get it implemented.
There seems to be no straightforward way via javascript to detect the presence of an installed app that has registered a protocol handler.
In the iTunes model, Apple provides urls to their servers, which then provide pages that run some javascript:
http://ax.itunes.apple.com/detection/itmsCheck.js
So the iTunes installer apparently deploys plugins for the major browsers, whose presence can then be detected.
If your plugin is installed, then you can be reasonably sure that redirecting to your app-specific url will succeed.
What seams the most easy solution is to ask the user the first time.
Using a Javascript confirm dialog per example:
You need this software to be able to read this link. Did you install it ?
if yes: create a cookie to not ask next time; return false and the link applies
if false: window.location.href = '/downloadpage/'
If you have control of the program you're trying to run (the code), one way to see if the user was successful in running the application would be to:
Before trying to open the custom protocol, make an AJAX request to a server script that saves the user's intent in a database (for example, save the userid and what he wanted to do).
Try to open the program, and pass on the intent data.
Have the program make a request to the server to remove the database entry (using the intent data to find the correct row).
Make the javascript poll the server for a while to see if the database entry is gone. If the entry is gone, you'll know the user was successful in opening the application, otherwise the entry will remain (you can remove it later with cronjob).
I have not tried this method, just thought it.
I was able to finally get a cross-browser (Chrome 32, Firefox 27, IE 11, Safari 6) solution working with a combination of this and a super-simple Safari extension. Much of this solution has been mentioned in one way or another in this and this other question.
Here's the script:
function launchCustomProtocol(elem, url, callback) {
var iframe, myWindow, success = false;
if (Browser.name === "Internet Explorer") {
myWindow = window.open('', '', 'width=0,height=0');
myWindow.document.write("<iframe src='" + url + "'></iframe>");
setTimeout(function () {
try {
myWindow.location.href;
success = true;
} catch (ex) {
console.log(ex);
}
if (success) {
myWindow.setTimeout('window.close()', 100);
} else {
myWindow.close();
}
callback(success);
}, 100);
} else if (Browser.name === "Firefox") {
try {
iframe = $("<iframe />");
iframe.css({"display": "none"});
iframe.appendTo("body");
iframe[0].contentWindow.location.href = url;
success = true;
} catch (ex) {
success = false;
}
iframe.remove();
callback(success);
} else if (Browser.name === "Chrome") {
elem.css({"outline": 0});
elem.attr("tabindex", "1");
elem.focus();
elem.blur(function () {
success = true;
callback(true); // true
});
location.href = url;
setTimeout(function () {
elem.off('blur');
elem.removeAttr("tabindex");
if (!success) {
callback(false); // false
}
}, 1000);
} else if (Browser.name === "Safari") {
if (myappinstalledflag) {
location.href = url;
success = true;
} else {
success = false;
}
callback(success);
}
}
The Safari extension was easy to implement. It consisted of a single line of injection script:
myinject.js:
window.postMessage("myappinstalled", window.location.origin);
Then in the web page JavaScript, you need to first register the message event and set a flag if the message is received:
window.addEventListener('message', function (msg) {
if (msg.data === "myappinstalled") {
myappinstalledflag = true;
}
}, false);
This assumes the application which is associated with the custom protocol will manage the installation of the Safari extension.
In all cases, if the callback returns false, you know to inform the user that the application (i.e., it's custom protocol) is not installed.
You say you need to detect the browser's protocol handlers - do you really?
What if you did something like what happens when you download a file from sourceforge? Let's say you want to open myapp://something. Instead of simply creating a link to it, create a link to another HTML page accessed via HTTP. Then, on that page, say that you're attempting to open the application for them. If it doesn't work, they need to install your application, which they can do by clicking on the link you'll provide. If it does work, then you're all set.
This was a recommended approach for IE by Microsoft support
http://msdn.microsoft.com/en-us/library/ms537503%28VS.85%29.aspx#related_topics
"If you have some control over the binaries being installed on a user’s machine, checking the UA in script seems like a relevant approach:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Internet Settings\5.0\User Agent\Post Platform
" -- By M$ support
Every web page has access to the userAgent string and if you drop a custom post platform value, detecting this in javascript using navigator.userAgent is quite simple.
Fortunately, other major browsers like Firefox and Chrome (barring Safari :( ), do not throw "page not found" errors when a link with a custom protocol is clicked and the protocol is not installed on the users machine. IE is very unforgiving here, any trick to click in a invisible frame or trap javascript errors does not work and ends up with ugly "webpage cannot be displayed" error. The trick we use in our case is to inform users with browser specific images that clicking on the custom protocol link will open an application. And if they do not find the app opening up, they can click on an "install" page. In terms of XD this wprks way better than the ActiveX approach for IE.
For FF and Chrome, just go ahead and launch the custom protocol without any detection. Let the user tell you what he sees.
For Safari, :( no answers yet
I'm trying to do something similar and I just discovered a trick that works with Firefox. If you combine it with the trick for IE you can have one that works on both main browsers (I'm not sure if it works in Safari and I know it doesn't work in Chrome)
if (navigator.appName=="Microsoft Internet Explorer" && document.getElementById("testprotocollink").protocolLong=="Unknown Protocol") {
alert("No handler registered");
} else {
try {
window.location = "custom://stuff";
} catch(err) {
if (err.toString().search("NS_ERROR_UNKNOWN_PROTOCOL") != -1) {
alert("No handler registered");
}
}
}
In order for this to work you also need to have a hidden link somewhere on the page, like this:
<a id="testprotocollink" href="custom://testprotocol" style="display: none;">testprotocollink</a>
It's a bit hacky but it works. The Firefox version unfortunately still pops up the default alert that comes up when you try to visit a link with an unknown protocol, but it will run your code after the alert is dismissed.
You can try something like this:
function OpenCustomLink(link) {
var w = window.open(link, 'xyz', 'status=0,toolbar=0,menubar=0,height=0,width=0,top=-10,left=-10');
if(w == null) {
//Work Fine
}
else {
w.close();
if (confirm('You Need a Custom Program. Do you want to install?')) {
window.location = 'SetupCustomProtocol.exe'; //URL for installer
}
}
}
This is not a trivial task; one option might be to use signed code, which you could leverage to access the registry and/or filesystem (please note that this is a very expensive option). There is also no unified API or specification for code signing, so you would be required to generate specific code for each target browser. A support nightmare.
Also, I know that Steam, the gaming content delivery system, doesn't seem to have this problem solved either.
Here's another hacky answer that would require (hopefully light) modification to your application to 'phone home' on launch.
User clicks link, which attempts to launch the application. A unique
identifier is put in the link, so that it's passed to the
application when it launches. Web app shows a spinner or something of that nature.
Web page then starts checking for a
'application phone home' event from an app with this same unique ID.
When launched, your application does an HTTP post to your web app
with the unique identifier, to indicate presence.
Either the web page sees that the application launched, eventually, or moves on with a 'please download' page.

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