Edit: It works on iOS, the problem is therefore limited to Android.
I just found out, that in my Meteor production app, Hot Code Push is broken. I don't know when it started to occur, but here are the facts (in no particular order):
When I upload new binaries to Google Play/iOS App Store a new version is downloaded by all devices
When I update the server only, the Android App does not update, even when manually forcing a window.location.reload() in the app.
After the server update, in the browser the app reloads as it should be (to the new version)
https://myapp.com/__cordova/manifest.json is served as it should be
I am using mup 1.3.5 on the server
In development mode (on localhost) Hot Code Push works perfectly
When using git checkout on an older commit and building the app locally via meteor run android-device --mobile-server https://myapp.com I can see the following console output:
Download failure
com.meteor.webapp.WebAppException: Error downloading asset manifest
at com.meteor.webapp.AssetBundleManager$1.onFailure(AssetBundleManager.java:97)
at okhttp3.RealCall$AsyncCall.execute(RealCall.java:140)
at okhttp3.internal.NamedRunnable.run(NamedRunnable.java:32)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)
at java.lang.Thread.run(Thread.java:818)
Caused by: java.net.ProtocolException: Expected ':status' header not present
at okhttp3.internal.http.Http2xStream.readHttp2HeadersList(Http2xStream.java:266)
at okhttp3.internal.http.Http2xStream.readResponseHeaders(Http2xStream.java:149)
at okhttp3.internal.http.HttpEngine.readNetworkResponse(HttpEngine.java:723)
at okhttp3.internal.http.HttpEngine.access$200(HttpEngine.java:81)
at okhttp3.internal.http.HttpEngine$NetworkInterceptorChain.proceed(HttpEngine.java:708)
at okhttp3.internal.http.HttpEngine.readResponse(HttpEngine.java:563)
at okhttp3.RealCall.getResponse(RealCall.java:241)
at okhttp3.RealCall$ApplicationInterceptorChain.proceed(RealCall.java:198)
at okhttp3.RealCall.getResponseWithInterceptorChain(RealCall.java:160)
at okhttp3.RealCall.access$100(RealCall.java:30)
at okhttp3.RealCall$AsyncCall.execute(RealCall.java:127)
... 4 more
Download failure
com.meteor.webapp.WebAppException: Error downloading asset manifest
at com.meteor.webapp.AssetBundleManager$1.onFailure(AssetBundleManager.java:97)
at okhttp3.RealCall$AsyncCall.execute(RealCall.java:140)
at okhttp3.internal.NamedRunnable.run(NamedRunnable.java:32)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)
at java.lang.Thread.run(Thread.java:818)
Caused by: java.net.ProtocolException: Expected ':status' header not present
at okhttp3.internal.http.Http2xStream.readHttp2HeadersList(Http2xStream.java:266)
at okhttp3.internal.http.Http2xStream.readResponseHeaders(Http2xStream.java:149)
at okhttp3.internal.http.HttpEngine.readNetworkResponse(HttpEngine.java:723)
at okhttp3.internal.http.HttpEngine.access$200(HttpEngine.java:81)
at okhttp3.internal.http.HttpEngine$NetworkInterceptorChain.proceed(HttpEngine.java:708)
at okhttp3.internal.http.HttpEngine.readResponse(HttpEngine.java:563)
at okhttp3.RealCall.getResponse(RealCall.java:241)
at okhttp3.RealCall$ApplicationInterceptorChain.proceed(RealCall.java:198)
at okhttp3.RealCall.getResponseWithInterceptorChain(RealCall.java:160)
at okhttp3.RealCall.access$100(RealCall.java:30)
at okhttp3.RealCall$AsyncCall.execute(RealCall.java:127)
... 4 more
"Error: Error downloading asset manifest", source: http://localhost:12128/packages/webapp.js?hash=e448c6ebb2384292f7c97e676471a51951a04169 (71)
This suggests that some kind of :status header is missing for the asset manifest. How can I fix this?
I had this exact same problem with the same console error logs. Using Meteor 1.6.1 and mup 1.4.3. In the end I fixed it by upgrading the cordova-plugin-meteor-webapp with:
meteor add cordova:cordova-plugin-meteor-webapp#1.6.0
and then redeploying. Then hot code push worked on Android!
Edit: To give more background - I think the problem is caused by a problem with okhttp and HTTP/2 on certain version of nginx. See this question. The updated cordova-plugin-meteor-webapp plugin uses a newer version of okhttp.
Related
I just started building my second Vue project, and for the first time I wanted to use the Vue CLI and NPM rather than just loading Vue via CDN.
Installing the CLI and setting up the project worked without problems, but when I ran "npm run serve" and navigated to localhost:8080 in my browser (latest Firefox) to see if it worked, I got the following error message in my browser console multiple times:
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://10.126.86.51:8080/sockjs-node/info?t=1584021154635. (Reason: CORS request did not succeed).
I also get this error message once right after loading the page:
[WDS] Disconnected!
Does anyone know what these errors mean, why I get them and how I can get rid of them?
The first one seems to be related to some kind of cross-origin call that the app is making using the host's actual IP rather than localhost, but I can't think of any reason why it would, given that I literally just installed and served the example project and did not change anything after running "vue create"
Edit: I am on Ubuntu 19.10 Desktop
First of all, what kind of OS you are working on? If you are working on unix based systems, a service (like nginx) could produce this error. If so, try stopping it.
Afterwards I would try to run your application from vue ui.
Type in your terminal:
vue ui
This starts the web based graphical user interface of vue cli. You can handle your app development from there by starting your service and run your build command.
ATTENTION: you must add (import, NOT create) your project (root folder) to the UI.
If you get the same error inside your browser console, set up a vagrant box. First steps are explained here:
https://www.vagrantup.com/intro/getting-started/
Follow instructions for project setup.
Simplest way would be running
vagrant init
inside your project folder. Therefore you don't have to setup a new project.
After running the init command, try running
npm run serve
or use vue UI instead (as explained above), if you prefer it.
If the problem still exists, more infos about your OS would be helpful.
When following an article entitled, "Debugging React apps created with Create React App in WebStorm", the Debugger says it's connected to the JetBrains IDE Chrome Extension, but I can't get breakpoints to execute when using port 3000 and when I try to use the default debug port 63342 a 404 error is shown.
Here is a recording of my settings in Chrome and Webstorm 2016.2 IDE when trying to debug: http://recordit.co/MQ3LICuUIc
Steps Taken:
I've created a new JS debug configuration with the name 'ERS React Debug', the browser set to Chrome, and I've tried using the following URLs in the configuration:
http://localhost:3000/
http://localhost:3000/ers_react/public/index.html
http://localhost:63342/ers_react/public/index.html
(YT video I watched used the debug port, which is what is in my recording)
I also setup the mapping to webpack:///src as recommend in the article.
Default ReactJS app created with create-react-app is designed to be hosted on webpack server started with react-scripts start, that builds the application and starts the server. You won't be able to open this application on the simple built-in webserver (localhost:63342).
To be able to debug modern React app, you need upgrading Webstorm to the most recent version - debugging will work out of the box. Fot Webstorm 2016.2, you can try specifying URL mappings... For "react-scripts": "1.0.17", it should be http://localhost:3000/static/js/full/path to project, like http://localhost:3000/static/js/C:/WebstormProjects/untitled if the project path is C:/WebstormProjects/untitled should work:
Note that you would need to refresh the browser page to get breakpoints in code executed on pagfe loading hit
I am just getting started with Ember.js at v2.9.0, followed the tutorial on their page https://guides.emberjs.com/v2.9.0/tutorial/ember-cli/, all good, save for one detail: Whenever I tried to refresh or load the development web app on Chrome browser after executing ember server on the cmd, the app would not load in browser and provide the following error most of the time (there were other errors as well but seem to be related to this one):
GET http://localhost:4200/assets/vendor.js net::ERR_INVALID_CHUNKED_ENCODING
, and one of the related errors is:
Uncaught ReferenceError: define is not defined
at application.js:1
I have searched for this specific error but without luck, I tried some fix hints found, such as clearing some persistent data with the netsh command, doing an npm cache clean bower cache clean, deleting the node_modules and the bower_components folders and reinstalling dependencies; also ensuring that there was no weird proxy configuration in my LAN settings, etc.
I have encountered this error while following the tutorial, and it would kind of be bypassed by refreshing the browser a few times until the app displayed. That was before, but now the refresh does not work when working on an existing application.
I am on:
Windows 10
ember-cli v.2.9.1
node.js LTS v.6.9.1
I need to get going with this rather soon, so any hint to resolve this issue is appreaciated. Thanks!
Might be a conflicting process running... Are you working over a VPN? If so, take a look at https://superuser.com/questions/893908/err-invalid-chunked-encoding-from-chrome
I got a Meteor project from a friend who develops on MacOS.
When trying to run it, I get:
This project uses METEOR#1.0.2.1, which isn't available on Windows. To
work with this app on all supported platforms, use meteor update
--release METEOR#1.2.1 to pin this app to the newest Windows-compatible release.
When running it, I get:
While checking for cfs:gridfs#0.0.27: no compatible binary file
found...
Then, when I try to override (use run instead of update), without actually updating, it starts proxy and Mongo, but then breaks at, but skips the first error
While building package npm-container: error: No plugin known to handle
file '../../packages.json'. If you want this file to be a static
asset, use addAssets instead of addFiles; eg,
api.addAssets('../../packages.json', 'client').
I read that this error is fixed by updating meteorhacks, but when I try to, I get the Meteor version conflicts (see very first error) and I have no idea how to break out of the loop.
Can someone shine some light on how to fix any of these error?
My Meteor-based app no longer works as designed on iOS, without me having changed anything relevant. The app still works when run from a local server (http://localhost:3000) as well as when hosted at meteor.com. But, in an iOS simulator and when deployed to an iOS device through xCode, the app fails to run properly.
The app opens with a form that needs to be filled in by the user. When submitting the form, on iOS, the entered values briefly are stored in session variables, but almost immediately the session variables are emptied and the form is displayed again. (What should happen is for an external JSON file to be loaded, based on the form values, after which the contents of that JSON file is manipulated and displayed.)
I just now upgraded to the latest version of Meteor, and xCode did an upgrade itself in the background.
The app is supposed to load a Google font file (from fonts.googleapis.com), but though this works fine when the app is served from either the localhost or meteor, the font does not appear to be loaded when the app runs on iOS.
I'm sorry I don't have actual example code (the whole app?) or a running version of the app that I can show you. As the app is not yet publicly available, I'm a bit reluctant to publish it here. :(
Is there a way to meaningfully debug a Meteor app running on iOS? Is there something obvious I'm missing in the deployment?
Turns out there's an issue with meteor 1.0.4 and building a project using Cordova (https://github.com/meteor/meteor/issues/3814).
I downgraded to meteor 1.0.3 through:
meteor update --release 1.0.3
Then, I deleted the Cordova folder in .meteor/local/ with
rm -R cordova-build
Then, I patched 1.0.3 to 1.0.3.2 with
meteor update --patch
This solved the problem.