Dvz shoutbox sound on/off switch with saving value - javascript

i want to make shoutbox sound when shout is arrived. I've got a script and i styled button but i cant make script working.
script for sound is:
dvz_shoutbox.callbacks['update'].push(function(){
if ($('#shoutbox .entry.new').length) {
var audio = new Audio(rootpath + '/images/dvz_shoutbox.mp3');
audio.volume = 0.2;
audio.play();
}});
And it works,but i want to add on/of switch that will turn on and off this script, also i want to style it when it's on and off.
I got css look like this:
button.unmuted,button.muted {
vertical-align: middle;
padding: 0px 15px;
background: #060922;
line-height: 30px;
margin-top: -42px;
margin-left: 148px;
position: absolute;}
button.unmuted:hover {color:#c0c3bf}
button.muted:hover {color:#c0c3bf;}
button.muted:before{font-family: FontAwesome;content: "\f026";}
button.unmuted:before{font-family: FontAwesome;content: "\f028";}
Can anyone help me ??

Assuming that there is only one button in your HTML, you need to attach a click event handler to that button. The handler will toggle the classes muted and unmuted whenever the button is clicked.
Then, in your callback that creates the audio, you can check to see if your button contains the class muted. If it does, then do not play the sound.
Altogether, your code would look like so:
dvz_shoutbox.callbacks['update'].push(function(){
var $button = $("button");
if ($button.length && $button.hasClass("unmuted")) { // checck if unmuted
var audio = new Audio(rootpath + '/images/dvz_shoutbox.mp3');
audio.volume = 0.2;
audio.play();
}
});
$("button").click(function() { // adds click handler
var $this = $(this);
$this.toggleClass("muted");
$this.toggleClass("unmuted");
});
Note: in order for the code above to work, make sure your button starts out with class unmuted in your HTML.

Related

Store Animation State When Coming Back To URL

I have a simple JS scroll event that when an element gets to within 50px of the top of the window the header animates and changes colour, which is done by using getBoundingClientRect().top < 50 on a trigger element. This functionality is only on the home page of the site.
Is there anyway of having it so when a user visits another URL/page on the site, and then comes back to this page via the browsers back arrow, that the previous animation state is still applied? If the page reloads and starts at the top again it doesn't matter, but if you click back to the page that uses this code, the menu transition happens even if you return to part of the page that was past the trigger point. I don't want to force the page to the top each time because this page is going to have downloadable and searchable info on, so that it would be real pain to be sent back to the top of that page each time.
I've given a working example below and via the CodePen link, the problem is of course on CodePen and StackOverflow when you go to a different URL and then click back to URL in question it actually reloads the page from scratch again, which doesn't happen as standard browser behaviour on day-to-day websites.
Codepen: https://codepen.io/anna_paul/pen/bGvPWRj
In that back end I'm using PHP, and I do have access to this is there needs to be a server side solution.
Any ideas or suggestions appreciated.
Note: On the actual site this scroll event is invoked via a debounce function, but I have removed this for code simplicity.
let triggerElement = document.getElementById('trigger-element'),
header = document.getElementById('h')
let menuChange = function() {
if(triggerElement.getBoundingClientRect().top < 50) {
header.style.background = 'black'
header.style.transition = '1s'
} else {
header.style.background = 'red'
header.style.transition = '.15s'
}
}
window.addEventListener('scroll', menuChange)
body {
margin: 0;
height: 200vh;
}
#h {
display: flex;
justify-content: center;
background: red;
color: #fff;
position: fixed;
top: 0;
width: 100%;
}
#trigger-element {
margin-top: 150px;
padding: 1rem;
background:blue;
color: #fff;
}
<header id="h">
<p>HEADER CONTENT</p>
</header>
<div id="trigger-element">Trigger Element</div>
I recommend using localStorage for this particular use case, because it can easily be implemented alongside your current method:
const triggerElement = document.getElementById('trigger-element');
const header = document.getElementById('h');
const animationTriggered = localStorage.getItem('animationTriggered') === 'true';
let initialLoad = true;
const menuChange = function() {
if (animationTriggered && initialLoad) {
header.style.background = 'black';
} else if (triggerElement.getBoundingClientRect().top < 50) {
header.style.background = 'black';
header.style.transition = '1s';
localStorage.setItem('animationTriggered', 'true');
} else {
header.style.background = 'red';
header.style.transition = '.15s';
localStorage.setItem('animationTriggered', 'false');
}
initialLoad = false;
}
window.addEventListener('scroll', menuChange);
This will remember the previous state and apply the black background color if the animation was previously triggered. This adds a small amount of overhead, but in a real-world scenario it should not have any noticeable impact on the performance of the application.

Why is the imagine not displayed while beeing "inline". js/html

I want to show and hide a picture by using one button. when it's clicked, the picture is displayed and a variable is set to 1. so that when you press the button the next time, the picture will be hidden again.
After the button is pressed, I console.log the value of set variable + if the picture is displayed or not. Console says that the Picture is "inline". But the picture is not on my screen.
I think all you need is the js function. If you need more information. just comment. thank's!
<script>
function showHideM(){
let open;
open = 0
if (open == 0){
open = 1;
document.getElementById("melmanId").style.display = "inline";
console.log(open)
console.log(document.getElementById("melmanId").style.display)
return;
}
if (open == 1){
open = 0;
document.getElementById("melmanId").style.display = "none";
}
}
</script>
You don't really need flags to maintain the state of the image's visibility. You can use classList's toggle method to toggle a class on/off or, in this case, visible/hidden, which makes things a little easier.
// Cache the elements, and add an event listener
// to the button
const img = document.querySelector('img');
const button = document.querySelector('button');
button.addEventListener('click', handleClick);
// Toggle the "hidden" class
function handleClick() {
img.classList.toggle('hidden');
}
.hidden { visibility: hidden; }
img { display: block; margin-bottom: 1em; }
button:hover { cursor: pointer; background-color: #fffff0; }
<img class="hidden" src="https://dummyimage.com/100x100/000/fff">
<button>Click</button>
Additional documentation
addEventListener
querySelector
Note: this will replace all the styles applied to 'melmanId'
<script>
let show = true;
function showHideM() {
show = !show;
if(show){
document.getElementById("melmanId").style.display = "inline";
}else{
document.getElementById("melmanId").style.display = "none";
}
}
</script>

How to sync printing of characters with sound?

I need to emulate what an old manual typewriter does when printing what is being typed on a web page. I want to develop JavaScript functions to pass it a string, and it would print out each character with a delay, and the sound file synced with each letter.
I'm new to JavaScript. What is the preferred method to do this? Should I be looking at jQuery for this? Or is this something simple to do?
I've seen problems with sound files being triggered like this on some web browsers, is there an audio file format which is best for this sort of thing?
I've found this, but the problem is, it doesn't work on all web browsers:
https://rawgit.com/mehaase/js-typewriter/master/example3-typewriter/index.html
You can try something like this:
// The delay between each keystroke
var delay = 300;
// The typewriter sound file url
var clickURL = "https://cdn.rawgit.com/halimb/res/6ffa798d/typewriter.wav";
// Get a reference to the container div
var container = document.getElementById("container");
var sampleString = "Hello world!";
//get a reference to the start button and typewrite onclick
var start = document.getElementById("btn");
start.onclick = function() { typewrite( sampleString ); };
function typewrite( str ) {
var i = 0;
container.innerHTML = "";
type();
function type() {
var click = new Audio( clickURL );
// This is triggered when the browser has enough of the file to play through
click.oncanplaythrough = function() {
click.play();
// Add the character to the container div
container.innerHTML += str[i];
i++;
if(i < str.length) {
window.setTimeout(type, delay);
}
}
}
}
* {
font-family: Courier;
font-size: 32px;
}
.btn {
display: inline-block;
border: 1px solid black;
border-radius: 5px;
padding: 10px;
cursor: pointer;
margin: 10px;
}
<div class="btn" id="btn">Start</div>
<div id="container"></div>
Update: on Safari. It seems the audio has to be triggered by a user event (e.g: onclick..), so I added a button, and made the typewriter start onclick.
The downside is that there's no way to pre-load the audio file, Safari make a server request and downloads the audio each time it is played. the only (dirty) way I could think of to overcome this is to provide a data URI instead of the audioURL.. you can try that if the playback speed really matters (this can be helpful: https://www.ibm.com/developerworks/library/wa-ioshtml5/)

Changing parent css on child focus (without breaking parent:hover css rules)

I made a menu on html (on the side and 100% heigth, expandeable as in android holo)
<div id="menu">
<button class="menubutton"></button>
<button class="menubutton"></button>
</div>
The menu normally remains transparent and with a short width:
#menu {
background-color: transparent;
width: 8%;
}
The idea was to expand and color it on hover. It was easy:
#menu:hover {
background-color: blue;
width: 90%;
}
There is no problem untill here. I need the same effect on focus. There is no way in css to change parent css on child focus (neither hover by the way, but it is not needed, cuase i can use the entire menu hover).
So i used a script:
var menubuttonfocus = document.getElementsByClassName("menubutton");
for (i=0; i<menubuttonfocus.length; i++) {
menubuttonfocus[i].addEventListener("focus", function() {
menu.style.backgroundColor = "blue";
menu.style.width = "90%";
});
menubuttonfocus[i].addEventListener("blur", function() {
menu.style.backgroundColor = "transparent";
menu.style.width = "8%";
});
}
The script works just fine, the problem is that when you trigger those events by focusing a button, the css of #menu:hover changes somehow and #menu does not change when hovering. I tried to solve this by doing something similar but with hover instead of focus:
menu.addEventListener("mouseenter", function(){
menu.style.backgroundColor = "blue";
menu.style.width = "90%";
});
menu.addEventListener("mouseout", function(){
menu.style.backgroundColor = "transparent";
menu.style.width = "8%";
});
This works somehow, but it is REALLY buggy.
I tried also to select "#menu:hover,#menu:focus", but it doesn't work because the focus is on the button elements and not in #menu.
Please avoid jquery if posible, and i know it's asking for too much but a pure css solution would be awesome.
Probably helpful info: html element are created dinamically with javascript.
I can show more code or screenshot, you can even download it (it is a chrome app) if needed: chrome webstore page
Thanks.
SOLVED: I did what #GCyrillus told me, changing #menu class on focus via javascript eventListener. .buttonbeingfocused contains the same css as "#menu:hover". Here is the script:
var menubuttonfocus = document.getElementsByClassName("menubutton");
for (i=0; i<menubuttonfocus.length; i++) {
menubuttonfocus[i].addEventListener("focus", function() {
menu.classList.add("buttonbeingfocused");
});
menubuttonfocus[i].addEventListener("blur", function() {
menu.classList.remove("buttonbeingfocused");
});
}
if the problem is what I think it is - you forgetting about one thing:
When you focusing / mouseentering the .menubutton - you are mouseleaving #menu and vice-versa - so your menu behaviour is unpredictible because you want to show your menu and hide it at the same time.
solution is usually setting some timeout before running "hiding" part of the script, and clearing this timeout (if exist) when running "showing" part.
it will be something like this:
var menuTimeout;
function showMenu() {
if (menuTimeout) clearTimeout(menuTimeout);
menu.style.backgroundColor = "blue";
menu.style.width = "90%";
}
function hideMenu() {
menuTimeout = setTimeout( function() {
menu.style.backgroundColor = "transparent";
menu.style.width = "8%";
}, 800);
}
//then add your listeners like you did - but put these functions as a handlers - like this:
menu.addEventListener("mouseenter", showMenu);
...
//in addition you need also "mouseenter" and "mouseleave" events handled on .menubuttons

changing CSS elements with javascript for same element id in multiple places

Okay so im pretty new to html/javascript/css through some tutorials and this site it's coming along. I am attempting to display a button which i use css to overlay with an image when the button is clicked I call a javascript function to send some info to my server as well as replace the button which was clicked with a new button and image overlay. here is the code snippets responsible for this (I'm basically just toggling the visibility on the buttons back and forth):
<style type = 'text/css'>
input.btn_follow {
position: absolute;
right: 2px;
top: 2px;
background-image: url(http://icons.iconarchive.com/icons/icojam/onebit/48/star-100-icon.png); /* 16px x 16px */
}
input.btn_unfollow {
visibility: hidden;
position: absolute;
right: 2px;
top: 2px;
background-image: url(http://gologic.com/imagesOld/checkmark%20-%20small.png);
}
</style>
</head><body>
<script type='text/javascript'>
function follow(series, status) {
var xhReq = new XMLHttpRequest();
var request = "follow.php?series="+series+"&status="+status
xhReq.open("GET", request, false);
xhReq.send(null);
var response = xhReq.responseText;
var IDyes = "follow_"+series
var IDno = "unfollow_"+series
if (response == 1){
document.getElementById(IDyes).style.visibility='hidden'
document.getElementById(IDno).style.visibility='visible'
}
else if (response == 0){
document.getElementById(IDyes).style.visibility='visible'
document.getElementById(IDno).style.visibility='hidden'
}
else if (response == -1){
alert("you must first login to use the follow request"); // now following show
}
}
</script>
So all of this kind of works, however for some element ID's they appear multiple times on the same html page. If this is the case only the first instance of the element is the visibility is changed and not for the rest. why is this if they have the same id ? how can I fix this? here is a link to see this in action on my web page to make this more clear http://ec2-54-234-192-222.compute-1.amazonaws.com/home.php (the button's in question are the stars)
any help would be greatly appreciated (also if there is a cleaner way scraping what i Have i'd be open to as already starting to resemble spaghetti!)
thanks -brendan
So as in the comments above Id's should only appear once per page! I'm blaming this on being a newb thanks to #Jeff shaver for clarrifying this

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