I've created a table using js. I've given class names for few cells. I want to access these cells later on and remove the class name. But I'm unable to do it. This is how I create the table dynamically:
for (var j = 0; j < TotalNumOfPlayers; j++)
{
// Create a <td> element and a text node, make the text
// node the contents of the <td>, and put the <td> at
// the end of the table row
var cell = document.createElement("td");
if (header)
{
var cellText = document.createTextNode(nameOfPlayers[j]);
}
else
{
var cellText = document.createTextNode(oldScore[j]);
cell.setAttribute("class", "lastrow");
}
cell.appendChild(cellText);
row.appendChild(cell);
}
Here is how I tried to access the cells and remove the classes:
document.querySelectorAll(".lastrow").classList.remove("lastrow");
It throws the following error:
Cannot read property 'remove' of undefined
at :1:48
I vaguely understand that it is looking at the parent level and sees no class attached but it should be looking inside the td. Did I get it right? If yes, how should I accomplish this?
You should remove class from all elements in loop
let lastrows = document.querySelectorAll('.lastrow');
for (let i=lastrows.length;i--;){
lastrows[i].classList.remove('lastrow');
}
Related
I am trying to make a color swatch that can be used to select colors from. My thought is to create a table, and have each cell of the table be a button from which the user can click to select the color they want to use. Th this point I have not even tried to give my buttons any functionality until I can actually determine that they are generating I am simply trying to lay out the table at this point and test whether or not the buttons are appending to each cell. This is the reason for the innerHTML = 'test'. However nothing is appearing so I fear the buttons are not properly appending. I am brand new to coding and would prefer to stick with vanilla JS for the time being. Mahalo
// get reference for the pixelPainter div
let body = document.getElementById('pixelPainter');
//create the color swatch
let swatch = document.createElement('table');
swatch.id = 'swatch_base';
for (var i = 0; i<6; i++){
let row = document.createElement('tr');
//create columns and attach buttons to each cell so that the buttons can be selected to choose a color
for (var i = 0; i<10; i++){
let cell = document.createElement('td');
let colorButton = document.createElement('button');
colorButton.className('colorChoice');
colorButton.innerHTML('test'); // just trying to test for button
cell.appendChild(colorButton);
row.appendChild(cell);
}
swatch.appendChild(row);
}
body.appendChild(swatch);
swatch.setAttribute('border', '1');
try this https://jsfiddle.net/qnrra88L/
actually, className and innerHTML are not a functions, also className should be classNames
change these two lines
colorButton.className('colorChoice');
colorButton.innerHTML('test');
as
colorButton.classNames = 'colorChoice';
colorButton.innerHTML = 'test';
First of all I have to find the number of cells with one class, this line works.
var numcells = $('.hidden-td').length
And now I have to find the element with the class .placeholder-style I use this line (only one <tr>have this class):
$(this).find('.placeholder-style')
Now I have to add the same number of var numcellslike <td>inside the <tr>with the clase .hidden-td I think this will be with .addClass('hidden-td').
How can I make this?
Thanks
I'm assuming this is the correct structure you're after... if not, post your HTML so I can amend it but either way, this is how you should do it.
var numcells = $('.hidden-td').length;
var content = $(this).find('.placeholder-style');
for (i = 0; i < numcells; i++) {
content.append('<td class="hidden-td"></td>');
}
I'm trying to build an event that would delete a row in my table.In every row I have delete button and applicable row should be deleted once button in this row is clicked. Is there a way to do it using 'this' property? I tried with calculating indexes for row and button but it was too confusing, I am looking for simpler code. Here is what I got till now, part with 'this' doesn't work obviously. Can you advise if there is similar way to select applicable row?
document.addEventListener("DOMContentLoaded", function () {
var buttons = document.querySelectorAll(".deleteBtn");
function removeItem (e) {
var rows = document.querySelectorAll("tr");
rows[this].parentNode.removeChild(rows[this]);
}
for (var i = 0; i < buttons.length; i++) {
buttons[i].addEventListener("click", removeItem);
}
})
this will refer to your .deleteBtn element. Assuming that's inside the row you want to remove, you need to traverse up that element's parents to find the tr, and then remove it:
function removeItem(e) {
var tr = this;
while (tr.tagName != "TR") {
tr = tr.parentNode;
if (!tr) {
// Didn't find an ancestor TR
return;
}
}
tr.parentNode.removeChild(tr);
}
On modern browsers you could change the removeChild line to just:
tr.remove();
...but I have to admit I don't know how well-supported that is (I'm looking at you, Microsoft).
I am doing some basic javascripting and am creating a 3 column table created by javascript sourced from an xml. The table is created by appending all the data in rows via javascript.
The first column has an input checkbox, created via javascript, that if ticked fetches a price from the third column on that row and adds all the prices of the rows selected to give a price total.
The problem I am having is I don't seem to be able to reference the appended information to obtain the information in the related price column (third column).
I have attached both the function I am using to create the table which is working and the function I am using to try and add it up which isnt working.
I found the following two articles Getting access to a jquery element that was just appended to the DOM and How do I refer to an appended item in jQuery? but I am using only javascript not jquery and would like a javascript only solution if possible.
Can you help? - its just the calculateBill function that isn't working as expected.
Thank you in advance
function addSection() {
var section = xmlDoc.getElementsByTagName("section");
for (i=0; i < section.length; i++) {
var sectionName = section[i].getAttribute("name");
var td = document.createElement("td");
td.setAttribute("colspan", "3");
td.setAttribute("class","level");
td.appendChild(document.createTextNode(sectionName));
var tr = document.createElement("tr");
tr.appendChild(td);
tbody.appendChild(tr);
var server = section.item(i).getElementsByTagName("server");
for (j=0; j < server.length; j++) {
var createTR = document.createElement("tr");
var createTD = document.createElement("td");
var createInput = document.createElement("input");
createInput.setAttribute("type", "checkbox");
createInput.setAttribute("id", "checkInput");
createTD.appendChild(createInput);
createTR.appendChild(createTD);
var item = server[j].getElementsByTagName("item")[0].innerHTML;
var createTD2 = document.createElement("td");
var createText = document.createTextNode(item);
createTD2.appendChild(createText);
createTR.appendChild(createTD2);
var price = server[j].getElementsByTagName("price")[0].innerHTML;
var createTD3 = document.createElement("td");
var createText2 = document.createTextNode("£" + price);
createTD3.appendChild(createText2);
createTR.appendChild(createTD3);
tbody.appendChild(createTR);
}
}
}
onload = addSection();
function calculateBill() {
var finalBill = 0.0;
var checkBox = document.getElementById("checkInput");
for (i=0; i < checkBox.length; i++) {
if (checkBox[i].checked) {
var parentTR = checkBox[i].parentNode;
var priceTD = parentTR.getElementsByTagName('td')[2];
finalBill += parseFloat(priceTD.firstChild.data);
}
}
return Math.round(finalBill*100.0)/100.0;
}
var button = document.getElementById("button");
button.onClick=document.forms[0].textTotal.value=calculateBill();
When you do x.appendChild(y), y is the DOM node that you are appending. You can reference it via javascript either before or after appending it. You don't have to find it again if you just hang on to the DOM reference.
So, in this piece of code:
var createInput = document.createElement("input");
createInput.setAttribute("type", "checkbox");
createInput.setAttribute("id", "checkInput");
createTD.appendChild(createInput);
createInput is the input element. You can reference it with javascript at any time, either before or after you've inserted it in the DOM.
In this piece of code:
var price = server[j].getElementsByTagName("price")[0].innerHTML;
var createTD3 = document.createElement("td");
var createText2 = document.createTextNode("£" + price);
createTD3.appendChild(createText2);
createTR.appendChild(createTD3);
tbody.appendChild(createTR);
You're creating a <td> element and putting a price into it. createTD3 is that particular <td> element.
If you want to be able to find that element sometime in the future long after the block of code has run, then I'd suggest you give it an identifying id or class name such that you can use some sort of DOM query to find it again. For example, you could put a class name on it "price" and then be able to find it again later:
var price = server[j].getElementsByTagName("price")[0].innerHTML;
var createTD3 = document.createElement("td");
createTD3.className = "price";
var createText2 = document.createTextNode("£" + price);
createTD3.appendChild(createText2);
createTR.appendChild(createTD3);
tbody.appendChild(createTR);
Then, you could find all the price elements again with:
tbody.querySelectorAll(".price");
Assuming tbody is the table where you put all these elements (since that's what you're using in your enclosed code). If the table itself had an id on it like id="mainData", then you could simply use
document.querySelectorAll("#mainData .price")
to get all the price elements.
FYI, here's a handy function that goes up the DOM tree starting from any node and finds the first node that is of a particular tag type:
function findParent(node, tag) {
tag = tag.upperCase();
while (node && node.tagName !== tag) {
node = node.parentNode;
}
return node;
}
// example usage:
var row, priceElement, price;
var checkboxes = document.querySelectorAll(".checkInput");
for (var i = 0; i < checkboxes.length; i++) {
// go up to the parent chain to find out row
row = findParent(checkboxes[i], "tr");
// look in this row for the price
priceElement = row.querySelectorAll(".price")[0];
// parse the price out of the price element
price = parseFloat(priceElement.innerHTML.replace(/^[^\d\.]+/, ""));
// do something here with the price
}
I'm trying to get data from app engine datastore using javascript and json. it's also allowed jsonp service, here the javascript code:
$.getJSON("http://1.handy-post-402.appspot.com/show?callback=?", function(json) {
for (var i = 0; i < json.length; i++) {
var map = json[i].propertyMap;
var content = map.isi;
var user = map.No_HP;
var date = map.tanggal;
$('#date').text(date);
$('#nohp').text(user);
$('#content').text(content);
}
});
you can also check it here: http://jsfiddle.net/YYTkK/7/
unfortunately, it just retrieve 1 latest data from the datastore. am I doing something wrong with this code?
thanks in advance.
You're not appending elements, but simply changing the value of the same 3 elements in question three times. So you simply overwrite the value you put into it the time before. The easiest way to solve this is to designate the existing tr as a .template and clone it in your loop, make the necessary changes (filling in the values) and then appending it.
Fixing some other unclear things this gives the following
$.getJSON("http://1.handy-post-402.appspot.com/show?callback=?", function(records) {
for (var i = 0; i < records.length; i++) {
//Clone the row/unit which we will be using for each record (the class should refer to the type of item it /actually/ is)
row = $(".row.template").clone();
//The template class is hidden, so remove the class from the row/unit
row.removeClass("template");
var map = records[i].propertyMap;
var content = map.isi;
var user = map.No_HP;
var date = map.tanggal;
//Make the required changes (find looks for the element inside var row)
row.find('.date').text(date);
row.find('.nohp').text(user);
row.find('.content').text(content);
//Append it to the parent element which contains the rows/units
$("tbody").append(row);
}
});
See functional demo: http://jsfiddle.net/YYTkK/13/
You must append a new row in the table in every loop. Here's the working fiddle.
fiddle
$.getJSON("http://1.handy-post-402.appspot.com/show?callback=?", function(json) {
for (var i = 0; i < json.length; i++) {
var map = json[i].propertyMap;
var content = map.isi;
var user = map.No_HP;
var date = map.tanggal;
var row = '<tr><td>'+date+'</td><td>'+user+'</td><td>'+content+'</td></tr>';
$('#valuetable').append(row);
}
});
what you have to do is create dynamic "tr" s and append to tbody and use thead for header and separate the body using tbody and create tr s on each iteration and after the loop append that tr to tbody. that will do the job, as you do now it will override the values at each iteration.
#chamweer answer is correct you have to create a new tr with td's dynamically
like this:
http://jsfiddle.net/YYTkK/14/
Because you're overriding the same td's over and over again.
$.getJSON("http://1.handy-post-402.appspot.com/show?callback=?", function(json) {
for (var i = 0; i < json.length; i++) {
var map = json[i].propertyMap;
var content = map.isi;
var user = map.No_HP;
var date = map.tanggal;
// create a temporary tr
var tr = $("<tr />");
// append to the tr the td's with their values
tr.append($("<td />").text(date), $("<td />").text(user),
$('<td />').text(content));
// finally append the new tr to the table's tbody
$("#js-tbody").append(tr);
}
});