So I'm creating a basic jackpot betting site for fun and it allows users to put money into a pot and then based on the percentage of money each user puts in it randomly picks a winner. It's working fine at the moment but I feel like the way I'm updating the jackpot page with ajax is really bad. At the moment I have javascript that makes an ajax request each second to get the pot info (size of the pot, players, etc..). I feel like there is a much better way to do this. Is it possible to only make an ajax call when the database is updated? Thanks!
My javascript at the moment:
setInterval(update, 1000);
function update() {
getPotID();
$.ajax({
type: "POST",
url: "/jackpot/update/" + potID,
complete: function(response) {
$('.live-jackpot').html(response.responseText);
getPotInfo();
},
error: function(xhr, status,error) {
console.log("Error");
}
});
}
as said from 7urkm3n, ActionCable has great advantage for this functionality.
Right now you are writing Javascript code that is executed on the client side. Every user that will start a GET http request to your site, will load that javascript files. They will start performing POST request every second to your backend server.
ActionCable is a websocket preinstalled in Rails 5. This means that to configure the notifications with ActionCable and Rails 5, you already have installed everything in your app (if you are using rails 5), you just need to install Redis on your local machine for testing the app in development.
I am not an expert, my understanding is that you use a specific database called redis to store the information about the subscription. I quote a useful article
So PubSub is this concept that Redis and Postgres and a few other things supports, and basically you have this ability to have Channels and the ability to subscribe (and receive those messages) and publish to those channels and anyone listening will then receive those messages.
An example of this is a ChatroomChannel, you could have people publishing messages to the ChatroomChannel and anyone who was subscribed to the ChatroomChannel would receive the broadcast from the channel with the websocket.
This is something you are missing, this way you could only find which users are actually on the playing page and which users are just browsing around, based on this ActionCable creates a channel to communicate between server and client and then creates a subscription to distinguish users that are actually on the playing page and those that left and should not be anymore notified
I quote another useful article
Before we dive into some code, let's take a closer look at how Action Cable opens and maintains the WebSocket connection inside our Rails 5 application.
Action Cable uses the Rack socket hijacking API to take over control of connections from the application server.
For every instance of your application that spins up, an instance of Action Cable is created, using Rack to open and maintain a persistent connection, and using a channel mounted on a sub-URI of your main application to stream from certain areas of your application and broadcast to other areas.
so every user that connects, ActionCable creates a channel that uses a specific url localhost:3000/cable to communicate between server and client (browser)
Action Cable offers server-side code to broadcast certain content (think new messages or notifications) over the channel, to a subscriber. The subscriber is instantiated on the client-side with a handy JavaScript function that uses jQuery to append new content to the DOM.
This means that the server can call the client with parameters and change the page with jquery functions. For ex. appending a div, with a new message.
In my app https://sprachspiel.xyz I do the following in the MessagesController#create
ActionCable.server.broadcast 'messages',
message: message.content,
user: message.user.name,
chatroom_id: message.chatroom_id,
lastuser: chatroom.messages.last(2)[0].user.name
head :ok
so basically, I have my message in my controller and I can update the client by using the ActionCable.server.broadcast function
then in my asset pipeline file /app/assets/javascripts/channels/messages.js I have the following code that trigger the change in the browser adding the message
App.messages = App.cable.subscriptions.create('MessagesChannel', {
received: function(data) {
$('#messages').append(this.renderMessage(data));
},
renderMessage: function(data) {
return "<br><p> <strong>" + data.user + ": </strong>" + data.message + "</p>";
}
});
I build an app called https://sprachspiel.xyz that is an actioncable app, this is the github page for the project, on my portfolio you can read more info about my app, so please ask me anything, I'll be happy to look into it!
Good luck
Fabrizio
Related
i'm building an angular app that will make about a thousand people to connect simultaneously to book a ticket. I want only "XYZ" of them to access simultaneously at the registration Angular component. The other ones will see a "waiting room" component until it's their turn.
I set up the whole thing like this:
User enters the page.
I make an http call to expressjs server
The server checks if the "connections" collection constains less than XYZ docs
If true, it unlocks the user registation component and with an http post req, it creates a new doc in the db. if false it leaves it hidden and shows up the waitingroom component
When user leaves the page, his doc in "connections" collection gets destroyed with an http delete call.
Fully working.
The problem is now that i want to create a kind of "priority" system, because, going like that, if you just refresh you may be lucky and get access, even if you are soon arrived and there is who is waiting since 1990's. So i introduced a "priority" system. When the user makes the first http call, if user is not allowed, the server creates a timestamp and pushes it into an array.
const timestamps = []
.
.
.
// this below is in http get req
Connessione.countDocuments({},(err,count)=>{
if(count<=nmax){
console.log("Ok")
res.status(200).json({allowed: true})
}
else{
const timestamp = req.params.timestamp;
timestamps.push(timestamp);
console.log("Semo troppi")
res.status(401).json({allowed: false})
}
});
The idea is to listen to db changes, and when there is just XYZ-1 in the db. Make a call to the first timestamp's angular frontend to say him: "Hey there, if you want we're done. You can go" and unlock him the access to registration component.
The problem is that i can't make continuous http requests every second from angular until there's a free place...
Is there any method to send a request at the server, and when server says OK, calls angular and says "Hey dude. You can go!"?
Hope you understood my question. If not ask me in the comments.
Thanks in advance
Even i had trouble with sockets in the beginning so i'll try to explain the concept in a simple way, Whenever you write an API or Endpoint you have a one way connection i.e. you send request to server and it return back some response as shown below.
Event 1:
(Client) -> Request -> (Server)
Event 2:
(Client) <- Response <- (Server)
For API's, without request you cannot get response.
To overcome this issue as of now i can think of two possible ways.
Using Sockets, With sockets you can create a two way connection. Something like this
(Server) <-> data <-> (Client)
It means you can pass data both ways, Client to server and Server to client. So whenever an event occurs(some data is added or updated in database) one can emit or broadcast it to the client and the client can listen to the socket and receive it.
In your case as it's a two connection you can emit the data from angular and
I've attached few links at the bottom. please have a look.
Using XML/AJAX Request, This is not a preferable method, using setInterval you can call the server in every 5 seconds or so and do the operation needed.
setInterval(ajaxCall, 5000); //5000 MS == 5 seconds
function ajaxCall() {
//do your AJAX stuff here
}
Links:
https://socket.io/docs/
https://alligator.io/angular/socket-io/
I have a Java Spring Application with a Tomcat server that listen on kafka topic. I want to display all messages in a real-time mode on the web page. Therefore, when a kafka messages is arrived in the backend I want to see it on my web page. I don't know a good approach to push kafka message directly to the front-end and display it on web page. Is someone could help my with a solution and some examples that could help? Thanks!
I have implemented a system like this in Java for my last employer, albeit not with Spring/Tomcat. It was consuming messages from Kafka and serving them on a web socket to be displayed in the browser. The approach I followed was to use akka-stream-kafka and akka-http for web-socket support. The benefit of that is both are based on akka-streams which makes it an easy fit for streaming data.
While you can embed akka-http in your spring app running inside tomcat, it may not feel the most natural choice any more as spring framework already has its own support for both kafka and websockets. However, if you're not familiar with either, then jumping on the akka approach may be easiest and the core logic goes along these lines (I can't share the code from work so have just put this together from the examples in the docs, not tested):
public Route createRoute(ActorSystem system) {
return path("ws", () -> {
ConsumerSettings<byte[], String> consumerSettings = ConsumerSettings.create(system, new ByteArrayDeserializer(), new StringDeserializer())
.withBootstrapServers("localhost:9092")
.withGroupId(UUID.randomUUID().toString()) //this is so that each client gets all messages. To be able to resume from where a client left off in case of disconnects, you can generate in on the client side and pass in the request
.withProperty(ConsumerConfig.AUTO_OFFSET_RESET_CONFIG, "earliest")
return handleWebSocketMessages(
Flow.fromSinkAndSourceCoupled(
Sink.ignore(),
Consumer.committableSource(consumerSettings, Subscriptions.topics("topic1"))
.map(msg -> TextMessage.create(msg.record().value()))
)
);
}
}
To expose this route you can follow the minimalistic example, the only difference being the route you define needs the ActorSystem:
final Http http = Http.get(system);
final ActorMaterializer materializer = ActorMaterializer.create(system);
final Flow<HttpRequest, HttpResponse, NotUsed> routeFlow = createRoute(system).flow(system, materializer);
final CompletionStage<ServerBinding> binding = http.bindAndHandle(routeFlow,
ConnectHttp.toHost("localhost", 8080), materializer);
Once you have your messages published to the websocket, the front end will code will of course depend on your UI framework of choice, the simplest code to consume ws messages from javascript is:
this.connection = new WebSocket('ws://url-to-your-ws-endpoint');
this.connection.onmessage = evt => {
// display the message
To easily display the message in the UI, you want the format to be something convenient, like JSON. If your Kafka messages are not JSON already, that's where the Deserializers in the first snippet come in, you can convert it to a convenient JSON string in the Deserializer or do it later on in the .map() called on the Source object.
Alternatively, if polling is an option you can also consider using the off-the-shelf Kafka Rest Proxy, then you only need to build the front-end.
I am building a simple support chat for my website using Ajax. I would like to check if the user that I am currently chatting with left the browser.
At the moment I have build in that feature by setting interval function at customer side that creates the file with name: userId.txt
In the admin area I have created an interval function that checks if userId.txt exists. If it exists, it deletes it. If the file is not recreated by the custom interval function - next time the admin function will find out that file is not there it mark customer with this userId as inactive.
Abstract representation:
customer -> interval Ajax function -> php [if no file - create a new file]
admin -> interval Ajax function -> php [if file exists - delete the file] -> return state to Ajax function and do something
I was wondering if there is any better way to implement this feature that you can think of?
My solution is to use the jquery ready and beforeunload methods to trigger an ajax post request that will notify when the user arrives and leaves.
This solution is "light" because it only logs twice per user.
support.html
<!DOCTYPE html>
<html>
<head>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
<script>
//log user that just arrived - Page loaded
$(document).ready(function() {
$.ajax({
type: 'POST',
url: 'log.php',
async:false,
data: {userlog:"userid arrived"}
});
});
//log user that is about to leave - window/tab will be closed.
$(window).bind('beforeunload', function(){
$.ajax({
type: 'POST',
url: 'log.php',
async:false,
data: {userlog:"userid left"}
});
});
</script>
</head>
<body>
<h2>Your support html code...</h2>
</body>
</html>
log.php
<?php
//code this script in a way that you get notified in real time
//in this case, I just log to a txt file
$userLog = $_POST['userlog'];
file_put_contents("userlog.txt", $userLog."\n", FILE_APPEND );
//userid arrived
//userid left
Notes:
1 - Tested on Chrome, FF and Opera. I don't have a mac so I couldn't test it on Safari but it should work too.
2 - I've tried the unload method but it wasn't as reliable as beforeunload.
3 - Setting async to false on the ajax request means that the statement you are calling has to complete before the next statement, this ensures that you'll get notified before the window/tab is closed.
#Gonzalon makes a good point but using a normal DB table or the filesystem for constantly updating user movement would be exhaustive to most hard disks. This would be a good reason for using shared memory functions in PHP.
You have to differentiate a bit between the original question "How do i check in real-time, if a user is logged in?" and "How can i make sure, if a user is still on the other side (in my chat)?".
For a "login system" i would suggest to work with PHP sessions.
For the "is user still there" question, i would suggest to update one field of the active session named LAST_ACTIVITY. It is necessary to write a timestamp with the last contact with the client into a store (database) and test whether that is older than X seconds.
I'm suggesting sessions, because you have not mentioned them in your question and it looks like you are creating the userID.txt file manually on each Ajax request, right? Thats not needed, unless working cookie and session-less is a development requirement.
Now, for the PHP sessions i would simply change the session handler (backend) to whatever scales for you and what makes requesting information easy.
By default PHP uses the session temp folder to create session files,
but you might change it, so that the underlying session handler becomes a mariadb database or memcache or rediska.
When the users sessions are stored into a database you can query them: "How many users are now logged in?", "Who is where?".
The answer for "How can I check in real time if a user is logged in?" is, when the user session is created and the user is successfully authenticated.
For real-time chat application there are a lot of technologies out there, from "php comet", "html5 eventsource" + "websockets" / "long polling" to "message queues", like RabbitMq/ActiveMq with publish/subscribe to specific channels.
If this is a simple or restricted environment, maybe a VPS, then you can still stick to your solution of intervalic Ajax requests. Each request might then update $_SESSION['LAST_ACTIVITY'] with a server-side timestamp. Referencing: https://stackoverflow.com/a/1270960/1163786
A modification to this idea would be to stop doing Ajax requests, when the mouse movement stops. If the user doesn't move the mouse on your page for say 10 minutes, you would stop updating the LAST_ACTIVITY timestamp. This would fix the problem of showing users who are idle as being online.
Another modification is to reduce the size of the "iam still here" REQUEST to the server by using small GET or HEADER requests. A short HEADER "ping" is often enough, instead of sending long messages or JSON via POST.
You might find a complete "How to create an Ajax Web Chat with PHP, jQuery" over here. They use a timeout of 15 seconds for the chat.
Part 1 http://tutorialzine.com/2010/10/ajax-web-chat-php-mysql/
Part 2 http://tutorialzine.com/2010/10/ajax-web-chat-css-jquery/
You can do it this way, but it'll be slow, inefficient, and probably highly insecure. Using a database would be a noticeable improvement, but even that wouldn't be particularly scalable, depending on how "real-time" you want this to be and how many conversations you want it to be able to handle simultaneously.
You'd be much better off using a NoSQL solution such as Redis for any actions that you'll need to run frequently (ie: "is user online" checks, storing short-term conversation updates, and checking for conversation updates at short intervals).
Then you'd use the database for more long-term tasks like storing user information and saving active conversations at regular intervals (maybe once per minute, for example).
Why Ajax and not Websockets? Surely a websocket would give you a considerably faster chat system, wouldn't require generating and checking a text file, would not involve a database lookup and you can tell instantly if the connection is dropped.
I would install the https://github.com/nrk/predis library. So at the time the user authenticates, It publishes a message to Redis server.
Then you can set-up a little node server on the back-end - something simple like:
var server = require('http').Server();
var io = require('socket.io')(server);
var Redis = require('ioredis');
var redis = new Redis();
var authenticatedUsers = [];
// Subscribe to the authenticatedUsers channel in Redis
redis.subscribe('authenticatedUsers');
// Logic for what to do when a message is received from Redis
redis.on('message', function(channel, message) {
authenticatedUsers.push(message);
io.emit('userAuthenticated', message);
});
// What happens when a client connects
io.on('connection', function(socket) {
console.log('connection', socket.id);
socket.on('disconnect', function(a) {
console.log('user disconnected', a);
});
});
server.listen(3000);
Far from complete, but something to get you started.
Alternatively, take a look at Firebase. https://www.firebase.com/ if you dont want to bother with the server-side
I would suggest using in built HTML5 session storage for this purpose. This is supported by all modern browsers so we will not face issues for the same.
This will help us to be efficient and quick to recognize if user is online. Whenever user moves mouse or presses keys update session storage with date and time. Check it periodically to see if it is empty or null and decide user left the site.
Depending on your resources you may opt for websockets or the previous method called long pool request. Both ensure a bidirectional communication between the server and the client. But they may be expensive on resources.
Here is an good tutorial on the websocket:
http://www.binarytides.com/websockets-php-tutorial/
I would use a callback that you (admin) can trigger. I use this technique in web app and mobile apps to (All this is set on the user side from the server):
Send a message to user (like: "behave or I ban you").
Update user status/location. (for events to know when attendants is arriving)
Terminate user connections (e.g. force log out if maintenance).
Set user report time (e.g. how often should the user report back)
The callback for the web app is usually in JavaScript, and you define when and how you want the user to call home. Think of it as a service channel.
Instead of creating and deleting files you can do the same thing with cookie benefits of using cookie are
You do not need to hit ajax request to create a file on server as cookies are accessible by javascript/jquery.
Cookies have an option to set the time interval so would automatically delete themselves after a time, so you will not need php script to delete that.
Cookies are accessible by php, so when ever you need to check if user is still active or not, you can simply check if the cookie exist
If it were aspnet I would say signalR... but for php perhaps you could look into Rachet it might help with a lot of what you are trying to accomplish as the messages could be pushed to the clients instead of client polling.
Imo, there is no need for setting up solutions with bidirectional communications. You only want to know if a user is still logged in or attached to the system. If I understand you right, you only need a communication from server to client. So you can try SSE (server sent events) for that. The link gives you an idea, how to implement this with PHP.
The idea is simple. The server knows if user is attached or not. He could send something like "hey, user xyz is still logged in" or "hey, user xzy seems not to be logged in any more" and the client only listens to that messages and can react to the messages (e.g. via JavaScript).
The advantage is: SSE is really good for realtime applications, because the server only has to send data and the client has only to listen, see also the specification for this.
If you really need bidirectional communications or can't go with the two dependencies mentioned in the specs, it's not the best decision to use SSE, of course.
Here is a late Update with a nice chat example (written in Java). Probably it's also good to get an idea how to implement this in PHP.
I just read this post, and I do understand what the difference is. But still in my head I have the question. Can/Should I use it in the same App/Website? Say I want the AngularJs to fetch content and update my page, connecting to a REST api and all of that top stuff. But on top of that I also want a realtime chat, or to trigger events on other clients when there is an update or a message received.
Does Angular support that? Or I need to use something like Socket.io to trigger those events? Does it make sense to use both?
If someone could help me or point me to some good reading about that if there is a purpose for using both of them together.
Hope I'm clear enough. thank you for any help.
Javascript supports WebSocket, so you don't need an additional client side framework to use it. Please take a look at this $connection service declared in this WebSocket based AngularJS application.
Basically you can listen for messages:
$connection.listen(function (msg) { return msg.type == "CreatedTerminalEvent"; },
function (msg) {
addTerminal(msg);
$scope.$$phase || $scope.$apply();
});
Listen once (great for request/response):
$connection.listenOnce(function (data) {
return data.correlationId && data.correlationId == crrId;
}).then(function (data) {
$rootScope.addAlert({ msg: "Console " + data.terminalType + " created", type: "success" });
});
And send messages:
$connection.send({
type: "TerminalInputRequest",
input: cmd,
terminalId: $scope.terminalId,
correlationId: $connection.nextCorrelationId()
});
Usually, since a WebSocket connection is bidirectional and has a good support, you can also use it for getting data from the server in request/response model. You can have the two models:
Publisher/Subscriber: Where the client declares its interest in some topics and set handlers for messages with that topic, and then the server publish (or push) messages whenever it sees fit.
Request/response: Where the client sends a message with a requestID (or correlationId), and listen for a single response for that requestId.
Still, you can have both if you want, and use REST for getting data, and WebSocket for getting updates.
In server side, you may need to use Socket.io or whatever server side framework in order to have a backend with WebSocket support.
As noted in the answer in your linked post, Angular does not currently have built-in support for Websockets. So, you would need to directly use the Websockets API, or use an additional library like Socket.io.
However, to answer your question of if you should use both a REST api and Websockets in a single Angular application, there is no reason you can't have both standard XmlHttpRequest requests for interacting with a REST api, using $http or another data layer library such as BreezeJS, for certain functionality included in various parts of the application and also use Wesockets for another part (e.g. real time chat).
Angular is designed to assist with handling this type of scenario. A typical solution to would be to create one or more controllers to handle the application functionality and update your page and then creating separate Services or Factories that encapsulate the data management of each of your data end points (i.e. the REST api and the realtime chat server), which are then injected into the Controllers.
There is a great deal of information available on using angular services/factories for managing data connections. If you're looking for a resource to help guide you on how to build an Angular application and where data services would fit in, I would recommend checking out John Papa's AngularJS Styleguide, which includes a section on Data Services.
For more information about factories and services, you can check out AngularJS : When to use service instead of factory
I'm very very new to node.js, but there's actually only one simple thing that I am trying to achieve by learning the language.
I'd like to create a webpage, where by the code in a specific "div" can be hotswapped on the fly to users currently looking at that page. (ie. the div contains some text, but then an image replaces it.)
Ideally, the swap would be executed manually by the the webpage's admin through the click of a button, or some code fired off on the server or something. Regular viewers to the webpage would not be able to do this - they only see the live changes on the page.
real-life example:
live internet broadcast is off-air, therefore the "div" contains "off-air" text.
live hotswap of code happens when broadcast goes on-air, and the viewers of the webpage now see the html5 broadcast player in the "div" instead.
What's the simplest way to go about doing this for a node.js newbie?
Many thanks :)
Take a look at Socket.IO http://socket.io/#how-to-use
when the server decides to broadcast a change use:
io.sockets.emit('update-msg', { data: 'this is the data'});
on the client first connect socket.io and then wait for the "update-msg" event and update your dom:
var socket = io.connect('http://localhost');
socket.on('update-msg', function (msg) {
console.log(msg);
$('#mydiv').html(msg.data)
});
I created a system/methodology to live update (hot reload) front-end code using RequireJS and Node.js. I made sure it worked with both React and Backbone. You can read about it here:
https://medium.com/#the1mills/hot-reloading-with-react-requirejs-7b2aa6cb06e1
the basic steps involved in doing this yourself:
gulp.js watchers listen for filesystem changes
socket.io server in gulpfile sends a message to all browser clients
with the path of the file that changed
client deletes cache representing that file/module, and re-requires
it (using AJAX to pull it from the server filesystem)
front-end app is configured / designed to re-evaluate all references
to the modules that it wishes to hot-reload, in this case, only JS
views, templates and CSS are available to hot reload - the router,
controllers, datastores (Backbone Collections and Models) are not
configured yet. I do suspect all files could be hot reloaded with
the only exception being data stores.