I installed SilverStripe on my shared server and everything went fine, requirements met, etc.
Right after the install, I deleted the install files and tried to edit my new site. Everything works fine in the back-end except when I want to edit a page. Here's an idea of what I get :
https://imgur.com/a/pQ1JJ
I don't bother with .map files not loading since I looked on the SS official demo site and it fails to load to same files. So the problem seems to come with the tinymce-cms-17db2fb8cf.js file. However I can't see what's wrong with it... The file's there and permissions are OK...
The URL of this site is http://www.steveforest.space/
Thanks
_config.php
Config::inst()->update('HtmlEditorField', 'use_gzip', false);
Related
See the error on my website here
I have embedded a blazor app in my jekyll site. It runs perfectly locally, but when I publish it on github pages, I am getting this error:
Failed to find a valid digest in the 'integrity' attribute for resource 'https://chrisevans9629.github.io/blazor/xt/_framework/wasm/dotnet.3.2.0-rc1.20222.2.js' with computed SHA-256 integrity 'yVt8FYsTQDifOGsifIkmEXwe+7ML0jZ1dMi2xluiDXQ='. The resource has been blocked.
This is something that I think blazor generates when the page is ran. this is what my page looks like that starts blazor:
<script src="js/index.js"></script>
<app>Loading...</app>
Built with <3 using Blazor
<script src="_framework/blazor.webassembly.js"></script>
This is what the page looks like on github pages:
<script src="js/index.js"></script>
<app>Loading...</app>
<p>Built with <3 using Blazor
<script src="_framework/blazor.webassembly.js"></script></p>
<script type="text/javascript">var Module; window.__wasmmodulecallback__(); delete window.__wasmmodulecallback__;</script><script src="_framework/wasm/dotnet.3.2.0-rc1.20222.2.js" defer="" integrity="sha256-iZCHkFXJWYNxCUFwhj+4oqR4fkEJc5YGjfTTvdIuX84=" crossorigin="anonymous"></script></body>
Why is this error happening and how can I fix this? I've thought about create a script that would remove the integrity attribute, but I don't think that would be a good solution.
I found an answer here
Cause
Because I am using github pages to host my blazor app, it's using git to push up the code. Git by default will try to normalize line endings when committing code, which was causing the integrity of the blazor app to fail due to the files changing.
Solution
To fix this, I added a .gitattributes file to my blazor folder with * binary as the contents.
This tells git to treat all files as binary and therefore not to normalize the line endings. After I did that, I had to delete my _framework folder in my blazor app and rebuild it. After doing this, the blazor app worked.
In case someone else ends up here with the issue I had today..
I also got this error on a Blazor Wasm app locally after simple modification, and then still appeared after reverting changes.
The solution for me was to do a clean and rebuild.
In my case, it was a wrong target framework in the publish profile - I should not have selected win-x64.
I'm not sure of the exact reason, but the server interferes in some way with the response, based on the target framework. Just select browser-wasm and redeploy; it should be fine.
I spent too much time on this issue. Clean and Rebuild does not work for me.
What worked for me is deleting bin and obj folders from the Client(Blazor WASM) Project.
Environment
.Net 5 and 6
Visual Studio 2019 and 2022
Just to leave here a note on something I came across while trying to figure out what was going on.
If for some reason you removed the service worker from your app and the resources were actually cached in the common http cache, there is a possibility that once you re-enable the service worker you will get this error, because the service worker will pick up the http cached version and not the server's.
What I did was to add cache: "no-cache" to the Request's init.
So my onInstall now looks something like this
async function onInstall(event) {
console.info('Service worker: Install');
// Fetch and cache all matching items from the assets manifest
const assetsRequests = self.assetsManifest.assets
.filter(asset => offlineAssetsInclude.some(pattern => pattern.test(asset.url)))
.filter(asset => !offlineAssetsExclude.some(pattern => pattern.test(asset.url)))
.map(asset => new Request(asset.url, { integrity: asset.hash, cache: "no-cache" }));
// Also cache authentication configuration
assetsRequests.push(new Request('_configuration/TestApp.Client'));
await caches.open(cacheName).then(cache => cache.addAll(assetsRequests));
}
It looks like hash generated inside ServiceWorkerAssetsManifest for all the files and on the client side don't match. It looks like ServiceWorkerAssetsManifest is not generating hash again when the file is modified, specially the static files.
Had the same problem today, in my case the error came with a css file.
The problem was that I had two versions of my application deployed to local folders.
At first I started the old version, closed it and then opened up the new version.
It seems that the old css file was cached in the browser which caused the error to appear.
The fix was simply pressing CTRL + U to open up the index.html file, clicking on the css file which caused the error and press F5 to reload the file. This solved the error for me.
A better solution!
Open service-worker.js
change
.map(asset => new Request(asset.url, { integrity: asset.hash }));
to :
.map(asset => new Request(asset.url));
Now it works!
I Had this same issue and none of these solutions worked for me, but they set me on the right path. I am deploying mine to my local machine and using IIS for testing purposes, and I found that in the publish profile that I have created in Visual Studio 2022, the check box to "Remove additional files at destination" was not checked and as soon as I checked this and republished it, everything worked fine. I must have removed a file that was being published in a previous build and it was still there since it wasn't being deleted by any subsequent builds/publishes. But this solved it for me, it might
I have a pdf that is rendered from a server side html file in my Meteor application using webshot. This pdf is displayed in the browser, and also attached to an email to be sent to various users. Since migrating over to Meteor's Galaxy platform, I am unable to render the images in the html file, and the email attachment doesn't work correctly. My set up worked perfectly on Digital Ocean with Ubuntu 14.04, and also on my localhost. It still works perfectly at both of these environments, but doesn't work with Galaxy. (it's worth noting I don't know much about programming email attachments, but used Meteor's email package, which is based on mailcomposer)
The pdf renders, so I know phantomjs is working, and webshot is taking a screenshot and displaying it as a pdf, so I know webshot is working. However, the images won't render and when attaching to an email, the file is corrupted/doesn't send correctly. I have tried logging the html to ensure that the URLs to the image files are all correct, and they are when deployed to Galaxy, but they just won't render with phantomjs/webshot. I am using the meteorhacks:ssr package to render the html file on the server before reading it with phantomjs.
I've tried contacting Galaxy support about this, but haven't had much assistance. Has anyone else experienced this? I'm struggling to even pinpoint the package causing the issue to submit a pull request if I need to. Thanks!
So I figured out my problem, which I'll share with others, but I'll also share a few pointers on debugging webshot in an app running on Galaxy's servers.
First, webshot doesn't pipe errors to the Galaxy's logs by default, as it's running on a spawned node.js process, so you need to change this line in your 'project_path/.meteor/local/isopacks/npm-container/npm/node_modules/webshot/lib/webshot.js' file (note, I'm still on Meteor 1.2, so this is wherever your npm webshot package is located):
// webshot.js line 201 - add , {stdio: "inherit"} to spawn method
var phantomProc = crossSpawn.spawn(options.phantomPath, phantomArgs, {stdio: "inherit"});
This passes all logs from the spawned process to your console. In addition to this, comment out the following code in the same file:
// comment out lines 234-239
// phantomProc.stderr.on('data', function(data) {
// if (options.errorIfJSException) {
// calledCallback = true;
// clearTimeout(timeoutID);
// cb(new Error('' + data))
// }
// });
Doing these two modifications will print logs from the phantomjs process to your Galaxy container. In addition to that, you will want to modify the webshot.phantom.js script that is located in the same directory to print to the console in order to debug. This is the script you will want to modify however you see fit to find your issue, but the phantomjs docs recommend using phantom callbacks to debug errors from the web page being loaded, such as:
page.onResourceError = function(resourceError) {
console.log('Unable to load resource (#' + resourceError.id + 'URL:' + resourceError.url + ')');
console.log('Error code: ' + resourceError.errorCode + '. Description: ' + resourceError.errorString);
};
For my particular issue, I was getting an SSL handshake issue:
Error code: 6. Description: SSL handshake failed
To fix this, I had to add the following code to my webshot options object:
phantomConfig: {
"ignore-ssl-errors": "true",
"ssl-protocol": "any"
},
This fixed the issue with loading the static images in my pdf over https (note: this worked correctly on Digital Ocean without the code above, I'm not sure what is different in the SSL configuration on Galaxy's containers).
In addition, I was having issues with attaching the pdf correctly to an email my app sent. This turned out to be an issue with rendering the url correctly for email using Meteor.absoluteUrl() in the mailcomposer attachments filePath object. I don't know why Meteor.absoluteUrl() did not render my app's url correctly on Galaxy in an email attachment, as Meteor.absoluteUrl() works in other places in my app, and it worked on Digital Ocean, but it didn't work here. When I switched the attachment object over to a hard coded URL, it worked fine, so that might be something worth checking if you are having issues.
I know quite a few Meteor developers have used webshot to create pdf's in their app, and I'm sure some will be migrating to Galaxy in the future, so hopefully this is helpful to others who decide to switch to Galaxy. Good luck!
I have been developing a Joomla website locally on MAMP 3.2x and just yesterday I migrated it to the clients server. It is running CentOS 6.5 with Apache 2.2.xx (standard CentOS Package). I have installed php5.5 & php5.5-fpm, along with MySQL etc.
The site is working absolutely fine, except for 1 little issue, which I have narrowed down to the word "Onclick"
If any article or module or content, somewhere includes the word "onclick", as soon as I click Save, Save Close, Cancel, etc, I get a Server Dropped Connection Error.
The weird thing is if its "Onclic" or "Onclik" or anyother variation, then its fine. But somehow "onclick" causes it to fail.
Its not a POST Size issue, just a simple line will do it.
I have tried
Chrome, Safari and Firefox.
I have checked my server logs, Apache,
FPM & MySql. No errors pertaining to this
Also tried disabling fpm and switching to default php
switched to php 5.6 but still the same issue
The only clue I have is this
POST http://example.com/administrator/index.php?option=com_content&layout=edit&id=224 net::ERR_CONNECTION_RESET core.js:1
Joomla.submitform -> core.js:1
Joomla.submitbutton-> index.php?option=com_content&view=article&layout=edit&id=224:534
onclick-> index.php?option=com_content&view=article&layout=edit&id=224:502
--Update--
The issue only happens if onclick is part of a html tag. It seems the HTML filtering portion of Joomla is the culprit, even though its set to No Filtering for SuperAdmins
the bare minimujm text required for this issue to show up is
< onclick= >
The following variations are fine
< onclick
< onclick=
< onclick >
Help please!!
Turned out to be a restrictive firewall blocking the POST. Gonna have to move my listeners to the JS files and remove the onclick tags.
I cloned an existing magento 1.7.2 installation on the same server with a test subdomain. The frontend seems to work, and I can login to the admin. The admin menu doesn't work however, no dropdowns, and copying url paths doesn't work either. I've searched online, and most answers date back to 2008 and suggest that it's a rights issue. So I've changed the rights of folders and files to 755 and 644, but still no working menus. The cache (var/cache) is empty.
These menus are javascript generated. The following error message is from the console:
Error: TypeError: Element.addClassName is not a function
To be clear - the solution is not in javascript, but it's something on the server. This install works on the same server in another directory with another domain.
Any ideas how to fix this?
The error
Error: TypeError: Element.addClassName is not a function
indicates some javascript on your page can't call the addClassName method.
The addClassName method is added to element via the prototype javascript framework.
That means its very likely your browser can't download the prototype.js file. Since it can't download this file, the addClassName method is never defined, and you get the error you're seeing.
Look at the source code of your admin pages and find the script tag that includes the version of prototpye shipped with your version of Magento.
<script type="text/javascript" src="http://magento.example.com/js/prototype/prototype.js"></script>
Take the URL from this script tag and load it in your browser.
My guess is you'll get a 404 because the file is missing, or a forbidden error because the file has incorrect permissions, or some other web server error that prevents the file from being shown. It's also possible that the link is pointing to an older domain name that's based on a value configured or cached in Magento.
Track down the source of that problem, and you'll be good to go.
Another reason could be that the skin and CSS rules are not correct for your environment.
I've just moved a site from live to local, and the skin/css/media were configured to a subdomain so I looked in the core_config_data table and updated the URLs
Please check if you have set merge js or css to yes, you can update this via db if you cant do it via menu:
SELECT * FROM core_config_data WHERE path LIKE 'dev%'
Change from 1 to 0 merge_css and merge_js
In my case I have changed the permissions of folder and its recurring files and folder and it started working. Try it once.
Background
I'm attempting to upgrade an iOS app built on Cordova 2.0 to version 2.7.
It's basically a welcome screen that points to a remote search engine (please withhold comments about app validity and likely approval, as we're past that), and we were using the ChildBrowser plugin to enable opening links in a sub browser so as not to trap the user in the Cordova webview.
Cordova 2.7 has a feature called InAppBrowser I am hoping to use instead of ChildBrowser. InAppBrowser does essentially the same thing, aside from missing a button to open in Safari.
Problem
The existing app's remote webpages include the Cordova JS (as well as that for the ChildBrowser plugin) and it works fine for opening links in the sub browser.
My test Cordova 2.7 app doesn't seem to load the Cordova JS correctly when it's being loaded from a remote web page.
I tried using this exact same HTML on the embedded start page and a remote start page:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script type="text/javascript" src="http://mydomain.com/mobile/cordova-2.7.0.js"></script>
</head>
<body>
<script>
document.addEventListener("deviceready", onDeviceReady, false);
function onDeviceReady() {
alert("Ready!!");
}
</script>
</body>
</html>
To test this as the embedded start page, I put this line in config.xml:
<content src="index.html" />
When I run the app, I promptly get the "Ready!" alert.
To test this as the remote start page (I'm aiming to link to the remote page in the final app, I am just using it as the start page for testing. The result is the same if I link from the embedded page.), I put this line in config.xml:
<content src="http://mydomain.com/mobile/index.php" />
When I run the app, I just get the blank screen and no alert.
Further, in cordova-2.7.0.js L. 6255, I changed
console.log('deviceready has not fired after 5 seconds.');
to
alert('deviceready has not fired after 5 seconds.');
With that change, running the app using the remote start page causes the blank page, and then after five seconds, I get the alert "deviceready has not fired after 5 seconds.". So this tells me Cordova JS is not starting correctly. Needless to say, I can't get InAppBrowser to launch links in the sub browser on the remote site, but I can get it working just fine on the embedded start page.
Anyone have any ideas of where to go from here? This is a pretty simplistic example, so I'm assuming this is a Cordova settings problem or a change in the functionality. I appreciate any thoughts, thanks!
Yes, something broke in 2.7 - related to our cordova-cli work. See: https://issues.apache.org/jira/browse/CB-3029
The fix is to add an empty file called "cordova_plugins.json" in your root folder.
I had a similar problem relating to upgrading to Cordova 2.7. However my problem was all my console.logs stopped firing when running the app. I couldn't figure out why for the life of me this was happening. I thought it was because I upgraded jquery.mobile. That wasn't it. I then thought it was an .htaccess issue, that wasn't it either. It turns out, it was Cordova 2.7 that was causing this problem.
I did try adding the .json file on my server, that did not fix the issue.
The fix was going into the 2.7 source and commenting out the following code:
/*comment out this as it is breaking console.logs
var xhr = new context.XMLHttpRequest();
xhr.onload = function() {
// If the response is a JSON string which composes an array, call handlePluginsObject.
// If the request fails, or the response is not a JSON array, just call finishPluginLoading.
var obj = this.responseText && JSON.parse(this.responseText);
if (obj && obj instanceof Array && obj.length > 0) {
handlePluginsObject(obj);
} else {
finishPluginLoading();
}
};
xhr.onerror = function() {
finishPluginLoading();
};
xhr.open('GET', 'cordova_plugins.json', true); // Async
xhr.send();
*/
Replace entire block with a call to the following function:
finishPluginLoading();
My logs are now working again. Only took me 3 days scratching my head.
Hope this helps someone with a similar problem.
If you embed Cordova in the external web page, there will be no way to open the InAppBrowser from within your hybrid app, so Cordova will not be able to load. This is because the InAppBrowser requires Cordova to be fully loaded and initialized before it can be used to fetch a remote page. You need to use your HTML page that you have, with the <script type="text/javascript" src="http://mydomain.com/mobile/cordova-2.7.0.js"></script> as the main entry point for your app. Then you can use the InAppBrowser to open up your remote page. (You could probably do this in the onDeviceReady(), not sure if it would "flash" the page first though.) I don't think the remote page should have any Cordova code in it at all. I'm not sure if it would be possible to even interact with Cordova from the remote page due to the Same Origin Policy (probably you could use features of the InAppBrowser to inject "bridge" code though to get around this.)
As Shazron mentioned the problem is the issue with the file"cordova_plugins.json".
To solve the problem not changing the code you can create the "cordova_plugins.json" file in the root folder and insert a content between quotation marks inside this file.
Mine for example has the following content:
"Just a dummy file required since Cordova 2.6.0"
create a file cordova_plugins.json that contains {}. then go to cordova-2.7.0.js and comment this line require('cordova/channel').onNativeReady.fire(); then when development done, add it back
Like me if you are using Cordova 5.1.1 and want to access native functionality after redirect then copy cordova.js, cordova_plugins.js and plugins folder which is at \platforms\platform_name\assets\www\ and put them on server, finally reference cordova.js inside your html. After every plugin add make sure to update these files and folder.