I am wondering if there is anyway for me to correct my code so that I can return the object I need to my original calling function.
onAccountSelected calls my recursive function. Is there any way here for me to get my final match inside of my initial calling function - onAccountSelected - by returning that final match from my recursive function?
I have tried this:
private findMatch(accountNodeName, currentNode) {
if (currentNode.children) {
for (var i = 0; i < currentNode.children.length; i++) {
var current = currentNode.children[i];
if (accountNodeName === current.name) {
return current;
}
// return won't work here because I'm returning even if a match isn't found
return this.findMatch(accountNodeName, current);
// this gives me undefined a bunch and then the actual answer once a match is found
this.currentTreeNode = this.findMatch(accountNodeName, current);
// console.log(this.currentTreeNode);
}
}
}
private onAccountSelected(account) {
if (account.nodes) {
this.currentTreeNode = this.findMatch(account.nodes.name, this.gridTreeNodes.BssNode);
//getting undefined here, would like the matching node to come here
console.log(this.currentTreeNode); //getting undefined here
}
}
Related
I've been trying to figure out why I keep getting undefined, and I don't really see why, I know that I would get undefined if my function isn't returning anything, but in this case, even with returning in two places, I am still getting undefined. I think that the reason for that is that maybe I am not returning the value from innerFunc properly? I'm thinking maybe there's something wrong with my syntax here: innerFunc(arg) but I'm not sure how it is wrong, or what to change it to.
Any help would be appreciated.
Instructions:
Create a function "fastCache" that takes one argument (a function) and returns a function. When fastCache is invoked it creates an object that tracks calls to the returned function, where each input to the returned function is associated with its output. Every subsequent call to that returned function with the same argument will return the output directly from the object, instead of invoking the original function again.
function fastCache(func) {
const obj = {};
function innerFunc(arg) {
for (const key in obj) {
if (key === arg) {
return obj[arg]
} else {
obj[arg] = innerFunc(arg)
return innerFunc(arg)
console.log(obj[arg])
console.log(arg)
console.log(innerFunc(arg))
}
}
}
return innerFunc
// console.log(innerFunc(arg))
}
//example:
//SINGLE ARGUMENT CASE
const multiplyBy2 = num => num * 2;
const cachedMultiplyBy2 = fastCache(multiplyBy2);
If you want a simple cache function:
function cacheWrapper(fn) {
let cache = { };
return arg => {
if (cache.hasOwnProperty(arg)) {
return cache[arg];
}
return cache[arg] = fn(arg);
};
}
function test(x) {
return x * 2;
}
let testCached = cacheWrapper(test);
console.log(testCached(2));
console.log(testCached(2));
The key here is hasOwnProperty which will tell you if that cache slot is occupied or not. This avoids having to fumble around and find out the hard way with iteration.
If the number isn't already in the object, it won't be found in the loop.
function fastCache(func) {
const obj = {};
function innerFunc(arg) {
for (const key in obj) {
if (key === arg) {
return obj[arg]
}
}
obj[arg] = func(arg)
return func(arg)
}
return innerFunc
// console.log(innerFunc(arg))
}
//example:
//SINGLE ARGUMENT CASE
const multiplyBy2 = num => num * 2;
const cachedMultiplyBy2 = fastCache(multiplyBy2);
const result = cachedMultiplyBy2(8);
I have the following code:
if (array.indexOf("undefined")===-1){
do something...
}
My initial arrays is this:
array=[,,,,,,];
It gets filled with values as the program goes on but i want the function to stop when there are no undefined spaces. The above syntax though is not correct. Anybody can tell me why.
Your code looks for the string "undefined". You want to look for the first index containing an undefined value. The best way is to use findIndex:
if(array.findIndex(x=>x===undefined) !== -1) {
//do something
}
for(var ind in array) {
if(array[ind] === undefined) {
doSomething();
}
}
Your check didn't work because you passed the string "undefined" instead the the value itself. Also, .indexOf() is designed to explicitly ignore holes in the array.
It seems wasteful to use iteration to detect holes in the array. Instead you could just track how many holes have been filled by using a counter, and execute your code when the counter matches the length.
Either way, the proper way to detect a hole at a particular index is to use the in operator.
Here's a class-based solution for reuse:
class SpacesArray extends Array {
constructor(n, callback) {
super(n);
this.callback = callback;
this.counter = 0;
}
fillHole(n, val) {
if (!(n in this)) {
this.counter++;
console.log("filling hole", n);
}
this[n] = val;
if (this.counter === this.length) {
this.callback();
}
}
}
// Usage
var sa = new SpacesArray(10, function() {
console.log("DONE! " + this);
});
// Emulate delayed, random filling of each hole.
for (let i = 0; i < sa.length; i++) {
const ms = Math.floor(Math.random() * 5000);
setTimeout(() => sa.fillHole(i, i), ms);
}
I try to use jquery(jquery-2.1.1) and constructor function to build html. But when I tried this method in for loop, the loop can't stop. Can anyone tell me why it happens?
Here' s the code. Thanks a lot.
function tag() {
this.addClass = function(...theArgs) {
for (index in theArgs) {
this.$html.addClass(theArgs[index]);
}
}
this.setAttr = function(attr, value) {
this.$html.attr(attr, value);
}
this.append = function(...theArgs) {
for (index in theArgs) {
this.$html.append(theArgs[index]);
}
}
this.find = function(value) {
return this.$html.find(value);
}
this.empty = function() {
this.$html.empty();
}
this.remove = function(value) {
this.find(value).remove();
}
this.clone = function() {
return jQuery.extend(true, {}, this);
}
this.show = function() {
return this.$html[0];
}
}
function label(text) {
tag.call(this);
this.$html = $("<label></label>");
this.append(text);
}
for(var index = 0; index < 2; index++) {
var fieldLabel = new label(1);
console.log(index);
}
The problem here is you use the index (without var) as the running variable for all loops in your tag function. That index variable is still effective in the outer scope of the for-loop at the end (which should stop with the condition >=2).
At the beginning of the loop, index is 0. The next loop it should be 1. But when going into the inner append method, it's reset back to 0 due to the loop for-in (the argument passed in is just 1, so the spread notation makes an array of 1 length, and for-in stops with index set to 0) . So at the end of the second loop it is still 0. That means it will never become greater the value 1 (which is increased only at the beginning of the for-loop). The condition < 2 will always be satisfied and the for-loop just runs forever.
You can either use another name for the running variable in for-in. Or just declare another local-scoped index by using var, like this:
this.append = function(...theArgs) {
for (var index in theArgs) {
this.$html.append(theArgs[index]);
}
}
Or better using for-of as someone suggested.
I just started playing around with functional programming and am trying to pass a function as an argument of another function. However the function that I am trying to pass also has arguments like so:
function splitStringBy(string, type, func) {
// Split string by type.
var splitArray = string.split(type);
console.log(splitArray);
// Do something with the array.
func !== undefined ? func(splitArray) : null;
}
function loopArray(array, func) {
// Loop through array.
for (var i = 0; i < array.length; i++) {
func(array[i]);
}
}
I need to pass splitArray to my loopArray()
Here's how I'm trying to call it:
splitStringBy($scope.textSpace, "<br>", loopArray(splitArray, function() {
console.log('It worked!');
}));
Console comes up with Error: splitArray is not defined.
Rather than passing loopArray as a function, you're actually calling it, then passing its return value to splitStringBy. Since splitArray isn't defined when you first reference it, it's throwing that error.
What you want to do is something like this:
function splitStringBy(string, type, func) {
// Split string by type.
var splitArray = string.split(type);
console.log(splitArray);
// Do something with the array.
func !== undefined ? func(splitArray) : null;
}
function loopArray(func) {
// Return function for looping.
return function(array) {
// Loop through array.
for (var i = 0; i < array.length; i++) {
func(array[i]);
}
}
}
splitStringBy($scope.textSpace, "<br>", loopArray(function() {
console.log('It worked!');
}));
This is called currying, where a function passes a function as a return value. loopArray will create a function, then return it. We then pass the newly made function to splitStringBy, which then invokes it.
I have a few functions in two different files that are all linked together by function calls they are as follows
FILE 1:
function getFunction(func){
}
FILE 2:
function Numbers(one, two) {
return (one*two);
}
var func = getFunction(Numbers);
and these are called by:
func(input_array);
my array has values 1,3,5,7,9 and I need func(input_array) to return 3,15,35,63,9 (the last value loops back to the first value)
basically what I am trying to do is have getFunction return a function such that these values are calculated. I am having trouble because I can't wrap my mind about sending and returning functions. I don't know how to access the array if it isn't sent into the function. Let me know if I need to clarify anything.
function getFunction(callback) {
return function(array) {
return array.map(function(cur, index) {
return callback(cur, array[(index+1) % array.length]);
});
};
}
getFunction returns a closure over the callback parameter, which is the function that you want to call. The closure receives the array parameter, and it calls the callback in a loop over the array using array.map. The % modulus operator performs the wraparound that you want.
Another way to write this that may be clearer is:
function getFunction(callback) {
return function(array) {
var result = [];
for (var i = 0; i < array.length; i++) {
j = (i+1) % array.length; // Next index, wrapping around
result.push(callback(array[i], array[j]));
}
return result;
};
}
var func = getFunction(Numbers);
console.log(func([1,3,5,7,9])); // Logs [3,15,35,63,9]
here is simple function that returns what you need
function Numbers(x) {
output_array=[];
for(i=0;i<x.length;i++){
if(x[i+1]==undefined){
output_array.push(x[i]);
}
else{
output_array.push(x[i]*x[i+1]);
}
}
return output_array;
}
var input_array=[1,3,5,7];
var num = Numbers(input_array);
console.log(num);
OR if you need it in the way function calling another function
and than returning the result use this
function getFunction(Numbers,input_array){
return Numbers(input_array);
}
function Numbers(x) {
output_array=[];
for(i=0;i<x.length;i++){
if(x[i+1]==undefined){
output_array.push(x[i]);
}
else{
output_array.push(x[i]*x[i+1]);
}
}
return output_array;
}
var input_array=[1,3,5,7];
var num = getFunction(Numbers,input_array);
console.log(num);