I am try to create a loop with jQuery 2.1.0 that appends a paragraph each loop. This is my code so far
for (var i = 0; i < 3; i++) {
var hobby = prompt("tell me one of your hobbies!");
$("body").append("<p>" + hobby + "</p>");
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
so the prompt comes up and works fine but then it doesn't append... and it doesn't loop. Any help much appreciated.
Try to use native js.
for (var i = 0; i < 3; i++) {
var hobby = prompt("tell me one of your hobbies!");
var p = document.createElement('p');
p.innerHTML = hobby;
document.body.appendChild(p);
}
$(document).ready(function(){
for(var i = 0; i<3;i++){
var hobby = prompt("tell me one of your hobbies!");
var newP = $("<p>");
newP.text(hobby);
$("body").append(newP);}
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
Related
I am trying to create a score keeper display.
I want to keep track of the score using html and javascript. I have everything figured out I think but I can't figure out why the line doesn't break here.
Relevant code:
var br = document.createElement("br");
var nes = document.createTextNode("---------");
scorechart.appendChild(br);
scorechart.appendChild(nc);
if(tot) {
scorechart.appendChild(br);
scorechart.appendChild(nes);
scorechart.appendChild(br);
scorechart.appendChild(tot);
}
(For a full view: https://hastebin.com/osuduluvaj.js)
It breaks for everything but the "------" part: https://media.discordapp.net/attachments/240883852350980096/497957073481629696/sAAAAASUVORK5CYII.png
(I cant upload images yet as a new member)
Thank you :)
document.createElement() creates a single element, which you can only append to the DOM once. If you want to reuse the <br> element you created, you need to clone it and you can insert the cloned copy into the DOM. See: Node.cloneNode().
var score = [];
var scoreadd_button = document.querySelector('#scoreadd-button');
var scoreadd_input = document.querySelector('#scoreadd-input');
let sc1 = 0;
let sc2 = 0;
var scorechart = document.querySelector('.scores');
function totalScores() {
var i;
var sum = 0;
for (i = 0; i < score.length; i++) {
sum += score[i];
}
return sum;
}
function newScore(amm) {
score.push(amm);
if (!score[1]) {
var nc = document.createTextNode(amm)
} else {
var nc = document.createTextNode(" + " + amm);
}
if (sc1 == 0) {
sc1 = amm;
} else {
sc2 = amm;
}
if (sc2 != 0) {
var tot = document.createTextNode("= " + totalScores());
sc1 = amm;
sc2 = 0;
}
var br = document.createElement("br");
var nes = document.createTextNode("---------");
scorechart.appendChild(nc);
if (tot) {
scorechart.appendChild(br.cloneNode(true));
scorechart.appendChild(nes);
scorechart.appendChild(br.cloneNode(true));
scorechart.appendChild(tot);
}
}
scoreadd_button.addEventListener('click', function() {
var amm = scoreadd_input.value;
newScore(parseInt(amm, 10));
});
<button id="scoreadd-button">button</button>
<input type="text" id="scoreadd-input" />
<div class="scores"></div>
Okay so I fixed the issue by instead of using a variable just creating the element in the statement.
var nes = document.createTextNode("---------");
scorechart.appendChild(document.createElement("br"));
scorechart.appendChild(nc);
if(tot) {
scorechart.appendChild(document.createElement("br"));
scorechart.appendChild(nes);
scorechart.appendChild(document.createElement("br"));
scorechart.appendChild(tot);
}
Thank you :)
You just need to defined unique variables for each new created element on javascript, otherwise they will counted as one.
This code should works
var scorechart = document.querySelector('.scores');
var br = document.createElement("br");
var br2 = document.createElement("br");
var nes = document.createTextNode("---------");
scorechart.appendChild(br);
scorechart.appendChild(nes);
scorechart.appendChild(br2);
<span class="scores">
text before
</span>
after text
This is a really simple question but I don't know why it doesn't work.
I have an array with 3 items inside. And I have a container which I would like to insert a number of divs based on the number of items in my array. I used a for loop for this but it is only creating one div. Should it not create 3?
for (var i = 0; i < array.length; i++) {
var container = document.getElementById("container");
container.innerHTML = '<div class="box"></div>';
}
here is a fiddle to demonstrate further fiddle
Move container out of the loop, it is not required inside it.
Append the innerHTML in each iteration.
var container = document.getElementById("container");
for (var i = 0; i < array.length; i++) {
container.innerHTML += '<div class="box"></div>';
}
Edit:
Thanks Canon, for your comments. I also wanted to suggest the same approach as yours, but I got busy in some other work after posting the answer [No excuses :)] Updating the answer:
var htmlElements = "";
for (var i = 0; i < array.length; i++) {
htmlElements += '<div class="box"></div>';
}
var container = document.getElementById("container");
container.innerHTML = htmlElements;
This may look like involving more lines of code but this will be more efficient and less error-prone than the previous solution.
Replace = to +=
As per the #canon comment, edited answer are below
var innerHTMLString = "";
forloop {
innerHTMLString += '<div class="box"></div>';
}
document.getElementById("htmlElements").innerHTML = innerHTMLString
Replace this
container.innerHTML = '<div class="box"></div>';
with this
container.innerHTML += '<div class="box"></div>';
If you want to create more than one, you must call createElement more than once.
d=document.createElement("div");
line into the j loop.
If you call appendChild passing in an element that's already in the DOM, it's moved, not copied.
window.onload=function()
{
var i=0;
var j=0;
for (i=1; i<=8; i++)
{
for (j=1; j<=8; j++)
{
if ((i%2!=0 && j%2==0)||(i%2==0 && j%2!=0))
{
var d=document.createElement("div");
document.body.appendChild(d);
d.className="black";
}
else
{
var d=document.createElement("div");
document.body.appendChild(d);
d.className="white";
}
}
}
}
Javascript Method -
var container = document.getElementById("container");
for (var i = 0; i < array.length; i++) {
container.innerHTML += '<div class="box"></div>';
}
jQuery Method -
foreach(array as value){
$("#container").append('<div class="box"></div>')
}
For further references; what about this approach? :)
HTML:
<div class="particles">
<div class="parts"></div>
</div>
JavaScript:
// Cloning divs where particles go in order not to put 300 of them in the markup :)
const node = document.querySelector(".parts");
[...Array(300)].forEach(_ =>
node.parentNode.insertBefore(node.cloneNode(true), node)
);
Im trying to make a div expanded once you click on another div. In my case I'm try to make div with some text in it expand when the image is clicked. A link to my JSFiddle - https://jsfiddle.net/txoyuvqn/3/
My javascript that I am using looks like.
var divs = document.getElementsByClassName('image');
var whattochange = document.getElementsByClassName('text');
for (var i = 0; i < divs.length; i++)
divs[i].addEventListener("click", function () {
for (var i = 0; i < whattochange.length; i++) {
whattochange[i].style.width = '500px'
whattochange[i].style.transition = 'all 1s'
whattochange[i].style.backgroundColor = 'red'
}
}, false);
However when I click on the class called image it effects all the Text classes, i know it's because were changing the css to all of the text divs, however is there a way to make it only effect the correlating div? Or am I going about creating this in the wrong way?
getElementsByClassName returns an array, not a single element.
divs is an array, and you are correctly using a for loop and the index indicator [i] after your variable name divs.
You need a similar for loop for whattochange.
var divs = document.getElementsByClassName('image');
var whattochange = document.getElementsByClassName('text');
for (var i = 0; i < divs.length; i++)
divs[i].addEventListener("click", function () {
for (var i = 0; i < whattochange.length; i++) {
whattochange[i].style.width = '800px';
whattochange[i].style.transition = 'all 1s';
whattochange[i].style.backgroundColor = 'red';
}
}, false);
There may be a better way, but you could do it like this:
var divs = document.getElementsByClassName('image');
var whattochange = document.getElementsByClassName('text');
for (var i = 0; i < divs.length; i++)
{
divs[i].addEventListener("click", function()
{
var w = document.getElementById(this.id.replace('img', 'text'));
w.style.width = '800px'
w.style.transition = 'all 1s'
w.style.backgroundColor = 'red'
});
whattochange[i].id = 'text' + i;
divs[i].id = 'img' + i;
}
See the fiddle
Javascript
var divs = document.getElementsByClassName('image');
var whattochange = document.getElementsByClassName('text');
for (var i = 0; i < divs.length; i++) {
divs[i].addEventListener("click", function () {
for (var i = 0; i < whattochange.length; i++) {
whattochange[i].style.width = '800px';
whattochange[i].style.transition = 'all 1s';
whattochange[i].style.backgroundColor = 'red';
}
}, false);
}
You have to be sure that the elements exist if your JavaScript code depends on them. The reason why your fiddle didnt work was because, you was not loading the script after the body has finished loading.
In your code, One way of achieving this is by putting the <script> tag at the end of the body like this:
<html>
<head></head>
<body>
<script type="text/javascript">
// code here
</script>
</body>
You can also put all your code in a function for the window.onload event or use jQuery.
This code appends an extra element to the first generated menus every time the function is called. The last element in each array is missing in all subsequent calls. I can't seem to figure out why this is happening.
<script type="text/javascript" language="javascript">
var elements = ['one','two','three','etc'];
var positions = ['Producer', 'Tech', 'Assist', 'Voice'];
function addNamelist() {
var q = document.createElement('select');
for (var j=0; j<positions.length; j++) {
q.setAttribute('id', positions[j]);
document.body.appendChild(q);
var r = document.createElement('option');
r.setAttribute('value', positions[j]);
var m = document.createTextNode(positions[j]);
r.appendChild(m);
document.getElementById(positions[j]).appendChild(r);
}
var y = document.createElement('select');
for (var i = 0; i < elements.length; i++) {
y.setAttribute('id', elements[i]);
document.body.appendChild(y);
var z = document.createElement('option');
z.setAttribute('value', elements[i]);
var t = document.createTextNode(elements[i]);
z.appendChild(t);
document.getElementById(elements[i]).appendChild(z);
}
}
</script>
</head>
<body>
<form action="editpageentry.php"><form>
create field
</body>
</html>
I'm trying to generate dynamic table with jquery. So stuck on appending in appending.
Need to write something like this. But of course it have wrong syntax :)
var $tbl = $('<table>').attr('id', 'basicTable');
$tbl.append($('<tr>').for(var i = 0; i < 10; i++){($('<td>')});
$('body').append($tbl);
Try the following:
var $tr = $('<tr></tr>');
var i;
for (i = 0; i < 10; i++) {
$tr.append('<td></td>');
}
var $tbl = $('<table></table>').attr('id', 'basicTable');
$tbl.append($tr);
$('body').append($tbl);
See here for jsFiddle.
This should do it -
var cont = [];
for (var i = 0;i<10;i++) cont.push('<td></td>');
var $tbl = $('<table>').attr('id', 'basicTable');
$tbl.append('<tr>' + cont.join('') + '</tr>');
Demo - http://jsfiddle.net/yeYWP/
See this question for further methods on adding multiple elements of the same type via jQuery - How should I add multiple identical elements to a div with jQuery
Here's how to do it with fewer variables:
var row = $('<tr />');
for(var i = 0; i < 10; i++)
row.append('<td />');
$('body').append(
$('<table />').attr('id', 'basicTable').append(row);
);