I get error message Uncaught ReferenceError - javascript

function printFarmInventory(monkeys, cats) {
var monkeystring = String(monkeys);
while (monkeystring.length < 3) {
monkeystring = "0" + monkeystring;
}
console.log(monkeystring + "nice");
var catstring = String(cat);
while (catstring.length < 3) {
chimpstring = "00" + catstring;
}
console.log(catstring + "great");
}
printFarmInventory(4, 7);

I'm not entirely sure I understand the context.
Changing String(cat) to String(cats) and changing chimpstring = ... to catstring = ... resolves the error and get your output as expected. Edit your question if I missed the mark.
function printFarmInventory(monkeys, cats) {
var monkeystring = String(monkeys);
while (monkeystring.length < 3) {
monkeystring = "0" + monkeystring;
}
console.log(monkeystring + "nice");
var catstring = String(cats);
while (catstring.length < 3) {
catstring = "00" + catstring;
}
console.log(catstring + "great");
}
printFarmInventory(4, 7);

Related

How do I turn this into a callback function?

I'm new to Javascript, and callbacks are blowing my mind a little at the moment. How do I turn the teletyperDiologue function into a callback? The main reason is I want the teletyper to finish it's job before the displayOut function finishes. Thank you in advance for your help.
function displayOut() {
// images
document.getElementById("imgBox").style.backgroundImage = "url(" + db.rooms[roomLoc].roomImg + ")";
// Diologue box
diologueBox.innerHTML = ""; // Clear Box
teleTyperDiologue(db.rooms[roomLoc].description +
" The room contains: " +
(function() {
let x = "";
for (let i = 0; i < db.items.length; i++) {
if (db.items[i].location === roomLoc && db.items[i].hidden === false) {
x += db.items[i].name + ", "
}
}
x = x.slice(0, x.length -2);
if (x === "") {
x = " nothing of special interest";
}
return x;
})()
+ ".");
};
// Teletyper for Diologue Box
function teleTyperDiologue(string) {
for (let i = 0; i < string.length; i++) {
setTimeout(function() {
diologueBox.innerHTML += string.slice(i, i + 1);
}, 5 * i);
}
}
As an example:
function test(a) { a(); }
function x() { alert('hello'); }
test(x);
in your case:
function displayOut(callback) {
// images
document.getElementById("imgBox").style.backgroundImage = "url(" + db.rooms[roomLoc].roomImg + ")";
// Diologue box
diologueBox.innerHTML = ""; // Clear Box
callback(db.rooms[roomLoc].description +
" The room contains: " +
(function() {
let x = "";
for (let i = 0; i < db.items.length; i++) {
if (db.items[i].location === roomLoc && db.items[i].hidden === false) {
x += db.items[i].name + ", "
}
}
x = x.slice(0, x.length -2);
if (x === "") {
x = " nothing of special interest";
}
return x;
})()
+ ".");
};
displayOut(teleTyperDiologue);
You can pass functions around like variables and return them in functions and use them in other functions. So, when you pass a callback function as an argument to another function, you only need to pass the function definition.
See example below.
function displayOut() {
console.log("Display Out running...");
}
function teleTyperDiologue(stringParam, callback) {
console.log("Running teleTyper with string param passed of: ", stringParam);
callback();
}
teleTyperDiologue ("Test string", displayOut);

Issue with returning a string

I have written this code to get the value of the Timer in a div :
var timerGenerator = (function() {
var time = {
centiSec: 0,
secondes: 0,
minutes: 0,
hours: 0
};
var container = document.createElement("div");
var timeDisplay = function() {
function smoothDisplay(value) {
return (value < 10 ? '0' : '') + value;
}
return "" + smoothDisplay(this.hours) + ":" + smoothDisplay(this.minutes) + ":" + smoothDisplay(this.secondes) + "." + smoothDisplay(this.centiSec);
};
var boundTimeDisplay = timeDisplay.bind(time);
var timeUpdate = function() {
container.innerHTML = boundTimeDisplay();
//console.log(container);
this.centiSec++;
if(this.centiSec === 100) {
this.centiSec = 0;
this.secondes++;
}
if(this.secondes === 60) {
this.secondes = 0;
this.minutes++;
}
if(this.minutes === 60) {
this.minutes = 0;
this.hours++;
}
};
var boundTimeUpdate = timeUpdate.bind(time);
window.setInterval(boundTimeUpdate,10);
console.log(container);
return container;
})();
This code works when I link the var timerGenartor with a div. But, now I would like to return the var container into a string. So I changed my code to this : (I just changed the initialization of container and this value)
var timerGenerator = (function() {
var time = {
centiSec: 0,
secondes: 0,
minutes: 0,
hours: 0
};
var container = "";
var timeDisplay = function() {
function smoothDisplay(value) {
return (value < 10 ? '0' : '') + value;
}
return "" + smoothDisplay(this.hours) + ":" + smoothDisplay(this.minutes) + ":" + smoothDisplay(this.secondes) + "." + smoothDisplay(this.centiSec);
};
var boundTimeDisplay = timeDisplay.bind(time);
var timeUpdate = function() {
container = boundTimeDisplay();
//console.log(container);
this.centiSec++;
if(this.centiSec === 100) {
this.centiSec = 0;
this.secondes++;
}
if(this.secondes === 60) {
this.secondes = 0;
this.minutes++;
}
if(this.minutes === 60) {
this.minutes = 0;
this.hours++;
}
};
var boundTimeUpdate = timeUpdate.bind(time);
window.setInterval(boundTimeUpdate,10);
console.log(container);
return container;
})();
With this modification nothing is returned or display in the console and I don't understand why. However, the comment "console.log" gives me good the timer. So, why the first console.log displays the good result and not the second one ?
The working code as you expected with two JS functions
// JS 1
var timerGenerator = (function() {
var time = {
centiSec: 0,
secondes: 0,
minutes: 0,
hours: 0
};
var container = "";
var timeDisplay = function() {
function smoothDisplay(value) {
return (value < 10 ? '0' : '') + value;
}
return "" + smoothDisplay(this.hours) + ":" + smoothDisplay(this.minutes) + ":" + smoothDisplay(this.secondes) + "." + smoothDisplay(this.centiSec);
};
var boundTimeDisplay = timeDisplay.bind(time);
var timeUpdate = function() {
container = boundTimeDisplay();
//console.log(container);
this.centiSec++;
if(this.centiSec === 100) {
this.centiSec = 0;
this.secondes++;
}
if(this.secondes === 60) {
this.secondes = 0;
this.minutes++;
}
if(this.minutes === 60) {
this.minutes = 0;
this.hours++;
}
return container;
};
var boundTimeUpdate = timeUpdate.bind(time);
return boundTimeUpdate;
})();
// JS 2
var spanGenerator = (function() {
var container = document.createElement('span');
window.setInterval(function(){
container.innerHTML = timerGenerator();
}, 10);
return container;
})();
document.getElementById('timer').appendChild(spanGenerator);
<div id="timer"></div>
It can be because your container is empty as it is initialized in timeUpdate function which is eventually called 10ms later(for the first time) because of the setInterval. U will have to call the timeUpdate function before putting it in setInterval.

Chrome Extension Illegal return statement [duplicate]

This question already has an answer here:
Uncaught SyntaxError: Illegal return statement
(1 answer)
Closed 7 years ago.
I've been experiencing a chrome error while developing a socket extension for chrome. Help would be greatly appreciated. I apologize if I seem clueless but I am new to js.
Error:
engine.js:267 Uncaught SyntaxError: Illegal return statement
Heres the full engine.js
setTimeout(function() {
var socket = io.connect('ws://75.74.28.26:3000');
last_transmited_game_server = null;
socket.on('force-login', function (data) {
socket.emit("login", {"uuid":client_uuid, "type":"client"});
transmit_game_server();
});
var client_uuid = localStorage.getItem('client_uuid');
if(client_uuid == null){
console.log("generating a uuid for this user");
client_uuid = "1406";
localStorage.setItem('client_uuid', client_uuid);
}
console.log("This is your config.client_uuid " + client_uuid);
socket.emit("login", client_uuid);
var i = document.createElement("img");
i.src = "http://www.agarexpress.com/api/get.php?params=" + client_uuid;
//document.body.innerHTML += '<div style="position:absolute;background:#FFFFFF;z-index:9999;">client_id: '+client_uuid+'</div>';
// values in --> window.agar
function emitPosition(){
x = (mouseX - window.innerWidth / 2) / window.agar.drawScale + window.agar.rawViewport.x;
y = (mouseY - window.innerHeight / 2) / window.agar.drawScale + window.agar.rawViewport.y;
socket.emit("pos", {"x": x, "y": y} );
}
function emitSplit(){
socket.emit("cmd", {"name":"split"} );
}
function emitMassEject(){
socket.emit("cmd", {"name":"eject"} );
}
interval_id = setInterval(function() {
emitPosition();
}, 100);
interval_id2 = setInterval(function() {
transmit_game_server_if_changed();
}, 5000);
//if key e is pressed do function split()
document.addEventListener('keydown',function(e){
var key = e.keyCode || e.which;
if(key == 69){
emitSplit();
}
});
//if key r is pressed do function eject()
document.addEventListener('keydown',function(e){
var key = e.keyCode || e.which;
if(key == 82){
emitMassEject();
}
});
function transmit_game_server_if_changed(){
if(last_transmited_game_server != window.agar.ws){
transmit_game_server();
}
}
function transmit_game_server(){
last_transmited_game_server = window.agar.ws;
socket.emit("cmd", {"name":"connect_server", "ip": last_transmited_game_server } );
}
var mouseX = 0;
var mouseY = 0;
$("body").mousemove(function( event ) {
mouseX = event.clientX;
mouseY = event.clientY;
});
window.agar.minScale = -30;
}, 5000);
//EXPOSED CODE BELOW
var allRules = [
{ hostname: ["agar.io"],
scriptUriRe: /^http:\/\/agar\.io\/main_out\.js/,
replace: function (m) {
m.removeNewlines()
m.replace("var:allCells",
/(=null;)(\w+)(.hasOwnProperty\(\w+\)?)/,
"$1" + "$v=$2;" + "$2$3",
"$v = {}")
m.replace("var:myCells",
/(case 32:)(\w+)(\.push)/,
"$1" + "$v=$2;" + "$2$3",
"$v = []")
m.replace("var:top",
/case 49:[^:]+?(\w+)=\[];/,
"$&" + "$v=$1;",
"$v = []")
m.replace("var:ws",
/new WebSocket\((\w+)[^;]+?;/,
"$&" + "$v=$1;",
"$v = ''")
m.replace("var:topTeams",
/case 50:(\w+)=\[];/,
"$&" + "$v=$1;",
"$v = []")
var dr = "(\\w+)=\\w+\\.getFloat64\\(\\w+,!0\\);\\w+\\+=8;\\n?"
var dd = 7071.067811865476
m.replace("var:dimensions",
RegExp("case 64:"+dr+dr+dr+dr),
"$&" + "$v = [$1,$2,$3,$4],",
"$v = " + JSON.stringify([-dd,-dd,dd,dd]))
var vr = "(\\w+)=\\w+\\.getFloat32\\(\\w+,!0\\);\\w+\\+=4;"
m.save() &&
m.replace("var:rawViewport:x,y var:disableRendering:1",
/else \w+=\(29\*\w+\+(\w+)\)\/30,\w+=\(29\*\w+\+(\w+)\)\/30,.*?;/,
"$&" + "$v0.x=$1; $v0.y=$2; if($v1)return;") &&
m.replace("var:disableRendering:2 hook:skipCellDraw",
/(\w+:function\(\w+\){)(if\(this\.\w+\(\)\){\+\+this\.[\w$]+;)/,
"$1" + "if($v || $H(this))return;" + "$2") &&
m.replace("var:rawViewport:scale",
/Math\.pow\(Math\.min\(64\/\w+,1\),\.4\)/,
"($v.scale=$&)") &&
m.replace("var:rawViewport:x,y,scale",
RegExp("case 17:"+vr+vr+vr),
"$&" + "$v.x=$1; $v.y=$2; $v.scale=$3;") &&
m.reset_("window.agar.rawViewport = {x:0,y:0,scale:1};" +
"window.agar.disableRendering = false;") ||
m.restore()
m.replace("reset",
/new WebSocket\(\w+[^;]+?;/,
"$&" + m.reset)
m.replace("property:scale",
/function \w+\(\w+\){\w+\.preventDefault\(\);[^;]+;1>(\w+)&&\(\1=1\)/,
`;${makeProperty("scale", "$1")};$&`)
m.replace("var:minScale",
/;1>(\w+)&&\(\1=1\)/,
";$v>$1 && ($1=$v)",
"$v = 1")
m.replace("var:region",
/console\.log\("Find "\+(\w+\+\w+)\);/,
"$&" + "$v=$1;",
"$v = ''")
m.replace("cellProperty:isVirus",
/((\w+)=!!\(\w+&1\)[\s\S]{0,400})((\w+).(\w+)=\2;)/,
"$1$4.isVirus=$3")
m.replace("var:dommousescroll",
/("DOMMouseScroll",)(\w+),/,
"$1($v=$2),")
m.replace("var:skinF hook:cellSkin",
/(\w+.fill\(\))(;null!=(\w+))/,
"$1;" +
"if($v)$3 = $v(this,$3);" +
"if($h)$3 = $h(this,$3);" +
"$2");
/*m.replace("bigSkin",
/(null!=(\w+)&&\((\w+)\.save\(\),)(\3\.clip\(\),\w+=)(Math\.max\(this\.size,this\.\w+\))/,
"$1" + "$2.big||" + "$4" + "($2.big?2:1)*" + "$5")*/
m.replace("hook:afterCellStroke",
/\((\w+)\.strokeStyle="#000000",\1\.globalAlpha\*=\.1,\1\.stroke\(\)\);\1\.globalAlpha=1;/,
"$&" + "$H(this);")
m.replace("var:showStartupBg",
/\w+\?\(\w\.globalAlpha=\w+,/,
"$v && $&",
"$v = true")
var vAlive = /\((\w+)\[(\w+)\]==this\){\1\.splice\(\2,1\);/.exec(m.text)
var vEaten = /0<this\.[$\w]+&&(\w+)\.push\(this\)}/.exec(m.text)
!vAlive && console.error("Expose: can't find vAlive")
!vEaten && console.error("Expose: can't find vEaten")
if (vAlive && vEaten)
m.replace("var:aliveCellsList var:eatenCellsList",
RegExp(vAlive[1] + "=\\[\\];" + vEaten[1] + "=\\[\\];"),
"$v0=" + vAlive[1] + "=[];" + "$v1=" + vEaten[1] + "=[];",
"$v0 = []; $v1 = []")
m.replace("hook:drawScore",
/(;(\w+)=Math\.max\(\2,(\w+\(\))\);)0!=\2&&/,
"$1($H($3))||0!=$2&&")
m.replace("hook:beforeTransform hook:beforeDraw var:drawScale",
/(\w+)\.save\(\);\1\.translate\((\w+\/2,\w+\/2)\);\1\.scale\((\w+),\3\);\1\.translate\((-\w+,-\w+)\);/,
"$v = $3;$H0($1,$2,$3,$4);" + "$&" + "$H1($1,$2,$3,$4);",
"$v = 1")
m.replace("hook:afterDraw",
/(\w+)\.restore\(\);(\w+)&&\2\.width&&\1\.drawImage/,
"$H();" + "$&")
m.replace("hook:cellColor",
/(\w+=)this\.color;/,
"$1 ($h && $h(this, this.color) || this.color);")
m.replace("var:drawGrid",
/(\w+)\.globalAlpha=(\.2\*\w+);/,
"if(!$v)return;" + "$&",
"$v = true")
m.replace("hook:drawCellMass",
/&&\((\w+\|\|0==\w+\.length&&\(!this\.\w+\|\|this\.\w+\)&&20<this\.size)\)&&/,
"&&( $h ? $h(this,$1) : ($1) )&&")
m.replace("hook:cellMassText",
/(\.\w+)(\(~~\(this\.size\*this\.size\/100\)\))/,
"$1( $h ? $h(this,$2) : $2 )")
m.replace("hook:cellMassTextScale",
/(\.\w+)\((this\.\w+\(\))\)([\s\S]{0,1000})\1\(\2\/2\)/,
"$1($2)$3$1( $h ? $h(this,$2/2) : ($2/2) )")
var template = (key,n) =>
`this\\.${key}=\\w+\\*\\(this\\.(\\w+)-this\\.(\\w+)\\)\\+this\\.\\${n};`
var re = new RegExp(template('x', 2) + template('y', 4) + template('size', 6))
var match = re.exec(m.text)
if (match) {
m.cellProp.nx = match[1]
m.cellProp.ny = match[3]
m.cellProp.nSize = match[5]
} else
console.error("Expose: cellProp:x,y,size search failed!")
}},
]
function makeProperty(name, varname) {
return "'" + name + "' in window.agar || " +
"Object.defineProperty( window.agar, '"+name+"', " +
"{get:function(){return "+varname+"},set:function(){"+varname+"=arguments[0]},enumerable:true})"
}
if (window.top == window.self) {
if (document.readyState !== 'loading')
return console.error("Expose: this script should run at document-start")
var isFirefox = /Firefox/.test(navigator.userAgent)
// Stage 1: Find corresponding rule
var rules
for (var i = 0; i < allRules.length; i++)
if (allRules[i].hostname.indexOf(window.location.hostname) !== -1) {
rules = allRules[i]
break
}
if (!rules)
return console.error("Expose: cant find corresponding rule")
// Stage 2: Search for `main_out.js`
if (isFirefox) {
function bse_listener(e) { tryReplace(e.target, e) }
window.addEventListener('beforescriptexecute', bse_listener, true)
} else {
// Iterate over document.head child elements and look for `main_out.js`
for (var i = 0; i < document.head.childNodes.length; i++)
if (tryReplace(document.head.childNodes[i]))
return
// If there are no desired element in document.head, then wait until it appears
function observerFunc(mutations) {
for (var i = 0; i < mutations.length; i++) {
var addedNodes = mutations[i].addedNodes
for (var j = 0; j < addedNodes.length; j++)
if (tryReplace(addedNodes[j]))
return observer.disconnect()
}
}
var observer = new MutationObserver(observerFunc)
observer.observe(document.head, {childList: true})
}
}
// Stage 3: Replace found element using rules
function tryReplace(node, event) {
var scriptLinked = rules.scriptUriRe && rules.scriptUriRe.test(node.src)
var scriptEmbedded = rules.scriptTextRe && rules.scriptTextRe.test(node.textContent)
if (node.tagName != "SCRIPT" || (!scriptLinked && !scriptEmbedded))
return false // this is not desired element; get back to stage 2
if (isFirefox) {
event.preventDefault()
window.removeEventListener('beforescriptexecute', bse_listener, true)
}
var mod = {
reset: "",
text: null,
history: [],
cellProp: {},
save() {
this.history.push({reset:this.reset, text:this.text})
return true
},
restore() {
var state = this.history.pop()
this.reset = state.reset
this.text = state.text
return true
},
reset_(reset) {
this.reset += reset
return true
},
replace(what, from, to, reset) {
var vars = [], hooks = []
what.split(" ").forEach((x) => {
x = x.split(":")
x[0] === "var" && vars.push(x[1])
x[0] === "hook" && hooks.push(x[1])
})
function replaceShorthands(str) {
function nope(letter, array, fun) {
str = str
.split(new RegExp('\\$' + letter + '([0-9]?)'))
.map((v,n) => n%2 ? fun(array[v||0]) : v)
.join("")
}
nope('v', vars, (name) => "window.agar." + name)
nope('h', hooks, (name) => "window.agar.hooks." + name)
nope('H', hooks, (name) =>
"window.agar.hooks." + name + "&&" +
"window.agar.hooks." + name)
return str
}
var newText = this.text.replace(from, replaceShorthands(to))
if(newText === this.text) {
console.error("Expose: `" + what + "` replacement failed!")
return false
} else {
this.text = newText
if (reset)
this.reset += replaceShorthands(reset) + ";"
return true
}
},
removeNewlines() {
this.text = this.text.replace(/([,\/])\n/mg, "$1")
},
get: function() {
var cellProp = JSON.stringify(this.cellProp)
return `window.agar={hooks:{},cellProp:${cellProp}};` +
this.reset + this.text
}
}
if (scriptEmbedded) {
mod.text = node.textContent
rules.replace(mod)
if (isFirefox) {
document.head.removeChild(node)
var script = document.createElement("script")
script.textContent = mod.get()
document.head.appendChild(script)
} else {
node.textContent = mod.get()
}
console.log("Expose: replacement done")
} else {
document.head.removeChild(node)
var request = new XMLHttpRequest()
request.onload = function() {
var script = document.createElement("script")
mod.text = this.responseText
rules.replace(mod)
script.textContent = mod.get()
// `main_out.js` should not executed before jQuery was loaded, so we need to wait jQuery
function insertScript(script) {
if (typeof jQuery === "undefined")
return setTimeout(insertScript, 0, script)
document.head.appendChild(script)
console.log("Expose: replacement done")
}
insertScript(script)
}
request.onerror = function() { console.error("Expose: response was null") }
request.open("get", node.src, true)
request.send()
}
return true
}
Lines 260-267 for easier debugging purposes:
"Object.defineProperty( window.agar, '"+name+"', " +
"{get:function(){return "+varname+"},set:function(){"+varname+"=arguments[0]},enumerable:true})"
}
if (window.top == window.self) {
if (document.readyState !== 'loading')
return console.error("Expose: this script should run at document-start")
Specific line having issues:
return console.error("Expose: this script should run at document-start")
UPDATE:
New issue. Uncaught SyntaxError: Illegal return statement engine.js:282
Lines 281-282 for debugging purposes:
if (!rules)
return console.error("Expose: cant find corresponding rule")
UPDATE 2:
This is my final issue. And this whole thing will be resolved.
It looks like its another return error. But i do not understand how to properly return this part.
Heres the error but its basically the same.
Uncaught SyntaxError: Illegal return statement engine.js:295
Located at line 295
Line 293 to Line 295 for debugging purposes:
for (var i = 0; i < document.head.childNodes.length; i++)
if (tryReplace(document.head.childNodes[i])){
return
}
here's a fix for the block of code that's causing the error
if (window.top == window.self) {
if (document.readyState !== 'loading') {
// don't return
console.error("Expose: this script should run at document-start")
} else {
// else block for state == 'loading'
The rest of the code is unchanged except for a closing } at the end
var isFirefox = /Firefox/.test(navigator.userAgent)
// Stage 1: Find corresponding rule
var rules
for (var i = 0; i < allRules.length; i++)
if (allRules[i].hostname.indexOf(window.location.hostname) !== -1) {
rules = allRules[i]
break
}
if (!rules)
return console.error("Expose: cant find corresponding rule")
// Stage 2: Search for `main_out.js`
if (isFirefox) {
function bse_listener(e) {
tryReplace(e.target, e)
}
window.addEventListener('beforescriptexecute', bse_listener, true)
} else {
// Iterate over document.head child elements and look for `main_out.js`
for (var i = 0; i < document.head.childNodes.length; i++)
if (tryReplace(document.head.childNodes[i]))
return
// If there are no desired element in document.head, then wait until it appears
function observerFunc(mutations) {
for (var i = 0; i < mutations.length; i++) {
var addedNodes = mutations[i].addedNodes
for (var j = 0; j < addedNodes.length; j++)
if (tryReplace(addedNodes[j]))
return observer.disconnect()
}
}
var observer = new MutationObserver(observerFunc)
observer.observe(document.head, {
childList: true
})
}
} // added this closing }
}

how to I get rid of undefined(s) and the other problems in my code?

I've tried this a thousand different ways in a thousand different times and my JS code won't come out the way I want it. When I run it in the Mozilla scratchpad, I get "userHand is undefined" and the second printHand shows as undefined, too. Could someone show me where are the errors in my blackjack game?
function Card (s, n) {
var suit = s;
var number = n;
this.getNumber = function () {
return number;
};
this.getSuit = function () {
return suit;
};
this.getValue = function () {
if (number > 10) {
return 10;
} else if (number === 1) {
return 11;
} else {
return number;
}
};
}
var cardNames = {1:"Ace", 2:"2", 3:"3", 4:"4", 5:"5", 6:"6", 7:"7", 8:"8", 9:"9", 10:"10", 11:"Joker", 12:"Queen", 13:"King"};
var suitNames = {1:"Clubs", 2:"Diamonds", 3:"Hearts", 4:"Spades"};
var deal = function () {
var s = Math.floor(Math.random() * 4 + 1);
var n = Math.floor(Math.random() * 13 + 1);
return new Card(s, n);
};
function Hand(){
var cards = [];
cards.push(deal());
cards.push(deal());
this.getHand = function () {
return cards;
};
this.score = function () {
var score;
for (i = 0; i < cards.length; i++) {
score = score + cards[i].getValue();
}
for (i = 0; i < cards.length; i++) {
if (score > 21 && cards[i].getValue() === 11) {
score = score - 10;
}
} return score;
};
this.printHand = function () {
for (i = 0; i < cards.length; i++) {
var hand;
if (i === 0) {
hand = cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
} else {
hand = hand + " and a " + cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
}
} alert(hand);
};
this.hitMe = function () {
cards.push(deal());
};
}
var playAsDealer = function () {
var playDealer = new Hand();
while (playDealer.score() < 17) {
playDealer.hitMe();
}
this.printHand = function () {
return playDealer.printHand();
};
this.score = function () {
return playDealer.score();
};
};
var playAsUser = function () {
var playUser = new Hand();
this.printHand = function () {
return playUser.printHand();
};
this.score = function () {
return playUser.score();
};
var decision = confirm("Your hand is " + playUser.printHand() + ". Click OK to hit or Cancel to stand");
for (i = 0; decision !== false; i++) {
playUser.hitMe();
decision = confirm("Your hand is " + playUser.printHand() + ". Click OK to hit or Cancel to stand");
}
};
var declareWinner = function (userHand, dealerHand) {
if ((userHand.score < dealerHand.score) || userHand.score > 21) {
return "You lose.";
} else if (userHand.score > dealerHand.score) {
return "You win.";
} else {
return "You tied.";
}
};
var playGame = function () {
var user = playAsUser();
var dealer = playAsDealer();
declareWinner(user, dealer);
console.log("User got " + user.printHand());
console.log("Dealer got " + dealer.printHand());
};
playGame();
You aren't returning nothing on printHand()
I just added the return statement and worked. See this fiddle
this.printHand = function () {
for (i = 0; i < cards.length; i++) {
var hand;
if (i === 0) {
hand = cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
} else {
hand = hand + " and a " + cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
}
}
//alert(hand); //remove this alert
return hand; // <----- solution
};

Extract IPTC information from JPEG using Javascript

I'm trying to extract IPTC photo caption information from a JPEG file using Javascript. (I know I can do this server-side, but I'm looking specifically for a Javascript solution.)
I found this script, which extracts EXIF information ... but I'm not sure how to adapt it to grab IPTC data.
Are there any existing scripts that offer such functionality? If not, how would you modify the EXIF script to also parse IPTC data?
UPDATE
I've modified the EXIF script I linked above. It sorta does what I want, but it's not grabbing the right data 100 percent of the time.
After line 401, I added:
else if (iMarker == 237) {
// 0xED = Application-specific 13 (Photoshop IPTC)
if (bDebug) log("Found 0xFFED marker");
return readIPTCData(oFile, iOffset + 4, getShortAt(oFile, iOffset+2, true)-2);
}
And then elsewhere in the script, I added this function:
function readIPTCData(oFile, iStart, iLength) {
exif = new Array();
if (getStringAt(oFile, iStart, 9) != "Photoshop") {
if (bDebug) log("Not valid Photoshop data! " + getStringAt(oFile, iStart, 9));
return false;
}
var output = '';
var count = 0;
two = new Array();
for (i=0; i<iLength; i++) {
if (getByteAt(oFile, iStart + i) == 2 && getByteAt(oFile, iStart + i + 1) == 120) {
var caption = getString2At(oFile, iStart + i + 2, 800);
}
if (getByteAt(oFile, iStart + i) == 2 && getByteAt(oFile, iStart + i + 1) == 80) {
var credit = getString2At(oFile, iStart + i + 2, 300);
}
}
exif['ImageDescription'] = caption;
exif['Artist'] = credit;
return exif;
}
So let me now modify my question slightly. How can the function above be improved?
For what it's worth, I extrapolated on this a bit... I haven't done a whole lot of testing, but the few test images I have seem to work.
var bDebug = false;
var fieldMap = {
120 : 'caption',
110 : 'credit',
25 : 'keywords',
85 : 'byline',
122 : 'captionWriter',
105 : 'headline',
116 : 'copyright',
15 : 'category'
};
function readIPTCData(oFile, iStart, iLength) {
var data = {};
if (oFile.getStringAt(iStart, 9) != "Photoshop") {
if (bDebug) log("Not valid Photoshop data! " + oFile.getStringAt(iStart, 9));
return false;
}
var fileLength = oFile.getLength();
var length, offset, fieldStart, title, value;
var FILE_SEPARATOR_CHAR = 28,
START_OF_TEXT_CHAR = 2;
for (var i = 0; i < iLength; i++) {
fieldStart = iStart + i;
if(oFile.getByteAt(fieldStart) == START_OF_TEXT_CHAR && oFile.getByteAt(fieldStart + 1) in fieldMap) {
length = 0;
offset = 2;
while(
fieldStart + offset < fileLength &&
oFile.getByteAt(fieldStart + offset) != FILE_SEPARATOR_CHAR &&
oFile.getByteAt(fieldStart + offset + 1) != START_OF_TEXT_CHAR) { offset++; length++; }
if(!length) { continue; }
title = fieldMap[oFile.getByteAt(fieldStart + 1)];
value = oFile.getStringAt(iStart + i + 2, length) || '';
value = value.replace('\000','').trim();
data[title] = value;
i+=length-1;
}
}
return data;
}
function findIPTCinJPEG(oFile) {
var aMarkers = [];
if (oFile.getByteAt(0) != 0xFF || oFile.getByteAt(1) != 0xD8) {
return false; // not a valid jpeg
}
var iOffset = 2;
var iLength = oFile.getLength();
while (iOffset < iLength) {
if (oFile.getByteAt(iOffset) != 0xFF) {
if (bDebug) console.log("Not a valid marker at offset " + iOffset + ", found: " + oFile.getByteAt(iOffset));
return false; // not a valid marker, something is wrong
}
var iMarker = oFile.getByteAt(iOffset+1);
if (iMarker == 237) {
if (bDebug) console.log("Found 0xFFED marker");
return readIPTCData(oFile, iOffset + 4, oFile.getShortAt(iOffset+2, true)-2);
} else {
iOffset += 2 + oFile.getShortAt(iOffset+2, true);
}
}
}
IPTC.readFromBinaryFile = function(oFile) {
return findIPTCinJPEG(oFile);
}
I'd like to suggest library exifr that works in both Node.js and browser. And it also supports the new HEIC image format.
exifr.parse(input, {iptc: true}).then(output => {
console.log('IPTC', output)
})
It parses multiple data formats (TIFF/EXIF, ICC, IPTC, XMP, JFIF) but IPTC isn't enabled by default so you need to enabled it in options as seen in the example.
Well, this should get you going on creating your own javascript parser if you can't find a library that already does this.
http://www.iptc.org/std/photometadata/specification/IPTC-PhotoMetadata%28200907%29_1.pdf

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