I'm using WinJS 4.4.3 to make a web app. And I'm trying to recreate the Start Menu/Screen. I haven't seen any tutorials on the web or even on Microsoft's website (new or former playground) that shows how to do something like this. Also, I'd like the push animation those tiles display. If there is a way to make tiles like that, is there an animation similar to that?
So in short, how do I make a tile in WinJS (web)?
I just used MetroUICSS to create the tiles. It's much easier. WinJS documentation for making web apps (not store apps) is lacking. The relevant information is hidden away. For anyone who maybe interested. Tiles in grid layout.
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So I am trying to create a web page that is an image of a tree (like a tree of life kinda, but much smaller) that you can zoom to see a more detailed view of the branches and as you zoom Text and links that fixed to certain parts of the tree (like the end of a certain branch for example) come in to view. I know there is tiler apis like the Google Maps Api or MapTiler but I'm just not sure if these will work for what I am trying to do. What I am trying to do is make a user interface similar to OneZoom's (www.onezoom.org).
Thanks for the help. Cheers.
MapTiler Desktop was used for rendering, for instance, Disqus Universe. Is that what are you looking for?
I would like to create an interactive map on my website where you can hover over a location and it will animate showing some links that are clickable and will take the client to another page displaying graphs about that location. What should I learn in order to achieve this? Thanks
I'm assuming you don't know much about web development yet, so start with some HTML tutorials (such as this, or this, or this) and Javascript tutorials (such as this, or this, or this). There's a number of ways of creating graphics on web pages (Chart.js is a great library that takes all the hard work out of it).
Then you might want to look into learning how the Google Maps API works. It's a pretty dang flexible API.
I want to make a javascript/jQuery/HTML based image viewer which is sort of a cross between a book page flip and an iTunes coverflow interface without the left side of either, which would work on mobile device browsers.
I've been looking for tutorials which I can use as a starting point, but I haven't been able to find anything yet. Can anybody offer some advice on how to get started on this project? I would like to be able to come up with a rough mock up pretty quickly so it would be helpful to be able to re-use code from a tutorial or existing open-source project.
What about pagePiling.js plugin?
It creates a stack of pages and on it you can add images if you want, just like in this example.
And of course, you can use it horizontally if you prefer.
Can anyone suggest a good javascript library for displaying and navigating huge images in HTML?
I need a way for my users to navigate some custom maps[1], with zooming and dragging similar to Google Maps. I need the solution that works offline as I'm embedding it in an iPad html (phonegap) application[2].
I actually already have this working (mostly) with PanoJS. But it lacks a way to float widgets above items in the map, e.g. Float a button over an area of the map that can be clicked to navigate to somewhere else.
I am able to split up my large images into tiles. I'm just looking for a slightly more advanced viewer than PanoJS, without having to build it myself :)
Anyone got any ideas? Some have suggested OpenLayers. War stories?
Thankyou,
dan
[1] The maps are stylized and don't map to real world coordinates.
[2] All the images and tiles are supplied with the application and are loaded locally.
In the end I went with leaflet.js. This was able to give me the map, layers, markers and the other bits and pieces I needed. (http://leaflet.cloudmade.com/)
I spent quite a bit of time with ModestMaps.js along the way. That's a great library, but quite low level. Leaflet ended up being the best mix.
Thanks everyone for their help.
I want to create not complex interactive web application. It has some pinboard and user can create many simple objects on this pinboard (e.g. many small circles). After this user can:
move these objects
delete some of them or create new ones
make multiple selection and move/rotate elements of selected group
place members of the selected group in some special order (grid, line, circle, etc)
Zoom in/out pinboard
I think that I can use Flash/Flex or JavaScript/SVG/VML for this purpose. Disadvantage of Flash is that user must have plugin. Minus of JS/SVG/VML is that there aren't such powerfull developing tools as in Flash case, but if we use some library (like http://raphaeljs.com/) application won't require flash plug-in.
I'm finding right tool for this aim. So give me some recommendations, please. Thanks in advance.
I believe that you can achieve your goals without Flash using HTML(5), JavaScript and not the least the Canvas element present in HTML5.
Bottomline is, unless you today require your application to animate a lot of objects with framerates approaching three digits, the above should suffice fine and will also pair you with a prospective Web development platform. I am often sceptical of the new stuff, but HTML5 and Canvas are fairly standardized, patent-free and are being actively adopted.
The only benefit of going with Flash that I can think of is being backed by a rich API that does 2D as well as 3D, and the fact that you can later port your ActionScript code to say, JavaScript when you finally decide to go with HTML+JavaScript instead. Aside from having to perhaps rewrite part of your drawing stack, your ActionScript code will require minimal (syntactic mostly) changes.
I would still advise you to go with my first suggestion, unless you need live (camera) video publishing, 3D, sound editing and few features not available easily outside Flash Player. Which I don't think you will need.
You might want to have a look at existing similar projects, such as SVG Edit (MIT license).