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For an app I'm building, I need real-time navigation. I've chosen Google maps, but I'm noticing there's nothing on real-time navigation for websites.
What are my options? Am I better off going with another provider, like Bing or Mapquest?
of course there is.
the real-time navigation is nothing more but capturing the current position of the user and displaying it or laying on top of the Google Map or other map.
you have to choose the technology on the server or back-end service to handle the capturing / storing positions in the database. I'm sure the server language or stack that you are using (node, php, asp..etc) has some libs for that already..
this is the Google page that uses cloud DB solution and native browser caps for capturing your position.. and this is the jsfiddle with example how to capture your current position... simple oneliner right :)
https://jsfiddle.net/api/post/library/pure/
navigator.geolocation.getCurrentPosition(function(position)
start from that and build it up gradually, good luck!
kres
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I'm trying to create a very simple game on a website (HTML or Java whatever is easiest)
The game needs to have a moving square and the player needs to keep his cursor in the box
it will count time in the box (total and consecutive) and how many times you got out of the box
In the back end i need to be able to add latency from user action until the mouse cursor actually moves to show the impact of latency on the performance.
I also need to be able to collect and save this data with relation to the user entered info (can even be just an ID that he will type into a google form)
is there any existing code that i can use to create this?
I'm only interested in the data collection aspect not in the coding itself :)
any help would be greatly appreciated!
[Cannot comment jet so as an answer]
You could use Unity for the game programming. As far as i know it has a webbuilder. You will find a bunch of tutorials for this engine everywhere. Although nobody will build a game for you on this website ... -> Your question shouldn't be this vague but a concrete programming problem
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I want to screen record my users usage that will be embeded in my react code, this is private company website.
MediaStream Recording of mozila is "asking" for premission to get record.
there is any solution for that?
Edit:
I want it to be "behind the scenes", I dont want to bother the agents with not relevant clicks on their system
I'm using it for catching bugs for developing purposes. they say "X doent work for me" I want to visit their flow to improve the development.
Yes, it's certainly possible.
eg. https://www.inspectlet.com/ does this, and doesn't require special permissions.
They basically work by capturing DOM mutations.
There are Open Source alternatives too. eg. https://github.com/Pernosco/DOMRec
They might be legal issues to consider, but in theory capturing the DOM mutations of your own website I wouldn't expect would cause many issues, especially if this is for Debugging or Internal reasons.
Capturing more than your own website, would of course require special permissions, like MediaStream Recording can do as this could capture more than your own website.
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I need to figure out what are the services Google API is providing. Meanwhile, I came to know about Traffic API. Can anyone tell me how frequently it updates the data ??
I am not sure whether it responds real time traffic data..I looked into Google Maps JavaScript API and also looking for Google's service which can provide me these details i.e. Current Traffic moving speed, Traffic Jam details, etc..
I dug around a bit for an answer on this, and the best I can find is that it is indeed nearly 'real-time' or 'continuously'. They appear to aggregate it from a number of sources, including iPhone users (https://googleblog.blogspot.ca/2009/08/bright-side-of-sitting-in-traffic.html, https://www.quora.com/How-does-Google-Maps-collect-real-time-traffic-data, http://shreerangpatwardhan.blogspot.ca/2011/06/where-does-google-get-its-live-traffic.html).
Seems to be a fluid thing that is probably updating nearly every second (or less).
When you do the initial layer request, it says it gets that layer "for the time the request is made". Just FYI for if you need things to stay updated.
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Could anyone please point me to any standard library/ tool that can be used to build a heroku status type dashboard quickly ?
There are several solutions
timeline.knightlab.com is a good fit, you can link a Google Spreadsheet to it and when you add data to the spreadsheet, it will render these data as a timeline on your webpage.
tympanus.net/codrops/2013/05/02/vertical-timeline you can follow this tutorial also, it guides you how to create one, and they have a demo and source code of the demo.
tympanus.net/codrops/2011/12/05/lateral-on-scroll-sliding-with-jquery
is same as above.
Try http://timeglider.com/widget also.
UPDATE
if you want a timeline with 2 axes, you can follow the Tympanus vertical timeline tutorial. Simply creating 2 timelines stacked side by side would do.
Also, you can use two sides of the axis to separate the Dev and Production like in 'lateral on scroll sliding with jquery' example.
If you follow the above tutorials, you can hack the codes to fix it for your need.
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Does anyone have experience with a JavaScript library for Augmented Reality?
If so, can you recommend one?
EDIT:
Not sure how to better clarify this... By Augmented Reality I mean using device webcam (laptop, smartphone, tablet) and overlapping elements over the video feed on screen. Ofen, the overlapping is done based on a marker the algorithm searches for within each frame and makes calculations about its position in space.
Hope that's enough.
Thanks.
I think this is what you might be looking for. JSARToolkit is a direct port of Flash FLARToolkit from Ilmari Heikkinen. Great tutorial you may also want to check out and a link to the Git repo.
http://weblog.bocoup.com/javascript-augmented-reality/
https://github.com/kig/JSARToolKit
You can try skarf.js, a framework that I have created for handling JavaScript augmented reality libraries in Three.js.
It currently integrates JSARToolKit and js-aruco, so you can easily switch between these two libraries to decide on the more suitable one to use.
This framework takes care of a number of things for you, including automatic loading of models when the associated markers are detected (association is specified in a JSON file). There is also a GUI marker system which allows users to control settings using AR markers.
Integration with Three.js is just one line of code to create a Skarf instance and another line of code to update.
There are videos, live demos, source codes, examples and documentation available. Check out http://cg.skeelogy.com/skarfjs/ for more info.