How do I clear a browsers cache with JavaScript?
We deployed the latest JavaScript code but we are unable to get the latest JavaScript code.
Editorial Note: This question is semi-duplicated in the following places, and the answer in the first of the following questions is probably the best. This accepted answer is no longer the ideal solution.
How to force browser to reload cached CSS/JS files?
How can I force clients to refresh JavaScript files?
Dynamically reload local Javascript source / json data
Update: See location.reload() has no parameter for background on this nonstandard parameter and how Firefox is likely the only modern browser with support.
You can call window.location.reload(true) to reload the current page. It will ignore any cached items and retrieve new copies of the page, css, images, JavaScript, etc from the server. This doesn't clear the whole cache, but has the effect of clearing the cache for the page you are on.
However, your best strategy is to version the path or filename as mentioned in various other answers. In addition, see Revving Filenames: don’t use querystring for reasons not to use ?v=n as your versioning scheme.
You can't clear the cache with javascript.
A common way is to append the revision number or last updated timestamp to the file, like this:
myscript.123.js
or
myscript.js?updated=1234567890
Try changing the JavaScript file's src? From this:
<script language="JavaScript" src="js/myscript.js"></script>
To this:
<script language="JavaScript" src="js/myscript.js?n=1"></script>
This method should force your browser to load a new copy of the JS file.
Other than caching every hour, or every week, you may cache according to file data.
Example (in PHP):
<script src="js/my_script.js?v=<?=md5_file('js/my_script.js')?>"></script>
or even use file modification time:
<script src="js/my_script.js?v=<?=filemtime('js/my_script.js')?>"></script>
You can also force the code to be reloaded every hour, like this, in PHP :
<?php
echo '<script language="JavaScript" src="js/myscript.js?token='.date('YmdH').'">';
?>
or
<script type="text/javascript" src="js/myscript.js?v=<?php echo date('YmdHis'); ?>"></script>
window.location.reload(true) seems to have been deprecated by the HTML5 standard. One way to do this without using query strings is to use the Clear-Site-Data header, which seems to being standardized.
put this at the end of your template :
var scripts = document.getElementsByTagName('script');
var torefreshs = ['myscript.js', 'myscript2.js'] ; // list of js to be refresh
var key = 1; // change this key every time you want force a refresh
for(var i=0;i<scripts.length;i++){
for(var j=0;j<torefreshs.length;j++){
if(scripts[i].src && (scripts[i].src.indexOf(torefreshs[j]) > -1)){
new_src = scripts[i].src.replace(torefreshs[j],torefreshs[j] + 'k=' + key );
scripts[i].src = new_src; // change src in order to refresh js
}
}
}
try using this
<script language="JavaScript" src="js/myscript.js"></script>
To this:
<script language="JavaScript" src="js/myscript.js?n=1"></script>
Here's a snippet of what I'm using for my latest project.
From the controller:
if ( IS_DEV ) {
$this->view->cacheBust = microtime(true);
} else {
$this->view->cacheBust = file_exists($versionFile)
// The version file exists, encode it
? urlencode( file_get_contents($versionFile) )
// Use today's year and week number to still have caching and busting
: date("YW");
}
From the view:
<script type="text/javascript" src="/javascript/somefile.js?v=<?= $this->cacheBust; ?>"></script>
<link rel="stylesheet" type="text/css" href="/css/layout.css?v=<?= $this->cacheBust; ?>">
Our publishing process generates a file with the revision number of the current build. This works by URL encoding that file and using that as a cache buster. As a fail-over, if that file doesn't exist, the year and week number are used so that caching still works, and it will be refreshed at least once a week.
Also, this provides cache busting for every page load while in the development environment so that developers don't have to worry with clearing the cache for any resources (javascript, css, ajax calls, etc).
or you can just read js file by server with file_get_contets and then put in echo in the header the js contents
Maybe "clearing cache" is not as easy as it should be. Instead of clearing cache on my browsers, I realized that "touching" the file will actually change the date of the source file cached on the server (Tested on Edge, Chrome and Firefox) and most browsers will automatically download the most current fresh copy of whats on your server (code, graphics any multimedia too). I suggest you just copy the most current scripts on the server and "do the touch thing" solution before your program runs, so it will change the date of all your problem files to a most current date and time, then it downloads a fresh copy to your browser:
<?php
touch('/www/control/file1.js');
touch('/www/control/file2.js');
touch('/www/control/file2.js');
?>
...the rest of your program...
It took me some time to resolve this issue (as many browsers act differently to different commands, but they all check time of files and compare to your downloaded copy in your browser, if different date and time, will do the refresh), If you can't go the supposed right way, there is always another usable and better solution to it. Best Regards and happy camping.
I had some troubles with the code suggested by yboussard. The inner j loop didn't work. Here is the modified code that I use with success.
function reloadScripts(toRefreshList/* list of js to be refresh */, key /* change this key every time you want force a refresh */) {
var scripts = document.getElementsByTagName('script');
for(var i = 0; i < scripts.length; i++) {
var aScript = scripts[i];
for(var j = 0; j < toRefreshList.length; j++) {
var toRefresh = toRefreshList[j];
if(aScript.src && (aScript.src.indexOf(toRefresh) > -1)) {
new_src = aScript.src.replace(toRefresh, toRefresh + '?k=' + key);
// console.log('Force refresh on cached script files. From: ' + aScript.src + ' to ' + new_src)
aScript.src = new_src;
}
}
}
}
If you are using php can do:
<script src="js/myscript.js?rev=<?php echo time();?>"
type="text/javascript"></script>
Please do not give incorrect information.
Cache api is a diferent type of cache from http cache
HTTP cache is fired when the server sends the correct headers, you can't access with javasvipt.
Cache api in the other hand is fired when you want, it is usefull when working with service worker so you can intersect request and answer it from this type of cache
see:ilustration 1 ilustration 2 course
You could use these techiques to have always a fresh content on your users:
Use location.reload(true) this does not work for me, so I wouldn't recomend it.
Use Cache api in order to save into the cache and intersect the
request with service worker, be carefull with this one because
if the server has sent the cache headers for the files you want
to refresh, the browser will answer from the HTTP cache first, and if it does not find it, then it will go to the network, so you could end up with and old file
Change the url from you stactics files, my recomendation is you should name it with the change of your files content, I use md5 and then convert it to string and url friendly, and the md5 will change with the content of the file, there you can freely send HTTP cache headers long enough
I would recomend the third one see
You can also disable browser caching with meta HTML tags just put html tags in the head section to avoid the web page to be cached while you are coding/testing and when you are done you can remove the meta tags.
(in the head section)
<meta http-equiv="Cache-Control" content="no-cache, no-store, must-revalidate" />
<meta http-equiv="Pragma" content="no-cache" />
<meta http-equiv="Expires" content="0"/>
Refresh your page after pasting this in the head and should refresh the new javascript code too.
This link will give you other options if you need them
http://cristian.sulea.net/blog/disable-browser-caching-with-meta-html-tags/
or you can just create a button like so
<button type="button" onclick="location.reload(true)">Refresh</button>
it refreshes and avoid caching but it will be there on your page till you finish testing, then you can take it off. Fist option is best I thing.
I tend to version my framework then apply the version number to script and style paths
<cfset fw.version = '001' />
<script src="/scripts/#fw.version#/foo.js"/>
Cache.delete() can be used for new chrome, firefox and opera.
I found a solution to this problem recently. In my case, I was trying to update an html element using javascript; I had been using XHR to update text based on data retrieved from a GET request. Although the XHR request happened frequently, the cached HTML data remained frustratingly the same.
Recently, I discovered a cache busting method in the fetch api. The fetch api replaces XHR, and it is super simple to use. Here's an example:
async function updateHTMLElement(t) {
let res = await fetch(url, {cache: "no-store"});
if(res.ok){
let myTxt = await res.text();
document.getElementById('myElement').innerHTML = myTxt;
}
}
Notice that {cache: "no-store"} argument? This causes the browser to bust the cache for that element, so that new data gets loaded properly. My goodness, this was a godsend for me. I hope this is helpful for you, too.
Tangentially, to bust the cache for an image that gets updated on the server side, but keeps the same src attribute, the simplest and oldest method is to simply use Date.now(), and append that number as a url variable to the src attribute for that image. This works reliably for images, but not for HTML elements. But between these two techniques, you can update any info you need to now :-)
Most of the right answers are already mentioned in this topic. However I want to add link to the one article which is the best one I was able to read.
https://www.fastly.com/blog/clearing-cache-browser
As far as I can see the most suitable solution is:
POST in an iframe. Next is a small subtract from the suggested post:
=============
const ifr = document.createElement('iframe');
ifr.name = ifr.id = 'ifr_'+Date.now();
document.body.appendChild(ifr);
const form = document.createElement('form');
form.method = "POST";
form.target = ifr.name;
form.action = ‘/thing/stuck/in/cache’;
document.body.appendChild(form);
form.submit();
There’s a few obvious side effects: this will create a browser history entry, and is subject to the same issues of non-caching of the response. But it escapes the preflight requirements that exist for fetch, and since it’s a navigation, browsers that split caches will be clearing the right one.
This one almost nails it. Firefox will hold on to the stuck object for cross-origin resources but only for subsequent fetches. Every browser will invalidate the navigation cache for the object, both for same and cross origin resources.
==============================
We tried many things but that one works pretty well. The only issue is there you need to be able to bring this script somehow to end user page so you are able to reset cache. We were lucky in our particular case.
window.parent.caches.delete("call")
close and open the browser after executing the code in console.
Cause browser cache same link, you should add a random number end of the url.
new Date().getTime() generate a different number.
Just add new Date().getTime() end of link as like
call
'https://stackoverflow.com/questions.php?' + new Date().getTime()
Output: https://stackoverflow.com/questions.php?1571737901173
I've solved this issue by using
ETag
Etags are similar to fingerprints, and if the resource at a given URL changes, a new Etag value must be generated. A comparison of them can determine whether two representations of a resource are the same.
Ref: https://developer.mozilla.org/en-US/docs/Web/API/Cache/delete
Cache.delete()
Method
Syntax:
cache.delete(request, {options}).then(function(found) {
// your cache entry has been deleted if found
});
Related
I want to preload a large JS file after a page has loaded, so that when I link to that JS file on the required page it is already downloaded and cached.
I'm basically doing this at the moment, and it works, but of course it's not the right way:
preload_js = new Image();
preload_js = "http://domain.com/files/file.js";
This seems such a quick and simple method, no Ajax needed etc. and it works great.
What's the proper way to do this? Surely not with Ajax as that seems overkill for this.
I know there's lots of methods for loading JS but they all seem to actually run the code after the script has loaded, which I don't want.
I don't want to use jQuery (or any library), it must be plain JS. Thanks for any help.
From this blog post:
Preloading components in advance is good for performance. There are
several ways to do it. But even the cleanest solution (open up an
iframe and go crazy there) comes at a price - the price of the iframe
and the price of parsing and executing the preloaded CSS and
JavaScript. There's also a relatively high risk of potential
JavaScript errors if the script you preload assumes it's loaded in a
page different than the one that preloads.
After a bit of trial and lot of error I think I came up with something
that could work cross-browser:
in IE use new Image().src to preload all component types
in all other browsers use a dynamic <object> tag
In this example I assume the page prefetches after onload some
components that will be needed by the next page. The components are a
CSS, a JS and a PNG (sprite).
window.onload = function () {
var i = 0,
max = 0,
o = null,
// list of stuff to preload
preload = [
'http://tools.w3clubs.com/pagr2/<?php echo $id; ?>.sleep.expires.png',
'http://tools.w3clubs.com/pagr2/<?php echo $id; ?>.sleep.expires.js',
'http://tools.w3clubs.com/pagr2/<?php echo $id; ?>.sleep.expires.css'
],
isIE = navigator.appName.indexOf('Microsoft') === 0;
for (i = 0, max = preload.length; i < max; i += 1) {
if (isIE) {
new Image().src = preload[i];
continue;
}
o = document.createElement('object');
o.data = preload[i];
// IE stuff, otherwise 0x0 is OK
//o.width = 1;
//o.height = 1;
//o.style.visibility = "hidden";
//o.type = "text/plain"; // IE
o.width = 0;
o.height = 0;
// only FF appends to the head
// all others require body
document.body.appendChild(o);
}
};
See the post for more details.
EDIT: Looking at the comments on that post, someone mentions this link, which talks about the problems with the new Image() preload method in IE and other browsers. Here's an excerpt:
When IE encounters an IMG tag, it creates an image object and assigns
the download request to it. As data arrives from the image download,
it’s fed into the browser's image decoders. The decoders will reject
data as malformed if you feed them plaintext, which seems reasonable,
since they can't possibly make use of such data. When the decoders
reject the data as "Not possibly an image," the image object will
abort its processing. As a part of that abort, if the download has not
yet completed, it too is aborted.
This explains the behavior mentioned by the OP in the comment below (IE9 only downloading 4KB of the file).
It seems like your only reliable cross-browser option may be to use Ajax...
USE
window.document.onload =function(){
preload_js = "http://domain.com/files/file.js";
}
window.document.onload make sure the java script will not run until you dom is ready
Considering the cross domain issues with Ajax, especially since there really is no way to load a file on a server you have no control over (e.g. Google CDN hosting jQuery), this is my solution:
(1) Use the document.createElement('object') part in Simon M's solution for Firefox as that works great.
(2) Use the new Image.src thing for every other browser. Opera, Safari and Chrome love it. Also, I mentioned earlier that Mobile Safari doesn't work. Well it does, but for some reason takes 100ms verifying something (it is properly cached and it isn't just returning a 304 not modified). I can live with 100ms.
I've not tested other mobile browsers.
(3) Bollocks to IE as nothing works.
I want to append a random number or a timestamp at the end of the javascript file source path in so that every time the page reloads it should download a fresh copy.
it should be like
<script type="text/javascript" src="/js/1.js?v=1234455"/>
How can i generate and append this number? This is a simple HTML page, so cant use any PHP or JSP related code
Method 1
Lots of extensions can be added this way including Asynchronous inclusion and script deferring. Lots of ad networks and hi traffic sites use this approach.
<script type="text/javascript">
(function(){
var randomh=Math.random();
var e = document.getElementsByTagName("script")[0];
var d = document.createElement("script");
d.src = "//site.com/js.js?x="+randomh+"";
d.type = "text/javascript";
d.async = true;
d.defer = true;
e.parentNode.insertBefore(d,e);
})();
</script>
Method 2 (AJZane's comment)
Small and robust inclusion. You can see exactly where JavaScript is fired and it is less customisable (to the point) than Method 1.
<script>document.write("<script type='text/javascript' src='//site.com
/js.js?v=" + Date.now() + "'><\/script>");</script>
If you choose to use dates or a random numbers to append to your URI, you will provide opportunities for the end user to be served the same cached file and may potentially expose unintended security risks. An explicit versioning system would not. Here's why:
Why "Random" and Random Numbers are both BAD
For random numbers, you have no guarantee that same random number hasn't been generated and served to that user before. The likelihood of generating the same string is greater with smaller "random" number sets, or poor algorithms that provide the same results more often than others. In general, if you are relying on the JavaScript random method, keep in mind it's pseudo-random, and could have security implications as well if you are trying to rely on uniqueness for say a patch in one of your scripts for XSS vulnerabilities or something similar. We don't want Johnny to get served the old cached and unpatched JS file with an AJAX call to a no-longer trusted 3rd-party script the day Mr. Hacker happened to be visiting.
Why dates or timestamps are bad too, but not as bad
Regarding Dates as "unique" identifiers, JavaScript would be generating the Date object from the client's end. Depending on the date format, your chances for unintended caching may vary. Date alone (20160101) allows a full day's worth of potential caching issues because a visit in the morning results in foo.js?date=20160101, and so does a visit in the evening. Instead, if you specify down to the second (20160101000000) your odds of an end user calling the same GET parameter go down, but still exist.
A few rare but possible exceptions:
Clocks get reset (fall behind) once a year in most time zones
Computers that reset their local time on reboot for one reason or another
Automatic network time syncing causing your clock to adjust backwards a few seconds/minutes whenever your local time is off from the server time
Adjusting time zones settings when traveling (The astronauts on the IIS travel through a zone every few minutes...let's not degrade their browsing experience :P)
The user likes resetting their system clock to mess with you
Why incremental or unique versioning is good :)
For a fontend only solution, my suggestion would be to set an explicit version, which could be simply hard-coded by you or your team members every time you change the file. Manually doing exactly as you had done in your same code of your question would be a good practice.
You or your team should be the only ones editing your JS files, so the key take away isn't that your file needs to be served fresh every time, I just needs to be served fresh when it changes. Browser caching isn't a bad thing in your case, but you do need to tell the end user WHEN it should update. Essentially, when your file is updated, you want to ensure the client gets the updated copy. With this, you also have the added bonus of being able to revert to previous versions of your code without worry of client caching issues. The only drawback is you need to use due diligence to make sure you actually update the version number when you update your JS files. Keep in mind just because something isn't automated, doesn't mean it is necessarily bad practice or poor form. Make your solution work for your situation and the resources you have available.
I suggest using a form like Semantic Versioning's rules to easily identify backwards or breaking compatibility by looking at the file name (assuming nobody in the development process fudged up their version numbering) if possible. Unless you have an odd use case, there is no good reason to force a fresh copy down to the client every time.
Automated version incrementing on the client side with Local Storage
If what you were after was frontend way to automate the generation of a unique version number for you so you don't have to explicitly set it, then you would have to implement some sort of local storage method to keep track of, and auto increment your file versions. The solution I've shown below would lose the ability for Semantic versioning, and also has the potential to be reset if the user knows how to clear Local Storage. However, considering your options are limited to client-side only solutions, this may be your best bet:
<script type="text/javascript">
(function(){
/**
* Increment and return the local storage version for a given JavaScript file by name
* #param {string} scriptName Name of JavaScript file to be versioned (including .js file extension)
* #return {integer} New incremented version number of file to pass to .js GET parameter
*/
var incrementScriptVer = function(scriptName){
var version = parseInt(localStorage.getItem(scriptName));
// Simple validation that our item is an integer
if(version > 0){
version += 1;
} else {
// Default to 1
version = 1;
}
localStorage.setItem(scriptName, version);
return version;
};
// Set your scripts that you want to be versioned here
var scripts = ['foo.js', 'bar.js', 'baz.js'];
// Loop through each script name and append our new version number
scripts.map(function(script){
var currentScriptVer = incrementScriptVer(script);
document.write("<script language='text/javascript' type='text/javascript' src='http://yoursite.com/path/to/js/" + script + "?version=" + currentScriptVer + " '><\/script>");
});
})();
</script>
I'm going to mention for completeness, if you are converting from an old system of generating "random" numbered or dated GET variables, to an incrementing versioned system, be sure that you will not step over any potentially randomly generated files names with your new versioning system. If in doubt, add a prefix to your GET variable when changing methods, or simply add a new GET variable all together. Example: "foo.js?version=my_prefix_121216" or "foo.js?version=121216&version_system=incremental"
Automated versioning via AJAX calls and other methods (if backend development is a possiblity)
Personally, I like to stay away from local storage options. If the option is available, it would be the "best" solution. Try to get a backend developer make an endpoint to track JS file versions, you could always use the response to that endpoint determine your version number. If you are already using version control like Git, you could optionally have on of your Dev Ops team bind your versioning to your commit versions for some pretty sweet integration as well.
A jQuery solution to a RESTful GET endpoint might look like:
var script = "foo.js";
// Pretend this endpoint returns a valid JSON object with something like { "version": "1.12.20" }
$.ajax({
url: "//yoursite.com/path/to/your/file/version/endpoint/" + script
}).done(function(data) {
var currentScriptVer = data.version;
document.write("<script language='text/javascript' type='text/javascript' src='http://yoursite.com/path/to/js/" + script + "?version=" + currentScriptVer + " '><\/script>");
});
Insert the script dynamically via document.createElement('script'), then when you set the URL, you can use new Date().getTime() to append the extra parameter.
If you are worried about your javascript executing before the script is loaded, you can use the onload callback of the script element (note that there are a few hoops to jump for IE though)
If you can't user server side code then you can use getScript method to do the same.
$(document).ready(function(){
var randomNum = Math.ceil(Math.random() * 999999);
var jsfile = 'scripts/yourfile.js?v=' + randomNum;
$.getScript(jsfile, function(data, textStatus, jqxhr) { });
});
Reference URL: http://api.jquery.com/jQuery.getScript/
(Please don't forget to mark as answer.)
Load scripts manually or with jQuery http://api.jquery.com/jQuery.getScript/. It also provides option to prevent chaching
You can replace the source of the script doing this with pure Javascript
// get first script
var script = document.getElementsByTagName('script')[0]
var new = document.createElement("script");
// add the source with a timestamp
new.src = 'yoursource.js?' + new Date.getTime().toString();
new.type = 'text/javascript'
script.parentNode.insertBefore(new,script);
Replace regular expression if not alphanumeric
Date.prototype.toISOString()
var today = new Date();
"MyFile_" + today.toISOString().replace(/[^\w]/g, "") + ".pdf"
MyFile_20191021T173426146Z.pdf
Old post but here is a one liner:
<script src="../Scripts/source/yourjsname.js?ver<%=DateTime.Now.Ticks.ToString()%>" type="text/javascript"></script>
I'd like to inject a couple of local .js files into a webpage. I just mean client side, as in within my browser, I don't need anybody else accessing the page to be able to see it. I just need to take a .js file, and then make it so it's as if that file had been included in the page's html via a <script> tag all along.
It's okay if it takes a second after the page has loaded for the stuff in the local files to be available.
It's okay if I have to be at the computer to do this "by hand" with a console or something.
I've been trying to do this for two days, I've tried Greasemonkey, I've tried manually loading files using a JavaScript console. It amazes me that there isn't (apparently) an established way to do this, it seems like such a simple thing to want to do. I guess simple isn't the same thing as common, though.
If it helps, the reason why I want to do this is to run a chatbot on a JS-based chat client. Some of the bot's code is mixed into the pre-existing chat code -- for that, I have Fiddler intercepting requests to .../chat.js and replacing it with a local file. But I have two .js files which are "independant" of anything on the page itself. There aren't any .js files requested by the page that I can substitute them for, so I can't use Fiddler.
Since your already using a fiddler script, you can do something like this in the OnBeforeResponse(oSession: Session) function
if ( oSession.oResponse.headers.ExistsAndContains("Content-Type", "html") &&
oSession.hostname.Contains("MY.TargetSite.com") ) {
oSession.oResponse.headers.Add("DEBUG1_WE_EDITED_THIS", "HERE");
// Remove any compression or chunking
oSession.utilDecodeResponse();
var oBody = System.Text.Encoding.UTF8.GetString(oSession.responseBodyBytes);
// Find the end of the HEAD script, so you can inject script block there.
var oRegEx = oRegEx = /(<\/head>)/gi
// replace the head-close tag with new-script + head-close
oBody = oBody.replace(oRegEx, "<script type='text/javascript'>console.log('We injected it');</script></head>");
// Set the response body to the changed body string
oSession.utilSetResponseBody(oBody);
}
Working example for www.html5rocks.com :
if ( oSession.oResponse.headers.ExistsAndContains("Content-Type", "html") &&
oSession.hostname.Contains("html5rocks") ) { //goto html5rocks.com
oSession.oResponse.headers.Add("DEBUG1_WE_EDITED_THIS", "HERE");
oSession.utilDecodeResponse();
var oBody = System.Text.Encoding.UTF8.GetString(oSession.responseBodyBytes);
var oRegEx = oRegEx = /(<\/head>)/gi
oBody = oBody.replace(oRegEx, "<script type='text/javascript'>alert('We injected it')</script></head>");
oSession.utilSetResponseBody(oBody);
}
Note, you have to turn streaming off in fiddler : http://www.fiddler2.com/fiddler/help/streaming.asp and I assume you would need to decode HTTPS : http://www.fiddler2.com/fiddler/help/httpsdecryption.asp
I have been using fiddler script less and less, in favor of fiddler .Net Extensions - http://fiddler2.com/fiddler/dev/IFiddlerExtension.asp
If you are using Chrome then check out dotjs.
It will do exactly what you want!
How about just using jquery's jQuery.getScript() method?
http://api.jquery.com/jQuery.getScript/
save the normal html pages to the file system, add the js files manually by hand, and then use fiddler to intercept those calls so you get your version of the html file
Question:
IE and Firefox / Safari seem to deal differently with BASE HREF and Javascript window.location type requests. First, is this an accurate description of the problem? What's going on? And what's the best cross-browser solution to deal with this situation?
Context:
I have a small PHP flat file sitelet (it's actually a usability testing prototype).
I dynamically generate the BASE tag's HREF value in PHP, i.e. if it's running on our company's server, it's:
$basehref = 'http://www.example.com/alpha/bravo/UsabilityTest/';
and on my local dev machine, it's:
$basehref = 'http://ellen.local/delta/echo/foxtrot/UsabilityTest/';
For one of the tasks, I collect some user input, do some transformations on it in Javascript, and send to the server using code like this:
function allDone() {
// elided code for simplicity of stackoverflow question
var URI = "ProcessUserInput.php?";
URI = URI + "alphakeys=" + encodeURI( keys.join(",") );
URI = URI + "&sortedvalues=" + encodeURI( values.join(",") );
window.location = URI;
}
Both the javascript file (containing function allDone()) and the processing PHP script (ProcessUserInput.php) live in a subdirectory of UsabilityTest. In other words, their actual URL is
http://www.example.com/alpha/bravo/UsabilityTest/foxtrot/ProcessUserInput.php
aka
$basehref . '/foxtrot/ProcessUserInput.php'
The Problem
IE's JavaScript basically seems to ignore the BASE HREF. The javascript and the PHP processor live in the same directory, so the call to ProcessUserInput.php works out fine. The input gets processed and everything works fine.
But when I test on Firefox, the JavaScript does appear to use the BASE HREF, because the script's output gets sent to
$basehref . '/ProcessUserInput.php'
This breaks, because ProcessUserInput.php is in a subdirectory of basehref. However, if I add the subdirectory name to the javascript, it no longer works in IE.
Solutions?
I can think of a few ways to solve this:
In Javascript, read the HREF property of the BASE tag and manually prepend to var URI in the javascript, calling a fully-resolved absolute URL
Process the .js file with PHP and insert the $basehref variable into the script
Move the files around
Something else?
I'm sure there must be other ways to solve this too. What's the best way to deal with BASE HREF in JavaScript when IE and Firefox apply it differently in JavaScript?
Using the assign method of window.location seems like the most straightforward answer.
Instead of
window.location = URI;
I'm using this:
window.location.assign( URI );
which is doing the right thing in both IE and Firefox.
IE and Firefox / Safari seem to deal differently with BASE HREF and Javascript window.location type requests.
Yes, this is a long-standing difference going back to the early days of Netscape-vs-IE.
IE enforces base-href only at the point a document element is interacted-with. So, you can createElement('a'), set a relative href and click() it*, but the base-href will be ignored; appendChild it to the document containing the base-href, and it'll work.
On the other browsers the base-href is taken as global per-window and always applied. Which is right? It seems to be unspecified. The original JavaScript docs say only that location.hash (and hence, location applied as a string):
represents a complete URL
So setting it to a relative URL would seem to be an undefined operation.
(*: link.click() is a non-standard method supported by IE and Opera)
read the HREF property of the BASE tag and manually prepend
Probably what I'd do, yeah, if you're dead set on using <base>.
I believe you want to modify window.location.pathname, not window.location. window.location is a Location object, that has multiple variables. As a result, the effects of changing it is not well defined. However, window.location.pathname is defined as the path relative to the host, which is what you want.
If you want to read up more on the many variables you can change in window.location, I'd check here. According to Mozilla's documentation, changing any variable in window.location should reload the page with a new URL corresponding to those changes.
I had the same problem today, after some researching, couldn´t findn any way to override this issue in IE9, what is a requiremente for my project, so, i did the following approach (jquery based, but it´s really easy to make it in simple javascript).
href = function(url){
if ($("base").length > 0 ){
location.href= $("base").attr("href")+url;
}else{
location.href = url;
}
}
And then, change
location.href= 'emp/start'
to
href('emp/start');
just add $('base').attr('href') before the link. (using jquery) or
document.getElementBytagname('base').href
You can always use Vanilla JS :)
var href = document.getElementBytagname('base')[0].href
I hope this helps.
We are currently working in a private beta and so are still in the process of making fairly rapid changes, although obviously as usage is starting to ramp up, we will be slowing down this process. That being said, one issue we are running into is that after we push out an update with new JavaScript files, the client browsers still use the cached version of the file and they do not see the update. Obviously, on a support call, we can simply inform them to do a ctrlF5 refresh to ensure that they get the up-to-date files from the server, but it would be preferable to handle this before that time.
Our current thought is to simply attach a version number onto the name of the JavaScript files and then when changes are made, increment the version on the script and update all references. This definitely gets the job done, but updating the references on each release could get cumbersome.
As I'm sure we're not the first ones to deal with this, I figured I would throw it out to the community. How are you ensuring clients update their cache when you update your code? If you're using the method described above, are you using a process that simplifies the change?
As far as I know a common solution is to add a ?<version> to the script's src link.
For instance:
<script type="text/javascript" src="myfile.js?1500"></script>
I assume at this point that there isn't a better way than find-replace to increment these "version numbers" in all of the script tags?
You might have a version control system do that for you? Most version control systems have a way to automatically inject the revision number on check-in for instance.
It would look something like this:
<script type="text/javascript" src="myfile.js?$$REVISION$$"></script>
Of course, there are always better solutions like this one.
Appending the current time to the URL is indeed a common solution. However, you can also manage this at the web server level, if you want to. The server can be configured to send different HTTP headers for javascript files.
For example, to force the file to be cached for no longer than 1 day, you would send:
Cache-Control: max-age=86400, must-revalidate
For beta, if you want to force the user to always get the latest, you would use:
Cache-Control: no-cache, must-revalidate
Google Page-Speed: Don't include a query string in the URL for static resources.
Most proxies, most notably Squid up through version 3.0, do not cache resources with a "?" in their URL even if a Cache-control: public header is present in the response. To enable proxy caching for these resources, remove query strings from references to static resources, and instead encode the parameters into the file names themselves.
In this case, you can include the version into URL ex: http://abc.com/v1.2/script.js and use apache mod_rewrite to redirect the link to http://abc.com/script.js. When you change the version, client browser will update the new file.
How about adding the filesize as a load parameter?
<script type='text/javascript' src='path/to/file/mylibrary.js?filever=<?=filesize('path/to/file/mylibrary.js')?>'></script>
So every time you update the file the "filever" parameter changes.
How about when you update the file and your update results in the same file size? what are the odds?
This usage has been deprected:
https://developer.mozilla.org/en-US/docs/Web/HTML/Using_the_application_cache
This answer is only 6 years late, but I don't see this answer in many places... HTML5 has introduced Application Cache which is used to solve this problem. I was finding that new server code I was writing was crashing old javascript stored in people's browsers, so I wanted to find a way to expire their javascript. Use a manifest file that looks like this:
CACHE MANIFEST
# Aug 14, 2014
/mycode.js
NETWORK:
*
and generate this file with a new time stamp every time you want users to update their cache. As a side note, if you add this, the browser will not reload (even when a user refreshes the page) until the manifest tells it to.
Not all browsers cache files with '?' in it. What I did to make sure it was cached as much as possible, I included the version in the filename.
So instead of stuff.js?123, I did stuff_123.js
I used mod_redirect(I think) in apache to to have stuff_*.js to go stuff.js
The common practice nowadays is to generate a content hash code as part of the file name to force the browser especially IE to reload the javascript files or css files.
For example,
vendor.a7561fb0e9a071baadb9.js
main.b746e3eb72875af2caa9.js
It is generally the job for the build tools such as webpack. Here is more details if anyone wants to try out if you are using webpack.
For ASP.NET pages I am using the following
BEFORE
<script src="/Scripts/pages/common.js" type="text/javascript"></script>
AFTER (force reload)
<script src="/Scripts/pages/common.js?ver<%=DateTime.Now.Ticks.ToString()%>" type="text/javascript"></script>
Adding the DateTime.Now.Ticks works very well.
For ASP.NET I suppose next solution with advanced options (debug/release mode, versions):
Js or Css files included by such way:
<script type="text/javascript" src="Scripts/exampleScript<%=Global.JsPostfix%>" />
<link rel="stylesheet" type="text/css" href="Css/exampleCss<%=Global.CssPostfix%>" />
Global.JsPostfix and Global.CssPostfix is calculated by the following way in Global.asax:
protected void Application_Start(object sender, EventArgs e)
{
...
string jsVersion = ConfigurationManager.AppSettings["JsVersion"];
bool updateEveryAppStart = Convert.ToBoolean(ConfigurationManager.AppSettings["UpdateJsEveryAppStart"]);
int buildNumber = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.Revision;
JsPostfix = "";
#if !DEBUG
JsPostfix += ".min";
#endif
JsPostfix += ".js?" + jsVersion + "_" + buildNumber;
if (updateEveryAppStart)
{
Random rand = new Random();
JsPosfix += "_" + rand.Next();
}
...
}
If you're generating the page that links to the JS files a simple solution is appending the file's last modification timestamp to the generated links.
This is very similar to Huppie's answer, but works in version control systems without keyword substitution. It's also better than append the current time, since that would prevent caching even when the file didn't change at all.
In PHP:
function latest_version($file_name){
echo $file_name."?".filemtime($_SERVER['DOCUMENT_ROOT'] .$file_name);
}
In HTML:
<script type="text/javascript" src="<?php latest_version('/a-o/javascript/almanacka.js'); ?>">< /script>
How it works:
In HTML, write the filepath and name as you wold do, but in the function only.
PHP gets the filetime of the file and returns the filepath+name+"?"+time of latest change
We have been creating a SaaS for users and providing them a script to attach in their website page, and it was not possible to attach a version with the script as user will attach the script to their website for functionalities and i can't force them to change the version each time we update the script
So, we found a way to load the newer version of the script each time user calls the original script
the script link provided to user
<script src="https://thesaasdomain.com/somejsfile.js" data-ut="user_token"></script>
the script file
if($('script[src^="https://thesaasdomain.com/somejsfile.js?"]').length !== 0) {
init();
} else {
loadScript("https://thesaasdomain.com/somejsfile.js?" + guid());
}
var loadscript = function(scriptURL) {
var head = document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = scriptURL;
head.appendChild(script);
}
var guid = function() {
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
var r = Math.random() * 16 | 0, v = c == 'x' ? r : (r & 0x3 | 0x8);
return v.toString(16);
});
}
var init = function() {
// our main code
}
Explanation:
The user have attached the script provided to them in their website and we checked for the unique token attached with the script exists or not using jQuery selector and if not then load it dynamically with newer token (or version)
This is call the same script twice which could be a performance issue, but it really solves the problem of forcing the script to not load from the cache without putting the version in the actual script link given to the user or client
Disclaimer: Do not use if performance is a big issue in your case.
The jQuery function getScript can also be used to ensure that a js file is indeed loaded every time the page is loaded.
This is how I did it:
$(document).ready(function(){
$.getScript("../data/playlist.js", function(data, textStatus, jqxhr){
startProgram();
});
});
Check the function at http://api.jquery.com/jQuery.getScript/
By default, $.getScript() sets the cache setting to false. This appends a timestamped query parameter to the request URL to ensure that the browser downloads the script each time it is requested.
My colleague just found a reference to that method right after I posted (in reference to css) at http://www.stefanhayden.com/blog/2006/04/03/css-caching-hack/. Good to see that others are using it and it seems to work. I assume at this point that there isn't a better way than find-replace to increment these "version numbers" in all of the script tags?
In asp.net mvc you can use #DateTime.UtcNow.ToString() for js file version number. Version number auto change with date and you force clients browser to refresh automatically js file. I using this method and this is work well.
<script src="~/JsFilePath/JsFile.js?v=#DateTime.UtcNow.ToString()"></script>
One solution is to append a query string with a timestamp in it to the URL when fetching the resource. This takes advantage of the fact that a browser will not cache resources fetched from URLs with query strings in them.
You probably don't want the browser not to cache these resources at all though; it's more likely that you want them cached, but you want the browser to fetch a new version of the file when it is made available.
The most common solution seems to be to embed a timestamp or revision number in the file name itself. This is a little more work, because your code needs to be modified to request the correct files, but it means that, e.g. version 7 of your snazzy_javascript_file.js (i.e. snazzy_javascript_file_7.js) is cached on the browser until you release version 8, and then your code changes to fetch snazzy_javascript_file_8.js instead.
The advantage of using a file.js?V=1 over a fileV1.js is that you do not need to store multiple versions of the JavaScript files on the server.
The trouble I see with file.js?V=1 is that you may have dependant code in another JavaScript file that breaks when using the new version of the library utilities.
For the sake of backwards compatibility, I think it is much better to use jQuery.1.3.js for your new pages and let existing pages use jQuery.1.1.js, until you are ready to upgrade the older pages, if necessary.
Use a version GET variable to prevent browser caching.
Appending ?v=AUTO_INCREMENT_VERSION to the end of your url prevents browser caching - avoiding any and all cached scripts.
Cache Busting in ASP.NET Core via a tag helper will handle this for you and allow your browser to keep cached scripts/css until the file changes. Simply add the tag helper asp-append-version="true" to your script (js) or link (css) tag:
<link rel="stylesheet" href="~/css/site.min.css" asp-append-version="true"/>
Dave Paquette has a good example and explanation of cache busting here (bottom of page) Cache Busting
location.reload(true);
see https://www.w3schools.com/jsref/met_loc_reload.asp
I dynamically call this line of code in order to ensure that javascript has been re-retrieved from the web server instead of from the browser's cache in order to escape this problem.
Athough it is framework specific, Django 1.4 has the staticfiles app functionality which works in a similar fashion to the 'greenfelt' site in the above answer
One simple way.
Edit htaccess
RewriteEngine On
RewriteBase /
RewriteCond %{REQUEST_URI} \.(jpe?g|bmp|png|gif|css|js|mp3|ogg)$ [NC]
RewriteCond %{QUERY_STRING} !^(.+?&v33|)v=33[^&]*(?:&(.*)|)$ [NC]
RewriteRule ^ %{REQUEST_URI}?v=33 [R=301,L]
You can add file version to your file name so it will be like:
https://www.example.com/script_fv25.js
fv25 => file version nr. 25
And in your .htaccess put this block which will delete the version part from link:
RewriteEngine On
RewriteRule (.*)_fv\d+\.(js|css|txt|jpe?g|png|svg|ico|gif) $1.$2 [L]
so the final link will be:
https://www.example.com/script.js
FRONT-END OPTION
I made this code specifically for those who can't change any settings on the backend. In this case the best way to prevent a very long cache is with:
new Date().getTime()
However, for most programmers the cache can be a few minutes or hours so the simple code above ends up forcing all users to download "the each page browsed". To specify how long this item will remain without reloading I made this code and left several examples below:
// cache-expires-after.js v1
function cacheExpiresAfter(delay = 1, prefix = '', suffix = '') { // seconds
let now = new Date().getTime().toString();
now = now.substring(now.length - 11, 10); // remove decades and milliseconds
now = parseInt(now / delay).toString();
return prefix + now + suffix;
};
// examples (of the delay argument):
// the value changes every 1 second
var cache = cacheExpiresAfter(1);
// see the sync
setInterval(function(){
console.log(cacheExpiresAfter(1), new Date().getSeconds() + 's');
}, 1000);
// the value changes every 1 minute
var cache = cacheExpiresAfter(60);
// see the sync
setInterval(function(){
console.log(cacheExpiresAfter(60), new Date().getMinutes() + 'm:' + new Date().getSeconds() + 's');
}, 1000);
// the value changes every 5 minutes
var cache = cacheExpiresAfter(60 * 5); // OR 300
// the value changes every 1 hour
var cache = cacheExpiresAfter(60 * 60); // OR 3600
// the value changes every 3 hours
var cache = cacheExpiresAfter(60 * 60 * 3); // OR 10800
// the value changes every 1 day
var cache = cacheExpiresAfter(60 * 60 * 24); // OR 86400
// usage example:
let head = document.head || document.getElementsByTagName('head')[0];
let script = document.createElement('script');
script.setAttribute('src', '//unpkg.com/sweetalert#2.1.2/dist/sweetalert.min.js' + cacheExpiresAfter(60 * 5, '?'));
head.append(script);
// this works?
let waitSwal = setInterval(function() {
if (window.swal) {
clearInterval(waitSwal);
swal('Script successfully injected', script.outerHTML);
};
}, 100);
Simplest solution? Don't let the browser cache at all. Append the current time (in ms) as a query.
(You are still in beta, so you could make a reasonable case for not optimizing for performance. But YMMV here.)
Below worked for me:
<head>
<meta charset="UTF-8">
<meta http-equiv="cache-control" content="no-cache, must-revalidate, post-check=0, pre-check=0" />
<meta http-equiv="cache-control" content="max-age=0" />
<meta http-equiv="expires" content="0" />
<meta http-equiv="expires" content="Tue, 01 Jan 1980 1:00:00 GMT" />
<meta http-equiv="pragma" content="no-cache" />
</head>
If you are using PHP and Javascript then the following should work for you especially in the situation where you are doing multiple times changes on the file. So, every time you cannot change its version. So, the idea is to create a random number in PHP and then assign it as a version of the JS file.
$fileVersion = rand();
<script src="addNewStudent.js?v=<?php echo $fileVersion; ?>"></script>
<script>
var version = new Date().getTime();
var script = document.createElement("script");
script.src = "app.js?=" + version;
document.body.appendChild(script);
</script>
Feel free to delete this if someone's already posted it somewhere in the plethora of answers above.
You can do this with .htaccess
Add into your .htaccess file the following lines:
# DISABLE CACHING
<IfModule mod_headers.c>
<FilesMatch "\.js$">
Header set Cache-Control "no-store, max-age=0"
</FilesMatch>
</IfModule>
A simple trick that works fine for me to prevent conflicts between older and newer javascript files. That means: If there is a conflict and some error occurs, the user will be prompted to press Ctrl-F5.
At the top of the page add something like
<h1 id="welcome"> Welcome to this page <span style="color:red">... press Ctrl-F5</span></h1>
looking like
Let this line of javascript be the last to be executed when loading the page:
document.getElementById("welcome").innerHTML = "Welcome to this page"
In case that no error occurs the welcome greeting above will hardly be visible and almost immediately be replaced by