Issues when installing Android Studio on Mac - javascript

I am a mac user every time i install android studio it starts downloading some components and ends up showing this message can any one please help to install this software please check the below image which shows the message I get when i started installing android studio

The AndroidStudio requires to download Android APIs and some support tools and libraries that your system is failing to install. It may be cause of poor internet connection or low disk space.

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How can I publish to the Apple app store my expo application?

I have finished to write a react-native application written with the help of expo SDK and I want to build my final .apk and .ipa for testing them with real devices.
During the development, I have used one iPhone 6 and one Galaxy S9 real devices using the expo application.
So far, I managed to build from Debian the signed apk but I didn't find a way to get an .ipa from my Debian linux system.
I can't have xcode installed but if needed I can rent a mac online and submit the ipa from there.
I have already followed those guides:
https://docs.expo.io/distribution/building-standalone-apps/
https://docs.expo.io/distribution/app-signing/
https://customersupport.doubledutch.me/hc/en-us/articles/360001189514-iOS-How-to-Create-a-Distribution-Certificate
This guy says:
Is it possible…sure. The only thing a Mac is needed for is XCode for actually uploading your IPA to AppStore. I do not own a MAC personally, so I rent an online one via MacInCloud.
What are the steps to build an .ipa on expo?
This is super simple if you are using the managed workflow (not sure if this is the case?).
expo build:ios
You will then get a link which will allow you to download the .ipa once it has been built on the expo servers.
Open your MacInCloud mac, download the .ipa from the link provided, and then upload it to the AppStore using the Transporter app.

React native application release build install on Simulator but not on device

I have done all provisioning profile setup on excode with manual Provisiong profile and my build is succeeded on xcode also running on simulator with release build but when I create ipa file and its not installing on device almost on 75% its stops and nothing happen.
My Xcode version is 9.2 with iOS 11.2 I'm installing on iOS 12.1.2 iphone device. Is anything I'm doing wrong?
https://www.raywenderlich.com/120-how-to-submit-an-app-to-apple-from-no-account-to-app-store-part-1
For provisioning profile and generate certificates + add App ID with UDID I have done exact procedure.
If you're signing your ipa file using an AppStore certificate, you can't install it directly on your iPhone without passing through Apple's review or AppStore first. So, maybe there's two solutions for your problem:
Build your app as Release and sign with a Development certificate; or
Sign your release app with an Ad-Hoc certificate;
Furthermore, Ad-Hoc certificates enable you to install your live app directly into a limited number of devices without passing through AppStore. I think that's what you want.
See more on Apple's site.
And there's also this link.

How to handle .net4.5 requirement issue in windows for electron app?

We have our desktop app (windows) built in electron.
On most of the system, it gets installed perfect. But in some computers, specially windows 7, user gets prompt to install .net 4.5 before installing software. Most of the case, installing this works fine. But in some case, user wont be able to install .net 4.5 since newer version of .net is installed in their system. In that case, we need to do remote connection to their PC and uninstall previous version and install new version with some tweak..i.e, stoping WuAuServ, and something with softwareDistribution and starting WuAuServ again.
It seems its requirement for apps built with electron.
I was wondering if even slack faces the same issue while installing. If not then can somebody guide me on what am i doing wrong?

How to build for ios on Windows (react-native)?

Is there any opportunity to build react-native project for ios on Windows? Is there any service for it?
Unfortunately Not possible for iOS as of now (If you are not going to use MAC on VMware).
However you can use for Android & read More details here.
NOTE: This guide focuses on Android development. You'll need a Mac to build iOS apps.
As React Native on iOS requires a Mac and most of the engineers at
Facebook and contributors use Macs, support for OS X is a top
priority. However, we would like to support developers using Linux and
Windows too. We believe we'll get the best Linux and Windows support
from people using these operating systems on a daily basis.
Therefore, Linux and Windows support for the development environment
is an ongoing community responsibility. This can mean filing issues
and submitting PRs, and we'll help review and merge them. We are
looking forward to your contributions and appreciate your patience.
As of version 0.14 Android development with React native is mostly
possible on Linux and Windows. You'll need to install Node.js 4.0 or
newer. On Linux we recommend installing watchman, otherwise you might
hit a node file watching bug.
You can use a cloud build service, such as Circle CI or Mobile Center, to build iOS react-native applications and even automatically run Appium tests. The feedback cycle would be much longer than on your local machine, though.
Some folks choose to break the Apple EULA and run MacOS in a VirtualBox as a kind of "hackintosh" virtual machine on their Windows PCs. This supposedly works very well, and runs at near-native build speeds.

installing tools for apache cordova for visual studio 2013 - CTP3

I am using visual studio 2013 ultimate running on a 64-bit windows 7 home premium. I wanted to write JavaScript code, when I tried to create a new JavaScript Project, It redirected me to Install the "Tools for Apache Cordova for Visual Studio". The installation completed successfully but showed an error in the end. The error was:
Joyent Node.js:
Invalid command line argument. Consult the Windows Installer SDK for detailed command line help. "
Now, I tried to create a new Project by selecting "JavaScript" form the "New Project" window. There was only one sub-option called "Blank App (Apache Cordova)". I selected it and clicked finish, bit then it showed all these errors:
We've detected issues with your system's environment configuration
Joyent node.js - software is missing from your computer.
Apple iTunes - software is missing from your computer.
WebSocket4Net - software is missing from you computer.
You may also have to configure it after installation.
I fixed the error related to joyent node.js and iTunes by manually installing the two, but the problem with the WebSocket4Net still persists.
I've already installed WebSocket4Net, using both the "vs2013_mda0.3" setup and manually. This has not worked. I even tried to repair the installation, by using the "vs2013_mda0.3" setup, but it made things even worse.
It was a problem with the installer, a bug maybe. The latest update (Visual Studio Update 5 (2013.5)) fixes these bugs. After updating, I didn't get any of these errors.
Also, TypeScript Projects cannot be created on Windows 7 using visual studio 2013 or lower. You have to either upgrade the OS to windows 8 or later.

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