first check out the image for a better understanding of what I want to do. The red points on the picture will be clickable. When you click on them a description will pop up.
I saw the use of HTML <area> tag and a JS function with image coordinates.
Is there any ready made library available for this ?
You're best off making use of an <img> and the <map> element. From here you can set <area> children with a circular shape, and specify the the co-ordinates. These are in the format x,y from the top-left pixel. With a circle, the third value is the diameter. You can link these off, or attach an event handler to display a popup:
img {
height: 100%;
}
area {
fill: blue;
}
<img src="https://i.stack.imgur.com/q9ZX6.png" usemap="#housemap">
<map name="housemap">
<area shape="circle" coords="0,0,82,126" href="1.htm" alt="1">
<area shape="circle" coords="190,58,30" href="2.htm" alt="2">
<area shape="circle" coords="90,58,30" href="3.htm" alt="3">
<area shape="circle" coords="90,58,30" href="4.htm" alt="4">
</map>
Is it possible, using either HTML canvas or Javascript, to click on part of an image and, depending on which part you clicked, it trigger a Javascript event?
So, for example;
If I have an image of a watch and the user clicks on the strap, this triggers a modal with content relating to the strap. Similarly, if they click on one of the watch hands, this triggers a different modal.
You can use the HTML tag to do so, Please check the <area> tag in html it might serve your purpose.
Check the below code may help you:
W3 Schools - Areamap
And you can also use <canvas> or <svg> with the help of Fabric.js you can get the thing done in much more advance way.
Check this link you will get really cool stuff to do with image or canvas and svg:
MDN - Canvas API Tutorial
Thanks
function runfunc(planetId) {
console.log('You selected:', planetId);
}
.as-console-wrapper { max-height: 2.8em !important; }
<p>Click on the Sun or on one of the planets to see which one was selected.</p>
<img src="https://www.w3schools.com/tags/planets.gif" width="145" height="126"
alt="Planets" usemap="#planetmap">
<map name="planetmap">
<area shape="rect" coords="0,0,82,126" alt="Sun" id="Sun" onclick="runfunc(this.id)">
<area shape="circle" coords="90,58,3" alt="Mercury" id="Mercury" onclick="runfunc(this.id)">
<area shape="circle" coords="124,58,8" alt="Venus" id="Venus" onclick="runfunc(this.id)">
</map>
I want to have certain parts of the same picture hyperlinked to different webpages
Is there a way I can do this with javascript coordinates or any other way?
You can do it with the HTML MAP tag, for example:
<img src="http://www.w3.org/html/logo/downloads/HTML5_Logo_512.png"
width="512" height="512" alt="Logo" usemap="#logomap"/>
<map name="logomap">
<area shape="rect" coords="0,0,256,512"
href="javascript:alert('left')" alt="Left">
<area shape="rect" coords="256,0,512,512"
href="javascript:alert('right')" alt="Right">
</map>
Here's fiddle to try it out. Clicking on the left side of the image will show a Javascript alert that says left, on the right side it will show right.
I'm using ImageMapster to simply modify an image map on hover. However, I'm encountering some issues both with my image map and with the imagemapster plug in. My problems are:
1) Even though I've defined a height and width for my image, its size seems to change across browsers. In Chrome, the defined polygons are the perfect size, but in Firefox they are way too small.
2) For some reason, the ImageMapster plugin is not working in Chrome.
Below is my code:
<script type="text/javascript">
$(document).ready(function() {
$('#waterfall').mapster({
singleSelect: true,
clickNavigate: true,
fill: true,
fillColor: '000000',
fillOpacity: 0.5,
});
});
</script>
<div class="chartmap">
<img id="waterfall" src="waterfall_diagram/waterfall.png" width="650" height="72" usemap="#water" alt="Waterfall Methodology Map">
<map name="water">
<area shape="poly" coords="6,3,72,3,96,37,72,69,4,69,30,37,6,3" href="waterfall_project_initiation.html" alt="Project Initiation">
<area shape="poly" coords="75,3,165,3,188.5,37,164,69,74,69,100,37,75,3" href="waterfall_demand_management.html" alt="Demand Management">
<area shape="poly" coords="167,3,236.5,3,261,37,236.5,69,167,69,192,37,167,3" href="waterfall_definition.html" alt="Definition">
<area shape="poly" coords="240,3,326,3,350,37,326,69,240,69,264,37,240,3" href="#" alt="Requirements Analysis">
<area shape="poly" coords="329,3,380,3,405,37,380,69,329,69,353,37,329,3" href="#" alt="Design">
<area shape="poly" coords="384,3,430,3,455,37,430,69,384,69,408,37,384,3" href="#" alt="Build">
<area shape="poly" coords="434,3,483,3,509,37,484,69,433,69,458,37,434,3" href="#" alt="Test">
<area shape="poly" coords="487,3,557,3,583,37,558,69,488,69,511,37,487,3" href="#" alt="Deployment">
<area shape="poly" coords="561,3,621,3,646,37,621,69,561,69,586,37,561,3" href="#" alt="Closure">
</map>
</div>
Here's a demo: http://jsfiddle.net/t6K8X/5/
If you run it in Chrome, a click will cause outlines to come up around the image and you will see that the polygons are the correct size. However, nothing will occur on hovering like it should. In Firefox, hovering will cause the darker polygons to appear, but they will be way too small.
Any suggestions are much appreciated. Thank you!!!
In chrome ImageMapster is not loading. See the script errors:
Refused to execute script from
'https://raw.githubusercontent.com/jamietre/ImageMapster/
e08cd7ec24ffa9e6cbe628a98e8f14cac226a258/dist/jquery.imagemapster.min.js'
because its MIME type ('text/plain') is not executable,
and strict MIME type checking is enabled.
In Firefox, which apparently cares less about this stuff, it is loading, but the image map does not match the size at which you are displaying the image.
The image itself is 1024x72 pixels. You are displaying it at 650x72 pixels. ImageMapster, by default, assumes that the imagemap matches the native size of the image, and as a result, is scaling the map you provided down by about 40%.
There are several ways to fix this.
You can provide an imagemap that matches the native image, and let ImageMapster do its thing.
You can resize the image to match your existing imagemap & the display size.
You can disable the map scaling functionality with the scaleMap option:
http://jsfiddle.net/LgFn7/
scaleMap: false
I've got an image map with 20 area elements, only four shown below. I want to style each area so that a blue border appears whenever a user hovers over it - all the area shapes are rectangles.
<map id="mymap" name="mymap">
<area shape="rect" coords="0,0,223,221" href="http://..." />
<area shape="rect" coords="226,0,448,221" href="http://..." />
<area shape="rect" coords="451,0,673,223" href="http://..." />
<area shape="rect" coords="677,0,1122,223" href="http://..." />
...
</map>
I've tried using CSS to style each area, but it's not working. And I've tried to put an onmouseover=color() on the map element and call the following function, but that doesn't seem to be working either:
function color() {
var blueboxes = document.getElementsByTagName('area');
for(var i=0; i<blueboxes.length; i++) {
blueboxes[i].style.border = 'solid blue 5px';
}
}
mapper.js can be used for this.
Mapper.js 2.4 allows you to add automatic area highlighting to image maps on your webpages (inc. export to SVG).
It works in all the major browsers - Mozilla Firefox 1.5+, Opera 9+, Safari and IE6+. On older browsers, it can use "jsgraphics" from Walter Zorn (if installed), else it'll degrade and your visitors won't notice a thing.
Sample code from that website:
Please note that everything below this line is his code and wording, not mine. Full attribution belongs to the link above.
Setting Up
Download mapper.js and include it into your webpage.
<script type="text/javascript" src="wz_jsgraphics.js"></script>
<script type="text/javascript" src="mapper.js"></script>
"wz_jsgraphics.js" is copyright by Walter Zorn and not part of the distribution!
Using It
To get the highlighting just add a class="mapper" to an div surrounded image.
<div>
<img src="..." class="mapper" usemap="..." alt="...">
</div>
To get individual area highlightings add one or more classes to the area.
<map>
...
<area shape="poly" class="noborder icolor00ff00" href="#" coords="...">
...
</map>
To get multiple area selections add one or more id's to the areas rel attribute.
<map>
...
<area shape="poly" id="blue" rel="green,red" href="#" coords="...">
<area shape="poly" id="green" rel="red,blue" href="#" coords="...">
<area shape="poly" id="red" rel="green,blue" href="#" coords="...">
...
</map>
To force a group of areas using the attributes of the initial area.
<map>
...
<area shape="rect" id="black" class="icolor000000 forcegroup" rel="green,red,blue" href="#" coords="...">
...
</map>
The area tag can't be styled like a normal anchor. I would use a different approach. You could apply your image to a div as the background-image and then position clickable elements over the div by using position: absolute.
Take a look at this technique: http://www.alistapart.com/articles/cssmaps/
Can Raphaeljs helps?
Have a look at this sample :)
Usually the approach I see is to build the imagemap itself out of different images in CSS. Here's a good example of this:
http://ago.tanfa.co.uk/css/examples/europe-map.html