How do event listeners in any programming language actually work internally?
The point of this post is to get an overall idea of how event listeners in general work. A while back, when I first started playing with Javascript and Html, every time I needed to create a button to perform an action, lets say execute function 'my_func();', I would simply go...
<button onclick="my_func();">Click me</button>
That is just wonderful, a button, staying idle for the majority of the time, except when clicked. Then, it would execute the corresponding function.
Then I came across Event Listeners. Basically, an event listener is a procedure or function in a computer program that waits for an event to occur.
The first thing that came into my mind was the following: When you create an event listener, does that basically just create an infinite loop that checks whether something has been triggered or not? Isn't this inefficient if you have dozens or hundreds of events to listen for? Hundreds of loops checking for a different specific condition every second? Why would you use this instead of the beautiful 'onclick'?
I will proceed to post the answers that I found, (not in StackOverflow, that's why I decided to post it here, so as to enlarge the already vast content of this site). This answer, of all the ones I read, was the one that convinced me the most. However, if you know something that you think would add to the topic, feel free to share your knowledge (the more the better).
The core question was the following: Isn't this inefficient if you have dozens or hundreds of events to listen for?
And the truth is, if that was the case, it would be really inefficient. That is why it doesn't work that way.
The program (in the case of Java), or browser (in the case of Javascript), receives events from the operating system every time something happens — when the mouse is moved, when a key is pressed, when the window is resized, when a timer event expires, and so on. For each of those events, the browser needs to figure out if an event handler needs to be dispatched. For example, on a mouse left button down event, it needs to take the coordinates of the mouse and figure out what elements are underneath it, and then check if there are any event listeners registered for those events, and if so add them to the event queue to be executed the next time the engine becomes free.
Once again, feel free to add information, or correct me if you think there is something wrong or somehow inaccurate.
There's very little difference between running an event handler from onclick and from addEventListener. In both cases, it simply attaches the handler to the DOM element in question. The only significant difference between them is that you can only have one onclick attribute, but every time you call addEventListener() it adds to the list of listeners on that element -- internally there's an array of listeners that addEventListener() pushes onto.
But the way these event handlers are processed is essentially the same. When a click event is sent to an element, the browser looks up its onclick attribute and list of click listeners, and executes all of them. There's no difference in efficiency between them. The only infinite loop is the browser's main event loop, which is processing all events that are received from the OS, finding the appropriate DOM elements, seeing if they have handlers for that event, and calling the handlers.
As what others have said, internally there is no difference between the two. But using the addEventListener() method you can easily attach multiple functions on a single event rather than going through concatenations when you have lots of scripts.
with addEventListener()
Script 1
myEle.addEventLister('click', myFunc);
Script 2
myEle.addEventLister('click', myFunc2);
You see how easy it is to attach functions on an element's event.
using setAttribute()
Script 1
myEle.setAttribute('onclick', myFunc);
Script 2
myEle.setAttribute('onclick', myEle.getAttribute('onclick') + myFunc2);
The extra code is a bit of a hassle
For practical purposes, there is no difference between the 'onclick' and the 'EventListener' attributes. All in all, that's just what they are, attributes that you add or remove from a specific object. As a consequences, since they are attributes, not mere methods, they do not loop themselves, but instead serve as parameters for the "general event loop" that constantly occur in your window. Hence the lack of difference in efficiency.
However, if you have a ton of event listeners, or onclick attributes on a ton of different objects, it may reduce the overall execution speed, as the general loop has to go through more elements to check, for a specific occurred event, if there is anything listening to it; but this happens indistinctelly of how you address your events (with a listener, onclick attributes, etc.)
So, I will conclude by saying that there is no practical difference in the way these event handlers are processed. When a particular event is sent to an element, the browser looks up on its attributes and/or list of listeners related to that particular event, and executes each one of them. There's no difference in efficiency between them. The only infinite loop is the "general window loop" or the main event loop, which is processes all the events that happen, and looks for the appropriate object to check for any handlers related to that event, and should any be found, it calls the function attached to them.
Related
I tried to understand how 'addEventListener' works like when we add event, where does it save? DOM tree? Or certain memory place?. But couldn't find answer, all the posts I've ever seen said "You can't", because there's no standard for it and every browser has different implementation.
So I was trying to skip it, but got a question about event delegation. In many posts, people say event delegation saves memory, because we don't have to attach event listener to each components. But I thought, I have to understand how addEventListener works to understand why event delegation saves memory.
So what's the reason event delegation is memory efficient?
Somewhere in the browser's memory, there's a data structure that contains the list of event listeners for each element. If you call addEventListener() separately for 100 different elements, it will create 100 entries in this table.
But if you use event delegation, you only have to call addEventListener() once, so there's only 1 entry in the table.
You can actually see a representation of this data by opening the Event Listeners tab in the Elements panel of Developer Tools.
However, the amount of memory you save is probably not very significant. Each listener is probably just a couple of pointers, one to something representing the event type (click, change, etc.) and another to the callback function. If all 100 event listeners call the same function, there's just one function object and 100 pointers to it. If the function is a closure, there will also be an environment object containing the variables it closes over, which will add a little more memory use, but not very much.
On the other hand, when you use delegation, the callback function needs to do extra work to determine if the event target is an appropriate nested element. This makes it a little slower. It will also be called if the event is triggered on an element that's in the container element but not one of the elements you're delegated to (and will run repeatedly as the event bubbles out), so the function is run more often. If memory were really at a premium, this would be a classic time/space tradeoff.
In practice, delegation isn't used to save memory, it's used to simplify the design. It's most often used when you're adding elements to the DOM dynamically, or changing attributes (e.g. class names) that the event binding depends on. Delegation allows you to define the event listener once, rather than having to add or remove it from elements as they're added or modified.
Are events in JavaScript always fired even if there are no listeners attached?
Lets say "mousemove", I move the mouse but there are no listeners in the whole app, will the browser still construct a new Event and fire it, or will it optimize and consider the fact that if there are no event listeners, just ignore the data.
I assume that each browser works differently and I'm assuming they use patterns like observer and what not, but is there a spec around that states how it should be?
Feel free to downvote this if you feel this is not correct but from my understanding and according to the DOM Level 2 Events Spec there is a sense that events are always constructed and executed but listeners need to be there, of course, to actually register them.
The reason I say "there is a sense that events are always constructed and executed" is because the Spec mentions that
This method allows the registration of event listeners on the event
target. If an EventListener is added to an EventTarget while it is
processing an event, it will not be triggered by the current actions
but may be triggered during a later stage of event flow, such as the
bubbling phase. If multiple identical EventListeners are registered on
the same EventTarget with the same parameters the duplicate instances
are discarded. They do not cause the EventListener to be called twice
and since they are discarded they do not need to be removed with the
removeEventListener method.
So if event listeners are dynamically added, there needs to be a way for the the page to know to register and listen to them. How each browser handles this is probably different as #JAAulde mentioned above but I do not think browsers would optimize for the fact that an event listener exists or not or at least nothing drastic.
By now most folks on this site are probably aware that:
$("#someTable TD.foo").click(function(){
$(e.target).doSomething();
});
is going to perform much worse than:
$("#someTable").click(function(){
if (!$(e.target).is("TD.foo")) return;
$(e.target).doSomething();
});
Now how much worse will of course depend on how many TDs your table has, but this general principle should apply as long as you have at least a few TDs. (NOTE: Of course the smart thing would be to use jQuery delegate instead of the above, but I was just trying to make an example with an obvious differentiation).
Anyhow, I explained this principle to a co-worker, and their response was "Well, for site-wide components (e.g. a date-picking INPUT) why stop there? Why not just bind one handler for each type of component to the BODY itself?" I didn't have a good answer.
Obviously using the delegation strategy means rethinking how you block events, so that's one downside. Also, you hypothetically could have a page where you have a "TD.foo" that shouldn't have an event hooked up to it. But, if you understand and are willing to work around the event bubbling change, and if you enforce a policy of "if you put .foo on a TD, it's ALWAYS going to get the event hooked up", neither of these seems like a big deal.
I feel like I must be missing something though, so my question is: is there any other downside to just delegating all events for all site-wide components to the BODY (as opposed to binding them directly to the HTML elements involved, or delegating them to a non-BODY parent element)?
What you're missing is there are different elements of the performance.
Your first example performs worse when setting up the click handler, but performs better when the actual event is triggered.
Your second example performs better when setting up the click handler, but performs significantly worse when the actual event is triggered.
If all events were put on a top level object (like the document), then you'd have an enormous list of selectors to check on every event in order to find which handler function it goes with. This very issue is why jQuery deprecated the .live() method because it looks for all events on the document object and when there were lots of .live() event handlers registered, performance of each event was bad because it had to compare every event to lots and lots of selectors to find the appropriate event handler for that event. For large scale work, it's much, much more efficient to bind the event as close to the actual object that triggered the event. If the object isn't dynamic, then bind the event right to the object that will trigger it. This might cost a tiny bit more CPU when you first bind the event, but the actual event triggering will be fast and will scale.
jQuery's .on() and .delegate() can be used for this, but it is recommended that you find to an ancestor object that is as close as possible to the triggering object. This prevents a buildup of lots of dynamic events on one top level object and prevents the performance degradation for event handling.
In your example above, it's perfectly reasonable to do:
$("#someTable").on('click', "td.foo", function(e) {
$(e.target).doSomething();
});
That would give you one compact representation of a click handler for all rows and it would continue to work even as you added/removed rows.
But, this would not make as much sense:
$(document).on('click', "#someTable td.foo", function(e) {
$(e.target).doSomething();
});
because this would be mixing the table events in with all other top level events in the page when there is no real need to do that. You are only asking for performance issues in the event handling without any benefit of handling the events there.
So, I think the short answer to your question is that handling all events in one top level place leads to performance issues when the event is triggered as the code has to sort out which handler should get the event when there are a lot of events being handled in the same place. Handling the events as close to the generating object as practical makes the event handling more efficient.
If you were doing it in plain JavaScript, the impact of random clicks anywhere on the page triggering events is almost zero. However in jQuery the consequence could be much greater due to the amount of raw JS commands that it has to run to produce the same effect.
Personally, I find that a little delegation is good, but too much of it will start causing more problems than it solves.
If you remove a node, the corresponding listeners are not removed automatically.
Some events just don't bubble
Different libraries may break the system by stopping event propagation (guess you mentioned that one)
I want to use event delegation on a number of buttons in a page of HTML. These buttons are all over the page, and I was wondering how expensive it would be to listen to the entire document for on click events, and then just have those on click events trigger an event delegation handler. Would this be more expensive than having listeners on each of 20+ buttons (it can grow to be over 100 buttons, yes it is silly)?
I don't see how it would be more expensive since it would be listening for clicks on the document object instead of 25 anchor objects
The key idea here is depth. Your event has to traverse up the DOM before it's being executed. If your elements are deep down the DOM tree you may notice some performance degradation.
Couple of things to bear in mind:
the number of anchors doesn't matter for event delegation, that is true
generally speaking event delegation is a superior alternative in most cases, but it's not useful all the time
My suggestion is to analyze these kind of problems, learn how things work, and make decisions by good old common-sense.
I don't see how it would be more expensive since it would be listening for clicks on the document object instead of 25 anchor objects. With that said, just 25-30 buttons is not really resource-intensive so you probably don't need to worry about this.
This is the strategy used by, for example, the jQuery "live" method: listen on the whole document then test the sender against a condition (i.e., selector). Unless the selector is unbearably intensive, this technique is more efficient for large and growing sets of targets.
Did you hard? working code in not a good code.
if you use 20~40 button listeners in a page, instead of using delegate then it will work and probably you will not even see any performance issue. I think you will use forin/$.each to bind all those listeners, so you will not need to write codes for each listeners.
so, my request is please use delegate.
If in future you need to change the logic or you decide to test the application then you will be in trouble.
I have a big content slideshow kinda page that I'm making that is starting to use a lot of event triggers. Also about half of them use the livequery plugin.
Will I see speed increases by unloading these events between slides so only the active slide has bound events?
Also is the native livequery significantly faster then the livequery plugin?(cause it's certainly less functional)
Also would something like this:
http://dev.jquery.com/attachment/ticket/2698/unload.js
unbind livequery events as well?
I really just need to know how long it takes to unload/load an event listener vs how many cycles they are really eating up if I leave them running. Also any information on live events would be awesome.
I need more details to offer actual code, but you might want to look into Event Delegation:
Event delegation refers to the use of a single event listener on a parent object to listen for events happening on its children (or deeper descendants). Event delegation allows developers to be sparse in their application of event listeners while still reacting to events as they happen on highly specific targets. This proves to be a key strategy for maintaining high performance in event-rich web projects, where the creation of hundreds of event listeners can quickly degrade performance.
A quick, basic example:
Say you have a DIV with images, like this:
<div id="container">
<img src="happy.jpg">
<img src="sad.jpg">
<img src="laugh.jpg">
<img src="boring.jpg">
</div>
But instead of 4 images, you have 100, or 200. You want to bind a click event to images so that X action is performed when the user clicks on it. Most people's first code might look like this:
$('#container img').click(function() {
performAction(this);
});
This is going to bind a crapload of event handlers that will bog down the performance of your page. With Event Delegation, you can do something like this:
$('#container').click(function(e) {
if($(e.target)[0].nodeName.toUpperCase() == 'IMG') {
performAction(e.target);
}
});
This will only bind 1 event to the actual container, you can then figure out what was clicked by using the event's target property and delegate accordingly. This is still kind of a pain, though, and you can actually get this significant performance improvement without doing all this by using jQuery's live function:
$('#container img').live('click', function() {
performAction(this);
});
Hope this helps.
If by "native liveQuery" you mean live(), then yes, live() is significantly faster than liveQuery(). The latter uses setInterval to periodically query the entire document tree for new elements while the former uses event delegation.
Event delegation wins handsdown. In a nutshell, live() will have one handler on the document per event type registered (eg, click), no matter how many selectors you call live() with.
As for your other question, it sounds like you are binding to each slide's elements and want to know if unbinding and binding again is performant? I would say WRT memory, yes. WRT CPU cycles, no.
To be clear, with the liveQuery() approach CPU will never sleep.
For what it's worth. We just ran some tests on this matter. We created a page with a div containing a number of divs, each of which needed to have an onclick handler display an alert dialog with showing their id.
In one case we used DOM Level 0 event registration and defined the event handler for each directly in the html for each: onclick="_do_click(this);". In the other case, we used DOM level 2 event propagation and defined a single event handler on the containing div.
What we found was, at 100,000 contained divs, there was negligible difference in the load time on FireFox. It took a long time period. In Safari, we found that the DOM level 0 took twice the time off the DOM level 2, but was still four times faster than either FireFox case.
So, yes, it does result in better performance, but it seems like you really have to try to create a noticeable penalty.