I am trying to write a webpack plugin that will go into a directory containing html files, open each, remove new lines, and generate an object to attach as a static property to my output file (which is a var).
The object would look something like:
{
htmlFile1: '<p>some html one!</p>',
htmlFile2: '<span>some html two!</span>
}
Then I would like it to be attached to my output like:
App.templates = { .... }
The creation of the object is done. I'm just struggling with webpack and figuring out how to attach it to the main object. Should I just write it to disk and require it? Or is there a way to add it to the bundle via the plugin?
I'm using Rivets.js as a template engine and I have not been able to find anything out there that does something like this already.
Also worth noting, all I'm using is webpack and npm. No Grunt/Gulp/etc
Thanks so much!
Mike
You could use webpack's require.context to import all html files in a directory as text, process the text, and export the results as a single object:
const requireTemplate = require.context('./templates', false, /\.html$/);
module.exports = requireTemplate.keys().reduce((templateMap, templatePath) => {
const templateName = templatePath.match(/\/(\w*?)\.html/)[1]; // get filename without path and extention
templateMap[templateName] = require(templatePath);
return templateMap;
}, {});
Related
Is there a way to assign the file contents directly to a variable/method without webpack generating an additional variable?
Currently webpack does something like this:
index.js
import scss from './styles.scss';
console.log(scss);
output.js (actual)
const styles = '...';
console.log(styles);
I want webpack to return the content of the styles.scss file directly to the console.log() method in the output without adding styles variable.
output.js (expected)
console.log('...');
I'm currently using my custom loader for reading .scss files:
css-loader.js
const sass = require('sass');
module.exports = function(source) {
const result = sass.compile(this.resourcePath);
return 'export default `\n' + result.css + '\n`';
};
I know there is a way to do this using the require() function but it generates a lot of extra code coming from webpack. Is there any other better way to do it?
So it's really a scoping issue. So there's no real requirement to not wanting webpacks default behaviour.
Webpack has a few ways how to do that. See this other answer for how to define a global variable, which is Webpacks way of doing what you want to do.
I have the map+tilemap project created in a 3rd-party app. The whole project is a set of files, the main file (XML) representing the 2D game level map and some other files (subfiles) representing graphics and tilemaps.
I am trying to create a Webpack Loader that will compile and convert the whole map/tilemap project into JSON object, that is comfortable to use in javascript. And I still can't get how to:
How can I access subfiles (taken from relative paths from the main file), what is the way to access the current directory (where the main file is placed), and the name of the main file?
How can I explain to Webpack to track changes in all subfiles, so it will run the loader again automatically to compile the whole map/tilemap project (partial re-packing).
I spent 2 days to find any working solutions, it is possible at all?
Thanks a lot!
For the first question, webpack loader is expose the file info by this, you can do like this:
module.exports = function (source) {
const loaderContext = this;
const { sourceMap, rootContext, resourcePath } = loaderContext;
const sourceRoot = path.dirname(path.relative(context, resourcePath));
...
}
For the second question, i think that maybe you can use the module.hot to track the subfiles change, like this:
if (module.hot) {
module.hot.accept('filepath', ()=>{
...
})
}
I am new to Webpack, but I have a habit of building my web apps in the following manner:
Declare a global variable for the project.
Create several JS files that use the global variable to declare functions and variables
Link these separate js files in the HTML file, and combine them when going to production.
For example my first JS file would be "init.js":
let FP = {}; // Global Object
My second would be "processing.js":
FP.addNumbers = function(a, b){
return a+b;
}
The HTML would include:
<script src="init.js"></script>
<script src="processing.js"></script>
Then in production I use a node plugin I wrote to parse the HTML page and combine all the JS files into one.
I want to do something similar with Webpack, but the only way I found to combine files is with "include". Which requires each file use a separate variable name.
I literally just want to dump the contents of my separate JS files into init.js. Is there a way to do this?
If you're going to use Webpack to bundle your code, the right approach to something like this would be to take advantage of modular imports and exports to coordinate data between modules, otherwise the use of Webpack isn't really doing anything for you.
For example, here, try the following:
// index.js
import { addFns } from './addFns.js';
const FP = {};
window.FP = FP; // use this if the object needs to be global
addFns(FP);
// addFns.js
export const addFns = (FP) => {
FP.addNumbers = function(a, b){
return a+b;
}
};
Then, Webpack can create the complete bundle with only a single .js file as output automatically, and it'll be ready for production with any more post-processing.
I understand that Pug does not support dynamic includes or extends in templates. Ie
extend path/to/template
works but not
extend #{dynamic_path_to_template}
Is there a workaround (however convoluted) that will allow the same goal of modifying the template used by a view at runtime
Context: My use case is that I am developing an npm module and the template being used to extend other views is located inside the module. After the module is published and installed, the path will be defined (ie. node_modules/my_module/path/to/template) but during the development phase, I need to just be able to "npm link" to the module and have the templates work. I also would prefer not to hard code the links so I can publish the same code as tested.
I had this issue aswell and found this question while searching for a solution. My solution is similar to Nikolay Schambergs Answer, but i thought i should share it.
I've created a function that renders templates by giving it a path and passed it to the options object. Maybe it helps in your case aswell
const includeFunc = (pathToPug, options = {}) => {
return pug.renderFile(pathToPug, options); //render the pug file
}
const html = pug.renderFile('template.pug', {include: includeFunc});
and then use it as followed in your template:
body
h1 Hello World
|!{include(dynamicPugFilePathFromVariable)}
There is no way to do this for now, but you can work out your application architecture without dynamic extends.
Possible solution #1
Make a layout.jade that conditionally include multiple layouts:
layout.jade:
if conditionalVariable
include firstLayout.jade
else
include otherLayout
In your view, extend layout.jade, and define conditionalVariable in the controller (true/false):
view.jade:
extends layout
block content
p here goes my content!
Possible solution #2
Pass configurations to the layout
- var lang = req.getLocale();
doctype html
block modifyLayout
split the project into multiple entrances, each entrance extends the layout and passes its different configs, and includes different things in different blocks
extends ../layout
block modifyLayout
- var lang = "en" //force language to be en in this page.
block body
include my-page-body
Possible solution #3
use something like terraform which uses pug as its rendering engine, but it enables you to use dynamic partials like this
!= partial(dynamicFileFromVariable)
It works!
First, set res.locals middleware.
middlewares/setResLocals.js
const pug = require('pug')
const path = require('path')
module.exports = function(req, res, next) {
res.locals.include = (pathToPug, options = {}) => { // used for imitate includ pug function
return pug.renderFile(pathToPug, options); //render the pug file
}
res.locals.__PATH__ = path.join(__dirname, '../')
next()
}
server/index.js
app.use(require('../middlewares/setResLocals'))
file.pug
|!{include(`${__PATH__}/${something}`)}
In order to do dynamic include, you will have to use Unescaped String Interpolation, inserting pug contents that are pre-compiled before your main .pug file inside your route. In other words it works as follows:
1) Some .pug files are pre-compiled into HTML
2) The HTML gets fed into another .pug file compilation process
Here's an example how to do it
Inside your router file (routes.js or whatever)
var pug = require('pug')
var html = []
var files = ['file1','file2'] // file names in your views folders
let dir = path.resolve(path.dirname(require.main.filename) + `/app/server/views/`)
//dir is the folder with your templates
app.get('/some-route', (req,res) => {
for (let n = 0; n < files.length; n++) {
let file = path.resolve(dir + '/' + files[n] + `.pug`)
fs.access(file, fs.constants.F_OK, (err) => {
if (!err) {
html.push(pug.renderFile(file, data))
if (n === files.length - 1) {
res.render('dashboard', {html})
}
}
else {
res.status(500).json({code:500,status:"error", error:"system-error"})
}
})
}
})
Inside your desired .pug file:
for item in html
.
!{item}
The example above is specific to my own use case, but it should be easy enough to adapt it.
I know, this is a bit late for answering. But I found a possibility suitable for my purpose by this bit of information from the pug docs:
If the path is absolute (e.g., include /root.pug), it is resolved by
prepending options.basedir. Otherwise, paths are resolved relative to
the current file being compiled.
So, I provide most of my pug modules by relative paths and the stuff I want to exchange dynamically is organised in pug files of the same name but in different folders (think theme) and include them by absolute paths . Then I change the basedir option to dynamically choose a set of pug files (like choosing the theme).
May this help others, too.
I know there are solutions out there to retrieve via javascript using System.import, however I want to use the directive version so we don't have to create a controller for every single template.
What I'm trying to achieve is extracting a list of all files sent as an entry file, with a specific extension, and get their bundled name.
Let's say I have 3 files for simplicity:
module-a.lazy.js
module-b.lazy.js
main.entry.js
Let's say my entry points and output are defined like so:
var config = {
entry: {
module-a: "./module-a.lazy.js",
module-b: "./module-b.lazy.js",
bundle: "./main.entry.js"
},
output: {
filename: "[name]-[hash:4].js",
path : '/build'
}
}
Obviously I'm going to end up with 3 files in my build folder, each with a custom dynamic hash in it's filename which i cannot type into the ocLazyLoad directive.
In the main.entry.js file, I have a constant setup, which I'd like to replace with the output names of the lazy files.
angular.module('demo', [])
.constant('lazies', '%lazyfilenamehere%');
Expected output would be something like this:
angular.module('demo', [])
.constant('lazies', ['/build/module-a.lazy-af34.js','/build/module-b.lazy-fdg3.js']);
Once I can obtain the output path names and store them in the main bundle, I can easily decorate the original ocLazyLoad directive to first search this array by a partial string, when matched it can return the whole filename and request it as normal.
You don't even need to specify entrypoints, they will be created automagically once you start using dynamic imports. Use something like that:
angular.module('demo', [])
.constant('lazies', {
'module-a' : () => import('module-a'),
'module-b' : () => import('module-b')
});
Than base your directive on ocLazyLoad and get your lazy module just in time with exact match.
UPD: I started to think probably it's possible to generate a set of directives based on module names. Than you can simply use them anywhere you want!