Using Google Maps API with custom tiles - javascript

So, basic gist is, I have my own tiles of not the real world I'd like to display with the Google Maps viewer. I've found examples of how to split an existing single image into tiles for use with it, but nothing that deals with setting up your own tiler.
I have map data such as this:
https://dl.dropboxusercontent.com/u/44766482/superimage/index.html
Which right now is just a bunch of 1600x1600 images in an html table. This naive method works, but I'd like to switch to the more robust google api for better zooming and smarter streaming of the image data.
I've been unable to find a good example of how to generate your own tiles for the zoom levels and bring it together with some html/js.
If you want some more information for the goal process;
I have a python script that can output any size tiles of the map, at any zoom level. I'd like to bundle those together into a google maps api website. But in my own efforts I have not found a good example or documentation of how to do that. For one, I can only find examples of how the zoom levels work for the real world map, but not for a custom one.
Edit:
Got most things working as I want them, but I'm still confused regarding the "center" that can be set, as it's in lat and lng, which don't apply. I'd also like to set boundaries as currently it tries to load .png files outside of the maps range.
My current progress:
https://dl.dropboxusercontent.com/u/44766482/googlemapspreview/index.html

I think what you are looking for is the google maps imageMapTypes:
https://developers.google.com/maps/documentation/javascript/maptypes#ImageMapTypes

Basically, each zoom level is the 4 lower zoom tiles combined. A Projection function can be skipped to get orthogonal mapping.

Related

interpolation method for google maps

I wanted to ask you about the way to make spatial interpolation in google maps API. This means- I have values for some points inside an area and want to recalculate values for every point in this area (and create an raster overlay).
In "offline" GIS softwares, there are more methods to do this. For example Kriging (http://en.wikipedia.org/wiki/Kriging).
Thanks for answer
There is no real practical way to do such a thing. Spatial Interpolation is something you really need a full-blown GIS to accomplish. It requires storing, analyzing, and presenting data in way that ArcGis or QGis is best suited for. There is some new feature in ArcGis Online that works with Google Maps API but I don't know much about it and am unsure if it would be any help for you but a link is here.
I know, its not something geostatiscically correct, but I have made this:
- I have created a net of rectangle polygons.
- I have connected all my points to polygon they lie and have made mean value for polygons with at least one point
- I have checked every polygon without points and at least 2 neighbourly polygons with points, and have made mean from this neighbourly values
- I have checked again all my polygons with values and at least 2 neighbourly polygons with values and smoothed origin values according to the neighbours´ values.

Javascript plugin to draw markers, lines, and shapes on a latitude/longitude grid for offline use?

I am attempting to make a simple PhoneGap app that will allow a user to input lat/long points and bearings and calculate their estimated intersection, along with a measure of error. I would like to display the lines, intersection, and an error elipsoid on a map or at least a grid of latitude and longitude lines, so the user can visualize the accuracy of the point. The tricky part is that this will be used for wildlife tracking in areas where the user may not have cell service. Is there some sort of Javascript plugin that will make a lat/long grid available for me to draw georeferenced lines and shapes on? I would love to use something like the Google Maps API, but that clearly won't work for offline use. I've Googled quite a bit, but I'm not sure where to start with this or if it's even feasible at all.
This program is similar to what I'm trying to achieve: http://www.locateiii.com/
Any ideas are greatly appreciated.
I'd use d3.js and http://code.google.com/p/gmapcatcher/ something like this where you can keep the google maps offline. If that's not feasible you can always us D3 with a svg of the map.
I ended up using OpenLayers with OpenStreetMap tiles prepared by Maperitive. Simple and works well with PhoneGap.

Google Maps Points do not appear until low zoom levels

I'm working on a (Perl) program that uses the Google Maps API and a KML file to pull data from a database that creates points on the map. I have that much done, but the points only appear after I zoom pretty much all the way in, to a zoom level where only one point is showing.
The default zoom only shows my small city (3-5 miles) so I thought all the points would be able to show. Does anybody know how to get all of the points to show up at city-wide level as opposed to only showing up when zoomed all the way in?
Any help is greatly appreciated. Thanks!
Edit: Added a JavaScript tag because I've seen a lot of work done with Google Maps using JS, and considering the problem really isn't language-specific, I figured some of those developers might be able to offer some insight.
Try to incorporate the <Lod> tag in your KML, which is child of a <Region>. You can define this once per placemark you get from your DB. or only once per query (defined by minLat, maxLat, minLong, maxLong). In the first case the LodPixels is a constant whereas in the latter case you must calculate it as a function of the region size. It sure works in Google Earth and may work as well in Maps. Look here to see it work in Earth API (JS)
....
<Region>
<LatLonAltBox>
<north>###</north>
<south>###</south>
<east>###</east>
<west>###</west>
<minAltitude>###</minAltitude>
<maxAltitude>###</maxAltitude>
</LatLonAltBox>
<Lod>
<minLodPixels>###</minLodPixels>
<maxLodPixels>###</maxLodPixels>
<minFadeExtent>###</minFadeExtent>
<maxFadeExtent>###</maxFadeExtent>
</Lod>
</Region>
....

Google Maps Best Practices?

We started using Google Maps on our web application rather extensively. It worked fine at the beginning, but as we add more markers we find that the performance are not quite there. Although I'm quite sure we don't use it in the most efficient way.
I am looking for information about Google Maps best practices and tips'n tricks. Any suggestions?
You might find some good ideas in this article, which compares several methods of handling large amounts of markers.
Marker Manager has some limitations, depending on what you're trying to accomplish; for instance, it doesn't allow every marker to be available from every zoom level. I created a clustering function based on the principles discussed in this tutorial. It uses the Static Maps API in PHP, but the principles behind the clustering can be used however you want.
Update: This clustering utility was just released: MarkerClusterer
Use Marker Manager.
Limit markers to what's visible (ie, understand the window boundaries, and only show markers that fall inside the window)
Learn to listen for various map activities and react - such as viewpoint moves, zooming, etc - to update the markers
Don't show markers that overlap significantly - show only one marker (perhaps a different shade or color to denote there are several points at this marker) and let the user zoom in if they want to see the individual markers. Use the tooltip to show a zoomed in window if you want to get fancy.

Hybrid static/dynamic Google Map

Ever noticed that when you go to maps.google.com and do a search (say, car wash), it renders a lot of results (represented by small circles) and a few prominent ones (seen as regular-size pins)?
Notice how quickly it does this?
From what I can tell from analyzing this in Firebug, much of this is generated on the server and sent to the client as a static image.
However, it's still dynamic. You can still zoom in and out, or click on a result and see a dynamic InfoWindow rendered.
Google have made the map quick and smooth using static images, while still making it flexible.
Is there a way to do this kind of 'pre-loading' with my own Google Map (implemented with the Google Maps API)?
The technology that maps.google.com uses is similar to that used in a GLayer. The server dynamically builds tiles and "hotspot" info. The GLayer tiles are also constructed dynamically (and possibly cached) even though the underlying data is fairly static. From the client side, the searched dots technology is identical to the Wikipedia or Panoramio GLayer. The only new trick is that the dot information is generated dynamically on Google's big fast servers.
The API does not (yet) provide any tools for creating custom GLayers. If you want to do the same sort of thing yourself, using your own database of locations, there are three steps that you need to code:
Create your own custom tileserver
which searches your database for
items in the tile area and uses a
graphics library like gd or
imagemagic to place dots on the
tile. Use those tiles to create a
GTileLayerOverlay on the client.
When the user clicks on the map,
send the location of that click to a
second server. That server should
check your database and return the
infowindow text for the dot at that
location, if any. Returning all the infowindow contents from all the dots imaged by the tileserver would be unacceptably slow, so you have to fetch them one by one, as needed.
Changing the cursor when the mouse
is over a dot is more tricky. What Google
do is return a list of hotspot
coordinates for all the dots on each
tile. Whenever the mouse moves, the
API determines which tile the
pointer is over and uses a quadtree
algorithm to see if the pointer is
over a hotspot, and change the
cursor if necessary. If you only
have a modest number of hotspots per
tile, then a linear search would
probably be acceptably fast. If you might have thousands of dots per tile, then you'll probably need to write your own quadtree algorithm. The Google quadtree code is not exposed, so you can't use it.
Here's a page where somebody has done all that. In this case the hotspots are calculated as circles, by comparing the distance from the centre point, even though the dots are square. On maps.google.com the hotspots are calculated as rectangles, by using GBounds.containsPoint(), even though the dots are round.
I'm doing something similar - but instead using a tile layer, I just send server-clustered markers to the browser whenever the view changes. If your data is static, you can pre-cluster your markers and it would be incredibly fast with tens of thousands of markers.
Our site can't use pre-clustering because the markers can be searched and filtered, but it's still pretty fast up to about 20,000 markers. Still working on it...

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