include an external JS file into HTML - javascript

We have an assignment where I need to insert an external JavaScript file in a html.
HTML File
<!DOCTYPE html>
<title>Color Guessing Game</title>
<body onload="do_game()">
<script type="text/javascript" src="/colguess.js"></script>
</body>
</html>
JS File
var guess_input_color;
var finished=false;
var colors=["blue","cyan","gold","gray","green","magenta","red","white","yellow"];
var guesses=0;
function do_game(){
var n=Math.floor(Math.random()*9);
var color=colors[n];
while(!finished){
guess_input_color=prompt("i am thinking of one of these colors:\n\n"+colors+"\n\nWhat color am i thinking of?");
++guesses;
finished=check_guess();
}
}
function check_guess(){
if(colors.indexOf(guess_input_color)==-1)
{
alert("Sorry, i don't recognize your color.\n\nPlease try again.");
return false;
}
if(color>guess_input_color){
alert("Sorry, your guess is not correct!\n\nHint:your color is alphabetically lesser than mine\n\nPlease try again.");
return false;
}
if(color<guess_input_color){
alert("Sorry, your guess is not correct!\n\nHint:your color is alphabetically higher than mine\n\nPlease try again.");
return false;
}
document.body.style.backgroundColor = guess_input_color;
document.body.style.backgroundColor = guess_input_color;
alert("Congratulations! You have guessed the color!\n\nIt took you"+guesses+" guesses to finish the game!\n\n")
return true;
}
Note: both html and js files are in the same directory.

IT should be this
<script type="text/javascript" src="colguess.js"></script>
not
<script type="text/javascript" src="/colguess.js"></script>
When you reffer '/', it tends to say, looking for the file into the root directory. if files are in the same folder as in html, then no need to use '/'.

Related

Sharepoint Document Library - Filename to title using javascript

Good evening!
I had a working functionality on a sharepoint document library. It's purpose was to copy the name of a file to the title column.
It was working for a long time but after an update to the sharepoint platform it stopped working and i can't figure out why.
The code:
<input type="button" onclick="updateTitleFromName()" value="Update Title from Name" />
<script type="text/javascript" src="/Scripts/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="/Scripts/spjs-utility/spjs-utility.js"></script>
<script type="text/javascript">
function updateTitleFromName(){
var q, res, uRes, count;
count = 0;
q = "<Where><IsNull><FieldRef Name='Title' /></IsNull></Where>";
res = spjs_QueryItems({"listName":_spPageContextInfo.pageListId,"query":q,"viewFields":["ID","FileLeafRef"]});
if(res.count === 0){
alert("No files without title found.");
return;
}
if(!confirm("There are "+res.count+" files to update. The page will appear as frozen while the script is working.\n\nContinue?")){
return;
}
$.each(res.items,function(i,item){
uRes = spjs_updateItem({"listName":_spPageContextInfo.pageListId,"id":item.ID,"data":{"Title":item.FileLeafRef.split(";#")[1]}});
if(!uRes.success){
alert("Could not update the file: "+item.FileLeafRef+" due to the follwing error:\n\n"+uRes.errorText);
}else{
count += 1;
}
});
alert("Updated "+count+" files.");
location.href = location.href;
}
</script>
The error is: TypeError: $spjs is null. And it occurs inside the library spjs-utility library on the spjs_QueryItems call.
Maybe this could be due to a conflictuous library that as added during the updated, but how can i debug this?
Also, if this doesn't work, wouldn't it be simpler to do the same with jQuery? Thats what i'm trying right now, but i'm a beginner as you must have perceived.
Thanks in advance.
Best
I would test if JQuery is loaded or not in your updateTitleFromName function:
if (window.jQuery) {
alert('loaded');
} else {
alert('not loaded');
}
if it is not loaded, try to reference your scripts with absolute urls to see if you can load them:
<script type="text/javascript" src="http://myportal/Scripts/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="http://myportal/Scripts/spjs-utility/spjs-utility.js"></script>

JS oop not work in Internet Explorer

I'm developping a web site using WAMP, this is a part of code in my website. I even checked this block of code mentioned below.
html page
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="Functions/jquery.min.js"></script>
<script type="text/javascript" src="Functions/listControl.js"></script>
<script type="text/javascript">
var users= new regUsers('load','bef','full');
</script>
</head>
<body>
</body>
</html>
javascript page
function regUsers(id,pos,detail)
{
/*
usr001 all users
usr002 search users on keyword
*/
var self=this
this.count=0;
this.id='#' + id;
this.pos=pos;
this.amount=0;
this.detail=detail;
this.countReset= function(){this.count = 0;};
this.getList=function()
{
console.log('count : ' + self.count);
$.ajax({
type:'POST',
url:'Functions/list.php',
data:{req:'usr001',off:this.count,detail:this.detail,amount:self.amount},
success:function(ans){
if(ans=="")
return;
else
{
self.count += parseInt(self.amount);
switch(self.pos)
{
case 'bef':
$(ans).insertBefore(self.id);
break;
case 'app':
$(self.id).append(ans);
console.log(ans);
break;
}
}
}
});
}
this.findRec=function(keyW='',cls,field)
{
if(keyW=='')
{
self.getList();
return;
}
$.ajax({
type:'POST',
url:'Functions/list.php',
data:{req:'usr002',keyW:keyW,detail:this.detail,field:field},
success:function(ans){
self.countReset();
$("."+ cls).remove();
switch(self.pos)
{
case 'bef':
$(ans).insertBefore(self.id);
break;
}
}
});
}
}
This code is properly work in Firefox, but not in internet explorer. In Internet explorer console, it is said that regUsers is not difined.
It could be that Internet Explore loads the JS files after it loads the inline script, I know it may not make much sense to do that but it might be a particular IE issue. What you could do is put your var users= new regUsers('load','bef','full'); in a third JS file or you can assign the value to users in unload of the body tag i.e.
<body onload="users = new regUsers('load', 'bet', 'full')">
. . .
</body>
This will insure that the your initialization code is executed after the webpage has loaded. Since users is declared with var it becomes a global variable, declaring with var users = … would have made it visible only in the scope of onload.

How to load different html files in QUnit?

I'm using QUnit for unit testing js and jquery.
My HTML looks like this:
<!DOCTYPE html>
<html>
<head>
<title>QUnit Test Suite</title>
<script src="../lib/jquery.js"></script>
<link rel="stylesheet" href="http://code.jquery.com/qunit/qunit-1.16.0.css" type="text/css" media="screen">
<script type="text/javascript" src="http://code.jquery.com/qunit/qunit-1.16.0.js"></script>
<!--This is where I may have to add startPage.html--->
<script src="../login.js"></script>
<script src="../test/myTests.js"></script>
</head>
<body>
<div id="qunit"></div>
<div id="qunit-fixture"></div>
</body>
</html>
Currently, I'm adding login.js as shown and I'm getting references correctly to objects defined in login.js.
However, functions in login.js contains references to some dom elements defined in startPage.html which is located elsewhere.
So, if I say $('#login-btn'), it is throwing an error. Is there any way to fix this?
Can I
(a) refer to startPage.html to my qunit page given above?
(b) refer to or load startPage.html in the file where I'm running tests (myTests.js):
QUnit.test( "a test", function( assert ) {
assert.equal( 1, "1", "String '1' and number 1 have the same value" );//works
assert.equal( login.abc, "abc", "Abc" );//works with attributes
assert.equal(($("#userid").val()),'', 'Userid field is present');//fails
assert.equal( login.ValidUserId(), true, "ValidUserId" );//fails with functions
});
Does QUnit provide any method to load Html/php files so they'll be defined prior to testing. Like 'fixtures' in jasmine?
EDIT: Please also tell what to do in case I have startPage.php
There are a couple of ways you can do this. The simplest is just to use the built-in QUnit "fixtures" element. In your QUnit HTML file, simply add any HTML you want in the div with the id of qunit-fixture. Any HTML you put in there will be reset to what it was on load before each test (automatically).
<html>
...
<body>
<div id='qunit'></div>
<div id='qunit-fixture'>
<!-- everything in here is reset before each test -->
<form>
<input id='userid' type='text'>
<input id='login-btn' type='submit'>
</form>
</div>
</body>
</html>
Note that the HTML in the fixture doesn't really have to match what you have in production, but obviously you can do that. Really, you should just be adding the minimal necessary HTML so that you can minimize any side effects on your tests.
The second option is to actually pull in the HTML from that login page and delay the start of the QUnit tests until the HTML loading is complete:
<html>
<head>
...
<script type="text/javascript" src="http://code.jquery.com/qunit/qunit-1.16.0.js"></script>
<script>
// tell QUnit you're not ready to start right away...
QUnit.config.autostart = false;
$.ajax({
url: '/path/to/startPage.html',
dataType: 'html',
success: function(html) {
// find specific elements you want...
var elem = $(html).find(...);
$('#qunit-fixture').append(elem);
QUnit.start(); // ...tell QUnit you're ready to go
}
});
</script>
...
</head>
...
</html>
Another way to do this without using jquery is as follows
QUnit.config.autostart = false;
window.onload = function() {
var xhr = new XMLHttpRequest();
if (xhr) {
xhr.onloadend = function () {
if(xhr.status == 200) {
var txt = xhr.responseText;
var start = txt.indexOf('<body>')+6;
var end = txt.indexOf('</body>');;
var body_text = txt.substring(start, end);
var qunit_fixture_body = document.getElementById('qunit-fixture');
qunit_fixture_body.innerHTML = body_text;
}
QUnit.start();
}
xhr.open("GET", "index.html");
xhr.send();
} else {
QUnit.start(); //If getting the html file from server fails run tests and fail anyway
}
}

Why hasn't effects this piece of JavaScript code?

I read a JavaScript book and it gives you a piece of code to run but when I do I don't get anything. It runs but displays nothing.
var theNumber = Number(prompt("Pick a number", ""));
alert("Your number is the square root of " +
theNumber * theNumber);
I'm running this piece of code inside a Harp project, where _layout.jade looks like:
doctype
html
head
link(rel="stylesheet" href="/main.css")
body
!= yield
<script src="main.js" type="text/javascript"></script>
and main.js
var theNumber = Number(prompt("Pick a number", ""));
alert("Your number is the square root of " +
theNumber * theNumber);
I know that configuration is ok because I've been running another pieces of code before that one. Google Chrome runs the code but doesn't displays any window. I thought it could be adPause but it wasn't. Anyone knows what could it be happening?
Thanks
If you are opening the .js file in chrome, you'll just view it as raw text. You need to include it in a html page, like so:
<html>
<head>
<script type='text/javascript'>
window.onload = function()
{
var theNumber = Number(prompt("Pick a number", ""));
alert("Your number is the square root of " + (theNumber * theNumber));
}
</script>
</head>
<body>
<!-- page content, if any -->
</body>
</html>
-- OR --
<html>
<head>
<script type='text/javascript' src='script.js'></script>
</head>
<body>
<!-- page content, if any -->
</body>
</html>
script.js:
window.onload = function()
{
var theNumber = Number(prompt("Pick a number", ""));
alert("Your number is the square root of " + (theNumber * theNumber));
}

Issue with wisdom generator

I am trying to display random wisdom on a web page but I cannot figure out why the code below does not work.
Thank you
My javascript external file is:
function random(low, high) {
return Math.floor(Math.random()*(high-low+1)) + low;}
function randomarr() {
var arr = new Array("...1", "...2", "...3");
return arr[random(0, arr.length-1)];}
function display(){
var k = randomarr();
alert(k);}
and my html file
In the head section I've got:
<script type="text/javascript">
src="java.js"
</script>
And in the body section I've got:
<p>
<script type="text/javascript">
document.write(display());
</script>
</p>
The syntax for including the script in the <head> is wrong. Try this:
<script type="text/javascript" src="java.js"></script>

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