How to change InnerHtml to an attribute - javascript

Can some one show how I can change the InnerHTML of the titles class to be the same as the alt attribute. For the actual website jarretonions.co.za
Thanks
$(document).ready(function() {
$(".pic").on("click", function() {
$(".modal").show();
var srclong = $(this).attr("src");
var srcshort = srclong.split("_");
var srcextension= srclong.split(".");
$(".modal img").attr("src", srcshort[0]+'.'+srcextension[1]);
************is it something like this********
var title = $(this).attr("alt");
$(".modal span").InnerHTML= title;
OR
document.getElementByClassName('titles').innerHTML = title;
})
+
echo
"<div class='art'>
<img class='pic' src='img/".$row["name"]."_tnail.jpg'
alt='".$row["name"]." • ".$row["year"]." • ".$row["type"]."'
height='auto' width='100%'/>
<div class='modal'>
<img class='big'/>
<span class='titles'></span>
</div>
</div>"
;

Since you're using JQuery, you can select those elements using $(".title") and change them directly. Something like so:
$(document).ready(function() {
$(".pic").on("click", function() {
$(".title").text( $(this).attr("alt") );
})});
Here's a fiddle: https://jsfiddle.net/wmjtfLja/1/
Note that if you have more than one element of class .title, they will all change. So you may want to select the title element by id or by relative path from the clicked image.

Realizing in advance, the danger of providing an answer that is not (superficially) fully aligned with the question, I was struck by the comment from melpomene, whom I initially thought was refering to things not existing in jquery.
melpomene is 100% correct, since getElementByClassName does not exist.
The correct syntax is getElementsByClassName.
Having said that, helloworld is also correct (syntax errors aside), since loading jquery for every little task is really redundent, and one can manipulate by class with little more half a dozen lines of pure javascript.
But, getting elements by class has dangers, since the return is a 'live' array.
For example, with dylan's original question, getting by class is only useful to return the first instance (the array length is just a guide of how many elemnts it applies to). Therefore, for dylan to make changes as he proposed, each requires its own button. (which also means, michael that I believe you are incorrect when you say it will affect all elements with same class name - oth, you are fully correct in noting that one should inpsect for other values (or change the class name) when running loops on the attribute).
Consider the following (on the fly class change);
function otf_cls_change(cls_original,cls_replace){
var a=document.getElementsByClassName(cls_original);
l=a.length;
if (l==0){return 0;}
do {
a[0].setAttribute('class',cls_replace);
a=document.getElementsByClassName(cls_original);
l=a.length;
} while (l>0);
}
This is effective for changing class names on the fly.
But, if we modify the code and
//change this a[0].setAttribute('class',cls_replace); // to
a[0].innerHTML='this_html';
It will cause the browser to hit an endless loop.
Why? because the live array returned by ElementByClass will only process the first item (even if you try to loop the array).
Therefore, while changing the class on the fly is fun and very do-able, I'd strongly suggest that using it to change any attrib that is not specific to the class id is a bad idea.
Changing the class attrib in conjunction with another attrib is fine.
For example,
a[0].innerHTML='this_html'; //do this first
a[0].setAttribute('class',cls_replace); //then this
The above will work to loop class defined elements.
On a point of massive personal hypocrisy, I do get annoyed when people ask for pure javascript solutions, and then some wing nut chimes in with jquery. I guess I'm doing the opposite here, since evidently, the question was jquery related, and here I am throwing out pure javascript. Sorry bout that.
btw, dylan, good luck with it. glad you bit back on the negative comment. Too many people here are terrified of offending, and wind up get bullied.
hth,
Gary

Related

How can I make my Javascript code select all 'b' tags on a page instead of only the first one?

We have a very large website that is quite old and has a lot of 'b' tags. My boss wants to change them to 'strong' tags but this will require a lot of time to change manually so she was hoping we could change it with some code.
I had a nice bit of JQuery code that worked (intermittently), but I couldn't get it to work on the site as it uses JQuery 1.9.1 and cannot be upgraded.
I then found this piece of Javascript which does what I need but only works on the first 'b' tag on the page and all others stay as 'b' tags. I don't know enough about Javascript selectors to change the firstChild selector.
<script>
function replaceElement(source, newType) {
// Create the document fragment
const frag = document.createDocumentFragment();
// Fill it with what's in the source element
while (source.firstChild) {
frag.appendChild(source.firstChild);
}
// Create the new element
const newElem = document.createElement(newType);
// Empty the document fragment into it
newElem.appendChild(frag);
// Replace the source element with the new element on the page
source.parentNode.replaceChild(newElem, source);
}
// Replace the <b> with a <div>
replaceElement(document.querySelector('b'), 'strong');
</script>
You might use querySelectorAll:
Array.from(document.querySelectorAll('b')).forEach(e=>{
replaceElement(e, 'strong');
});
But this is really a xy question. You really should do the change server side, for example by using some search/replace (learn to use your code editor). You're adding to the code debt here.
Note also that there's no obvious reason to prefer strong over b in HTML5.
Use getElementsByTagName(). It's more efficient than querySelectorAll because it doesn't have to parse selectors, and it describes better what you are really trying to do - get elements by tag name.
var elements = document.getElementsByTagName("b");
replaceElement(elements[0], "strong");
replaceElement(elements[1], "strong");
replaceElement(elements[2], "strong");
You can also iterate over this collection by using Array.from().
You would be better off finding the source of the <b> tags and changing them there as Denys has mentioned.
Updating the DOM would have little benefit and would cause performance issues when there are many tags on a page.
Does this system use a CMS or database to store the content? I would look to use something like these 2 SQL queries to replace them across the site:
update content_table set content_column = replace(content_column, '<b>','<strong>');
update content_table set content_column = replace(content_column, '</b>','</strong>');

Using addEventListener on multiple elements, avoid TypeError when particular element not found

I'm using two simple addEventListener mouseenter and mouseleave functions respectively to play and stop animations (Bodymovin/SVG animations, though I suspect that fact is irrelevant).
So, the following works fine:
document.getElementById('animationDiv').addEventListener('mouseenter', function(){
animation.play();
})
(The HTML couldn't be simpler: The relevant part is just an empty div placeholder filled by script - i.e., <div id="animationDiv"></div>.
I can place that in the same file as the one that operationalizes the animation code, or I can place it in a separate "trigger" file, with both files (and other others necessary to processing) loaded in the site footer.
The problem arises when I need to be able to set triggers for any of multiple similar animations that may or may not appear on a given page.
If only one of two animatable elements are present on a page, then one of two sets of triggers will throw an error. If the first of two such triggers is not present, then the second one will not be processed, meaning that the animation will fail. Or at least that's what it looks like to me is happening.
So, just to be clear, if I add the following two triggers for the same page, and the first of the following two elements is present, then the animation will play on mouseenter. If only the second is present, its animation won't be triggered, apparently because of the error thrown on the first.
document.getElementById('firstAnimationDiv').addEventListener('mouseenter', function(){
firstAnimation.play();
})
document.getElementById('secondAnimationDiv').addEventListener('mouseenter', function(){
secondAnimation.play();
})
At present I can work around the problem by creating multiple trigger files, one for each animation, and setting them to load only when I know that the animatable element will be present, but this approach would get increasingly inefficient when I am using multiple animations per page, on pages whose content may be altered.
I've looked at try/catch approaches and also at event delegation approaches, but so far they seem a bit complicated for handling this simple problem, if appropriate at all.
Is there an efficient and flexible standard method for preventing or properly handling an error for an element not found, in such a way that subsequent functions can still be processed? Or am I missing something else or somehow misreading the error and the function failure I've been encountering?
WHY I PICKED THE ANSWER THAT I DID (PLUS WORKING CODE)
I was easily able to make the simple, directly responsive answer by Baoo work.
I was unable to make the answers below by Patrick Roberts and Crazy Train work, though no doubt my undeveloped js skills are entirely at fault. When I have the time, or when the issue next comes up for me in a more complex implementation (possibly soon!), I'll take another look at their solutions, and see if I can either make them work or if I can formulate a better question with fully fledged coding examples to be worked through.
Finally, just to make things clear for people who might be looking for an answer on Bodymovin animations, and whose js is even weaker than mine, the following is working code, all added to the same single file in which a larger set of Bodymovin animations are constructed, relieving me of any need to create separate trigger files, and preventing TypeErrors and impaired functionality.
//There are three "lets_talk" animations that can play - "home," "snug," and "fixed"
//and three types of buttons needing enter and leave play and stop triggers
let home = document.getElementById('myBtn_bm_home');
if (home) home.addEventListener('mouseenter', function() {
lets_talk_home.play();
});
if (home) home.addEventListener('mouseleave', function() {
lets_talk_home.stop();
});
let snug = document.getElementById('myBtn_bm_snug');
if (snug) snug.addEventListener('mouseenter', function() {
lets_talk_snug.play();
});
if (snug) snug.addEventListener('mouseleave', function() {
lets_talk_snug.stop();
});
let fixed = document.getElementById('myBtn_bm_fixed');
if (fixed) fixed.addEventListener('mouseenter', function() {
lets_talk_fixed.play();
});
if (fixed) fixed.addEventListener('mouseleave', function() {
lets_talk_fixed.stop();
});
At typical piece of underlying HTML (it's generated by a PHP function taking into account other conditions, so not identical for each button), looks like this at the moment - although I'll be paring away the data-attribute and class, since I'm not currently using either. I provide it on the off-chance that someone sees something significant or useful there.
<div id="letsTalk" class="lets-talk">
<a id="myBtn" href="#"><!-- a default-prevented link to a pop-up modal -->
<div class="bm-button" id="myBtn_bm_snug" data-animation="snug"></div><!-- "snug" (vs "fixed" or "home" is in both instances added by PHP -->
</a>
</div>
Obviously, a more parsimonious and flexible answer could be - and probably should be - written. On that note, correctly combining both the play and stop listeners within a single conditional would be an obvious first step, but I'm too much of a js plodder even to get that right on a first or second try. Maybe later/next time!
Thanks again to everyone who provided an answer. I won't ask you to try to squeeze the working solution into your suggested framework - but I won't ask you not to either...
Just write your code so that it won't throw an error if the element isn't present, by simply checking if the element exists.
let first = document.getElementById('firstAnimationDiv');
if (first) first.addEventListener('mouseenter', function() {firstAnimation.play();});
You could approach this slightly differently using delegated event handling. mouseover, unlike mouseenter, bubbles to its ancestor elements, so you could add a single event listener to an ancestor element where every #animationDiv is contained, and switch on event.target.id to call the correct play() method:
document.getElementById('animationDivContainer').addEventListener('mouseover', function (event) {
switch (event.target.id) {
case 'firstAnimationDiv':
return firstAnimation.play();
case 'secondAnimationDiv':
return secondAnimation.play();
// and so on
}
});
You could also avoid using id and use a more semantically correct attribute like data-animation as a compromise between this approach and #CrazyTrain's:
document.getElementById('animationDivContainer').addEventListener('mouseover', function (event) {
// assuming <div data-animation="...">
// instead of <div id="...">
switch (event.target.dataset.animation) {
case 'first':
return firstAnimation.play();
case 'second':
return secondAnimation.play();
// and so on
}
});
First, refactor your HTML to add a common class to all of the placeholder divs instead of using unique IDs. Also add a data-animation attribute to reference the desired animation.
<div class="animation" data-animation="first"></div>
<div class="animation" data-animation="second"></div>
The data- attribute should have a value that targets the appropriate animation.
(As #PatrickRobers noted, the DOM selection can be based on the data-animation attribute, so the class isn't really needed.)
Since your animations are held as global variables, you can use the value of data-animation to look up that variable. However, it would be better if they weren't global, but were rather in a common object.
const animations = {
first: null, // your first animation
second: null, // your second animation
};
Then select the placeholder elements by class, and use the data attribute to see if the animation exists, and if so, play it.
const divs = document.querySelectorAll("div.animation");
divs.forEach(div => {
const anim = animations[div.dataset.animation];
if (anim) {
anim.play(); // Found the animation for this div, so play it
}
});
This way you're guaranteed only to work with placeholder divs that exist and animations that exist.
(And as noted above, selection using the data attribute can be done const divs = document.querySelectorAll("div[data-animation]"); so the class becomes unnecessary.)

Jquery, cannot access css properties of dynamically generated element

I am using jQuery to append elements to a div, and all works fine.
var new_div = $('<div>My stuff</div>');
new_div.appendTo("#container");
However, I'd like the div to appear by fading in, instead of abruptly.
I notice though that I get an error when I try to access graphic properties on my dynamically generated element. So this, for example fails:
new_div.hide().fadeIn();
The console reports the following error:
TypeError: jQuery.curCSS is not a function
Do I understand this correctly, that this fails because current css properties are not defined for the dynamically generated element? Or what else can be goingg wrong?
Important edit
Additional checking and working on this pointed out to a complete misunderstanding from my part. This has nothing to do with the fact that the element was dynamically generated. I got the same thing by calling fadeIn() on whatever element.
I sincerely apologize!
I still didn't get, though, why this happens
Adding elements to the DOM takes some time, miliseconds maybe, but it's still a reason for jquery not be able to find the element.
This process might be even slower if the DOM is a large html page.
Write your code like this:
var new_div = $('<div>My stuff</div>');
new_div.appendTo("#container");
setTimeout( function(){
new_div.hide().fadeIn();
} , 150); // 100 could be also good
It might be enough time for jquery to catch the element.
I would add an id to keep track of all elements I'm creating (just my preference, but it makes it easier to code it).
var new_div = '<div id="myNewDiv1" style="display:none;">My Styff</div>'
$('body').append(new_div);
$('#myNewDiv1').fadeIn();
It does seem to be a compatibility question, although I wasn't able to figure out exactly why and how to fix it.
Adding this code fixes the problem though:
jQuery.curCSS = function(element, prop, val) {
return jQuery(element).css(prop, val);
};

Replacing text with javascript?

After much trial an error and some progress I still can't mange to change every instance of ,- with kr on my website.
I'm very much a beginner at JS and have pieced together the following code from several sources. Is the code the problem or something else?
function skrivkr() {
var skrivkr = $('div').text().replace(/\,-/g, 'kr');
$('p').html(skrivkr);
}
window.onload = skrivkr();
Update:
Thanks for the replies. The site loads jquery 1.10.7.
#Niet the Dark Absol: No, I don't want to put anything in p elements. How do I remove that part? I just want to find all ,- and simply replace with kr without changing any formatting.
Update
OK! Progress, kind of. The ENTIRE content of every <strong> and <dd> now changes to (0), instead of kr. With the odd exception of those tags including ,-. I haven't designed the site myself.
If it helps, one of the ,- appears in the following markup:
<a href="xxxx" rel="nofollow">
<span class="amount">1</span>
<span class="photo">
<img src="xxxx" alt="product name" width="62" height="42">
</span>
<span class="description">
Prtoduct name
<strong>4444,-</strong>
</span>
</a>
And the lastest script I'm applying is:
$(document).ready(function() {
$('strong, dd').html($('strong, dd').html().replace(/,-/g, 'kr'));
});
As has been mentioned innumerable times here on SO, do not try to manipulate the DOM as a string. Pain awaits.
Instead, traverse the DOM, finding text nodes, and perform whatever transformation you want to make on each text node. There are many ways to do that.
In your case, you have many problems, as mentioned already by some of the commenters and responders:
You're setting window.onload to undefined (the result of calling skrivkr), instead of to skrivkr itself.
You're extracting the text value of an element, which consists of the concatenation of all text down all levels, performing the replacement, then sticking it back in with html. This will wipe out all the element structure below.
Minor point, but there's no need to escape the comma in the regexp.
You're extracting the textual content of all div elements in the entire document, transforming it, then adding that back as the content of all p elements in the entire document. It's hard to imagine that's what you want to do.
You can update the content of each div like this
$(document).ready(function() {
$('div').each(function(){
var newText = $(this).html().replace(/,-/g, 'kr');
$(this).html(newText);
});
});
You can remove the var "newText = " and replace it with $(this).html($(this).html().replace(/,-/g, 'kr'));
The first example is easier to understand perhaps if you are new to programming.
You will, however only change the content of text placed in tags.
I would place the text to replace in a div with some predefine class, like "autoKronor", it would then look like this:
<div class="autoKronor">123,-</div>
and
$(document).ready(function() {
$('.autoKronor').each(function(){
var newText = $(this).html().replace(/,-/g, 'kr');
$(this).html(newText);
});
});
to en sure that only text you intended to change gets changed..
Example here: http://jsfiddle.net/akm1uw8h/2/
Also note the use of $(document).ready(); instead of window.onload. It does what you intended to do with window.onload.
if you really want to change EVERY single instance of ",-" to "kr" then you could do this:
$(document).ready(function() {
$('body').html($('body').html().replace(/,-/g, 'kr'));
});
But i strongly advice against the last example because it will be the slowest to compute and more importantly you might change stuff you don't intend to, like any script block inside the page body (with that i mean other javascripts)

Javascript: select an image element inside a div

I have a parent div gal1, inside which there can be further divs and content, but only one img element without an id as you can see below. Now I want to use only Javascript (no jQuery) to change the style of this image, using gal1 as argument (because the rest of the structure inside this div may vary, only this one image will always be there somewhere). I couldn't find any other stackoverflow question that addresses exactly my situation.
<div class="gallery-preview" id="gal1">
<div class="gallery-preview-img" id="gal-img1">
<img src="galleries/kevin-carls/Monks.jpg">
</div>
<div class="gallery-preview-text" id="gal-text1">
<span class="gallery-name" href="">Road to India</span><br/>
<span class="artist-name" href="">Kevin Carls</span>
</div>
</div>
Than you can make use of method called getElementsByTagName('img') than you should get image and update it.
document.getElementById(gal1).getElementsByTagName('img');
get the content by using id, and then query images by using getElementsByTagName
function getImages(contentId) {
var content = document.getElementById(contentId);
// only one image, just return an item; or you can return an array
if (content) return document.getElementsByTagName('img')[0];
}
You can insert CSS which may be more efficient if you have to do this in more than this single case.
http://jsfiddle.net/65Ggv/
var style_rules = [];
style_rules.push("#gal1 img { border: 3px solid green; } ");
var style = style_rules.join("\n");
var el=document.createElement("style");
el.appendChild(document.createTextNode(style));
el.type="text/css";
document.head.appendChild(el);
Unless you absolutely need to pick the colors or border sizes dynamically, which I doubt because you are an admitted beginner, stuffing stylesheets in with Javascript is a Rube Goldberg device. It seems nifty to be able to do this, but if your application is important to you, you will regret it. (You might as well use innerHTML to stuff in a stylesheet in that case -- at least it will be faster than making DOM calls.)
Pranay Rana's answer to use getElementsByTagName is the best option if your constraints are actually stable (only one img). Obtain an element reference el, to gal1, using getElementById, then var myimg = el.getElementsByTagName("img") and you are almost done.
If you insist upon funking with the style nodes, you can stuff whatever properties you want into the style property of myimg. It becomes inline style.
Even so, you almost certainly do not need to stuff in novel rules, and changing inline style is often avoidable. It is more predictable and stable to modify the class attribute on myimg, and use a predefined set of style classes for the cases you need to handle. This will give a nice clean separation of the style from the script, and avoid both the in-lining of the style rules and run-time mutilation of the style tree by code injection.

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