I'm trying to write gulp-based application using main-bower-files. I want to copy all my and vendor assets files to %build_dir%/assets folder, but fonts files should be copied in %build_dir%/assets/fonts. Without vendor files it can be done easy via gulp.src.options.base option. But i can't understand how to do it with vendor files. Now i have
gulp.task('assets', ['less'], function() {
return gulp.src('src/less/fonts/*', {base: 'src/less'})
.pipe(addSrc('src/assets/**.*'))
.pipe(addSrc(mainBowerFiles(/.*woff|woff2|otf|ttf/, {includeDev: true})))
.pipe(gulp.dest(buildDir + '/assets'));
});
But it copies vendor fonts to %build_dir%/assets.
So, ideal case is to write base as regexp that parses path to vendor fonts and take all path before /fonts. How to do it?
Vendor folder has next structure:
/bower_components
/lib1
/fonts
font1.woff
/lib2
/fonts
font2.otf
/lib3
/fonts
font3.ttf
So, ideal case is to write base as regexp that parses path to vendor fonts and take all path before /fonts. How to do it?
Not possible. The base option doesn't support regexes. Only strings.
You don't need the base option anyway. Just create two streams each with their own gulp.dest(). Then merge those streams using merge-stream:
var merge = require('merge-stream');
gulp.task('assets', ['less'], function() {
return merge(
gulp.src(['src/less/fonts/*'].concat(mainBowerFiles(/.*woff|woff2|otf|ttf/, {includeDev: true})))
.pipe(gulp.dest(buildDir + '/assets/fonts')),
gulp.src('src/assets/**.*')
.pipe(gulp.dest(buildDir + '/assets')));
});
This also means you don't need gulp-add-src anymore.
Related
i use angular-template-cache.
follow code exist for remove template cache in app module but i need to remove all templateCache with gulp on dev machine.
myApp.run(function($rootScope, $templateCache) {
$rootScope.$on('$viewContentLoaded', function() {
$templateCache.removeAll();
});
});
The best way to avoid template caching is revisioning your files.
Since you are using gulp, you can revision your files using gulp-rev or gulp-rev-all.
What is revisioning?
Static asset revisioning by appending content hash to filenames unicorn.css → unicorn-d41d8cd98f.css.
i.e., On every builds the filename changes and that way avoiding template caching.
You can revision every file including .html, .css, .js, images, videos etc.
Since gulp-rev-all is the latest and forked from gulp-rev, let's talk about gulp-rev-all only.
Revisioning using gulp-rev-all:
var revAll = require('gulp-rev-all');
if you want to neglect some files from revisioning, you can do that like this.
var rev = new revAll({dontRenameFile: [/^\/favicon.ico$/g, /^\/index.html/g]})
Consider all your files are in the folder dist and save the new revisioned files in the folder www.(You can save them in dist also. Considering www is your build directory.)
return gulp.src('dist/**')
.pipe(rev.revision())
.pipe(gulp.dest('www'))
Next, create a manifest file to map your files with the revisioned one. for that use .manifestFile() function. which returns a transform function that will filter out any existing files going through the pipe and will emit a new manifest file. Must be called after .revision().
.pipe(rev.manifest())
.pipe(gulp.dest('www/manifest'));
An asset manifest, mapping the original paths to the revisioned paths, will be written to www/manifest/rev-manifest.json:
{
"css/unicorn.css": "css/unicorn.098f6bcd.css",
"js/unicorn.js": "js/unicorn.273c2cin.js"
.....
.....
}
Complete code:
gulp.task('rev', () => {
var revAll = require('gulp-rev-all'),
rev = new revAll({dontRenameFile: [/^\/favicon.ico$/g, /^\/index.html/g]});
return gulp.src('dist/**')
.pipe(rev.revision())
.pipe(gulp.dest('www'))
.pipe(rev.manifest())
.pipe(gulp.dest('www/manifest'));
});
Read more about gulp-rev-all here
I've written a gulp task to rename files so that they can be versioned. The problem is that the filenames of the files that the index.html scripts reference are not changed.
For example, in my index.html:
<script src=pub/main_v1.js"></script>
But if you actually navigate through the build folder to the subdirectory pub, you will find main.js.
Here is the custom gulp task:
const gulpConcat = require('gulp-concat');
const gulpReplace = require('gulp-replace');
const version = require('./package.json').version;
gulp.task('version', function () {
var vsn = '_' + version + '.js';
gulp.src('scripts/**/*.js')
.pipe(gulpConcat(vsn))
.pipe(gulp.dest('./prodBuild'));
return gulp.src('./prodBuild/index.html', { base: './prodBuild' })
.pipe(gulpReplace(/* some regex */, /* append vsn */))
.pipe(gulp.dest('./prodBuild'));
});
What do I need to fix/add so that the original filename changes to match that in the script tag?
Note: According to the gulp-concat docs, I should be able to find the concated files at prodBuild/[vsn], where [vsn] is _v1.js. However, it is no where to be found.
Update: The files rename properly in index.html, but I can't seem to get the renaming of the original files to work. Here's a snapshot of my build directory:
prodBuild/
pub/
main.js
someDir/
subDirA/
// unimportant stuff
subDirB/
file2.js
file3.js
// ...other files and folders...
EDIT:
The issue is that you return only one of the two tasks. The first task is simply ignored by gulp, since it is not returned. A simple solutions: Split it into two tasks, and reference the one from the other, like in this SO answer.
Old Answer
This looks like a perfect case for the gulp-rename. You could simply pipe your scripts through gulp-rename, like this:
.pipe(rename(function (path) {
path.basename += vsn;
path.extname = ".js"
}))
Gulp concat is, AFAIK, made for the concatination of files, not particularly for the renaming of them.
This seems like a very simple question, but spent the last 3 hours researching it, discovering it can be slow on every save on a new file if not using watchify.
This is my directory tree:
gulpfile.js
package.json
www/
default.htm
<script src="toBundleJsHere/file123.js"></script>
toBundletheseJs/
componentX/
file1.js
componentY/
file2.js
componentZ/
file3.js
toPutBundledJsHere/
file123.js
Requirements.
On every creation or save of a file within the folder toBundleTheseJs/ I want this file to be rebundled into toBundleJsHere/
What do I need to include in my package.json file?
And whats the minimum I need to write into my gulp file?
This should be as fast as possible so think I should be using browserify and watchify. I want to understand the minimum steps so using package manager like jspm is overkill a this point.
thanks
First you should listen to changes in the desired dir:
watch(['toBundletheseJs/**/*.js'], function () {
gulp.run('bundle-js');
});
Then the bundle-js task should bundle your files. A recommended way is gulp-concat:
var concat = require('gulp-concat');
var gulp = require('gulp');
gulp.task('bundle-js', function() {
return gulp.src('toBundletheseJs/**/*.js')
.pipe(concat('file123.js'))
.pipe(gulp.dest('./toPutBundledJsHere/'));
});
The right answer is: there is no legit need for concatenating JS files using gulp. Therefore you should never do that.
Instead, look into proper JS bundlers that will properly concatenate your files organizing them according to some established format, like commonsjs, amd, umd, etc.
Here's a list of more appropriate tools:
Webpack
Rollup
Parcel
Note that my answer is around end of 2020, so if you're reading this in a somewhat distant future keep in mind the javascript community travels fast so that new and better tools may be around.
var gulp = require('gulp');
var concat = require('gulp-concat');
gulp.task('js', function (done) {
// array of all the js paths you want to bundle.
var scriptSources = ['./node_modules/idb/lib/idb.js', 'js/**/*.js'];
gulp.src(scriptSources)
// name of the new file all your js files are to be bundled to.
.pipe(concat('all.js'))
// the destination where the new bundled file is going to be saved to.
.pipe(gulp.dest('dist/js'));
done();
});
Use this code to bundle several files into one.
gulp.task('scripts', function() {
return gulp.src(['./lib/file3.js', './lib/file1.js', './lib/file2.js']) //files separated by comma
.pipe(concat('script.js')) //resultant file name
.pipe(gulp.dest('./dist/')); //Destination where file to be exported
});
I would like to copy a list of folders to a destination with gulp
So far i've come up with a working solution, but its far from performant.
The structure of my directory is like this:
App
src
web
some files...
and i would like to copy it to
build
src
web
the files
The code i am using to accomplish this is:
var paths = [path.app + '/src/', path.app + '/app/'].concat(path.assets);
paths.forEach(function(value, index){
// value.replace(path.app, path.build);
gulp.src(value + '/**/*')
.pipe(gulp.dest(value.replace(path.app, path.build)));
});
Where the assets are my files (or other directories)
However there is a loop and no clear return value. I am wondering if there is a more performant way of doing this
I'm not sure I understand what you're trying to do here (where is your gulp task definition for example?), but it seems like you just want to copy everything below App to the build folder while preserving directory structure.
If that's the case, you don't have to loop over the files and replace folder names yourself. Gulp does it for you:
gulp.task('default', function () {
return gulp.src('App/**')
.pipe( gulp.dest('build') );
});
Everything before the ** is automatically stripped from the path of files written to build, so you end up with build/src, build/web, etc ...
Setting up gulp for the first time. I've got it correctly compiling the files, it's just sticking them in the wrong place, and I can't quite figure out what to change to get it right.
After they compile, I have it adding the .conveyor.js suffix and then I want it to place them in the /scripts directory. But it's placing them in /scripts/src/js/ — it's adding a couple subdirectories. The raw dev files themselves are in src/js/ directories in a separate location, but I don't want that to carry over. Here's my gulp setup:
module.exports = function() {
var files = [
'./src/js/dashboard.js',
'./src/js/pages.js',
'./src/js/poll.js'
];
var tasks = files.map(function(entry) {
return browserify({
entries: [entry],
paths: ['./node_modules', './src/js/']
})
.bundle()
.pipe(source(entry))
.pipe(rename({
extname: '.conveyor.js'
}))
.pipe(gulp.dest('../scripts/'));
});
return es.merge.apply(null, tasks);
};
The way I understand it, "files" are all of the files it looks for to compile. "paths" allow you to specify directories that your require statements can be relative to so you don't have to do a bunch of period-forwardslashing. and then "dest" is where you want the files to end up. But I'm clearly misunderstanding something.
The offender is here
.pipe(source(entry))
entry is set to the exact path you are using for the files path. Hence the duplication.
source() in this isn't the source of the file, but ends up being the file that gets created.
You would want to modify the object to provide just the file name as the entry and the source path is separated. Also, you can drop the rename method, I think.