React - changing an uncontrolled input - javascript

I have a simple react component with the form which I believe to have one controlled input:
import React from 'react';
export default class MyForm extends React.Component {
constructor(props) {
super(props);
this.state = {}
}
render() {
return (
<form className="add-support-staff-form">
<input name="name" type="text" value={this.state.name} onChange={this.onFieldChange('name').bind(this)}/>
</form>
)
}
onFieldChange(fieldName) {
return function (event) {
this.setState({[fieldName]: event.target.value});
}
}
}
export default MyForm;
When I run my application I get the following warning:
Warning: MyForm is changing an uncontrolled input of type text to be
controlled. Input elements should not switch from uncontrolled to
controlled (or vice versa). Decide between using a controlled or
uncontrolled input element for the lifetime of the component
I believe my input is controlled since it has a value. I am wondering what am I doing wrong?
I am using React 15.1.0

I believe my input is controlled since it has a value.
For an input to be controlled, its value must correspond to that of a state variable.
That condition is not initially met in your example because this.state.name is not initially set. Therefore, the input is initially uncontrolled. Once the onChange handler is triggered for the first time, this.state.name gets set. At that point, the above condition is satisfied and the input is considered to be controlled. This transition from uncontrolled to controlled produces the error seen above.
By initializing this.state.name in the constructor:
e.g.
this.state = { name: '' };
the input will be controlled from the start, fixing the issue. See React Controlled Components for more examples.
Unrelated to this error, you should only have one default export. Your code above has two.

When you first render your component, this.state.name isn't set, so it evaluates to undefined or null, and you end up passing value={undefined} or value={null}to your input.
When ReactDOM checks to see if a field is controlled, it checks to see if value != null (note that it's !=, not !==), and since undefined == null in JavaScript, it decides that it's uncontrolled.
So, when onFieldChange() is called, this.state.name is set to a string value, your input goes from being uncontrolled to being controlled.
If you do this.state = {name: ''} in your constructor, because '' != null, your input will have a value the whole time, and that message will go away.

Another approach it could be setting the default value inside your input, like this:
<input name="name" type="text" value={this.state.name || ''} onChange={this.onFieldChange('name').bind(this)}/>

I know others have answered this already. But a very important factor here that may help other people experiencing similar issue:
You must have an onChange handler added in your input field (e.g. textField, checkbox, radio, etc). Always handle activity through the onChange handler.
Example:
<input ... onChange={ this.myChangeHandler} ... />
When you are working with checkbox you may need to handle its checked state with !!.
Example:
<input type="checkbox" checked={!!this.state.someValue} onChange={.....} >
Reference: https://github.com/facebook/react/issues/6779#issuecomment-326314716

Simple solution to resolve this problem is to set an empty value by default :
<input name='myInput' value={this.state.myInput || ''} onChange={this.handleChange} />

One potential downside with setting the field value to "" (empty string) in the constructor is if the field is an optional field and is left unedited. Unless you do some massaging before posting your form, the field will be persisted to your data storage as an empty string instead of NULL.
This alternative will avoid empty strings:
constructor(props) {
super(props);
this.state = {
name: null
}
}
...
<input name="name" type="text" value={this.state.name || ''}/>

I had the same problem.
the problem was when i kept the state info blank
const [name, setName] = useState()
I fixed it by adding empty string like this
const [name, setName] = useState('')

In my case, I was missing something really trivial.
<input value={state.myObject.inputValue} />
My state was the following when I was getting the warning:
state = {
myObject: undefined
}
By alternating my state to reference the input of my value, my issue was solved:
state = {
myObject: {
inputValue: ''
}
}

When you use onChange={this.onFieldChange('name').bind(this)} in your input you must declare your state empty string as a value of property field.
incorrect way:
this.state ={
fields: {},
errors: {},
disabled : false
}
correct way:
this.state ={
fields: {
name:'',
email: '',
message: ''
},
errors: {},
disabled : false
}

If the props on your component was passed as a state, put a default value for your input tags
<input type="text" placeholder={object.property} value={object.property ? object.property : ""}>

Set a value to 'name' property in initial state.
this.state={ name:''};

An update for this. For React Hooks use const [name, setName] = useState(" ")

Simply create a fallback to '' if the this.state.name is null.
<input name="name" type="text" value={this.state.name || ''} onChange={this.onFieldChange('name').bind(this)}/>
This also works with the useState variables.

I believe my input is controlled since it has a value.
Now you can do this two ways the best way is to have a state key to each input with 1 onChange handler. If you have checkboxes you will need to write a separate onChange handler.
With a Class component you would want to write it like this πŸ‘‡
import React from 'react';
export default class MyForm extends React.Component {
constructor(props) {
super(props);
this.state = {
myFormFields: {
name: '',
dob: '',
phone: ''
}
}
this.onFormFieldChange = this.onFormFieldChange.bind(this)
}
// Always have your functions before your render to keep state batches in sync.
onFormFieldChange(e) {
// No need to return this function can be void
this.setState({
myFormFields: {
...this.state.myFormFields,
[e.target.name]: e.target.value
}
})
}
render() {
// Beauty of classes we can destruct our state making it easier to place
const { myFormFields } = this.state
return (
<form className="add-support-staff-form">
<input name="name" type="text" value={myFormFields.name} onChange={this.onFormFieldChange}/>
<input name="dob" type="date" value={myFormFields.dob} onChange={this.onFormFieldChange}/>
<input name="phone" type="number" value={myFormFields.phone} onChange={this.onFormFieldChange}/>
</form>
)
}
}
export default MyForm;
Hope that helps for a class but the most performative and what the newest thing the devs are pushing everyone to use is Functional Components. This is what you would want to steer to as class components don't intertwine well with the latest libraries as they all use custom hooks now.
To write as a Functional Component
import React, { useState } from 'react';
const MyForm = (props) => {
// Create form initial state
const [myFormFields, setFormFields] = useState({
name: '',
dob: '',
phone: ''
})
// Always have your functions before your return to keep state batches in sync.
const onFormFieldChange = (e) => {
// No need to return this function can be void
setFormFields({
...myFormFields,
[e.target.name]: e.target.value
})
}
return (
<form className="add-support-staff-form">
<input name="name" type="text" value={myFormFields.name} onChange={onFormFieldChange}/>
<input name="dob" type="date" value={myFormFields.dob} onChange={onFormFieldChange}/>
<input name="phone" type="number" value={myFormFields.phone} onChange={onFormFieldChange}/>
</form>
)
}
export default MyForm;
Hope this helps! 😎

In short, if you are using class component you have to initialize the input using state, like this:
this.state = { the_name_attribute_of_the_input: "initial_value_or_empty_value" };
and you have to do this for all of your inputs you'd like to change their values in code.
In the case of using functional components, you will be using hooks to manage the input value, and you have to put initial value for each input you'd like to manipulate later like this:
const [name, setName] = React.useState({name: 'initialValue'});
If you'd like to have no initial value, you can put an empty string.

In my case component was rerendering and throwing A component is changing an uncontrolled input of type checkbox to be controlled error. It turned out that this behaviour was a result of not keeping true or false for checkbox checked state (sometimes I got undefined). Here what my faulty component looked like:
import * as React from 'react';
import { WrappedFieldProps } from 'redux-form/lib/Field';
type Option = {
value: string;
label: string;
};
type CheckboxGroupProps = {
name: string;
options: Option[];
} & WrappedFieldProps;
const CheckboxGroup: React.FC<CheckboxGroupProps> = (props) => {
const {
name,
input,
options,
} = props;
const [value, setValue] = React.useState<string>();
const [checked, setChecked] = React.useState<{ [name: string]: boolean }>(
() => options.reduce((accu, option) => {
accu[option.value] = false;
return accu;
}, {}),
);
React.useEffect(() => {
input.onChange(value);
if (value) {
setChecked({
[value]: true, // that setChecked argument is wrong, causes error
});
} else {
setChecked(() => options.reduce((accu, option) => {
accu[option.value] = false;
return accu;
}, {}));
}
}, [value]);
return (
<>
{options.map(({ value, label }, index) => {
return (
<LabeledContainer
key={`${value}${index}`}
>
<Checkbox
name={`${name}[${index}]`}
checked={checked[value]}
value={value}
onChange={(event) => {
if (event.target.checked) {
setValue(value);
} else {
setValue(undefined);
}
return true;
}}
/>
{label}
</LabeledContainer>
);
})}
</>
);
};
To fix that problem I changed useEffect to this
React.useEffect(() => {
input.onChange(value);
setChecked(() => options.reduce((accu, option) => {
accu[option.value] = option.value === value;
return accu;
}, {}));
}, [value]);
That made all checkboxes keep their state as true or false without falling into undefined which switches control from React to developer and vice versa.

For people using Formik, you need to add a default value for the specific field name to the form's initialValues.

This generally happens only when you are not controlling the value of the filed when the application started and after some event or some function fired or the state changed, you are now trying to control the value in input field.
This transition of not having control over the input and then having control over it is what causes the issue to happen in the first place.
The best way to avoid this is by declaring some value for the input in the constructor of the component.
So that the input element has value from the start of the application.

Please try this code
import React from "react";
class MyForm extends React.Component {
constructor(props) {
super(props);
this.state = { name: "" };
this.onFieldChange = this.onFieldChange.bind(this);
}
onFieldChange(e) {
this.setState({[e.target.name]: e.target.value});
}
render() {
return (
<form className="add-support-staff-form">
<input name="name" type="text" value={this.state.name} onChange={this.onFieldChange} />
</form>
);
}
}
export default MyForm;

In my case there was spell mistake while setting the state which was causing defined value to be undefined.
This is my default state with value
const [email, setEmail] = useState(true);
my mistake was-
setEmail(res?.data?.notificationSetting.is_email_notificatio);
and the solution is -
setEmail(res?.data?.notificationSetting.is_email_notification);
last char was missing

I had the same issue with type='radio'
<input type='radio' checked={item.radio} ... />
the reason was that item.radio is not always true or false, but rather true or undefined, for example. Make sure it’s always boolean, and the problem will go away.
<input type='radio' checked={!!item.radio} ... />
source

For dynamically setting state properties for form inputs and keeping them controlled you could do something like this:
const inputs = [
{ name: 'email', type: 'email', placeholder: "Enter your email"},
{ name: 'password', type: 'password', placeholder: "Enter your password"},
{ name: 'passwordConfirm', type: 'password', placeholder: "Confirm your password"},
]
class Form extends Component {
constructor(props){
super(props)
this.state = {} // Notice no explicit state is set in the constructor
}
handleChange = (e) => {
const { name, value } = e.target;
this.setState({
[name]: value
}
}
handleSubmit = (e) => {
// do something
}
render() {
<form onSubmit={(e) => handleSubmit(e)}>
{ inputs.length ?
inputs.map(input => {
const { name, placeholder, type } = input;
const value = this.state[name] || ''; // Does it exist? If so use it, if not use an empty string
return <input key={name} type={type} name={name} placeholder={placeholder} value={value} onChange={this.handleChange}/>
}) :
null
}
<button type="submit" onClick={(e) => e.preventDefault }>Submit</button>
</form>
}
}

Related

I'm having trouble changing the value in input

Part of the project is as follows:
...
const INITIAL_STATE = {
email: '',
password: '',
error: null
}
const SignInPage = () => {
return(
<div>
<h2>Sign In</h2>
<SignInForm/>
<SignUpLink/>
</div>
)
}
const SignInFormBase = props => {
const[init,setInit] = useState(INITIAL_STATE);
const onSubmit = () => {
}
const onChange = (event) => {
setInit({
[event.target.name]: event.target.value
})
}
const isInvalid = init.password === '' || init.email === '';
return(
<form onSubmit={onSubmit}>
<input
name='email'
value={init.email}
onChange={onChange}
type='text'
placeholder='Email Address'
/>
<input
...
/>
<button disabled={isInvalid} type='submit'>Sign In</button>
{init.error && <p>{init.error.message}</p>}
</form>
)
}
const SignInForm = compose(
withRouter,
withFirebase
)(SignInFormBase)
export default SignInPage;
export {SignInForm}
The problem is:
When I replace the values ​​in init with setInit in the onChange function, I get the following error.
Warning: A component is changing a controlled input of type text to be uncontrolled. Input elements should not switch from controlled to uncontrolled (or vice versa) . Decide between using a controlled or uncontrolled input element for the lifetime of the component.
Note: I have the same problem in the password section
You strip part of the code but I assume that you didn't read react hooks documentation good enough. By using hooks you won't get replacement for the setState which was previously merging the values. Therefore when you call
setInit({
[event.target.name]: event.target.value
})
you will replace whole init variable with the new object therefore other field will be pointing to undefined value and react will change component to uncontrolled, then again to controlled when you enter value. If you want to maintain object in state you need to do merging by yourself. Easiest way would be to use object spread as
setInit({
...init, // <- spread old state
[event.target.name]: event.target.value
})
With this code old state will remain between inputs. I would also suggest you to not infer state property from the field name as later you can easily introduce bug you can create curried global onChange as
const onChange = (field) => (event) => {
setInit({
...init,
[field]: event.target.value
})
}
return (
<input onChange={onChange('name')} />
)

React - Dynamically set state without hardcoding key field

In ES6, ComputedPropertyName allows us to do things like use a variable as a key, which in turn means we can set state dynamically. However, if you look around at examples of setting state dynamically, they tend to all have one thing in common -- the state key's name is hardcoded. As an example:
class Input extends React.Component {
state = { state1: "" };
handleChange = event => {
const {
target: { name, value }
} = event;
this.setState({
[name]: value
});
};
render() {
return (
<div>
<label>
<input
type="text"
name="state1"
value="new value"
onChange={this.handleChange}
/>
</label>
</div>
);
}
}
This works because we have a state key called "state1", as seen in the line state = { state1: "" };, and we are hardcoding name in the input field to be that state key, as seen in the line name="state1".
I do not like this solution, because it means I now have to keep track of state.state1" in more than one location. If I were to refactorstate.state1to instead bestate.state2, I would have to go findname="state1"1 and update that to read name="state2". Instead of worry about that, I am wondering if there is a way to set state dynamically without hardcoding this state key. That is, I'm looking to change
<input
type="text"
name="state1"
value="new value"
onChange={this.handleChange}
/>
Into something like:
<input
type="text"
name={this.state.state1.keyname}
value="new value"
onChange={this.handleChange}
/>
Obviously the above doesn't work because keyname is undefined, but the intention here is that name can take on the value of "state1" without me having to hardcode it. How can this be achieved?
You can have an array with objects with keys type and name which you can use to set the initial state and render the inputs dynamically. This way you'll only have to change the value once in the array. You can do something like this.
Here is a codesandbox
import React from "react";
import ReactDOM from "react-dom";
class App extends React.Component {
constructor() {
super();
this.arr = [
{ type: "text", name: "state1" },
{ type: "password", name: "state2" }
];
// set the state keys dynamically from this.arr
this.state = this.arr.reduce((agg, item) => {
agg[item.name] = "";
return agg;
}, {});
}
handleChange = event => {
const {
target: { name, value }
} = event;
this.setState(
{
[name]: value
}
);
};
renderInputs = () => {
return this.arr.map((item, i) => (
<div key={i}>
<label>
<input
type={item.type}
name={item.name}
value={this.state[item.name]}
onChange={this.handleChange}
/>
</label>
</div>
));
};
render() {
const inputs = this.renderInputs();
return <div>{inputs}</div>;
}
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
Hope this helps !
There is the new useReducer() that comes with hooks and context. Check this out i think that is the best pattern to solve your issue. https://reactjs.org/docs/hooks-reference.html.

React a component is changing an uncontrolled input of type checkbox to be controlled

react gives me a warning: "A component is changing an uncontrolled input of type checkbox to be controlled. Input elements should not switch from uncontrolled to controlled (or vice versa)."
However my checbox is change via the state property. Am I missing something obvious?
import React from 'react';
// Components
import Checkbox from './checkbox';
import HelpBubble from './helpBubble';
export default class CheckboxField extends React.Component {
constructor(props) {
super(props);
this.state = {value: props.value};
this.handleChange = this.handleChange.bind(this);
}
handleChange(event) {
this.setState({value: event.target.value});
}
componentWillReceiveProps(nextProps) {
if (nextProps.value !== this.props.value) {
this.setState({value: nextProps.value});
}
}
render() {
const {label, meta = {}, help, disabled, required, onChange} = this.props;
return (
<label className="checkbox-wrap form-field">
<Checkbox
disabled={disabled}
type="checkbox"
onChange={(event) => {
onChange(event, !this.state.value);
}}
checked={this.state.value}/>
{label && (
<div className="checkbox-label">
{label}
{required && <div className="form-field__required"/>}
</div>
)}
{help && <HelpBubble help={help}/>}
{meta.error && meta.touched && (
<div className="input-error">{meta.error}</div>
)}
</label>
);
}}
Parent component:
handleChangeParams(key, value)
}
/>
Handle change params changes the value in model and calls server. Depending on server result, the value can change.
Thanks in advance.
If your state is initialized with props.value being null React will consider your Checkbox component to be uncontrolled.
Try setting your initial state so that value is never null.
this.state = { value: props.value || "" };
If you are using a checkbox react won't like a string either so instead try
this.state = { checkboxValue: props.checkboxValue || false };
Something worth noting about the above code snippet. When you set a state in the constructor from props, it is always best to set the state to a "controlled" value i.e. a tangible value such as an int, float, string, array, map, etc. The error you are getting is the result of props.value being set to null
So, Consider setting your constructor state like this:
this.state = {
value: props.value ? props.value : 'empty'
}
What is happening here is it is checking if props.value has a value, if it does it sets the state to props.value, if props.value is null, it sets the state to the string: `'empty'
Another simple way to do this would be to !! your props.checkboxValue value. That way even if it's undefined, !!props.checkboxValue will resolve to false.
this.state = { checkboxValue: !!props.checkboxValue };
In my case, I was using a prop from my redux store to set whether the checkbox was checked, simply defaulting the property to false worked for me.
e.g.
const MyComponent = ({
somePropFromRedux
}) => {
return <thatThridPartyCheckboxComponent checked={somePropFromRedux} />
}
becomes (only change is adding = false on Line 2)
const MyComponent = ({
somePropFromRedux = false
}) => {
return <thatThridPartyCheckboxComponent checked={somePropFromRedux} />
}
do not use e.target.checked in the inputbox onChange eventHandler method.
Correct way:
const [isChecked, setCheck] = useState(false);
const handler = (e) => {
setCheck(!isChecked);
};
<input
type="checkbox"
checked={isChecked}
onChange={handler}
/>

Component won't rerender after setState

I recently got started with React and want to build a little application to fetch weather data. My API has a function to return autocomplete suggestions. So when my autosuggestion array is not empty I render a list and upon clicking one of the <li>'s I want the value inside of the input box. I manage to set the state of my SearchBar but can't change it's value.
Edit: I try to get my value from changeState() into my <input type="text" placeholder="City, Zip Code, Coordinates" onChange={evt => this.updateInputValue(evt)} />. I can search for terms otherwise.
import React from 'react';
import './SearchBar.css';
import Suggestion from './Suggestion';
class SearchBar extends React.Component{
constructor(props) {
super(props);
this.state = {inputValue: ''};
this.search = this.search.bind(this);
this.updateInputValue = this.updateInputValue.bind(this);
this.handleKeyPress = this.handleKeyPress.bind(this);
this.changeState = this.changeState.bind(this);
}
changeState(value) {
console.log(value);
// Logs value of text between <li></li>
this.setState({inputValue: value});
}
search() {
this.props.onSearch(this.state.inputValue);
}
updateInputValue(evt) {
this.setState({
inputValue: evt.target.value
});
this.props.onChange(this.state.inputValue);
}
handleKeyPress(e) {
if(e.key === 'Enter') {
this.search();
}
}
render() {
return (
<div>
<div className="SearchGroup" onKeyPress={this.handleKeyPress} >
<input type="text" placeholder="City, Zip Code, Coordinates" onChange={evt => this.updateInputValue(evt)} />
<a onClick={this.search}>Go</a>
</div>
<Suggestion autocomplete={this.props.autocomplete} onSelect={this.changeState} />
</div>
);
}
}
export default SearchBar;
For the sake of completeness my Suggestion.js:
import React from 'react';
import './Suggestion.css';
class Suggestion extends React.Component{
constructor(props) {
super(props);
this.updateInputField = this.updateInputField.bind(this);
}
updateInputField(evt) {
this.props.onSelect(evt.currentTarget.innerText);
}
render(){
if(this.props.autocomplete && this.props.autocomplete.length > 0) {
return (
<div className="Suggestion">
<ul>
{
this.props.autocomplete.map((location) => {
return (
<li key={location.id} onClick={this.updateInputField}>{location.name}</li>
)
})
}
</ul>
</div>
);
} else {
return <div className="None"></div>
}
}
}
export default Suggestion;
I would also prefer to submit location.url in Suggestion, but I could not find a property that matches inside of evt.
As mentioned in my comment. You are setting state and immediately passing state to onChange function in updateInputValue event handler function which is not correct. Because you won't get the state value updated immediately, the state value updates only when it renders so, pass evt.target.value directly like below
updateInputValue(evt) {
this.setState({ inputValue: evt.target.value });
this.props.onChange(evt.target.value);
}
In order to see chnaged value on your input field, you have to pass value prop to input tag like below
<input type="text" placeholder="City, Zip Code, Coordinates" onChange={evt => this.updateInputValue(evt)} value={this.state.inputValue}/>
I would guess that you are trying to use value from state that isnt there yet, because setState is asynchronous
so either use callback on setState
updateInputValue(evt) {
this.setState({
inputValue: evt.target.value
}, ()=> this.props.onChange(this.state.inputValue));
}
or, use the value from event directly
updateInputValue(evt) {
const value = evt.target.value
this.setState({
inputValue: value
});
this.props.onChange(value)
}
plus you havent assigned value back to your input:
<input type="text" placeholder="City, Zip Code, Coordinates" onChange={evt => this.updateInputValue(evt)} value={this.state.inputValue}/>
The React setState doesn't update the state immediately. It puts it in the queue and updates the state in batches. if you want to access the updated state write the code in the setState callBack
this.setState({ inputValue: evt.target.value},()=> this.props.onChange(this.state.inputValue));
something like this

React Controlled Input Unable to Type [onChange]

Sorry if this sounds like a repeated question,I have checked the existing answer and none of them seemed to solve my problem.
I'm initially setting a value of a controlled input like so value ={this.props.someValue} (which comes from an API)
Later,I'm trying to let the user type the value on the form,
class ProfilePage extends Component {
constructor(props) {
super(props);
this.state = {
name: "",
lastname: "",
errors : ""
};
this.handleOnchange = this.handleOnchange.bind(this);
}
handleInputChange = event => {
const { target } = event;
this.setState({
[target.name]: target.value,
errors: errors
});
};
handleOnchange(event) {
const { target } = event;
this.setState({
[target.name]: target.value
});
}
render(){
let firstName = [];
let lastName = [];
if (this.props.profile) {
firstName = this.props.profile.first_name;
lastName = this.props.profile.last_name;
}
return (
<div class="container">
<label for="first-name">First Name</label>
<input
type="text"
placeholder="First Name"
name="name"
value={firstName.value}
onBlur={this.handleInputChange}
onChange={this.handleOnchange.bind(this)}
className={
errors && errors.name
? "inputError"
: "inputValid"
}
/>
</div>
)
}
}
My onChange event fires successfully however,it doesn't let me type anything in the input box.What Am I missing ?
You value logic is wrong. Whenever this.state.name changes you still keep sending this.props.profile.first_name as value.
onChange updates state and on re-render you need to check whether it has value or not.
My suggestion is to stick with state value and "ignore" this.props.profile on render method.
One possible solution is hand it over in the constructor:
constructor(props) {
super(props)
this.state = {
...
name: this.props.profile ? this.props.profile.first_name.value : ''
}
}
Your form is re-rendered every time your handleOnchange function runs, due to the this.setState({...}) call in it. That is correct so far, but you have to update the input value manually. At the moment, your input field re-takes the value firstname.value at every re-render, which is something static out of this.props, that's why the value will never change.
You only have to set the input value to the state variable you are updating in your handleOnchange function, for instance this.state.name. Furthermore, you have to initialise the state variable in the constructur with the value you want to display at load time (not with an empty string like now). In your example, that would mean:
constructor(props) {
super(props);
this.state = {
name: props.profile.first_name.value,
lastname: "",
errors : ""
};
this.handleOnchange = this.handleOnchange.bind(this);
}
Additionally you are doing the this binding of your handleOnchange function twice, once in the constructor and once in the input field assignment. It would be sufficient to do it only in the constructor, since it is the preferred way of doing that. With that in mind, you can just assign the function in your input field like: onChange={this.handleOnchange}

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