indexOf for array with different objects - javascript

I have an array of users.
When I click on button "Add New", I want to add new object to this array only if it doen't exist there:
var newUser = { 'creating': true, 'editMode': true };
if ($scope.users.indexOf(newUser) < 0) {
$scope.users.push(newUser);
}
but indexOf always return -1.
Is this because array contain "different" objects?

I suppose each time you're going to call "Add New", it'll work (hard to say without more code). For the simple reason that each instance of newUser is a different one.
The indexOf calls check for exactly this instance of newUser. It doesn't check the property values, just for the reference to the instance.
e.g. :
var user = {a : "b"};
var users = [];
users.push(user);
users.indexOf(user); // returns 0, reference the user created at the top, inserted beforehand
user = {a : "b"};
users.indexOf(user); // returns -1, reference the user created just above, not yet inserted
If you want to check for instance, you'll have to make a check on a property (name, id, ...)

If you want to have a collection of unique values you should use ECMASCRIPT-6 Set
If you need to stay legacy, otherwise, you need to use arrays...
var Set = (function() {
function Set() {}
Set.prototype.has = function(val) {
return !!this._list.filter(i => i.id === val.id).length;
};
Set.prototype.get = function(val) {
if(!val) {
return this._list;
}
return this._list.filter(i => i.id === val.id).pop();
};
Set.prototype.add = function(val) {
if(!this.has(val)) {
this._list.push(val)
}
return this;
}
return Set;
})();

Related

Define custom array-like object with numeric access

How can I define a collection object in JavaScript that behaves like an array in that it provides access to its items through the numeric index operator? I'd like to allow this code:
// Create new object, already done
let collection = new MyCollection();
// Add items, already done
collection.append("a");
collection.append("b");
// Get number of items, already done
console.log(collection.length); // -> 2
// Access first item - how to implement?
console.log(collection[0]); // -> "a"
My collection class looks like this (only part of the code shown):
function MyCollection(array) {
// Create new array if none was passed
if (!array)
array = [];
this.array = array;
}
// Define iterator to support for/of loops over the array
MyCollection.prototype[Symbol.iterator] = function () {
const array = this.array;
let position = -1;
let isDone = false;
return {
next: () => {
position++;
if (position >= array.length)
isDone = true;
return { done: isDone, value: array[position] };
}
};
};
// Gets the number of items in the array.
Object.defineProperty(MyCollection.prototype, "length", {
get: function () {
return this.array.length;
}
});
// Adds an item to the end of the array.
MyCollection.prototype.append = function (item) {
this.array.push(item);
};
I think jQuery supports this index access, for example, but I can't find the relevant part in their code.
Your class can extend Array: class MyCollection extends Array {...} - you no longer need the internal array property, the iterator, or the custom length property, and you can define arbitrary methods like append which would simply call this.push(item);.
Edit: if you can't use the class keyword, you can do it the old school way:
// note - this is no different than doing class MyCollection extends Array {}
function MyCollection() { }
MyCollection.prototype = new Array();
MyCollection.prototype.constructor = MyCollection;
Or you can use JavaScript Proxies so that any time someone tries to read a property you can return the value they're looking for. This shouldn't be "slow" - though it's unavoidably slower than plain objects.
Edit: If you really want to make life difficult for yourself and everybody else using your code, you can update your append function to do the following:
MyCollection.prototype.append = function (item) {
this.array.push(item);
this[this.array.length - 1] = item;
};

How to check if an object's keys and deep keys are equal, similar to lodash's isEqual?

So I'm in a unique situation where I have two objects, and I need to compare the keys on said objects to make sure they match the default object. Here's an example of what I'm trying to do:
const _ = require('lodash');
class DefaultObject {
constructor(id) {
this.id = id;
this.myobj1 = {
setting1: true,
setting2: false,
setting3: 'mydynamicstring'
};
this.myobj2 = {
perm1: 'ALL',
perm2: 'LIMITED',
perm3: 'LIMITED',
perm4: 'ADMIN'
};
}
}
async verifyDataIntegrity(id, data) {
const defaultData = _.merge(new DefaultObject(id));
if (defaultData.hasOwnProperty('myoldsetting')) delete defaultData.myoldsetting;
if (!_.isEqual(data, defaultData)) {
await myMongoDBCollection.replaceOne({ id }, defaultData);
return defaultData;
} else {
return data;
}
}
async requestData(id) {
const data = await myMongoDBCollection.findOne({ id });
if (!data) data = await this.makeNewData(id);
else data = await this.verifyDataIntegrity(id, data);
return data;
}
Let me explain. First, I have a default object which is created every time a user first uses the service. Then, that object is modified to their customized settings. For example, they could change 'setting1' to be false while changing 'perm2' to be 'ALL'.
Now, an older version of my default object used to have a property called 'myoldsetting'. I don't want newer products to have this setting, so every time a user requests their data I check if their object has the setting 'myoldsetting', and if it does, delete it. Then, to prevent needless updates (because this is called every time a user wants their data), I check if it is equal with the new default object.
But this doesn't work, because if the user has changed a setting, it will always return false and force a database update, even though none of the keys have changed. To fix this, I need a method of comparing the keys on an object, rather any the keys and data.
That way, if I add a new option to DefaultObject, say, 'perm5' set to 'ADMIN', then it will update the user's object. But, if their object has the same keys (it's up to date), then continue along your day.
I need this comparison to be deep, just in case I add a new property in, for example, myobj1. If I only compare the main level keys (id, myobj1, myobj2), it won't know if I added a new key into myobj1 or myobj2.
I apologize if this doesn't make sense, it's a very specific situation. Thanks in advance if you're able to help.
~~~~EDIT~~~~
Alright, so I've actually come up with a function that does exactly what I need. The issue is, I'd like to minify it so that it's not so big. Also, I can't seem to find a way to check if an item is a object even when it's null. This answer wasn't very helpful.
Here's my working function.
function getKeysDeep(arr, obj) {
Object.keys(obj).forEach(key => {
if (typeof obj[key] === 'object') {
arr = getKeysDeep(arr, obj[key]);
}
});
arr = arr.concat(Object.keys(obj));
return arr;
}
Usage
getKeysDeep([], myobj);
Is it possible to use it without having to put an empty array in too?
So, if I understand you correctly you would like to compare the keys of two objects, correct?
If that is the case you could try something like this:
function hasSameKeys(a, b) {
const aKeys = Object.keys(a);
const bKeys = Object.keys(b);
return aKeys.length === bKeys.length && !(aKeys.some(key => bKeys.indexOf(key) < 0));
}
Object.keys(x) will give you all the keys of the objects own properties.
indexOf will return a -1 if the value is not in the array that indexOf is being called on.
some will return as soon as the any element of the array (aKeys) evaluates to true in the callback. In this case: If any of the keys is not included in the other array (indexOf(key) < 0)
Alright, so I've actually come up with a function that does exactly what I need. The issue is, I'd like to minify it so that it's not so big. Also, I can't seem to find a way to check if an item is a object even when it's null.
In the end, this works for me. If anyone can improve it that'd be awesome.
function getKeysDeep(obj, arr = []) {
Object.keys(obj).forEach(key => {
if (typeof obj[key] === 'object' && !Array.isArray(obj[key]) && obj[key] !== null) {
arr = this.getKeysDeep(obj[key], arr);
}
});
return arr.concat(Object.keys(obj));
}
getKeysDeep(myobj);

Get an object just by a property value

Let´s assume I have an object property which is passed into a function. In this case 'name' is filled with 'myObject.name' (which has the value 'Tom') - so basically 'Tom' gets passed into the function as the 'name'
function(name) {
do something //non-essential for my question
}
Is it possible to get the object, where 'Tom' is the property of, just by having the information 'Tom'? Basically I´m looking to get myObject.
Thanks :)
No, that's not possible.
All that the function knows is that one of its parameters was pointed to the string "Tom", not what else points to that string somewhere else in memory.
You can store objects within an array, filter the array to match property name of object to parameter passed to function using for..of loop, Object.entries(), which returns an array of property, values of an object.
const data = Array();
const setObjectPropertyName = _name => {
data.push({[_name]:_name});
return data
}
const getObjectByPropertyName = prop => {
let res = `${prop} property not found in data`;
for (let obj of data) {
for (let [key] of Object.entries(obj)) {
if(key === prop) return obj;
}
}
return res;
}
let s = setObjectPropertyName("Tom");
let g = getObjectByPropertyName("Tom");
let not = getObjectByPropertyName("Tome");
console.log(s,"\n", g, "\n", not);
Disclaimer: you absolutely should not do this. I'm only posting this because it is in fact possible (with some caveats), just really not advisable.
Going on the assumption that this is running in the browser and it's all running in the global scope (like in a script tag), you could technically iterate over the window object, check any objects in window for a name property and determine if their name property matches the name passed to your function.
var myObject = {
name: 'Tom',
thisIs: 'so awful',
imSorry: true,
};
function doSomethingWithName(name) {
for (var obj in window) {
var tmp = window[obj];
if (Object(tmp) === tmp && tmp.name === name) {
return tmp;
}
}
}
console.log(doSomethingWithName(myObject.name));

Javascript filter null object properties

I have an Array with one or more objects and I want to filter out all null properties:
asset = [{"ObjId":177791,"ObjCreditlineM":"DEU","ObjReprorechtM":null,"ObjKommentarM":null,"ObjZustandM":null,"ObjReserve01M":null,"ObjReserve02M":null,"ObjFeld01M":null,"ObjFeld02M":null,"ObjFeld03M":null,"ObjFeld04M":"Foto","ObjFeld05M":null,"ObjFeld06M":null,"ObjFeld07M":null,"ObjFeld01S":null,"ObjFeld02S":null,"ObjFeld03S":null,"ObjFeld04S":null,"ObjFeld05S":null,"ObjFeld06S":null,"ObjFeld07S":null,"ObjFeld01F":0,"ObjFeld02F":0,"ObjFeld01D":null,"ObjFeld02D":null,"ObjInv01S":null,"ObjInv02S":null,"ObjInv03S":null,"ObjInv04S":null,"ObjInv05S":null,"ObjInv06S":null,"ObjDinId":0,"ObjReferenz01Id":null,"ObjReferenz02Id":null,"ObjTransferId":null,"ObjGesperrtS":null,"ObjIconTextM":null}]
// My attempt:
var filledProps = asset.map(el => {
if (Object.keys(el)) { // check if object property value is not null
return el;
};
});
console.log(filledProps);
But I get the same object properties back. What am I missing?
It sounds like you want to create a new array with new objects that only have the properties that aren't null from the original. Is so, map is where you want to start, but Object.keys(el) is always truthy, since it returns an array of property names. You're close though:
var asset = [{"ObjId":177791,"ObjCreditlineM":"DEU","ObjReprorechtM":null,"ObjKommentarM":null,"ObjZustandM":null,"ObjReserve01M":null,"ObjReserve02M":null,"ObjFeld01M":null,"ObjFeld02M":null,"ObjFeld03M":null,"ObjFeld04M":"Foto","ObjFeld05M":null,"ObjFeld06M":null,"ObjFeld07M":null,"ObjFeld01S":null,"ObjFeld02S":null,"ObjFeld03S":null,"ObjFeld04S":null,"ObjFeld05S":null,"ObjFeld06S":null,"ObjFeld07S":null,"ObjFeld01F":0,"ObjFeld02F":0,"ObjFeld01D":null,"ObjFeld02D":null,"ObjInv01S":null,"ObjInv02S":null,"ObjInv03S":null,"ObjInv04S":null,"ObjInv05S":null,"ObjInv06S":null,"ObjDinId":0,"ObjReferenz01Id":null,"ObjReferenz02Id":null,"ObjTransferId":null,"ObjGesperrtS":null,"ObjIconTextM":null}]
// Use `map` to get a new array with new objects
var filledProps = asset.map(el => {
// Loop the property names of `el`, creating a new object
// with the ones whose values aren't `null`.
// `reduce` is commonly used for doing this:
return Object.keys(el).reduce((newObj, key) => {
const value = el[key];
if (value !== null) {
newObj[key] = value;
}
return newObj;
}, {});
});
console.log(filledProps);
What am I missing?
Since if (Object.keys(el)) is always truthy, your code was just always returning el unchanged. It wasn't creating a new object, or deleting properties with null values from the original object.
The above creates new objects, but if you like, you can just delete properties from the originals that have null values instead:
var asset = [{"ObjId":177791,"ObjCreditlineM":"DEU","ObjReprorechtM":null,"ObjKommentarM":null,"ObjZustandM":null,"ObjReserve01M":null,"ObjReserve02M":null,"ObjFeld01M":null,"ObjFeld02M":null,"ObjFeld03M":null,"ObjFeld04M":"Foto","ObjFeld05M":null,"ObjFeld06M":null,"ObjFeld07M":null,"ObjFeld01S":null,"ObjFeld02S":null,"ObjFeld03S":null,"ObjFeld04S":null,"ObjFeld05S":null,"ObjFeld06S":null,"ObjFeld07S":null,"ObjFeld01F":0,"ObjFeld02F":0,"ObjFeld01D":null,"ObjFeld02D":null,"ObjInv01S":null,"ObjInv02S":null,"ObjInv03S":null,"ObjInv04S":null,"ObjInv05S":null,"ObjInv06S":null,"ObjDinId":0,"ObjReferenz01Id":null,"ObjReferenz02Id":null,"ObjTransferId":null,"ObjGesperrtS":null,"ObjIconTextM":null}];
asset.forEach(el => {
Object.keys(el).forEach(key => {
if (el[key] === null) {
delete el[key];
}
});
});
console.log(asset);
Two aspects of that to call out, though:
It modifies the original objects (and thus, in a way, the original array).
When you delete a property from an object, it can have an impact on the performance of property lookup on that object afterward. 99.999% of the time you don't care, but it's there.
asset = [{"ObjId":177791,"ObjCreditlineM":"DEU","ObjReprorechtM":null,"ObjKommentarM":null,"ObjZustandM":null,"ObjReserve01M":null,"ObjReserve02M":null,"ObjFeld01M":null,"ObjFeld02M":null,"ObjFeld03M":null,"ObjFeld04M":"Foto","ObjFeld05M":null,"ObjFeld06M":null,"ObjFeld07M":null,"ObjFeld01S":null,"ObjFeld02S":null,"ObjFeld03S":null,"ObjFeld04S":null,"ObjFeld05S":null,"ObjFeld06S":null,"ObjFeld07S":null,"ObjFeld01F":0,"ObjFeld02F":0,"ObjFeld01D":null,"ObjFeld02D":null,"ObjInv01S":null,"ObjInv02S":null,"ObjInv03S":null,"ObjInv04S":null,"ObjInv05S":null,"ObjInv06S":null,"ObjDinId":0,"ObjReferenz01Id":null,"ObjReferenz02Id":null,"ObjTransferId":null,"ObjGesperrtS":null,"ObjIconTextM":null}]
var filledProps = asset.map(el => {
var obj = {};
for(var prop in el) {
if(el[prop] !== null) {
obj[prop] = el[prop];
}
}
return obj;
});
console.log(filledProps);

Identify all non-native variables in the window namespace? [duplicate]

Is there a way to find out all user defined window properties and variables (global variables) in javascript?
I tried console.log(window) but the list is endless.
You could also compare the window against a clean version of the window instead of trying to snapshot during runtime to compare against. I ran this in console but, you could turn it into a function.
// make sure it doesn't count my own properties
(function () {
var results, currentWindow,
// create an iframe and append to body to load a clean window object
iframe = document.createElement('iframe');
iframe.style.display = 'none';
document.body.appendChild(iframe);
// get the current list of properties on window
currentWindow = Object.getOwnPropertyNames(window);
// filter the list against the properties that exist in the clean window
results = currentWindow.filter(function(prop) {
return !iframe.contentWindow.hasOwnProperty(prop);
});
// log an array of properties that are different
console.log(results);
document.body.removeChild(iframe);
}());
This is in the same spirit as #jungy 's answer but we can do it in 3 lines:
document.body.appendChild(document.createElement('div')).innerHTML='<iframe id="temoin" style="display:none"></iframe>';
for (a in window) if (!(a in window.frames[window.frames.length-1])) console.log(a, window[a])
document.body.removeChild($$('#temoin')[0].parentNode);
First we add a hidden iframe; then we test existing variables against the standard JavaScript API in the iframe; then we remove the iframe.
To work more conveniently, it could be useful to sort the results in alphabetical order, and it's still possible in a 3 lines version:
document.body.appendChild(document.createElement('div')).innerHTML='<iframe id="temoin" style="display:none"></iframe>';
Object.keys(window).filter(a => !(a in window.frames[window.frames.length-1])).sort().forEach((a,i) => console.log(i, a, window[a]));
document.body.removeChild($$('#temoin')[0].parentNode);
And it can be packed into a bookmark:
javascript:document.body.appendChild(document.createElement('div')).innerHTML='<iframe%20id="temoin"%20style="display:none"></iframe>';Object.keys(window).filter(a=>!(a%20in%20window.frames[window.frames.length-1])).sort().forEach((a,i)=>console.log(i,a,window[a]));document.body.removeChild(document.querySelectorAll('#temoin')[0].parentNode);throw 'done';
You would need to do the work for yourself. Read in all properties, on the first possible time you can. From that point on, you can compare the property list with your static one.
var globalProps = [ ];
function readGlobalProps() {
globalProps = Object.getOwnPropertyNames( window );
}
function findNewEntries() {
var currentPropList = Object.getOwnPropertyNames( window );
return currentPropList.filter( findDuplicate );
function findDuplicate( propName ) {
return globalProps.indexOf( propName ) === -1;
}
}
So now, we could go like
// on init
readGlobalProps(); // store current properties on global object
and later
window.foobar = 42;
findNewEntries(); // returns an array of new properties, in this case ['foobar']
Of course, the caveat here is, that you can only "freeze" the global property list at the time where your script is able to call it the earliest time.
I ran this in the console in ChromeDev tool and it copied all of the user defined proper
const getUserDefinedKeys = () => {
const globalKeys = [ 'postMessage','blur','focus','close','parent','opener','top','length','frames','closed','location','self','window','document','name','customElements','history','locationbar','menubar','personalbar','scrollbars','statusbar','toolbar','status','frameElement','navigator','origin','external','screen','innerWidth','innerHeight','scrollX','pageXOffset','scrollY','pageYOffset','visualViewport','screenX','screenY','outerWidth','outerHeight','devicePixelRatio','clientInformation','screenLeft','screenTop','defaultStatus','defaultstatus','styleMedia','onanimationend','onanimationiteration','onanimationstart','onsearch','ontransitionend','onwebkitanimationend','onwebkitanimationiteration','onwebkitanimationstart','onwebkittransitionend','isSecureContext','onabort','onblur','oncancel','oncanplay','oncanplaythrough','onchange','onclick','onclose','oncontextmenu','oncuechange','ondblclick','ondrag','ondragend','ondragenter','ondragleave','ondragover','ondragstart','ondrop','ondurationchange','onemptied','onended','onerror','onfocus','oninput','oninvalid','onkeydown','onkeypress','onkeyup','onload','onloadeddata','onloadedmetadata','onloadstart','onmousedown','onmouseenter','onmouseleave','onmousemove','onmouseout','onmouseover','onmouseup','onmousewheel','onpause','onplay','onplaying','onprogress','onratechange','onreset','onresize','onscroll','onseeked','onseeking','onselect','onstalled','onsubmit','onsuspend','ontimeupdate','ontoggle','onvolumechange','onwaiting','onwheel','onauxclick','ongotpointercapture','onlostpointercapture','onpointerdown','onpointermove','onpointerup','onpointercancel','onpointerover','onpointerout','onpointerenter','onpointerleave','onselectstart','onselectionchange','onafterprint','onbeforeprint','onbeforeunload','onhashchange','onlanguagechange','onmessage','onmessageerror','onoffline','ononline','onpagehide','onpageshow','onpopstate','onrejectionhandled','onstorage','onunhandledrejection','onunload','performance','stop','open','alert','confirm','prompt','print','queueMicrotask','requestAnimationFrame','cancelAnimationFrame','captureEvents','releaseEvents','requestIdleCallback','cancelIdleCallback','getComputedStyle','matchMedia','moveTo','moveBy','resizeTo','resizeBy','scroll','scrollTo','scrollBy','getSelection','find','webkitRequestAnimationFrame','webkitCancelAnimationFrame','fetch','btoa','atob','setTimeout','clearTimeout','setInterval','clearInterval','createImageBitmap','onappinstalled','onbeforeinstallprompt','crypto','indexedDB','webkitStorageInfo','sessionStorage','localStorage','chrome','onformdata','onpointerrawupdate','speechSynthesis','webkitRequestFileSystem','webkitResolveLocalFileSystemURL','openDatabase','applicationCache','caches','ondevicemotion','ondeviceorientation','ondeviceorientationabsolute','WebUIListener','cr','assert','assertNotReached','assertInstanceof','$','getSVGElement','getDeepActiveElement','findAncestorByClass','findAncestor','disableTextSelectAndDrag','isRTL','getRequiredElement','queryRequiredElement','appendParam','createElementWithClassName','ensureTransitionEndEvent','scrollTopForDocument','setScrollTopForDocument','scrollLeftForDocument','setScrollLeftForDocument','HTMLEscape','elide','quoteString','listenOnce','hasKeyModifiers','isTextInputElement' ];
return Object.fromEntries(Object.entries(window).filter(([ key ]) => !globalKeys.includes(key)));
};
const getCircularReplacer = () => {
const seen = new WeakSet();
return (key, value) => {
if (typeof value === 'object' && value !== null) {
if (seen.has(value)) {
return;
}
seen.add(value);
}
return value;
};
};
copy(JSON.stringify(getUserDefinedKeys(), getCircularReplacer()));
The properties of window object are in chronological order. So, create some variable with unique name at the beginning of your first script included in your webpage and get the index of this property:
var abcdefghijklmnopqrstuvwxyz = true;
var firstOwnPropertyFound = Object.keys(window).indexOf('abcdefghijklmnopqrstuvwxyz');
Then anywhere you want to get array of all user defined properties use:
let myProp = Object.keys(window).slice(firstOwnPropertyFound);
or if you want to skip the first two variables:
let myProp = Object.keys(window).slice(firstOwnPropertyFound + 2);
The myProp variable is array contains all property names you created. In my test webpage for example:
Array(7) [
0: "abcdefghijklmnopqrstuvwxyz"
1: "firstOwnPropertyFound"
2: "st"
3: "clog"
4: "tstfnc"
5: "tstFNC1"
6: "obj"
length: 7
]
Then access all variables:
myProp.forEach(item => {
console.log(window[item]);
}
I use this and it works. (Sorry for my bad English)
Maybe this?:
for (var property in window)
{
if (window.hasOwnProperty(property))
console.log(property)
}

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