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How to set value to a property in a Javascript object, which is identified by an array of keys
(2 answers)
Closed 3 years ago.
I have an object that resembles this:
const obj = {
prop1: {
prop2: {
value: 'something',
...otherProps
}
},
...otherProps
}
And an array that looks like this:
const history = ['prop1', 'prop2', 'value']
How do I assign the property value of prop2 a new value in a way that would also work for any other depth.
Just loop through the property list and get each property of the object.
const obj = {
prop1: {
prop2: {
value: 'something'
}
}
};
const history = ['prop1', 'prop2', 'value'];
console.log(setPropertyValue(obj, history, "test"));
console.log(getPropertyValue(obj, history));
function getPropertyValueContainer(values, propertyList) {
var copy = propertyList.slice(), propertyName = copy.pop();
for (var property of copy) values = values[property];
return { propertyName: propertyName, values: values };
}
function getPropertyValue(values, propertyList) {
var container = getPropertyValueContainer(values, propertyList);
return container.values[container.propertyName];
}
function setPropertyValue(values, propertyList, value) {
var container = getPropertyValueContainer(values, propertyList);
return container.values[container.propertyName] = value;
}
You can use references.
So here i am taking reference of object in a variable untill i key equal to value and than adding value using that ref.
const obj = { prop1: { prop2: { value: 'something'}}}
const history = ['prop1', 'prop2', 'value']
let ref = obj;
history.forEach((e,index)=>{
if(e !== 'value' ) ref = ref[e]
})
ref.value = 'xyz'
console.log(obj)
For example if I have two objects:
var foo = {
x: "bar",
y: "baz"
}
and
var oof = {}
and I wanted to transfer the x and y values from foo to oof. Is there a way to do that using the es6 destructuring syntax?
perhaps something like:
oof{x,y} = foo
While ugly and a bit repetitive, you can do
({x: oof.x, y: oof.y} = foo);
which will read the two values of the foo object, and write them to their respective locations on the oof object.
Personally I'd still rather read
oof.x = foo.x;
oof.y = foo.y;
or
['x', 'y'].forEach(prop => oof[prop] = foo[prop]);
though.
IMO this is the easiest way to accomplish what you're looking for:
let { prop1, prop2, prop3 } = someObject;
let data = { prop1, prop2, prop3 };
// data === { prop1: someObject.prop1, ... }
Basically, destructure into variables and then use the initializer shorthand to make a new object. No need for Object.assign
I think this is the most readable way, anyways. You can hereby select the exact props out of someObject that you want. If you have an existing object you just want to merge the props into, do something like this:
let { prop1, prop2, prop3 } = someObject;
let data = Object.assign(otherObject, { prop1, prop2, prop3 });
// Makes a new copy, or...
Object.assign(otherObject, { prop1, prop2, prop3 });
// Merges into otherObject
Another, arguably cleaner, way to write it is:
let { prop1, prop2, prop3 } = someObject;
let newObject = { prop1, prop2, prop3 };
// Merges your selected props into otherObject
Object.assign(otherObject, newObject);
I use this for POST requests a lot where I only need a few pieces of discrete data. But, I agree there should be a one liner for doing this.
EDIT: P.S. -
I recently learned you can use ultra destructuring in the first step to pull nested values out of complex objects! For instance...
let { prop1,
prop2: { somethingDeeper },
prop3: {
nested1: {
nested2
}
} = someObject;
let data = { prop1, somethingDeeper, nested2 };
Plus, you could use spread operator instead of Object.assign when making a new object:
const { prop1, prop2, prop3 } = someObject;
let finalObject = {...otherObject, prop1, prop2, prop3 };
Or...
const { prop1, prop2, prop3 } = someObject;
const intermediateObject = { prop1, prop2, prop3 };
const finalObject = {...otherObject, ...intermediateObject };
No, destructuring does not support member expressions in shorthands but only plain propertynames at the current time. There have been talks about such on esdiscuss, but no proposals will make it into ES6.
You might be able to use Object.assign however - if you don't need all own properties, you still can do
var foo = …,
oof = {};
{
let {x, y} = foo;
Object.assign(oof, {x, y})
}
Other than Object.assign there is the object spread syntax which is a Stage 2 proposal for ECMAScript.
var foo = {
x: "bar",
y: "baz"
}
var oof = { z: "z" }
oof = {...oof, ...foo }
console.log(oof)
/* result
{
"x": "bar",
"y": "baz",
"z": "z"
}
*/
But to use this feature you need to use stage-2 or transform-object-rest-spread plugin for babel. Here is a demo on babel with stage-2
BabelJS plugin
If you are using BabelJS you can now activate my plugin babel-plugin-transform-object-from-destructuring (see npm package for installation and usage).
I had the same issue described in this thread and for me it was very exhausting when you create an object from a destructuring expression, especially when you have to rename, add or remove a property. With this plugin maintaining such scenarios gets much more easier for you.
Object example
let myObject = {
test1: "stringTest1",
test2: "stringTest2",
test3: "stringTest3"
};
let { test1, test3 } = myObject,
myTest = { test1, test3 };
can be written as:
let myTest = { test1, test3 } = myObject;
Array example
let myArray = ["stringTest1", "stringTest2", "stringTest3"];
let [ test1, , test3 ] = myArray,
myTest = [ test1, test3 ];
can be written as:
let myTest = [ test1, , test3 ] = myArray;
It's totally possible. Just not in one statement.
var foo = {
x: "bar",
y: "baz"
};
var oof = {};
({x: oof.x, y: oof.y} = foo); // {x: "bar", y: "baz"}
(Do note the parenthesis around the statement.)
But keep in mind legibility is more important than code-golfing :).
Source: http://exploringjs.com/es6/ch_destructuring.html#sec_assignment-targets
You can just use restructuring for that like this:
const foo = {x:"a", y:"b"};
const {...oof} = foo; // {x:"a", y:"b"}
Or merge both objects if oof has values:
const foo = {x:"a", y:"b"};
let oof = {z:"c"}
oof = Object.assign({}, oof, foo)
You can return the destructured object in an arrow function, and use Object.assign() to assign it to a variable.
const foo = {
x: "bar",
y: "baz"
}
const oof = Object.assign({}, () => ({ x, y } = foo));
You can destruct an object assigning directly to another object attribute.
Working example:
let user = {};
[user.name, user.username] = "Stack Overflow".split(' ');
document.write(`
1st attr: ${user.name} <br />
2nd attr: ${user.username}`);
You can work with destructing using variables with the same name of object attribute you want to catch, this way you don't need to do:
let user = { name: 'Mike' }
let { name: name } = user;
Use this way:
let user = { name: 'Mike' }
let { name } = user;
The same way you can set new values to object structures if they have the same attribute name.
Look this working example:
// The object to be destructed
let options = {
title: "Menu",
width: 100,
height: 200
};
// Destructing
let {width: w, height: h, title} = options;
// Feedback
document.write(title + "<br />"); // Menu
document.write(w + "<br />"); // 100
document.write(h); // 200
Try
var a = {a1:1, a2: 2, a3: 3};
var b = {b1:1, b2: 2, b3: 3};
const newVar = (() => ({a1, a2, b1, b2})).bind({...a, ...b});
const val = newVar();
console.log({...val});
// print: Object { a1: 1, a2: 2, b1: 1, b2: 2 }
or
console.log({...(() => ({a1, a2, b1, b2})).bind({...a, ...b})()});
I came up with this method:
exports.pick = function pick(src, props, dest={}) {
return Object.keys(props).reduce((d,p) => {
if(typeof props[p] === 'string') {
d[props[p]] = src[p];
} else if(props[p]) {
d[p] = src[p];
}
return d;
},dest);
};
Which you can use like this:
let cbEvents = util.pick(this.props.events, {onFocus:1,onBlur:1,onCheck:'onChange'});
let wrapEvents = util.pick(this.props.events, {onMouseEnter:1,onMouseLeave:1});
i.e., you can pick which properties you want out and put them into a new object. Unlike _.pick you can also rename them at the same time.
If you want to copy the props onto an existing object, just set the dest arg.
This is kind of cheating, but you can do something like this...
const originalObject = {
hello: 'nurse',
meaningOfLife: 42,
your: 'mom',
};
const partialObject = (({ hello, your }) => {
return { hello, your };
})(originalObject);
console.log(partialObject); // { hello: 'nurse', your: 'mom' }
In practice, I think you'd rarely want to use that though. The following is MUCH more clear... but not nearly as fun.
const partialObject = {
hello: originalObject.hello,
your: originalObject.your,
};
Another completely different route, which includes mucking with the prototype (careful now...):
if (!Object.prototype.pluck) {
Object.prototype.pluck = function(...props) {
return props.reduce((destObj, prop) => {
destObj[prop] = this[prop];
return destObj;
}, {});
}
}
const originalObject = {
hello: 'nurse',
meaningOfLife: 42,
your: 'mom',
};
const partialObject2 = originalObject.pluck('hello', 'your');
console.log(partialObject2); // { hello: 'nurse', your: 'mom' }
This is the most readable and shortest solution I could come up with:
let props = {
isValidDate: 'yes',
badProp: 'no!',
};
let { isValidDate } = props;
let newProps = { isValidDate };
console.log(newProps);
It will output { isValidDate: 'yes' }
It would be nice to some day be able to say something like let newProps = ({ isValidDate } = props) but unfortunately it is not something ES6 supports.
You can use JSON class methods to achieve it as follows
const foo = {
x: "bar",
y: "baz"
};
const oof = JSON.parse(JSON.stringify(foo, ['x','y']));
// output -> {x: "bar", y: "baz"}
Pass properties that need to be added to the resulting object as second argument to stringify function in an array format.
MDN Doc for JSON.stringify
This works in chrome 53.0.2785.89
let foo = {
x: "bar",
y: "baz"
};
let oof = {x, y} = foo;
console.log(`oof: ${JSON.stringify(oof)}`);
//prints oof: { "x": "bar", "y": "baz"}
It's not a beautiful way, nor I recommend it, but it's possible this way, just for knowledge.
const myObject = {
name: 'foo',
surname: 'bar',
year: 2018
};
const newObject = ['name', 'surname'].reduce(
(prev, curr) => (prev[curr] = myObject[curr], prev),
{},
);
console.log(JSON.stringify(newObject)); // {"name":"foo","surname":"bar"}
I want to be able to pass any javascript object containing camelCase keys through a method and return an object with underscore_case keys, mapped to the same values.
So, I have this:
var camelCased = {firstName: 'Jon', lastName: 'Smith'}
And I want a method to output this:
{first_name: 'Jon', last_name: 'Jon'}
What's the fastest way to write a method that takes any object with any number of key/value pairs and outputs the underscore_cased version of that object?
Here's your function to convert camelCase to underscored text (see the jsfiddle):
function camelToUnderscore(key) {
return key.replace( /([A-Z])/g, "_$1").toLowerCase();
}
console.log(camelToUnderscore('helloWorldWhatsUp'));
Then you can just loop (see the other jsfiddle):
var original = {
whatsUp: 'you',
myName: 'is Bob'
},
newObject = {};
function camelToUnderscore(key) {
return key.replace( /([A-Z])/g, "_$1" ).toLowerCase();
}
for(var camel in original) {
newObject[camelToUnderscore(camel)] = original[camel];
}
console.log(newObject);
If you have an object with children objects, you can use recursion and change all properties:
function camelCaseKeysToUnderscore(obj){
if (typeof(obj) != "object") return obj;
for(var oldName in obj){
// Camel to underscore
newName = oldName.replace(/([A-Z])/g, function($1){return "_"+$1.toLowerCase();});
// Only process if names are different
if (newName != oldName) {
// Check for the old property name to avoid a ReferenceError in strict mode.
if (obj.hasOwnProperty(oldName)) {
obj[newName] = obj[oldName];
delete obj[oldName];
}
}
// Recursion
if (typeof(obj[newName]) == "object") {
obj[newName] = camelCaseKeysToUnderscore(obj[newName]);
}
}
return obj;
}
So, with an object like this:
var obj = {
userId: 20,
userName: "John",
subItem: {
paramOne: "test",
paramTwo: false
}
}
newobj = camelCaseKeysToUnderscore(obj);
You'll get:
{
user_id: 20,
user_name: "John",
sub_item: {
param_one: "test",
param_two: false
}
}
es6 node solution below. to use, require this file, then pass object you want converted into the function and it will return the camelcased / snakecased copy of the object.
const snakecase = require('lodash.snakecase');
const traverseObj = (obj) => {
const traverseArr = (arr) => {
arr.forEach((v) => {
if (v) {
if (v.constructor === Object) {
traverseObj(v);
} else if (v.constructor === Array) {
traverseArr(v);
}
}
});
};
Object.keys(obj).forEach((k) => {
if (obj[k]) {
if (obj[k].constructor === Object) {
traverseObj(obj[k]);
} else if (obj[k].constructor === Array) {
traverseArr(obj[k]);
}
}
const sck = snakecase(k);
if (sck !== k) {
obj[sck] = obj[k];
delete obj[k];
}
});
};
module.exports = (o) => {
if (!o || o.constructor !== Object) return o;
const obj = Object.assign({}, o);
traverseObj(obj);
return obj;
};
Came across this exact problem when working between JS & python/ruby objects. I noticed the accepted solution is using for in which will throw eslint error messages at you ref: https://github.com/airbnb/javascript/issues/851 which alludes to rule 11.1 re: use of pure functions rather than side effects ref:https://github.com/airbnb/javascript#iterators--nope
To that end, figured i'd share the below which passed the said rules.
import { snakeCase } from 'lodash'; // or use the regex in the accepted answer
camelCase = obj => {
const camelCaseObj = {};
for (const key of Object.keys(obj)){
if (Object.prototype.hasOwnProperty.call(obj, key)) {
camelCaseObj[snakeCase(key)] = obj[key];
}
}
return camelCaseObj;
};
Marcos Dimitrio posted above with his conversion function, which works but is not a pure function as it changes the original object passed in, which may be an undesireable side effect. Below returns a new object that doesn't modify the original.
export function camelCaseKeysToSnake(obj){
if (typeof(obj) != "object") return obj;
let newObj = {...obj}
for(var oldName in newObj){
// Camel to underscore
let newName = oldName.replace(/([A-Z])/g, function($1){return "_"+$1.toLowerCase();});
// Only process if names are different
if (newName != oldName) {
// Check for the old property name to avoid a ReferenceError in strict mode.
if (newObj.hasOwnProperty(oldName)) {
newObj[newName] = newObj[oldName];
delete newObj[oldName];
}
}
// Recursion
if (typeof(newObj[newName]) == "object") {
newObj[newName] = camelCaseKeysToSnake(newObj[newName]);
}
}
return newObj;
}
this library does exactly that: case-converter
It converts snake_case to camelCase and vice versa
const caseConverter = require('case-converter')
const snakeCase = {
an_object: {
nested_string: 'nested content',
nested_array: [{ an_object: 'something' }]
},
an_array: [
{ zero_index: 0 },
{ one_index: 1 }
]
}
const camelCase = caseConverter.toCamelCase(snakeCase);
console.log(camelCase)
/*
{
anObject: {
nestedString: 'nested content',
nestedArray: [{ anObject: 'something' }]
},
anArray: [
{ zeroIndex: 0 },
{ oneIndex: 1 }
]
}
*/
following what's suggested above, case-converter library is deprectaed, use snakecase-keys instead -
https://github.com/bendrucker/snakecase-keys
supports also nested objects & exclusions.
Any of the above snakeCase functions can be used in a reduce function as well:
const snakeCase = [lodash / case-converter / homebrew]
const snakeCasedObject = Object.keys(obj).reduce((result, key) => ({
...result,
[snakeCase(key)]: obj[key],
}), {})
jsfiddle
//This function will rename one property to another in place
Object.prototype.renameProperty = function (oldName, newName) {
// Do nothing if the names are the same
if (oldName == newName) {
return this;
}
// Check for the old property name to avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
};
//rename this to something like camelCase to snakeCase
function doStuff(object) {
for (var property in object) {
if (object.hasOwnProperty(property)) {
var r = property.replace(/([A-Z])/, function(v) { return '_' + v.toLowerCase(); });
console.log(object);
object.renameProperty(property, r);
console.log(object);
}
}
}
//example object
var camelCased = {firstName: 'Jon', lastName: 'Smith'};
doStuff(camelCased);
Note: remember to remove any and all console.logs as they aren't needed for production code
I'm looking for a way to walk an object based on an array and set the property for the last key on the object, for example:
var myArr = [ 'foo', 'bar', 'quz' ];
var myVal = 'somethingElse';
var myObj = {
foo: {
bar: {
quz: 'something'
}
}
};
I'd like to be able to change the value of the quz property to somethingElse. I've tried recursing but I feel like there's an easier way to do this.
I've been looking to lodash but can't find a method that seems to allow me to accomplish this.
You could walk the object like this:
var myArr = [ 'foo', 'bar', 'quz' ],
myVal = 'somethingElse',
myObj = {
foo: {
bar: {
quz: 'something'
}
}
};
var obj= myObj;
do {
obj= obj[myArr.shift()];
} while(myArr.length>1);
obj[myArr[0]]= 'somethingElse';
document.body.innerHTML= JSON.stringify(myObj);
Update
To address #Tomalak's concerns, and because you didn't specifically forbid a recursive solution, here's a reusable function with no side effects (other than changing the appropriate value of the object):
function setObj(obj, arr, val) {
!(arr.length-1) && (obj[arr[0]]=val) ||
setObj(obj[arr[0]], arr.slice(1), val);
}
Short-circuit evaluation prevents this from being an infinite loop.
Snippet:
var myArr = [ 'foo', 'bar', 'quz' ],
myVal = 'somethingElse',
myObj = {
foo: {
lorem: 'ignore me',
bar: {
quz: 'something'
},
other: {
quz: 'leave me be'
}
}
};
function setObj(obj, arr, val) {
!(arr.length-1) && (obj[arr[0]]=val) ||
setObj(obj[arr[0]], arr.slice(1), val);
}
setObj(myObj, myArr, 'somethingElse');
document.body.innerHTML= JSON.stringify(myObj);
var myArr = [ 'foo', 'bar', 'quz' ];
var myVal = 'somethingElse';
var myObj = {
foo: {
bar: {
quz: 'something'
}
}
};
function setHierarchcally(obj, keys, value) {
if ( !(obj && keys && keys.length) ) return;
if ( !obj.hasOwnProperty(keys[0]) ) return;
if (keys.length === 1) {
obj[keys[0]] = value;
} else {
setHierarchcally(obj[keys[0]], keys.slice(1, keys.length), value);
}
}
setHierarchcally(myObj, myArr, myVal);
getPath digs down into an object to get a property several levels deep based on an array of "paths", in your case MyArr. Use that to get the object containing the final property, and then just set it.
function getPath(obj, paths) {
return paths.reduce(function(obj, path) { return obj[path]; }, obj);
}
function setLastProperty(obj, paths, val) {
var final = paths.pop();
getPath(obj, paths) [ final ] = val;
}
setLastProperty(MyObj, MyArray, MyVal);
If you want more general object traverse, you can tweak js-travserse a little bit, as demoed in this jsfiddle I just created:
`https://jsfiddle.net/yxpx9wvL/10/
var leaves = new Traverse(myObj).reduce(function (acc, x) {
if (this.isLeaf) acc.push(x);
return acc;
}, []);
alert(leaves[0]);