How can I insert an embedded image in Outlook with office-js - javascript

It is possible to embed a image in outlook email ? With this code outlook will insert a broken image mailBoxItem.body.setSelectedDataAsync
var linkToImage = '<img src=\"data:image/'+getTemplateExtension(template.templateType).replace('.','')+";base64," + sasLink + '\"/>';
//Add an image as a link
if (mailBoxItem.body.setSelectedDataAsync) {
mailBoxItem.body.setSelectedDataAsync(linkToImage, {
asyncContext: null,
coercionType: Office.CoercionType.Html
},
function(asyncResult) {
if (asyncResult.status == "failed") {
showMessage("Action failed with error: " + asyncResult.error.message);
} else {
showMessage("You successfully wrote in the email body. Click Next to learn more.");
}
}
)
}

It looks like currently outlook don't support inserting <img> tags which have a base64 encoded image in the src element, and requires you to have a full URL of the image instead.
So I wrote a server side script to which I am POSTing the base64 image string. The script saves the image on the server and then return's back the URL.Now finally you can create an <img> tag with the returned URL as src,and can be successfully embedded in the message body.
Used the followings code to get it working
var imageBase64Data = 'data:image/png;base64,iVBORw...';//truncated the actual base64 data as its too long
$.ajax({
type: 'post',
url: 'https://metalop.com/Word-Cloud-Generator/image-url-generator.php',
data: {
image: imageBase64Data
},
error: function(e) {
console.error(e);
},
success: function(response) {
console.log(response);
var imageHTML = "<img " +
"src='" + response + "' img/>";
console.log(imageHTML);
//Add an image as a link
Office.cast.item.toItemCompose(Office.context.mailbox.item).body.setSelectedDataAsync(imageHTML, {
coercionType: Office.CoercionType.Html,
},
function(asyncResult) {
if (asyncResult.status === Office.AsyncResultStatus.Failed) {
app.showNotification("Action failed with error: " + asyncResult.error.message);
}
});
}
});

Related

onComplete in AjaxUpload getting before server side code hits

I am working on some legacy code which is using Asp.net and ajax where we do one functionality to upload a pdf. To upload file our legacy code uses AjaxUpload, but I observed some weird behavior of AjaxUpload where onComplete event is getting called before actual file got uploaded by server side code because of this though the file got uploaded successfully still user gets an error message on screen saying upload failed.
And here the most weird thins is that same code was working fine till last week.
Code:
initFileUpload: function () {
debugger;
new AjaxUpload('aj-assetfile', {
action: '/Util/FileUploadHandler.ashx?type=asset&signup=False&oldfile=' + assetObj.AssetPath + '&as=' + assetObj.AssetID,
//action: ML.Assets.handlerPath + '?action=uploadfile',
name: 'AccountSignupUploadContent',
onSubmit: function (file, ext) {
ML.Assets.isUploading = true;
ML.Assets.toggleAsfMask(true);
// change button text, when user selects file
$asffile.val('Uploading');
$astfileerror.hide();
// If you want to allow uploading only 1 file at time,
// you can disable upload button
this.disable();
// Uploding -> Uploading. -> Uploading...
ML.Assets.interval = window.setInterval(function () {
var text = $asffile.val();
if (text.length < 13) {
$asffile.val(text + '.');
} else {
$asffile.val('Uploading');
}
}, 200);
//if url field block is visible
if ($asseturlbkl.is(':visible')) {
$asfurl.val(''); //reset values of url
$asfurl.removeClass('requiref error'); //remove require field class
$asfurlerror.hide(); //hide errors
}
},
onComplete: function (file, responseJSON) {
debugger;
ML.Assets.toggleAsfMask(false);
ML.Assets.isUploading = false;
window.clearInterval(ML.Assets.interval);
this.enable();
var success = false;
var responseMsg = '';
try {
var response = JSON.parse(responseJSON);
if (response.status == 'success') { //(response.getElementsByTagName('status')[0].textContent == 'success') {
success = true;
} else {
success = false;
responseMsg = ': ' + response.message;
}
} catch (e) {
success = false;
}
if (success) {
assetObj.AssetMimeType = response.mimetype;
$asffile.val(response.path);
$asffile.valid(); //clear errors
ML.Assets.madeChanges();
if (ML.Assets.saveAfterUpload) { //if user submitted form while uploading
ML.Assets.saveAsset(); //run the save callback
}
} else { //error
assetObj.AssetMimeType = "";
$asffile.val('');
$astfileerror.show().text('Upload failed' + responseMsg);
//if url field block is visible and type is not free offer.
if ($asseturlbkl.is(':visible') && this.type !== undefined && assetObj.AssetType != this.type.FREEOFFER) {
$asfurl.addClass('requiref'); //remove require field class
}
ML.Assets.hideLoader();
}
}
});
}
I was facing the same issue but I fixed it with some minor change in plugin.
When “iframeSrc” is set to “javascript:false” on https or http pages, Chrome now seems to cancel the request. Changing this to “about:blank” seems to resolve the issue.
Old Code:
var iframe = toElement('<iframe src="javascript:false;" name="' + id + '" />');
New Code with chagnes:
var iframe = toElement('<iframe src="about:blank;" name="' + id + '" />');
After changing the code it's working fine. I hope it will work for you as well. :)
Reference (For more details): https://www.infomazeelite.com/ajax-file-upload-is-not-working-in-the-latest-chrome-version-83-0-4103-61-official-build-64-bit/

ckeditor,nodejs - how to get the image url?

I use CKeditor for my website. After uploading an image into cloudinary successfully, i failed to get URL on . It says "image source URL is missing". I know if URL on image uploading attribute modal was missing, ckeditor can't show me the image. but i don't know how to get the url....
this is my code but not work.
router.post('/uploadImage',multipartMiddleware,(req,res,next)=>{
console.log(req.files);
let imageFile = req.files.upload.path;
cloudinary.uploader.upload(imageFile,
{
tags: 'photobook',
folder: req.body.category + '/',
public_id: req.files.upload.originalFilename
})
.then(function (result) {
console.log('Picture uploaded to Cloudinary');
// Check the image Json file
console.log(result);
// Save photo with image metadata
})
.then(function (result) {
console.log('Successfully saved');
// Remove image from local folder
var filePath = req.files.upload.path;
fs.unlinkSync(filePath);
//////-----------it works successfully here ------------////////
})
.finally(function (result) {
console.log('this log is well shown up');
var html;
html = "";
html += "<script type='text/javascript'>";
html += " var funcNum = " + req.query.CKEditorFuncNum + ";";
html += " var url = " + result.url;
html += " var message = \"upload successfully\";";
html += " window.parent.CKEDITOR.tools.callFunction(funcNum, url);";
html += "</script>";
console.log("it doesn't show up"); //really doesn't show up
// Show the result with image file
res.send(html);
});
});
The problem is that you are not enclosing the url inside the script tag:
html += " var url = " + result.url;
This should work:
html += " var url = '" + result.url + "'";

staging image on facebook with javascript to compose a custom object

I'm reading this interesting part of FB:
[https://developers.facebook.com/docs/sharing/opengraph/object-api#objectapi-images]
My goal is to sent a custom object to graph api explorer, completed of a staged image.
Please have a look to the FB documentation, paragraph about staging images.
I want to stage the image, get it later, and then compose an object with the staged image and push it to the graph api as a story.
There is only one example in CURL.
I would like to use FB.api().
I've been trying to do something like:
FB.api(
'https://graph.facebook.com/me/staging_resources',
'post',
{'file' : '#images/prawn-curry-1.jpg',
'access_token' : $USER_ACCESS_TOKEN},
function(response) {
if (!response) {
alert('Error occurred.');
} else if (response.error) {
document.getElementById('result').innerHTML =
'Error: ' + response.error.message;
} else {
document.getElementById('result').innerHTML =
'<a href=\"https://www.facebook.com/me/activity/' +
response.id + '\">' +
'Story created. ID is ' +
response.id + '</a>';
}
}
);
but it does not like it, although the access_token is the appID.
I thought the access_token will be held in request and tried:
FB.api(
'https://graph.facebook.com/me/staging_resources',
'post',
{'file' : '#images/prawn-curry-1.jpg'},
function(response) {
if (!response) {
alert('Error occurred.');
} else if (response.error) {
document.getElementById('result').innerHTML =
'Error: ' + response.error.message;
} else {
document.getElementById('result').innerHTML =
'<a href=\"https://www.facebook.com/me/activity/' +
response.id + '\">' +
'Story created. ID is ' +
response.id + '</a>';
}
}
);
but it does not take the image, neither with an absolute url.
(I guess the syntax #images/ means a relative url to the path, I've never seen it in this context).
Could you please tell me what is wrong here for staging an image with
javascript?
Can I post an image in Base64 or is the protocol the same
of /graph/me/photo? api ? I am trying to upload from canvas :)
Can you clarify how to call the image and compose the object story? It is not clear if the staged image will only be present temporarily, so to update the same object, or I can store indefinite objects, so that I should take care of naming.
In the link above, it looks like it query by image filename, and it is not clear to me if I can fetch *by ID * (exact matching) after response is successful so to upload a custom object, completed of its own image, to the graph api explorer.

extjs 4.1 download xml file using ajax

i want to download a file using extjs 4.1.
The file name is "wsnDataModel.xml".
I've tryed with all things suggested in other posts:
//function invoked clicking a button
DwDataModel : function(th, h, items) {
//direct method that build in file in the location calculated below with "certurl" (I've verified)
Utility.GetDataModel(function(e, z, x) {
if (z.message) {
//the server method should give an error message
Ext.create('AM.view.notification.toast', {
title : 'Error',
html : z.message,
isError : true
}).show();
} else {
// navigate to get data
var certurl = 'http://' + window.location.host
+ '/AdminConsole3/' + e;
Ext.Ajax.request({
method : 'GET',
url : 'http://' + window.location.host
+ '/AdminConsole3/' + e,
success : function(response, opts) {
//the following navigate and openthe file in the current browser page.
//I don't want to change the current browser page
//window.location.href = certurl;
//the same behaviour with
//document.location = certurl;
//and this don't work at all
window.open(certurl,'download');
},
failure : function(response, opts) {
console
.log('server-side failure with status code '
+ response.status);
console.log('tried to fetch ' + url);
}
}, this, [certurl]);
}
}, th);
}
the "navigation" redirect the application (i don't want to redirect the application) like this:
and I'would like to download the file like this image:
I think it's very simple. How to do that?
thank you
Very simple: this is the success function.
success: function (response, opts) {
var link = document.createElement("a");
//this gives the name "wsnDataModel.xml"
var fileName = certurl.substring(certurl.lastIndexOf('/') + 1);
link.download = fileName;
link.href = certurl;
link.click();
}

Facebook Graph API - upload photo using JavaScript

Is it possible to upload a file using the Facebook Graph API using javascript, I feel like I'm close. I'm using the following JavaScript
var params = {};
params['message'] = 'PicRolled';
params['source'] = '#'+path;
params['access_token'] = access_token;
params['upload file'] = true;
function saveImage() {
FB.api('/me/photos', 'post', params, function(response) {
if (!response || response.error) {
alert(response);
} else {
alert('Published to stream - you might want to delete it now!');
}
});
}
Upon running this I receive the following error...
"OAuthException" - "(#324) Requires upload file"
When I try and research this method all I can find out about is a php method that apears to solve this
$facebook->setFileUploadSupport(true);
However, I am using JavaScript, it looks like this method might be to do with Facebook Graph permissions, but I already have set the permissions user_photos and publish_stream, which I believed are the only ones I should need to perform this operation.
I have seen a couple of unanswered questions regarding this on stackoverflow, hopefully I can explained myself enough. Thanks guys.
Yes, this is possible, i find 2 solutions how to do that and they are very similar
to each other, u need just define url parameter to external image url
FIRST one using Javascript SDk:
var imgURL="http://farm4.staticflickr.com/3332/3451193407_b7f047f4b4_o.jpg";//change with your external photo url
FB.api('/album_id/photos', 'post', {
message:'photo description',
url:imgURL
}, function(response){
if (!response || response.error) {
alert('Error occured');
} else {
alert('Post ID: ' + response.id);
}
});
and SECOND one using jQuery Post request and FormData:
var postMSG="Your message";
var url='https://graph.facebook.com/albumID/photos?access_token='+accessToken+"&message="+postMSG;
var imgURL="http://farm4.staticflickr.com/3332/3451193407_b7f047f4b4_o.jpg";//change with your external photo url
var formData = new FormData();
formData.append("url",imgURL);
$.ajax({
url: url,
data: formData,
cache: false,
contentType: false,
processData: false,
type: 'POST',
success: function(data){
alert("POST SUCCESSFUL");
}
});
EDIT: this answer is (now) largely irrelevant. If your image is on the web, just specify the url param as per the API (and see examples in other answers). If you would like to POST the image content to facebook directly, you may want to read this answer to gain understanding. Also see HTML5's Canvas.toDataUrl().
The API says: "To publish a photo, issue a POST request with the photo file attachment as multipart/form-data."
FB is expecting that the bytes of the image to be uploaded are in the body of the HTTP request, but they're not there. Or to look at it another way - where in the FB.api() call are you supplying the actual contents of the image itself?
The FB.api() API is poorly documented, and doesn't supply an example of an HTTP POST which includes a body. One might infer from the absence of such an example that it doesn't support this.
That's probably OK - FB.api() is using something called XmlHttpRequest under the covers which does support including a body ... look it up in your favourite JavaScript reference.
However, you'll still have 2 sub-problems to solve:
how to prepare the image bytes (and rest of the request) as multipart/form-data; and
getting the bytes of the image itself
(incidentally, the need to encode the message body is probably what the PHP setFileUploadSupport(true) method is for - tell the facebook object to encode the message body as multipart/form-data before sending)
But it's a bit meessier than that
Unfortunately, sub-problem '2' may bite you - there is no way (last time I looked) to extract the bytes of an image from the browser-supplied Image object.
If the image to be uploaded is accessible via a URL, you could fetch the bytes with XmlHttpRequest. Not too bad.
If the image is coming from the user's desktop, your probable recourse is to offer the user a:
<form enctype="multipart/form-data">
<input type="filename" name="myfile.jpg" />
<input type="hidden" name="source" value="#myfile.jpg"/>
<input type="hidden" name="message" value="My Message"/>
<input type="hidden" name="access_token" value="..."/>
</form>
(notice that source references the name given to the file-upload widget)
... and hope that FB anticipated receiving the data in this manner (try it with a static HTML form first, before coding it up dynamically in JS). One might infer that in fact it would, since they don't offer another means of doing it.
i used #Владимир Дворник code with some modification, I had the same issue and with this code it worked very well:
var imgURL = //your external photo url
FB.api('/photos', 'post', {
message: 'photo description',
access_token: your accesstoken
url: imgURL
}, function (response) {
if (!response || response.error) {
alert('Error occured:' + response);
} else {
alert('Post ID: ' + response.id);
}
});
Photos can be uploaded to facebook profile using Ajax as follows.
$.ajax({
type: "POST",
url: "https://graph.facebook.com/me/photos",
data: {
message: "Your Msg Goes Here",
url: "http://www.knoje.com/images/photo.jpg[Replace with yours]",
access_token: token,
format: "json"
},
success: function(data){
alert("POST SUCCESSFUL"); }
});
So this is the best way to post photo to a facebook profile with GRAPH API and is the simple one.
In many answer i have seen that image url is shwon by the source,picture or image etc but that doesn't works.
The use of of source,picture or image leads to a (#324) Requires upload file error .
Best way to avoid the 324 error.
Only #Thiago's answer is answering the question of uploading data via javascript. I've found that the Facebook JS API doesn't cover this situation.
I've also brew & tested my personl solution.
Main steps
Get the binary data of the image (I've used a canvas, but using an input box is possible as well)
Form a multipart request with all necesarry data for the graph API call
Include the binary data in the request
Encode everything in a binary array and send it so via XHR
Code
Conversion utilities
var conversions = {
stringToBinaryArray: function(string) {
return Array.prototype.map.call(string, function(c) {
return c.charCodeAt(0) & 0xff;
});
},
base64ToString: function(b64String) {
return atob(b64String);
}
};
Image posting snippet
var DEFAULT_CALL_OPTS = {
url: 'https://graph.facebook.com/me/photos',
type: 'POST',
cache: false,
success: function(response) {
console.log(response);
},
error: function() {
console.error(arguments);
},
// we compose the data manually, thus
processData: false,
/**
* Override the default send method to send the data in binary form
*/
xhr: function() {
var xhr = $.ajaxSettings.xhr();
xhr.send = function(string) {
var bytes = conversions.stringToBinaryArray(string);
XMLHttpRequest.prototype.send.call(this, new Uint8Array(bytes).buffer);
};
return xhr;
}
};
/**
* It composes the multipart POST data, according to HTTP standards
*/
var composeMultipartData = function(fields, boundary) {
var data = '';
$.each(fields, function(key, value) {
data += '--' + boundary + '\r\n';
if (value.dataString) { // file upload
data += 'Content-Disposition: form-data; name=\'' + key + '\'; ' +
'filename=\'' + value.name + '\'\r\n';
data += 'Content-Type: ' + value.type + '\r\n\r\n';
data += value.dataString + '\r\n';
} else {
data += 'Content-Disposition: form-data; name=\'' + key + '\';' +
'\r\n\r\n';
data += value + '\r\n';
}
});
data += '--' + boundary + '--';
return data;
};
/**
* It sets the multipart form data & contentType
*/
var setupData = function(callObj, opts) {
// custom separator for the data
var boundary = 'Awesome field separator ' + Math.random();
// set the data
callObj.data = composeMultipartData(opts.fb, boundary);
// .. and content type
callObj.contentType = 'multipart/form-data; boundary=' + boundary;
};
// the "public" method to be used
var postImage = function(opts) {
// create the callObject by combining the defaults with the received ones
var callObj = $.extend({}, DEFAULT_CALL_OPTS, opts.call);
// append the access token to the url
callObj.url += '?access_token=' + opts.fb.accessToken;
// set the data to be sent in the post (callObj.data = *Magic*)
setupData(callObj, opts);
// POST the whole thing to the defined FB url
$.ajax(callObj);
};
Usage
postImage({
fb: { // data to be sent to FB
caption: caption,
/* place any other API params you wish to send. Ex: place / tags etc.*/
accessToken: 'ACCESS_TOKEN',
file: {
name: 'your-file-name.jpg',
type: 'image/jpeg', // or png
dataString: image // the string containing the binary data
}
},
call: { // options of the $.ajax call
url: 'https://graph.facebook.com/me/photos', // or replace *me* with albumid
success: successCallbackFunction,
error: errorCallbackFunction
}
});
Extra
Extracting the binary string representation of a canvas image
var getImageToBeSentToFacebook = function() {
// get the reference to the canvas
var canvas = $('.some-canvas')[0];
// extract its contents as a jpeg image
var data = canvas.toDataURL('image/jpeg');
// strip the base64 "header"
data = data.replace(/^data:image\/(png|jpe?g);base64,/, '');
// convert the base64 string to string containing the binary data
return conversions.base64ToString(data);
}
Information on how to load the binaryString from an input[type=file]
HTML5 File API read as text and binary
Notes:
There are of course alternative approaches as well
Using an HTML form in an iframe - you cannot get the response from the call
Using a FormData & File approach, but unfortunately in this case there are a lot of incompatilities which make the process harder to use, and you would end up duct-taping around the inconsistencies - thus my choice was manual data assembly since HTTP standards rarely change :)
The solution does not require any special HTML5 features.
The above example uses jQuery.ajax, jQuery.extend, jQuery.each
Yes, you can do this posting data to an iframe like here, or you can use jQuery File Upload .
The problem is you can't get response from iframe, using plugin you can use a page handle.
Example: upload a video using jQuery File Upload
<form id="fileupload" action="https://graph-video.facebook.com/me/photos" method="POST" enctype="multipart/form-data">
<input type="hidden" name="acess_token" value="user_acess_token">
<input type="text" name="title">
<input type="text" name="description">
<input type="file" name="file"> <!-- name must be file -->
</form>
<script type="text/javascript">
$('#fileupload').fileupload({
dataType: 'json',
forceIframeTransport: true, //force use iframe or will no work
autoUpload : true,
//facebook book response will be send as param
//you can use this page to save video (Graph Api) object on database
redirect : 'http://pathToYourServer?%s'
});
</script>
To upload a file from the local computer with just Javascript try HelloJS
<form onsubmit="upload();">
<input type="file" name="file"/>
<button type="submit">Submit</button>
</form>
<script>
function upload(){
hello.api("facebook:/me/photos", 'post', document.getElementById('form'), function(r){
alert(r&&!r.error?'Success':'Failed');
});
}
</script>
There's an upload demo at http://adodson.com/hello.js/demos/upload.html
https://stackoverflow.com/a/16439233/68210 contains a solution that works if you need to upload the photo data itself and don't have a url.
This still works. I am using it as below:
var formdata= new FormData();
if (postAs === 'page'){
postTo = pageId; //post to page using pageID
}
formdata.append("access_token", accessToken); //append page access token if to post as page, uAuth|paAuth
formdata.append("message", photoDescription);
formdata.append("url", 'http://images/image.png');
try {
$.ajax({
url: 'https://graph.facebook.com/'+ postTo +'/photos',
type: "POST",
data: formdata,
processData: false,
contentType: false,
cache: false,
error: function (shr, status, data) {
console.log("error " + data + " Status " + shr.status);
},
complete: function () {
console.log("Successfully uploaded photo to Facebook");
}
});
} catch (e) {
console.log(e);
}
I have to ask though if you people have any idea if this is advisable or has a big security risk compared to using PHP api for Facebook.
This works:
function x(authToken, filename, mimeType, imageData, message) {
// this is the multipart/form-data boundary we'll use
var boundary = '----ThisIsTheBoundary1234567890';
// let's encode our image file, which is contained in the var
var formData = '--' + boundary + '\r\n';
formData += 'Content-Disposition: form-data; name="source"; filename="' + filename + '"\r\n';
formData += 'Content-Type: ' + mimeType + '\r\n\r\n';
for (var i = 0; i < imageData.length; ++i) {
formData += String.fromCharCode(imageData[i] & 0xff);
}
formData += '\r\n';
formData += '--' + boundary + '\r\n';
formData += 'Content-Disposition: form-data; name="message"\r\n\r\n';
formData += message + '\r\n';
formData += '--' + boundary + '--\r\n';
var xhr = new XMLHttpRequest();
xhr.open('POST', 'https://graph.facebook.com/me/photos?access_token=' + authToken, true);
xhr.setRequestHeader("Content-Type", "multipart/form-data; boundary=" + boundary);
// Solving problem with sendAsBinary for chrome
try {
if (typeof XMLHttpRequest.prototype.sendAsBinary == 'undefined') {
XMLHttpRequest.prototype.sendAsBinary = function(text) {
var data = new ArrayBuffer(text.length);
var ui8a = new Uint8Array(data, 0);
for (var i = 0; i < text.length; i++) ui8a[i] = (text.charCodeAt(i) & 0xff);
this.send(ui8a);
}
}
} catch (e) {}
xhr.sendAsBinary(formData);
};
I seem to have a similar problem, but solutions above didn't work.
I was using the solution suggested by Arrabi (just use the url property only) to post images without any problem. My images are around 2-3 MB each.
When I migrated my app to another server (changing the absolute url of my images in the post) the method kept giving me 324 errors for images above around 100k size.
I thought it was due to some Apache setting on my end, but when I changed apache for lighttpd the problem was still there.
The connections from Facebook actually show up in my (apache) log:
69.171.234.7 - - [08/Jun/2012:11:35:54 +0200] "GET /images/cards/1337701633_518192458.png HTTP/1.1" 200 2676608 "-" "facebookplatform/1.0 (+http://developers.facebook.com)"
69.171.228.246 - - [08/Jun/2012:11:42:59 +0200] "GET /images/test5.jpg HTTP/1.1" 200 457402 "-" "facebookplatform/1.0 (+http://developers.facebook.com)"
69.171.228.246 - - [08/Jun/2012:11:43:17 +0200] "GET /images/test4.jpg HTTP/1.1" 200 312069 "-" "facebookplatform/1.0 (+http://developers.facebook.com)"
69.171.228.249 - - [08/Jun/2012:11:43:49 +0200] "GET /images/test2.png HTTP/1.1" 200 99538 "-" "facebookplatform/1.0 (+http://developers.facebook.com)"
69.171.228.244 - - [08/Jun/2012:11:42:31 +0200] "GET /images/test6.png HTTP/1.1" 200 727722 "-" "facebookplatform/1.0 (+http://developers.facebook.com)"
Only test2.png succeeded.
I use the following to share a photo (some BitmapData from the Phaser framework). It seems to work...
// Turn data URI to a blob ready for upload.
dataURItoBlob(dataURI:string): Blob {
var byteString = atob(dataURI.split(',')[1]);
var ab = new ArrayBuffer(byteString.length);
var ia = new Uint8Array(ab);
for (var i = 0; i < byteString.length; i++) {
ia[i] = byteString.charCodeAt(i);
}
return new Blob([ab], { type: 'image/jpeg' });
}
// Share the given bitmapData as a photo on Facebook
sharePhoto(accessToken: string, photo: BitmapData, message: string): void {
// Create form data, set up access_token, source and message
var fd = new FormData();
fd.append("access_token", accessToken);
fd.append("source", this.dataURItoBlob(photo.canvas.toDataURL("image/jpeg")));
fd.append("message", message);
var request = new XMLHttpRequest();
var thisPtr = this;
request.onreadystatechange = function () {
if (request.readyState == XMLHttpRequest.DONE) {
var json = JSON.parse(request.responseText);
if (json.hasOwnProperty("error")) {
var error = json["error"];
if (error.hasOwnProperty("type")) {
var errorType = error["type"];
if (errorType === "OAuthException") {
console.log("Need to request more permissions!");
}
}
}
} else if (request.readyState == XMLHttpRequest.HEADERS_RECEIVED) {
} else if (request.readyState == XMLHttpRequest.LOADING) {
} else if (request.readyState == XMLHttpRequest.OPENED) {
} else if (request.readyState == XMLHttpRequest.UNSENT) {
}
}
request.open("POST", "https://graph.facebook.com/me/photos", true);
request.send(fd);
}
In case anyone still looking for how to upload directly from canvas to Facebook photos, this works for me:
function postImageToFacebook(token, imageData, message, successCallback, errorCallback) {
var fd = new FormData();
fd.append("access_token", token);
fd.append("source", imageData);
fd.append("caption", message);
$.ajax({
url: "https://graph.facebook.com/me/photos?access_token=" + token,
type: "POST",
data: fd,
processData: false,
contentType: false,
cache: false,
success: function (data) {
successCallback(data);
},
error: function (shr, status, data) {
errorCallback(data);
},
complete: function (data) {
console.log('Completed');
}
});
}
function dataURItoBlob(dataURI) {
var byteString = atob(dataURI.split(',')[1]);
var ab = new ArrayBuffer(byteString.length);
var ia = new Uint8Array(ab);
for (var i = 0; i < byteString.length; i++) {
ia[i] = byteString.charCodeAt(i);
}
return new Blob([ab], {type: 'image/jpeg'});
}
To use it
// *IMPORTANT*
var FBLoginScope = 'publish_actions'; // or sth like 'user_photos,publish_actions' if you also use other scopes.
var caption = "Hello Facebook!";
var successCallback = ...;
var errorCallback = ...;
var data = $('#your_canvas_id')[0].toDataURL("image/jpeg");
try {
imageData = dataURItoBlob(data);
} catch (e) {
console.log(e);
}
FB.getLoginStatus(function (response) {
if (response.status === "connected") {
postImageToFacebook(response.authResponse.accessToken, imageData, caption, successCallback, errorCallback);
} else if (response.status === "not_authorized") {
FB.login(function (response) {
postImageToFacebook(response.authResponse.accessToken, imageData, caption, successCallback, errorCallback);
}, {scope: FBLoginScope});
} else {
FB.login(function (response) {
postImageToFacebook(response.authResponse.accessToken, imageData, caption, successCallback, errorCallback);
}, {scope: FBLoginScope});
}
});
Modified from: http://gorigins.com/posting-a-canvas-image-to-facebook-and-twitter/

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