I have a form that has multiple fields all with the same class. These are populated with URL's that follow the same structure. I am trying to extract the same section from each URL. So far var res = x.split('/')[5]; will achieve this but only for the first URL. I can also use var x = document.querySelectorAll(".example") to change all the url's but I cannot find the correct way to combine both of these function. so far my code looks like this:
script>
function myFunction() {
var x = document.querySelectorAll(".example").innerHTML;
var res = x.split('/')[5];
var i;
for (i = 0; i < x.length; i++) {
x[i].innerHTML = res;
}
}
</script>
I have looked around but can't find a solution that fits. Thanks in advance for your help.
So loop over the HTML Collection, this is making assumptions based on code.
// Find all the elements
var elems = document.querySelectorAll(".example")
// loop over the collection
elems.forEach(function (elem) {
// reference the text of the element and split it
var txt = elem.innerHTML.split("/")[5]
// replace the text
elem.innerHTML = txt
})
<div class="example">1/2/3/4/5/a</div>
<div class="example">1/2/3/4/5/b</div>
<div class="example">1/2/3/4/5/c</div>
<div class="example">1/2/3/4/5/d</div>
<div class="example">1/2/3/4/5/e</div>
<div class="example">1/2/3/4/5/f</div>
Hi I am trying to pass an array of image src's from my javascript file to my ejs file below.
<div id = "flick">
<img src="nothing.jpg" id="image" name="image"/>
<% var imgArray = imgLinks %> //Grab the array of img src's
<script>
var passArray = [];
passArray = <%= imgArray %>; // Pass to a local array
for (i = 0; i < passArray.length; i++){
document.getElementById('image').src = passArray[i];
}
</script>
</div>
I have tested and found that i am receiving the array 'imgLinks' correctly , but i would like to know how i could pass and display all the array of images. I am new to Javascript sorry if this is dumb.
You keep overwriting the same image tag with an image until you are at the end of the array.
What you could do is to clone the image tag and then add it as child to the "flick" div
var passArray = [];
passArray = <%= imgArray %>; // Pass to a local array
for (i = 0; i < passArray.length; i++){
var itm = document.getElementById('image');
var cpy = itm.cloneNode(true);
cpy.id = "image" + i;
cpy.src = passArray[i];
document.getElementById("flick").appendChild(cpy);
}
This will generate a copy of top most image and append it to the flick div. If you need to remove the original img tag you can execute:
document.getElementById("image").remove()
after the for loop.
See a working fiddle here: https://jsfiddle.net/0Lsh2y1j/2/
hope someone can help a noob. Many thanks in advance.
I have an index page with links to hundreds of other pages holding song words.
I have built each song page but it would be MUCH simpler to have one MASTER page that took a variable from the index page and found the corresponding words (which exist as png graphics.)
I have sorted Step 1 - I can pass a variable from the index page to the master page using:
<a href="javascript: window.open('MUSIC/beatles/mastertest2.html?song=ER', '_parent')">
where song=ER is the variable to display the words for Eleanor Rigby. For Step 2, I can also retrieve that information in the master page with:
var imageSrc = (qs("song")+".png"); document.write(imageSrc);
which will display the text ER.png which is the name of the image I want to display.
For Step 3 I am trying to get this same variable read into:
<input type="image" src="imageSrc;">
to display the picture. I have searched this and other forums for days now and nothing suggested works for me. I could be missing out an essential early step in the coding?
Update:
My master html file has this code to retrieve the variable:
function qs(search_for) {
var query = window.location.search.substring(1);
var parms = query.split('&');
for (var i=0; i<parms.length; i++) {
var pos = parms[i].indexOf('=');
if (pos > 0 && search_for == parms[i].substring(0,pos)) {
return parms[i].substring(pos+1);;
}
}
return "";
}
And it uses this code to disply the variable (appended with .png) just to prove to me that it is getting through:
var imageSrc = (qs("song")+".png");
document.write(imageSrc);
Then I am trying to feed the variable into a routine to display the png selected. The next script doesn't work but I am thrashing about trying anything right now:
var imageSrc = (qs("song")+".png");
document.write(imageSrc);
<input type="image" src="#imageSrc;" border="0" value="Notes" onClick="placeIt(); showIt()">
<input id="song-image" type="image">
var imageSrc = 'ER.png';
var input = document.getElementById('song-image');
input.src = imageSrc;
If you have already <input type="image"> in your HTML page, you must add an id and then set it's src attribute with
HTML:
<input id="song-image" type="image">
JS:
var imageSrc = 'http://www.lorempixel.com/200/100';
var input = document.getElementById('song-image');
input.src = imageSrc;
JSFiddle for testing.
If I understood you right, its very simple. Are you looking for this?
var input = document.createElement('input');
input.type = 'image';
input.src = imageSrc;
document.body.appendChild(input);
If you can print the variable imageSrc using document.write, then you can use it like shown above.
I'm trying to create a simple javascript game for college and am having trouble getting what i want to display on screen.
my script is as follows:
var qArray = new Array();
qArray[0] = {image:"Images/q1.png"};
qArray[1] = {image:"Images/q2.png"};
qArray[2] = {image:"Images/q3.png"};
qArray[3] = {image:"Images/q4.png"};
qArray[4] = {image:"Images/q5.png"};
var count = 0;
var question = qArray.splice(count,1);
when i use this i get "undefined":
document.getElementById("question").innerHTML = question.image;
and when i use this i get nothing:
document.getElementById("question").src = question.image;
my html is just a simple div like so:
<div id = "question" align = "center">
</div>
i need to have the "count" variable because it increments to show the next image for the next question
if anyone could help that would be great
Here is a working Fiddle. qArray.splice() doesn't work because it actually removes that element from the array and returns a new array while you were just looking for a specific index in the array (not to mention you just deleted the element you were looking for)
This works. I used a random imgur image to show that it does indeed load.
<html><head></head><body>
<img src="" id="question"></img>
<script type="text/javascript">
var qArray = new Array();
qArray[0] = {image:"http://i.imgur.com/pGpmq.jpg"};
qArray[1] = {image:"Images/q2.png"};
qArray[2] = {image:"Images/q3.png"};
qArray[3] = {image:"Images/q4.png"};
qArray[4] = {image:"Images/q5.png"};
var count = 0;
var question = qArray[count];
document.getElementById('question').src = question.image;
</script>
</body>
</html>
I have to display images to the browser and I want to get the image from a JSON response and display it to the browser using Javascript. This is what the JSON response looks like:
[{
"0":"101",
"member_id":"101",
"1":"3k.png",
"image_nm":"3k.png",
"2":"\/images\/phones\/",
"image_path":"\/images\/"
},{
"0":"102",
"member_id":"102",
"1":"mirchi.png",
"image_nm":"mirchi.png",
"2":"images\/phones\/",
"image_path":"images\/phones\/"
},{
"0":"103",
"member_id":"103",
"1":"masti.png",
"image_nm":"masti.png",
"2":"images\/phones\/",
"image_path":"images\/phones\/"
}]
How do I do this (I am a beginner)?
here is the code what i wrote...
var jsonString = '[{"0":"101","member_id":"101","1":"3k.png","image_nm":"3k.png","2":"\/images\/phones\/","image_path":"\/images\/phones\/"},{"0":"102","member_id":"102","1":"mirchi.png","image_nm":"mirchi.png","2":"images\/phones\/","image_path":"images\/phones\/"},{"0":"103","member_id":"103","1":"masti.png","image_nm":"masti.png","2":"images\/phones\/","image_path":"images\/phones\/"}]';
var obj = JSON.parse(jsonString);
for(var i = 0, len = obj.length; i < len; i++){
var img = new Image();
img.setAttribute("src",obj[i][2] + obj[i][1]);
document.body.appendChild(img);
}
Assuming you parsed your json in a variable called json, this would add all images in a container with id yourcontainer:
var images = '';
for( var i=0, max<json.length; ++i ) {
images += '<img src="' + json[i]['image_path'] + json[i]['image_nm'] + '" />';
}
document.getElementById( 'yourcontainer' ).innerHTML = images;
Seems pretty straight forward. If this is json_encoded, then we can use json[key] to get the value, if you aren't familiar with the term 'key', json encodes arrays in the key:value, format, so for this, if we used json[member_id], we would get '101', if we used json[image_nm], we would get '3k.png', putting this all together it seems as if it's pretty well separated, you just have to know what goes where. I have an idea, but not 100%,I would expect you to do something like
var myImages = '';
for(var i = 0; i < json.length; i++){
myImages += '<img src="'+json[i]['image_path']+json[i]['img_nm']+'" />';
}
document.getElementById('myImgHolder').innerHTML = myImages;
Based on your json data, this would evaluate a variable and test it against the length of the json array. The statement also declares that while the variable is less than the total length of the json array, we will iterate to the next object. We would expect output along the format of -
<img src="/images/3k.png" />.
Then it would take the new images and place them in a Div with the id of myImgHolder.
Hope this helps.
EDIT 1
If you don't have a container to place these images inside of it, then you will need to create the container and place it somewhere.
var myImgHolder = document.createElement('div');
myImgHolder.setAttribute("id", "myImgHolder");
document.getElementById('ICanTargetThis').appendChild(myImgHolder);
The above code sets the variable myImgHolder to the creation of a new DIV element. Then, using the variable, we declare the attribute "id" to set as 'myImgHolder'. Now we have the element. But what do we do with it? Well we MUST target an existing element within our page, even if we're just targeting the tag...something. then we use the .appendChild method and use our variable...appendChild(myImgHolder);
You can use jQuery here.
Add following script in the head tag.
<script src="https://code.jquery.com/jquery-2.1.1.min.js"></script>
<script>
$(document).ready(function () {
var url = "entries.json";
$.getJSON(url, function (url){
var img= "";
$.each(url, function () {
img += '<li><img src= "' + this.images+ '"></li>';
});
$('body').append(img);
});
});
</script>