getting the centroid co-ordinates in d3 - javascript

I'm trying to append a small circle to the centroid of the arcs in the pie chart I have made, the centroid returns an array of both and x and y co-ordinate value so I tried to separate it by using the array index [0],[1]
<!doctype HTML>
<html>
<head>
<title>Page Title</title>
<meta charset="UTF-8">
<script type="text/javascript" src="js/d3.min.js"></script>
<link rel="stylesheet" type="text/css" href="css/style.css">
</head>
<body>
<script type="text/javascript">
//=================================================================================================================
// initializing variables
var data = []; // empty array to hold the objects imported from the JSON file
var oRadius = 300; //var holding value for the outer radius of the arc
var iRadius = 80; //var holding the value for the inner radius of the arc
var cRadius = 3; //var holding the value for the corner radius of the arc
var colors = d3.scale.category20b();//built in D3 function to color pieces of data
var width = 1400; //setting the width of the svg
var height = 1000; //setting the height of the svg
var dRadius = 5; //setting the radius for the dots
var sColor = "white"; // color for the stroke of the arcs
var dStrokeColor = "#666";
var dFillColor = "#ccc"
var myChart;
var myArcMaker= d3.svg.arc().outerRadius(oRadius).innerRadius(iRadius).cornerRadius(cRadius); //var that creates the arc
var bigArcMaker= d3.svg.arc().outerRadius(400).innerRadius(oRadius).cornerRadius(cRadius);
var mySvg = d3.select('body')
.append('svg')
.attr('width', width)
.attr("height", height) //selecting the body and appending an, then svg setting the height and width properties for the svg
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")")// centers the pie chart in the center of the svg
mySvg.append("g")
.attr("class", "slices");
mySvg.append("g")
.attr("class", "dots");
mySvg.append("g")
.attr("class", "lines");
var myPie = d3.layout.pie()
.sort(null)
.startAngle(2*(Math.PI))
.endAngle(((Math.PI))/360)
.padAngle(-1.5*(2*(Math.PI))/360).value(function(d){return d.value}); //setting the values for that start angle, end angle and pad angle for the arcs and takes in the the values from the objects in the data array
//===================================================================================================================
d3.json("data.json", function (json) // importing the json file
{
data = json; // setting the empty data array equal to the values of the objects in the json file
visual(); // this function holds all the d3 code to create the arc
})
function visual() // this function prevents the code that creates the arc from running before the objects from the json file are added into the empty data array
{
console.log(data); // checking to see if the objects are loaded into the data ray using the console in chrome
var z = function(d) {return myArcMaker.centroid()}
var x1 = z[0]
var y1 = z[1]
console.log(x1);
var slice = mySvg.select(".slices")
.selectAll("path.slice")
.data(myPie(data)) //
.enter()
.append("path")
.attr("class", "slice")
.attr("d", function(d)
{
return myArcMaker(d)
})
.attr("fill", function(d, i) {return colors(i);}) //using the d3 color brewer to color each arc
.attr("stroke", "white") //giving each arc a stroke of white
var dots = slice.select(".dots")
.data(myPie(data))
.enter()
.append("circle")
.attr("class", "dots")
.attr("cx", x1)
.attr("cy", y1)
.attr("r", dRadius)
.attr("fill", dFillColor)
.attr("stroke", sColor)
}
</script>
</body>
</html>
When I run the code however the dots are only appearing in the center of the pie chart and arent appending to the x,y values of each respective arc. Any ideas on how to iterate through each arc to append the dot?
json data:
> [ { "Fruits": "Oranges", "value": 60 }, { "Fruits":
> "Apples", "value": 135 }, { "Fruits": "Bananas", "value": 225
> }, { "Fruits": "Kiwis", "value": 120 }, { "Fruits":
> "Pears", "value": 175 }, { "Fruits": "Grapes", "value": 145 }
> ]

Set the dot positions as shown below.
var dots = slice.select(".dots")
.data(myPie(data))
.enter()
.append("circle")
.attr("transform", function(d) {
return "translate(" + myArcMaker.centroid(d) + ")";
})
.attr("r", dRadius)
.attr("fill", dFillColor)
.attr("stroke", sColor);
And you missed value settings from d3 pie.
var myPie = d3.layout.pie()
.sort(null)
.startAngle(2 * (Math.PI))
.endAngle(((Math.PI)) / 360)
.value(function(d) {
return d.value;
});
Working Fiddle:
var data = [{
"Fruits": "Oranges",
"value": 60
}, {
"Fruits": "Apples",
"value": 135
}, {
"Fruits": "Bananas",
"value": 225
}, {
"Fruits": "Kiwis",
"value": 120
}, {
"Fruits": "Pears",
"value": 175
}, {
"Fruits": "Grapes",
"value": 145
}];
var oRadius = 300; //var holding value for the outer radius of the arc
var iRadius = 80; //var holding the value for the inner radius of the arc
var cRadius = 3; //var holding the value for the corner radius of the arc
var colors = d3.scale.category20b(); //built in D3 function to color pieces of data
var width = 1400; //setting the width of the svg
var height = 1000; //setting the height of the svg
var dRadius = 5; //setting the radius for the dots
var sColor = "white"; // color for the stroke of the arcs
var dStrokeColor = "#666";
var dFillColor = "#ccc"
var myChart;
var myArcMaker = d3.svg.arc().outerRadius(oRadius).innerRadius(iRadius);
var bigArcMaker = d3.svg.arc().outerRadius(200).innerRadius(oRadius);
var mySvg = d3.select('body')
.append('svg')
.attr('width', width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
mySvg.append("g")
.attr("class", "slices");
mySvg.append("g")
.attr("class", "dots");
mySvg.append("g")
.attr("class", "lines");
var myPie = d3.layout.pie()
.sort(null)
.startAngle(2 * (Math.PI))
.endAngle(((Math.PI)) / 360)
.value(function(d) {
return d.value;
});
visual();
function visual() {
var slice = mySvg.select(".slices")
.selectAll("path.slice")
.data(myPie(data)) //
.enter()
.append("path")
.attr("class", "slice")
.attr("d", function(d) {
return myArcMaker(d)
})
.attr("fill", function(d, i) {
return colors(i);
}) //using the d3 color brewer to color each arc
.attr("stroke", "white") //giving each arc a stroke of white
var dots = slice.select(".dots")
.data(myPie(data))
.enter()
.append("circle")
.attr("class", "dots")
.attr("transform", function(d) {
return "translate(" + myArcMaker.centroid(d) + ")";
})
.attr("r", dRadius)
.attr("fill", dFillColor)
.attr("stroke", sColor)
}
body {
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
width: 960px;
height: 500px;
position: relative;
}
svg {
width: 100%;
height: 100%;
}
path {
stroke-width: 2px;
}
polyline {
opacity: .3;
stroke: black;
stroke-width: 2px;
fill: none;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>

Related

JSON object not returning pie slices

I have been working off of this basic pie example to learn about writing pie charts in D3, but while I got the example to work when mimicking their data structure, I wanted to try it out with a JSON data structure that would be more native to how I would structure data for the visualizations. When switching the same data to this new structure I noticed that the black stroke appears and the annotations, but the slices aren't present and the annotation labels are referencing an index and object value.
I believe this is due to the .entries() method that converts it to a key-value data structure, but I'm curious if that is a necessary method to use in order to visualize the data points or if there is a simpler method to utilize the structure I have in place.
Working data structure:
var data = {
deep: 22.37484390963787,
light: 62.65183335225337,
rem: 14.973322738108752
}
JSON data structure:
var data = [
{ "label": "deep", "value": 22.37484390963787 },
{ "label": "light", "value": 62.65183335225337 },
{ "label": "rem", "value": 14.973322738108752 }
]
var data = [
{ "label": "deep", "value": 22.37484390963787 },
{ "label": "light", "value": 62.65183335225337 },
{ "label": "rem", "value": 14.973322738108752 }
]
// var data = {
// deep: 22.37484390963787,
// light: 62.65183335225337,
// rem: 14.973322738108752
// }
console.log(data)
var width = 480;
var height = 480;
var margin = 40;
var radius = Math.min(width, height) / 2 - margin;
var svg = d3.select("#my_dataviz")
.append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
var color = d3.scaleOrdinal()
.domain(data)
.range(["#98abc5", "#8a89a6", "#7b6888"]);
var pie = d3.pie()
.value(function(d) { return d.value; });
var data_ready = pie(d3.entries(data));
console.log(data_ready);
var arcGenerator = d3.arc()
.innerRadius(0)
.outerRadius(radius);
svg.selectAll('viz')
.data(data_ready)
.enter()
.append('path')
.attr('d', arcGenerator)
.attr('fill', function(d){ return color(d.data.key)})
.attr("stroke", "black")
.style("stroke-width", "2px")
.style("opacity", 0.7);
svg.selectAll('viz')
.data(data_ready)
.enter()
.append('text')
.text(function(d){ return d.data.key + ', ' + d.data.value})
.attr("transform", function(d) { return "translate(" + arcGenerator.centroid(d) + ")"; })
.style("text-anchor", "middle")
.style("font-size", 17);
<!-- Load d3.js -->
<script src="https://d3js.org/d3.v4.js"></script>
<!-- Create a div where the graph will take place -->
<div id="my_dataviz"></div>
The other way to achieve this is to not use d3.entries and pass your data directly. A couple of other tweaks are required where you get the color and label text (ie use d.data.label in place of d.data.key).
var data = [
{ "label": "deep", "value": 22.37484390963787 },
{ "label": "light", "value": 62.65183335225337 },
{ "label": "rem", "value": 14.973322738108752 }
]
// var data = {
// deep: 22.37484390963787,
// light: 62.65183335225337,
// rem: 14.973322738108752
// }
console.log(data)
var width = 480;
var height = 480;
var margin = 40;
var radius = Math.min(width, height) / 2 - margin;
var svg = d3.select("#my_dataviz")
.append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
var color = d3.scaleOrdinal()
.domain(data)
.range(["#98abc5", "#8a89a6", "#7b6888"]);
var pie = d3.pie()
.value(function(d) { return d.value; });
var data_ready = pie(data);
console.log(data_ready);
var arcGenerator = d3.arc()
.innerRadius(0)
.outerRadius(radius);
svg.selectAll('viz')
.data(data_ready)
.enter()
.append('path')
.attr('d', arcGenerator)
.attr('fill', function(d){ return color(d.data.label)})
.attr("stroke", "black")
.style("stroke-width", "2px")
.style("opacity", 0.7);
svg.selectAll('viz')
.data(data_ready)
.enter()
.append('text')
.text(function(d){ return d.data.label + ', ' + d.data.value})
.attr("transform", function(d) { return "translate(" + arcGenerator.centroid(d) + ")"; })
.style("text-anchor", "middle")
.style("font-size", 17);
<!-- Load d3.js -->
<script src="https://d3js.org/d3.v4.js"></script>
<!-- Create a div where the graph will take place -->
<div id="my_dataviz"></div>
You can't just change the format of the data without changing something else too. The simplest solution is to reformat your structure into the structure that d3 expected in the first place:
var formatted_data = data.reduce((acc,i) => {acc[i.label] = i.value; return acc;},{});
And then pass that to entries:
var data = [
{ "label": "deep", "value": 22.37484390963787 },
{ "label": "light", "value": 62.65183335225337 },
{ "label": "rem", "value": 14.973322738108752 }
]
// var data = {
// deep: 22.37484390963787,
// light: 62.65183335225337,
// rem: 14.973322738108752
// }
var formatted_data = data.reduce((acc,i) => {acc[i.label] = i.value; return acc;},{});
console.log(formatted_data)
var width = 480;
var height = 480;
var margin = 40;
var radius = Math.min(width, height) / 2 - margin;
var svg = d3.select("#my_dataviz")
.append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
var color = d3.scaleOrdinal()
.domain(data)
.range(["#98abc5", "#8a89a6", "#7b6888"]);
var pie = d3.pie()
.value(function(d) { return d.value; });
var data_ready = pie(d3.entries(formatted_data));
console.log(data_ready);
var arcGenerator = d3.arc()
.innerRadius(0)
.outerRadius(radius);
svg.selectAll('viz')
.data(data_ready)
.enter()
.append('path')
.attr('d', arcGenerator)
.attr('fill', function(d){ return color(d.data.key)})
.attr("stroke", "black")
.style("stroke-width", "2px")
.style("opacity", 0.7);
svg.selectAll('viz')
.data(data_ready)
.enter()
.append('text')
.text(function(d){ return d.data.key + ', ' + d.data.value})
.attr("transform", function(d) { return "translate(" + arcGenerator.centroid(d) + ")"; })
.style("text-anchor", "middle")
.style("font-size", 17);
<!-- Load d3.js -->
<script src="https://d3js.org/d3.v4.js"></script>
<!-- Create a div where the graph will take place -->
<div id="my_dataviz"></div>

D3: slow zoomable heatmap

I have this zoomable heatmap, which looks too slow when zooming-in or out. Is there anything to make it faster/smoother or it is just too many points and that is the best I can have. I was wondering if there is some trick to make it lighter for the browser please while keeping enhancements like tooltips. Or maybe my code handling the zoom feature is not great .
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<style>
.axis text {
font: 10px sans-serif;
}
.axis path,
.axis line {
fill: none;
stroke: #000000;
}
.x.axis path {
//display: none;
}
.chart rect {
fill: steelblue;
}
.chart text {
fill: white;
font: 10px sans-serif;
text-anchor: end;
}
#tooltip {
position:absolute;
background-color: #2B292E;
color: white;
font-family: sans-serif;
font-size: 15px;
pointer-events: none; /*dont trigger events on the tooltip*/
padding: 15px 20px 10px 20px;
text-align: center;
opacity: 0;
border-radius: 4px;
}
</style>
<title>Bar Chart</title>
<!-- Reference style.css -->
<!-- <link rel="stylesheet" type="text/css" href="style.css">-->
<!-- Reference minified version of D3 -->
<script src='https://d3js.org/d3.v4.min.js' type='text/javascript'></script>
<script src='https://cdnjs.cloudflare.com/ajax/libs/jquery/3.1.1/jquery.min.js'></script>
</head>
<body>
<div id="chart" style="width: 700px; height: 500px"></div>
<script>
var dataset = [];
for (let i = 1; i < 360; i++) {
for (j = 1; j < 75; j++) {
dataset.push({
day: i,
hour: j,
tOutC: Math.random() * 25,
})
}
};
var days = d3.max(dataset, function(d) {
return d.day;
}) -
d3.min(dataset, function(d) {
return d.day;
});
var hours = d3.max(dataset, function(d) {
return d.hour;
}) -
d3.min(dataset, function(d) {
return d.hour;
});
var tMin = d3.min(dataset, function(d) {
return d.tOutC;
}),
tMax = d3.max(dataset, function(d) {
return d.tOutC;
});
var dotWidth = 1,
dotHeight = 3,
dotSpacing = 0.5;
var margin = {
top: 0,
right: 25,
bottom: 40,
left: 25
},
width = (dotWidth * 2 + dotSpacing) * days,
height = (dotHeight * 2 + dotSpacing) * hours;
var colors = ['#2C7BB6', '#00A6CA','#00CCBC','#90EB9D','#FFFF8C','#F9D057','#F29E2E','#E76818','#D7191C'];
var xScale = d3.scaleLinear()
.domain(d3.extent(dataset, function(d){return d.day}))
.range([0, width]);
var yScale = d3.scaleLinear()
.domain(d3.extent(dataset, function(d){return d.hour}))
.range([(dotHeight * 2 + dotSpacing) * hours, dotHeight * 2 + dotSpacing]);
var colorScale = d3.scaleQuantile()
.domain([0, colors.length - 1, d3.max(dataset, function(d) {
return d.tOutC;
})])
.range(colors);
var xAxis = d3.axisBottom().scale(xScale);
// Define Y axis
var yAxis = d3.axisLeft().scale(yScale);
var zoom = d3.zoom()
.scaleExtent([dotWidth, dotHeight])
.translateExtent([
[80, 20],
[width, height]
])
.on("zoom", zoomed);
var tooltip = d3.select("body").append("div")
.attr("id", "tooltip")
.style("opacity", 0);
// SVG canvas
var svg = d3.select("#chart")
.append("svg")
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.call(zoom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
// Clip path
svg.append("clipPath")
.attr("id", "clip")
.append("rect")
.attr("width", width)
.attr("height", height);
// Heatmap dots
svg.append("g")
.attr("clip-path", "url(#clip)")
.selectAll("ellipse")
.data(dataset)
.enter()
.append("ellipse")
.attr("cx", function(d) {
return xScale(d.day);
})
.attr("cy", function(d) {
return yScale(d.hour);
})
.attr("rx", dotWidth)
.attr("ry", dotHeight)
.attr("fill", function(d) {
return colorScale(d.tOutC);
})
.on("mouseover", function(d){
$("#tooltip").html("X: "+d.day+"<br/>Y:"+d.hour+"<br/>Value:"+Math.round(d.tOutC*100)/100);
var xpos = d3.event.pageX +10;
var ypos = d3.event.pageY +20;
$("#tooltip").css("left",xpos+"px").css("top",ypos+"px").animate().css("opacity",1);
}).on("mouseout", function(){
$("#tooltip").animate({duration: 500}).css("opacity",0);
});
//Create X axis
var renderXAxis = svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + yScale(0) + ")")
.call(xAxis)
//Create Y axis
var renderYAxis = svg.append("g")
.attr("class", "y axis")
.call(yAxis);
function zoomed() {
// update: rescale x axis
renderXAxis.call(xAxis.scale(d3.event.transform.rescaleX(xScale)));
update();
}
function update() {
// update: cache rescaleX value
var rescaleX = d3.event.transform.rescaleX(xScale);
svg.selectAll("ellipse")
.attr('clip-path', 'url(#clip)')
// update: apply rescaleX value
.attr("cx", function(d) {
return rescaleX(d.day);
})
// .attr("cy", function(d) {
// return yScale(d.hour);
// })
// update: apply rescaleX value
.attr("rx", function(d) {
return (dotWidth * d3.event.transform.k);
})
.attr("fill", function(d) {
return colorScale(d.tOutC);
});
}
</script>
</body>
</html>
Thanks
The solution is not to update all the dots for the zoom but to apply the zoom transform to the group containing the dots.
Clipping of the group needs to be done on an additional parent g heatDotsGroup.
The zoom scale of y is taken care of (set it fixed to 1) with a regex replace, limit translate in y by setting the transform.y to 0, and limit the translate of x based on the current scale.
Allow a little translate past 0 to show the first dot complete when zoomed in.
var zoom = d3.zoom()
.scaleExtent([dotWidth, dotHeight])
.on("zoom", zoomed);
// Heatmap dots
var heatDotsGroup = svg.append("g")
.attr("clip-path", "url(#clip)")
.append("g");
heatDotsGroup.selectAll("ellipse")
.data(dataset)
.enter()
.append("ellipse")
.attr("cx", function(d) { return xScale(d.day); })
.attr("cy", function(d) { return yScale(d.hour); })
.attr("rx", dotWidth)
.attr("ry", dotHeight)
.attr("fill", function(d) { return colorScale(d.tOutC); })
.on("mouseover", function(d){
$("#tooltip").html("X: "+d.day+"<br/>Y:"+d.hour+"<br/>Value:"+Math.round(d.tOutC*100)/100);
var xpos = d3.event.pageX +10;
var ypos = d3.event.pageY +20;
$("#tooltip").css("left",xpos+"px").css("top",ypos+"px").animate().css("opacity",1);
}).on("mouseout", function(){
$("#tooltip").animate({duration: 500}).css("opacity",0);
});
function zoomed() {
d3.event.transform.y = 0;
d3.event.transform.x = Math.min(d3.event.transform.x, 5);
d3.event.transform.x = Math.max(d3.event.transform.x, (1-d3.event.transform.k) * width );
// update: rescale x axis
renderXAxis.call(xAxis.scale(d3.event.transform.rescaleX(xScale)));
heatDotsGroup.attr("transform", d3.event.transform.toString().replace(/scale\((.*?)\)/, "scale($1, 1)"));
}
Try Canvas
You have 27 000 nodes. This is probably around the point where SVG performance drops off for most and Canvas starts to really shine. Sure, Canvas isn't stateful like SVG, its just pixels with no nice elements to mouse over in the DOM and tell you where and what they are. But, there are ways to address this shortcoming so that we can retain speed and interactive abilities.
For the initial rendering using your snippet, I have a average rendering time of ~440ms. But, through the magic of canvas, I can render the same heat map with an average rendering time of ~103ms. Those savings can be applied to things like zooming, animation etc.
For very small things like your ellipses there is a risk of aliasing issues that is harder to fix with canvas as opposed to SVG, though how each browser renders this will differ
Design Implications
With Canvas we can retain the enter/exit/update cycle as with SVG, but we also have the option of dropping it. At times the enter/exit/update cycle pairs extremely well with canvas: transitions, dynamic data, heirarcical data, etc. I have previously spent some time on some of the higher level differences between Canvas and SVG with regards to D3 here.
For my answer here, we'll leave the enter cycle. When we want to update the visualization we just redraw everything based on the data array itself.
Drawing the Heat Map
I'm using rectangles for the sake of brevity. Canvas's ellipse method isn't quite ready, but you can emulate it easily enough.
We need a function that draws the dataset. If you had x/y/color hard coded into the dataset we could use a very simple:
function drawNodes()
dataset.forEach(function(d) {
ctx.beginPath();
ctx.rect(d.x,d.y,width,height);
ctx.fillStyle = d.color;
ctx.fill();
})
}
But we need to scale your values, calculate a color, and we should apply the zoom. I ended up with a relatively simple:
function drawNodes()
var k = d3.event ? d3.event.transform.k : 1;
var dw = dotWidth * k;
ctx.clearRect(0,0,width,height); // erase what's there
dataset.forEach(function(d) {
var x = xScale(d.day);
var y = yScale(d.hour);
var fill = colorScale(d.tOutC);
ctx.beginPath();
ctx.rect(x,y,dw,dotHeight);
ctx.fillStyle = fill;
ctx.strokeStyle = fill;
ctx.stroke();
ctx.fill();
})
}
This can be used to initially draw the nodes (when d3.event isn't defined), or on zoom/pan events (after which this function is called each time).
What about the axes?
d3-axis is intended for SVG. So, I've just superimposed an SVG overtop of a Canvas element positioning both absolutely and disabling mouse events on the overlying SVG.
Speaking of axes, I only have one drawing function (no difference between update/initial drawing), so I use a reference x scale and a rendering x scale from the get go, rather than creating a disposable rescaled x scale in the update function
Now I Have a Canvas, How Do I Interact With It?
There are a few methods we could use take a pixel position and convert it to a specific datum:
Use a Voronoi diagram (using the .find method to locate a datum)
Use a Force layout (also using the .find method to locate a datum)
Use a hidden Canvas (using pixel color to indicate datum index)
Use a scale's invert function (when data is gridded)
The third option may be one of the most common, and while the first two look similar the find methods do differ internally (voronoi neighbors vs quad tree). The last method is fairly appropriate in this case: we have a grid of data and we can invert the mouse coordinate to get row and column data. Based on your snippet that might look like:
function mousemove() {
var xy = d3.mouse(this);
var x = Math.round(xScale.invert(xy[0]));
var y = Math.round(yScale.invert(xy[1]));
// For rounding on canvas edges:
if(x > xScaleRef.domain()[1]) x = xScaleRef.domain()[1];
if(x < xScaleRef.domain()[0]) x = xScaleRef.domain()[0];
if(y > yScale.domain()[1]) y = yScale.domain()[1];
if(y < yScale.domain()[0]) y = yScale.domain()[0];
var index = --x*74 + y-1; // minus ones for non zero indexed x,y values.
var d = dataset[index];
console.log(x,y,index,d)
$("#tooltip").html("X: "+d.day+"<br/>Y:"+d.hour+"<br/>Value:"+Math.round(d.tOutC*100)/100);
var xpos = d3.event.pageX +10;
var ypos = d3.event.pageY +20;
$("#tooltip").css("left",xpos+"px").css("top",ypos+"px").animate().css("opacity",1);
}
*I've used mousemove since mouseover will trigger once when moving over the canvas, we need to continuously update, if we wanted to hide the tooltip, we could just check to see if the pixel selected is white:
var p = ctx.getImageData(xy[0], xy[1], 1, 1).data; // pixel data:
if (!p[0] && !p[1] && !p[2]) { /* show tooltip */ }
else { /* hide tooltip */ }
Example
I've explicitly mentioned most of the changes above, but I've made some additional changes below. First, I need to select the canvas, position it, get the context, etc. I also have swapped rects for ellipses, so the positioning is a bit different (but you have other positioning issues to from using a linear scale (the ellipse centroids can fall on the edge of the svg as is), I've not modified this to account for the width/height of the ellipses/rects. This scale issue was far enough from the question that I didn't modify it.
var dataset = [];
for (let i = 1; i < 360; i++) {
for (j = 1; j < 75; j++) {
dataset.push({
day: i,
hour: j,
tOutC: Math.random() * 25,
})
}
};
var days = d3.max(dataset, function(d) { return d.day; }) - d3.min(dataset, function(d) { return d.day; });
var hours = d3.max(dataset, function(d) { return d.hour; }) - d3.min(dataset, function(d) { return d.hour; });
var tMin = d3.min(dataset, function(d) { return d.tOutC; }), tMax = d3.max(dataset, function(d) { return d.tOutC; });
var dotWidth = 1,
dotHeight = 3,
dotSpacing = 0.5;
var margin = { top: 20, right: 25, bottom: 40, left: 25 },
width = (dotWidth * 2 + dotSpacing) * days,
height = (dotHeight * 2 + dotSpacing) * hours;
var tooltip = d3.select("body").append("div")
.attr("id", "tooltip")
.style("opacity", 0);
var colors = ['#2C7BB6', '#00A6CA','#00CCBC','#90EB9D','#FFFF8C','#F9D057','#F29E2E','#E76818','#D7191C'];
var xScale = d3.scaleLinear()
.domain(d3.extent(dataset, function(d){return d.day}))
.range([0, width]);
var xScaleRef = xScale.copy();
var yScale = d3.scaleLinear()
.domain(d3.extent(dataset, function(d){return d.hour}))
.range([height,0]);
var colorScale = d3.scaleQuantile()
.domain([0, colors.length - 1, d3.max(dataset, function(d) { return d.tOutC; })])
.range(colors);
var xAxis = d3.axisBottom().scale(xScale);
var yAxis = d3.axisLeft().scale(yScale);
var zoom = d3.zoom()
.scaleExtent([dotWidth, dotHeight])
.translateExtent([
[0,0],
[width, height]
])
.on("zoom", zoomed);
var tooltip = d3.select("body").append("div")
.attr("id", "tooltip")
.style("opacity", 0);
// SVG & Canvas:
var canvas = d3.select("#chart")
.append("canvas")
.attr("width", width)
.attr("height", height)
.style("left", margin.left + "px")
.style("top", margin.top + "px")
.style("position","absolute")
.on("mousemove", mousemove)
.on("mouseout", mouseout);
var svg = d3.select("#chart")
.append("svg")
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform","translate("+[margin.left,margin.top]+")");
var ctx = canvas.node().getContext("2d");
canvas.call(zoom);
// Initial Draw:
drawNodes(dataset);
//Create Axes:
var renderXAxis = svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + yScale(0) + ")")
.call(xAxis)
var renderYAxis = svg.append("g")
.attr("class", "y axis")
.call(yAxis);
// Handle Zoom:
function zoomed() {
// rescale the x Axis:
xScale = d3.event.transform.rescaleX(xScaleRef); // Use Reference Scale.
// Redraw the x Axis:
renderXAxis.call(xAxis.scale(xScale));
// Clear and redraw the nodes:
drawNodes();
}
// Draw nodes:
function drawNodes() {
var k = d3.event ? d3.event.transform.k : 1;
var dw = dotWidth * k;
ctx.clearRect(0,0,width,height);
dataset.forEach(function(d) {
var x = xScale(d.day);
var y = yScale(d.hour);
var fill = colorScale(d.tOutC);
ctx.beginPath();
ctx.rect(x,y,dw,dotHeight);
ctx.fillStyle = fill;
ctx.strokeStyle = fill;
ctx.stroke();
ctx.fill();
})
}
// Mouse movement:
function mousemove() {
var xy = d3.mouse(this);
var x = Math.round(xScale.invert(xy[0]));
var y = Math.round(yScale.invert(xy[1]));
if(x > xScaleRef.domain()[1]) x = xScaleRef.domain()[1];
if(x < xScaleRef.domain()[0]) x = xScaleRef.domain()[0];
if(y > yScale.domain()[1]) y = yScale.domain()[1];
if(y < yScale.domain()[0]) y = yScale.domain()[0];
var index = --x*74 + y-1; // minus ones for non zero indexed x,y values.
var d = dataset[index];
$("#tooltip").html("X: "+d.day+"<br/>Y:"+d.hour+"<br/>Value:"+Math.round(d.tOutC*100)/100);
var xpos = d3.event.pageX +10;
var ypos = d3.event.pageY +20;
$("#tooltip").css("left",xpos+"px").css("top",ypos+"px").animate().css("opacity",1);
}
function mouseout() {
$("#tooltip").animate({duration: 500}).css("opacity",0);
};
.axis text {
font: 10px sans-serif;
}
.axis path,
.axis line {
fill: none;
stroke: #000000;
}
.x.axis path {
//display: none;
}
.chart rect {
fill: steelblue;
}
.chart text {
fill: white;
font: 10px sans-serif;
text-anchor: end;
}
#tooltip {
position:absolute;
background-color: #2B292E;
color: white;
font-family: sans-serif;
font-size: 15px;
pointer-events: none; /*dont trigger events on the tooltip*/
padding: 15px 20px 10px 20px;
text-align: center;
opacity: 0;
border-radius: 4px;
}
svg {
position: absolute;
top: 0;
left:0;
pointer-events: none;
}
<script src='https://d3js.org/d3.v4.min.js' type='text/javascript'></script>
<script src='https://cdnjs.cloudflare.com/ajax/libs/jquery/3.1.1/jquery.min.js'></script>
<div id="chart" style="width: 700px; height: 500px"></div>
The result of all following combined suggestions is not perfect, but it is subjectively slightly better:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<style>
.axis text {
font: 10px sans-serif;
}
.axis path,
.axis line {
fill: none;
stroke: #000000;
}
.x.axis path {
//display: none;
}
.chart rect {
fill: steelblue;
}
.chart text {
fill: white;
font: 10px sans-serif;
text-anchor: end;
}
#tooltip {
position:absolute;
background-color: #2B292E;
color: white;
font-family: sans-serif;
font-size: 15px;
pointer-events: none; /*dont trigger events on the tooltip*/
padding: 15px 20px 10px 20px;
text-align: center;
opacity: 0;
border-radius: 4px;
}
</style>
<title>Bar Chart</title>
<!-- Reference style.css -->
<!-- <link rel="stylesheet" type="text/css" href="style.css">-->
<!-- Reference minified version of D3 -->
<script src='https://d3js.org/d3.v4.min.js' type='text/javascript'></script>
<script src='https://cdnjs.cloudflare.com/ajax/libs/jquery/3.1.1/jquery.min.js'></script>
</head>
<body>
<div id="chart" style="width: 700px; height: 500px"></div>
<script>
var dataset = [];
for (let i = 1; i < 360; i++) {
for (j = 1; j < 75; j++) {
dataset.push({
day: i,
hour: j,
tOutC: Math.random() * 25,
})
}
};
var days = d3.max(dataset, function(d) {
return d.day;
}) -
d3.min(dataset, function(d) {
return d.day;
});
var hours = d3.max(dataset, function(d) {
return d.hour;
}) -
d3.min(dataset, function(d) {
return d.hour;
});
var tMin = d3.min(dataset, function(d) {
return d.tOutC;
}),
tMax = d3.max(dataset, function(d) {
return d.tOutC;
});
var dotWidth = 1,
dotHeight = 3,
dotSpacing = 0.5;
var margin = {
top: 0,
right: 25,
bottom: 40,
left: 25
},
width = (dotWidth * 2 + dotSpacing) * days,
height = (dotHeight * 2 + dotSpacing) * hours;
var colors = ['#2C7BB6', '#00A6CA','#00CCBC','#90EB9D','#FFFF8C','#F9D057','#F29E2E','#E76818','#D7191C'];
var xScale = d3.scaleLinear()
.domain(d3.extent(dataset, function(d){return d.day}))
.range([0, width]);
var yScale = d3.scaleLinear()
.domain(d3.extent(dataset, function(d){return d.hour}))
.range([(dotHeight * 2 + dotSpacing) * hours, dotHeight * 2 + dotSpacing]);
var colorScale = d3.scaleQuantile()
.domain([0, colors.length - 1, d3.max(dataset, function(d) {
return d.tOutC;
})])
.range(colors);
var xAxis = d3.axisBottom().scale(xScale);
// Define Y axis
var yAxis = d3.axisLeft().scale(yScale);
var zoom = d3.zoom()
.scaleExtent([dotWidth, dotHeight])
.translateExtent([
[80, 20],
[width, height]
])
// .on("zoom", zoomed);
.on("end", zoomed);
var tooltip = d3.select("body").append("div")
.attr("id", "tooltip")
.style("opacity", 0);
// SVG canvas
var svg = d3.select("#chart")
.append("svg")
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.call(zoom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
// Clip path
svg.append("clipPath")
.attr("id", "clip")
.append("rect")
.attr("width", width)
.attr("height", height);
// Heatmap dots
svg.append("g")
.attr("clip-path", "url(#clip)")
.selectAll("ellipse")
.data(dataset)
.enter()
.append("ellipse")
.attr("cx", function(d) {
return xScale(d.day);
})
.attr("cy", function(d) {
return yScale(d.hour);
})
.attr("rx", dotWidth)
.attr("ry", dotHeight)
.attr("fill", function(d) {
return colorScale(d.tOutC);
})
.on("mouseover", function(d){
$("#tooltip").html("X: "+d.day+"<br/>Y:"+d.hour+"<br/>Value:"+Math.round(d.tOutC*100)/100);
var xpos = d3.event.pageX +10;
var ypos = d3.event.pageY +20;
$("#tooltip").css("left",xpos+"px").css("top",ypos+"px").animate().css("opacity",1);
}).on("mouseout", function(){
$("#tooltip").animate({duration: 500}).css("opacity",0);
});
//Create X axis
var renderXAxis = svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + yScale(0) + ")")
.call(xAxis)
//Create Y axis
var renderYAxis = svg.append("g")
.attr("class", "y axis")
.call(yAxis);
function zoomed() {
// update: rescale x axis
renderXAxis.call(xAxis.scale(d3.event.transform.rescaleX(xScale)));
update();
}
function update() {
// update: cache rescaleX value
var rescaleX = d3.event.transform.rescaleX(xScale);
var scaledRadius = dotWidth * d3.event.transform.k;
var scaledCxes = [...Array(360).keys()].map(i => rescaleX(i));
svg.selectAll("ellipse")
// .attr('clip-path', 'url(#clip)')
// update: apply rescaleX value
.attr("cx", d => scaledCxes[d.day])
// .attr("cy", function(d) {
// return yScale(d.hour);
// })
// update: apply rescaleX value
.attr("rx", scaledRadius)
// .attr("fill", function(d) {
// return colorScale(d.tOutC);
// });
}
</script>
</body>
</html>
Using on("end", zoomed) instead of on("zoom", zoomed):
First thing we can try is to activate the zoom change only at the end of the zoom event in order not to have these non deterministic updates jumps during a single zoom event. It has for effect to lower the required processing as only one computation happens, and it removes the global jump discomfort:
var zoom = d3.zoom()
.scaleExtent([dotWidth, dotHeight])
.translateExtent([ [80, 20], [width, height] ])
.on("end", zoomed); // instead of .on("zoom", zoomed);
Remove updates of things which remains the same during the zoom:
We can also remove from the nodes update things which stay the same such as the color of a circle which during the zoom remains the same anyway .attr("fill", function(d) { return colorScale(d.tOutC); }); and .attr('clip-path', 'url(#clip)').
Computing only once things used several times:
The new circle radius after the zoom can only be computed once instead of 27K times as it's the same for all circles:
var scaledRadius = dotWidth * d3.event.transform.k;
.attr("rx", scaledRadius)
Same for x positions, we can compute it once per possible x value (360 times) and store it in an array to access them in constant time instead of computing it 27K times:
var scaledCxes = [...Array(360).keys()].map(i => rescaleX(i));
.attr("cx", d => scaledCxes[d.day])
Last obvious option would be to reduce the number of nodes since it's the root of the issue!
If the zoom extent would have been bigger, I would have also suggested filtering nodes not visible anymore.
Do check LightningChart JS heatmaps - it's free to use non-commercially.
Here is a performance comparison of best performing heatmap web charts https://github.com/Arction/javascript-charts-performance-comparison-heatmaps
As you can see over there we are talking about visualizing heatmaps that are in range of billions of data points and user interactions still work just fine.
// Source https://www.arction.com/lightningchart-js-interactive-examples/edit/lcjs-example-0800-heatmapGrid.html
/*
* LightningChartJS example that showcases a simple XY line series.
*/
// Extract required parts from LightningChartJS.
const { lightningChart, PalettedFill, LUT, ColorRGBA, emptyLine, Themes } =
lcjs;
const { createWaterDropDataGenerator } = xydata;
// Specify the resolution used for the heatmap.
const resolutionX = 1000;
const resolutionY = 1000;
// Create a XY Chart.
const chart = lightningChart()
.ChartXY({
// theme: Themes.darkGold
})
.setTitle(
`Heatmap Grid Series ${resolutionX}x${resolutionY} (${(
(resolutionX * resolutionY) /
1000000
).toFixed(1)} million data points)`
)
.setPadding({ right: 40 });
// Create LUT and FillStyle
const palette = new LUT({
units: "intensity",
steps: [
{ value: 0, color: ColorRGBA(255, 255, 0) },
{ value: 30, color: ColorRGBA(255, 204, 0) },
{ value: 45, color: ColorRGBA(255, 128, 0) },
{ value: 60, color: ColorRGBA(255, 0, 0) },
],
interpolate: false,
});
// Generate heatmap data.
createWaterDropDataGenerator()
.setRows(resolutionX)
.setColumns(resolutionY)
.generate()
.then((data) => {
// Add a Heatmap to the Chart.
const heatmap = chart
.addHeatmapGridSeries({
columns: resolutionX,
rows: resolutionY,
start: { x: 0, y: 0 },
end: { x: resolutionX, y: resolutionY },
dataOrder: "columns",
})
// Color Heatmap using previously created color look up table.
.setFillStyle(new PalettedFill({ lut: palette }))
.setWireframeStyle(emptyLine)
.invalidateIntensityValues(data)
.setMouseInteractions(false);
// Add LegendBox.
const legend = chart.addLegendBox()
// Dispose example UI elements automatically if they take too much space. This is to avoid bad UI on mobile / etc. devices.
.setAutoDispose({
type: 'max-height',
maxHeight: 0.70,
})
.add(chart)
});
<script src="http://unpkg.com/#arction/lcjs#3.1.0/dist/lcjs.iife.js"></script>
<script src="http://unpkg.com/#arction/xydata#1.4.0/dist/xydata.iife.js"></script>

curved text around D3.js pie chart

I'm building a 3D-Js chart, where i want the pie text being around the pie it self.
Here is exactly what i want:
I have two problems: i'm printing two charts right now (labels are printed in another chart) and adjusting them with CSS.
-First i didn't figure out how to set labels, in the same chart, so i'm adjusting it with CSS.
-i didn't figure out how to set the right angle to make the labels chart fit the first chart.
if there is a way, please make them printed in the same chart.
here is my code:
<script src="http://d3js.org/d3.v3.min.js"></script>
<div id = "svgContent"></div>
<script>
var data = [{label:"BC", value:50},{label:"Alb", value:20},{label:"Mani",value:100},{label:"Sascn", value:80},{label:"ORIO", value:20}];
var margin = {top:40,left:40,right:40,bottom:40};
width = 300;
height = 300;
radius = Math.min(width-100,height-100)/2;
var color = d3.scale.category10().range(["#e8af92", "#a9e892"]);
var arc = d3.svg.arc()
.outerRadius(radius -230)
.innerRadius(radius - 50)
.cornerRadius(20);
var arcOver = d3.svg.arc()
.outerRadius(radius +5000)
.innerRadius(200);
var a=width/2 - 20;
var b=height/2 - 90;
var svg = d3.select("#svgContent").append("svg")
.attr("viewBox", "0 0 " + width + " " + height/2)
.attr("preserveAspectRatio", "xMidYMid meet")
.append("g")
.attr("transform","translate("+a+","+b+")");
var pie = d3.layout.pie()
.sort(null)
.value(function(d){return d.value;})
.padAngle(.4);
var g = svg.selectAll(".arc")
.data(pie(data))
.enter();
g.append("path")
.attr("d",arc)
.style("fill",function(d){return color(d.data.value);})
.attr("d", arc);
</script>
<div id="datas" style="margin-top:-580px;margin-left:-10px;">
<script>
var delta = (2*Math.PI)/5;
var arc = d3.svg.arc()
.innerRadius(185)
.outerRadius(185)
.startAngle(function(d,i){return (i)*delta;})
.endAngle(function(d,i){return (i+1)*delta;});
var svg = d3.select("#datas").append("svg")
.attr("width", 960)
.attr("height", 500)
.selectAll("g")
.data(data)
.enter()
.append("g")
.attr("transform", "translate(480,250)rotate(00)");
var thing = svg.append("g")
.attr("id","thing")
.style("fill","navy")
.attr("class", "label");
var arcs = svg.append("path")
.attr("id", function(d,i){return "s"+i;})
.attr("d",arc);
thing.append("text")
.style("font-size",10)
.style("text-anchor","middle")
.append("textPath")
.attr("textLength",function(d,i){return d.label.length *8 ;})
.attr("xlink:href",function(d,i){return "#s"+i;})
.attr("startOffset",function(d,i){return "130";})
// .attr("dy","em")
.text(function(d){return d.label.toUpperCase();});
</script>
</div>
Here's your code refactored a bit:
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="style.css">
<script src="script.js"></script>
</head>
<body>
<script src="http://d3js.org/d3.v3.min.js"></script>
<div id="svgContent"></div>
<script>
var data = [{
label: "BC",
value: 50
}, {
label: "Alb",
value: 20
}, {
label: "Mani",
value: 100
}, {
label: "Sascn",
value: 80
}, {
label: "ORIO",
value: 20
}];
var margin = {
top: 40,
left: 40,
right: 40,
bottom: 40
};
width = 300;
height = 300;
radius = Math.min(width - 100, height - 100) / 2;
var color = d3.scale.category10().range(["#e8af92", "#a9e892"]);
var arc = d3.svg.arc()
.outerRadius(radius - 230)
.innerRadius(radius - 50)
.cornerRadius(20);
var arcOver = d3.svg.arc()
.outerRadius(radius + 5000)
.innerRadius(200);
var a = width / 2 - 20;
var b = height / 2 - 90;
var svg = d3.select("#svgContent").append("svg")
.attr("viewBox", "0 0 " + width + " " + height / 2)
.attr("preserveAspectRatio", "xMidYMid meet")
var defs = svg.append("defs");
svg = svg.append("g")
.attr("transform", "translate(" + a + "," + b + ")");
var pie = d3.layout.pie()
.sort(null)
.value(function(d) {
return d.value;
})
.padAngle(.4);
data = pie(data);
// build out the defs
defs.selectAll("path")
.data(data)
.enter()
.append("path")
.attr("id", function(d,i){
return "arc" + i;
})
.attr("d", arc);
// and the arcs
var g = svg.selectAll(".arc")
.data(data)
.enter()
.append("g");
g.append("path")
.style("fill", function(d) {
return color(d.data.value);
})
.attr("d", arc);
// add the texts
g.append("text")
.append("textPath")
.attr("xlink:href", function(d,i){
return "#arc" + i;
})
.text(function(d){
return d.data.label;
})
.style("font", "8px sans-serif");
</script>
</body>
</html>

D3 updating local data and redrawing pie as it is updated

Building a D3 pie chart that should show player and score as percent of total scored. Data is built out on clicks and updates an array called playersObj that looks like...
var playersObj = [
{"playerName":"Jessica Jones","playerID":157,"playerScore":2},
{"playerName":"Luke Cage","playerID":158,"playerScore":0},
{"playerName":"Matt Murdock","playerID":159,"playerScore":6}
]
Throughout my script I increment the playerScore and am attempting to update the chart accordingly. Here's the code I have so far where I set up the specifics and then attempt to draw it as data is updated...
/*
----------------------------------------------------------------------
DONUT CHART
----------------------------------------------------------------------
*/
//Set color range
var color = d3.scale.ordinal()
.range(["red", "green", "blue", "purple", "orange"]);
//Set stage dimensions
var width = 300;
var height = 300;
var radius = Math.min(width, height) / 2;
//Select div and add svg into it
var svg = d3.select("#donut").append("svg")
.attr("width", width)
.attr("height", height);
var group = svg.append("g")
.attr("transform", "translate(" + radius + "," + radius + ")")
//Set inner and outer radius of chart
var arc = d3.svg.arc()
.outerRadius(radius - 10)
.innerRadius(radius - 75);
//UPDATE THE DONUT
function updateDonut(){
console.log("Updating donut...");
//console.log(donutData);
//Create pie chart
var pie = d3.layout.pie()
.value(function(d) {
return d.playersScore;
});
var arcs = group.selectAll(".arc")
.data(pie(playersObj))
.enter()
.append("g")
.attr("class", "arc");
console.log(pie(playersObj));
arcs.append("path")
.attr("d", arc)
.attr("fill", function(d) {
//console.log(d);
return color(d.data.playerName);
});
arcs.append("text")
.attr("transform", function(d) {
return "translate(" + arc.centroid(d) + ")";
})
.text(function(d) {
return d.data.firstName+": "+d.data.playersScore
});
}
As a results of this, I get a chart with two problems. First, the chart appends text to entries that have a playerScore of 0. Seeing as how everybody starts with 0 a large number of names get stacked on top of each other since their slices of the pie has no value. Second problem is that the pie never updates after the second update. playersObj updates and console.log(pie(playersObj)); shows the correct values but the chart display never changes.
I've seen the Bostock examples with the apples but that's changing out data and I simply need to update and redraw. Other posts seem to be taking different approaches so it's confusing to me how their solutions work.
So, the biggest issue was misspelled variable names. I've fixed most of the issues I found though some are opinionated. I hope this helps.
var playersObj = [{
"playerName": "Jessica Jones",
"playerID": 157,
"playerScore": 3
}, {
"playerName": "Luke Cage",
"playerID": 158,
"playerScore": 2
}, {
"playerName": "Matt Murdock",
"playerID": 159,
"playerScore": 6
}, {
"playerName": "Oliver Queen",
"playerID": 160,
"playerScore": 10
}, {
"playerName": "Barry Allen",
"playerID": 161,
"playerScore": 3
}];
var domain = playersObj.map(function(m) {
return m.playerID;
});
//Set color range
var color = d3.scale.category10();
// var color = d3.scale.ordinal()
// .range(["red", "green", "blue", "purple", "orange"]);
//Set stage dimensions
var width = 300;
var height = 300;
var radius = Math.min(width, height) / 2;
//Select div and add svg into it
var svg = d3.select("#donut").append("svg")
.attr("width", width)
.attr("height", height);
var group = svg.append("g")
.attr("transform", "translate(" + radius + "," + radius + ")")
//Set inner and outer radius of chart
var arc = d3.svg.arc()
.outerRadius(radius - 10)
.innerRadius(radius - 75);
function updateDonut() {
console.log("Updating donut...");
//console.log(donutData);
//Create pie chart
var pie = d3.layout.pie()
.value(function(d) {
return d.playerScore;
});
var enter = group.selectAll(".arc")
.data(pie(playersObj))
.enter();
var arcs = enter.append("g")
.attr("class", "arc");
var text = enter.append("g")
.attr("class", "text");
console.log(pie(playersObj));
arcs.append("path")
.attr("d", arc)
.attr("fill", function(d) {
return color(d.data.playerID);
});
text.append("text")
.attr("style", "text-anchor:middle")
.attr("transform", function(d) {
return "translate(" + arc.centroid(d) + ")";
})
.text(function(d) {
return d.data.playerName + ": " + d.data.playerScore
});
}
updateDonut();
body {
background-color: #404040;
}
li,
text {
font-family: arial;
font-size: 0.8rem;
color: white;
fill: white;
}
#donut {
padding: 2rem;
}
svg {
overflow: visible;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>
<ul>
<li>Your `playersObj` shows `playerScore` (singular) while you text elements value assignment references `playersScore` (plural).
</li>
<li>You also referenced `firstName` in the text element, which doesn't exist in `playersObj`.
</li>
<li>
`Luke Cage` could not be seen because his `playerScore` was 0.
</li>
<li>
Add some padding to the svg container and let the overflow be visible. Lots of different ways to handle that...
</li>
<li>
Color scheme was a bit difficult to read too and the text elements should/could be centered.
</li>
<li>
After fixing the above, text was hidden behind each arc because the text was attached to the same g object as the arc. Attachment order makes the text below the next arc added to the pie. Attaching to separate g 'layers' from the enter selection solves
this.
</li>
</ul>
<div id='donut'></div>

Aster Plot legend labels along with the arc

I am using aster plot of d3 in my project.
I want legend labels along with the arc radius outside the circle.
I could get an example of piechart showing labels along and outside the arc.
http://bl.ocks.org/Guerino1/2295263
But i am unable to implement the same in aster plot of d3.
http://bl.ocks.org/bbest/2de0e25d4840c68f2db1
Any help would be appreciated.
Thanks
Couple things to fix.
1.) You have to introduce margins into the aster plot for the labels.
2.) You then have to take the outer arcs, add a an svg g do you can group a path with a text:
var outerGroup = svg.selectAll(".solidArc")
.data(pie(data))
.enter()
.append("g")
outerGroup
.append("path")
.attr("fill", function(d) { return d.data.color; })
.attr("class", "solidArc")
.attr("stroke", "gray")
.attr("d", arc)
.on('mouseover', tip.show)
.on('mouseout', tip.hide);
outerGroup
.append("text")
.attr("transform", function(d) {
return "translate(" + centroid(60, width, d.startAngle, d.endAngle) + ")";
})
.attr("text-anchor", "middle")
.text(function(d) { return d.data.label });
Note I had to create my own centroid function to move the labels outside the arc. The code in the pie chart example you linked did not work for me (it's using a old d3 version).
Here's my centroid function stolen from the d3 source:
function centroid(innerR, outerR, startAngle, endAngle){
var r = (innerR + outerR) / 2, a = (startAngle + endAngle) / 2 - (Math.PI / 2);
return [ Math.cos(a) * r, Math.sin(a) * r ];
}
Here's a working example.
Full code:
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8">
<title>Testing Pie Chart</title>
<script type="text/javascript" src="http://mbostock.github.com/d3/d3.js?2.4.5"></script>
<style type="text/css">
.slice text {
font-size: 16pt;
font-family: Arial;
}
</style>
</head>
<body>
<script type="text/javascript">
var canvasWidth = 500, //width
canvasHeight = 500, //height
outerRadius = 150, //radius
//outerRadius = Math.min(canvasWidth, canvasHeight) / 2,
color = d3.scale.category20(); //builtin range of colors
innerRadius =0
var colorsArray = ['#0099ff','#cc00ff','#ff3366','#cc3300','#ff6600','#ffff33','#cccc00','#0066ff'];
var dataSet = [
{"legendLabel":"Testing Text Is", "magnitude":30,'score':4.8,width:20,color:colorsArray[0] },
{"legendLabel":"Two", "magnitude":8,'score':3.2,width:20,color:colorsArray[1] },
{"legendLabel":"Three", "magnitude":40,'score':3.9,width:20,color:colorsArray[2] },
{"legendLabel":"Four", "magnitude":50,'score':3.1,width:20,color:colorsArray[3] },
{"legendLabel":"Five", "magnitude":16,'score':4.2,width:20,color:colorsArray[4] },
{"legendLabel":"Six", "magnitude":50,'score':3.1,width:20,color:colorsArray[5] },
{"legendLabel":"Seven", "magnitude":30,'score':4.3,width:20,color:colorsArray[6] },
{"legendLabel":"Eight", "magnitude":20,'score':2.3,width:20,color:colorsArray[7] }
];
var vis = d3.select("body")
.append("svg:svg")
.data([dataSet])
.attr("width", canvasWidth)
.attr("height", canvasHeight)
.append("svg:g")
.attr("transform", "translate(" + 1.5*outerRadius + "," + 1.5*outerRadius + ")") // relocate center of pie to 'outerRadius,outerRadius'
var arc = d3.svg.arc()
.outerRadius(outerRadius);
var arc1 = d3.svg.arc()
.innerRadius(innerRadius)
.outerRadius(function (d) {
return (outerRadius - innerRadius) * (d.data.score / 5.0) + innerRadius;
});
var pie = d3.layout.pie()
.sort(null)
.value(function(d) { return d.width; });
// Select all <g> elements with class slice (there aren't any yet)
var arcs = vis.selectAll("g.slice")
.data(pie)
.enter()
.append("svg:g")
.attr("class", "slice");
arcs.append("svg:path")
//set the color for each slice to be chosen from the color function defined above
.attr("fill", function(d, i) { return d.data.color; } )
//this creates the actual SVG path using the associated data (pie) with the arc drawing function
.attr("d", arc1);
var text = arcs.append("svg:text")
.attr("transform", function(d) {
d.outerRadius = outerRadius + 75;
d.innerRadius = outerRadius + 70;
return "translate(" + arc.centroid(d) + ")";
})
.attr("text-anchor", "middle") //center the text on it's origin
.style("fill", "black")
.style("font", "bold 12px Arial")
.each(function (d) {
var arr = d.data.legendLabel.split(" ");
if (arr != undefined) {
for (i = 0; i < arr.length; i++) {
d3.select(this).append("tspan")
.text(arr[i])
.attr("dy", i ? "1.2em" : 0)
.attr("x", 0)
.attr("text-anchor", "middle")
.attr("class", "tspan" + i);
}
}
});
//.text(function(d, i) { return dataSet[i].legendLabel; })
// .html(function(d, i) { return '<tspan>'+dataSet[i].legendLabel+'</tspan></n><tspan>'+dataSet[i].score+'</tspan>'})
/* arcs.append("foreignObject")
.attr("transform", function(d) {
d.outerRadius = outerRadius + 75;
d.innerRadius = outerRadius + 70;
return "translate(" + arc.centroid(d) + ")";
})
.attr("width", 50)
.attr("height", 50)
.append("xhtml:body")
.style("font", "14px 'Helvetica Neue'")
.html(function(d, i) { return dataSet[i].legendLabel+'<br>'+dataSet[i].score; });*/
</script>
</body>
</html>

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