Clearing textfield value - javascript

I'm trying to clear the textfield in html using javscript if the given condition is met. For ex:- if the user types awesome in textfield then it should reset the textfield (no blank space nothing).
<html>
<input type="text" id="real" onkeypress="blank()" placeholder="tempo"/><br>
<script>
function blank(){
if(document.getElementById('real').value=="awesome"){
real.value='';
}
}
</script>
</html>

Here real is undefined, so instead of
...
real.value = '';
...
do this
...
document.getElementById('real').value = '';
...

Use variable real to store input element and use onkeyup event:
function blank() {
var real = document.getElementById('real');
if (real.value == "awesome") {
real.value = '';
}
}
<input type="text" id="real" onkeyup="blank()" placeholder="tempo" />
<br>
Another good example would be:
document.addEventListener('DOMContentLoaded', function() {
var real = document.getElementById('real');
real.addEventListener('keyup', blank, false);
}, false)
function blank() {
if (this.value === "awesome") {
this.value = '';
}
}
<input type="text" id="real" placeholder="tempo" />
<br>

Change the line
real.value=''
to
document.getElementById('real').value = '';
You can't just say "real.value" because javascript doesn't know what "real" is.

<html>
<input type="text" id="real" onkeypress="blank()" placeholder="tempo"/><br>
<script>
function blank(){
var real = document.getElementById('real');
if(real.value=="awesome"){
real.value='';
}
}
</script>
</html>

You where facing issue with input event "onkeypress" if change the event and use "onkeyup"
issue will be resolved.
<html>
<script>
function blank() {
var real = document.getElementById('real');
if (real.value == "awesome") {
real.value = '';
}
}
</script>
<input type="text" id="real" onkeyup="blank()" placeholder="tempo"/><br>
</html>

Related

showing the length of a input

How do I enable input2 if enable 1 has input within it (basically re-enabling it), I'm still a beginner and have no idea to do this.
<form id="form1">
<input type="text" id="text1" onkeyup="valid()">
<input type="text" id="text2" disabled="disabled">
<script language="javascript">
function valid() {
var firstTag = document.getElementById("text1").length;
var min = 1;
if (firstTag > min)
//if the text entered is longer than 1 alert to screen
{
//enable the text2 tag
}
}
//once input from text1 is entered launch this function
</script>
</form>
if i understand your question correctly, you want to enable the second input as long as the first input have value in it?
then use dom to change the disabled state of that input
if(firstTag > min)
//if the text entered is longer than 1 alert to screen
{
//enable the text2 tag
document.getElementById("text2").disabled = false;
}
Please try this code :
var text1 = document.getElementById("text1");
text1.onchange = function () {
if (this.value != "" || this.value.length > 0) {
document.getElementById("text2").disabled = false;
} else {
document.getElementById("text2").disabled = true;
}
}
<input type="text" id="text1">
<input type="text" id="text2" disabled="disabled">
I think you should use .value to get the value. And, then test its .length. That is firstTag should be:
var firstTag = document.getElementById("text1").value.length;
And, the complete function should be:
function valid() {
var min = 1;
var firstTag = document.getElementById("text1");
var secondTag = document.getElementById("text2");
if (firstTag.length > min) {
secondTag.disabled = false
} else {
secondTag.disabled = true
}
}
Let me know if that works.
You can use the .disabled property of the second element. It is a boolean property (true/false).
Also note that you need to use .value to retrieve the text of an input element.
Demo:
function valid() {
var text = document.getElementById("text1").value;
var minLength = 1;
document.getElementById("text2").disabled = text.length < minLength;
}
valid(); // run it at least once on start
<input type="text" id="text1" onkeyup="valid()">
<input type="text" id="text2">
I would just change #Korat code event to keyup like this:
<div>
<input type="text" id="in1" onkeyup="enablesecond()";/>
<input type="text" id="in2" disabled="true"/>
</div>
<script>
var text1 = document.getElementById("in1");
text1.onkeyup = function () {
if (this.value != "" || this.value.length > 0) {
document.getElementById("in2").disabled = false;
} else {
document.getElementById("in2").disabled = true;
}
}
</script>
I tried to create my own so that I could automate this for more than just two inputs although the output is always set to null, is it that I cannot give text2's id from text1?
<div id="content">
<form id="form1">
<input type="text" id="text1" onkeyup="valid(this.id,text2)">
<input type="text" id="text2" disabled="disabled">
<script language ="javascript">
function valid(firstID,secondID){
var firstTag = document.getElementById(firstID).value.length;
var min = 0;
if(firstTag > min)
//if the text entered is longer than 1 alert to screen
{
document.getElementById(secondID).disabled = false;
}
if(firstTag == 0){
document.getElementById(secondID).disabled = true;
}
}
//once input from text1 is entered launch this function
</script>
</form>
First, you have to correct your code "document.getElementById("text1").length" to "document.getElementById("text1").value.length".
Second, there are two ways you can remove disabled property.
1) Jquery - $('#text2').prop('disabled', false);
2) Javascript - document.getElementById("text2").disabled = false;
Below is the example using javascript,
function valid() {
var firstTag = document.getElementById("text1").value.length;
var min = 1;
if (firstTag > min) {
document.getElementById("text2").disabled = false;
}
else
{
document.getElementById("text2").disabled = true;
}
}
<input type="text" id="text1" onkeyup="valid()">
<input type="text" id="text2" disabled="disabled">
If I understand you correctly, what you are asking is how to remove the disabled attribute (enable) from the second input when more than 1 character has been entered into the first input field.
You can to use the oninput event. This will call your function every time a new character is added to the first input field. Then you just need to set the second input field's disabled attribute to false.
Here is a working example.
Run this example at Repl.it
<!DOCTYPE html>
<html>
<body>
<!-- Call enableInput2 on input event -->
<input id="input1" oninput="enableInput2()">
<input id="input2" disabled>
<script>
function enableInput2() {
// get the text from the input1 field
var input1 = document.getElementById("input1").value;
if (input1.length > 1) {
// enable input2 by setting disabled attribute to 'false'
document.getElementById("input2").disabled = false;
} else {
// disable input2 once there is 1 or less characters in input1
document.getElementById("input2").disabled = true;
}
}
</script>
</body>
</html>
NOTE: It is better practice to use addEventListener instead of putting event handlers (e.g. onclick, oninput, etc.) directly into HTML.

Javascript - enabling button when input is filled

I want to enable my button, when input is filled. I want to do it in pure Javascript.
My code example in HTML:
<form action="sent.php" method="post" name="frm">
<input type="text" name="name_input" id="name" onkeyup="myFunction()"><br>
<button type="submit" class="button button-dark" id="send">Send message</button>
</form>
And Javascript:
document.addEventListener("DOMContentLoaded", function(event) {
document.getElementById('send').disabled = "true";
function myFunction() {
var nameInput = document.getElementById('name').value;
if (!nameInput === "") {
document.getElementById('send').disabled = "false";
}
}
});
I don't know why my button is not changing to enable state after filling something in input. I have tried diffrent ways to do it, but it's still not working.
Please help.
An input element in HTML is enabled only when the disabled attribute is not present.
In your case disabled is always present in your element, it's just that it has a "false" or a "true" value - but this is meaningless according to the specs (http://www.w3schools.com/tags/att_input_disabled.asp)
So you need to remove it altogether:
document.getElementById('send').removeAttribute('disabled')
The problem with your code is that myFunction() isn't available because you defined it in the eventlistener for click.
Complete refactored code answer:
HTML
<form action="sent.php" method="post" name="frm">
<input type="text" name="name_input" id="name">
<br>
<button type="submit" class="button button-dark" id="send" disabled>Send message</button>
</form>
JS
document.getElementById("name").addEventListener("keyup", function() {
var nameInput = document.getElementById('name').value;
if (nameInput != "") {
document.getElementById('send').removeAttribute("disabled");
} else {
document.getElementById('send').setAttribute("disabled", null);
}
});
Try this one it will work for you
function myFunction() {
document.getElementById('send').disabled = true;
var nameInput = document.getElementById('name').value;
if (nameInput != "") {
alert("Empty");
document.getElementById('send').disabled = false;
}
}
if you want to check the input should not be contain number then we can use isNaN() function, it will return true if number is not number otherwise return false
Your code is almost correct but you have defined myFunction inside a block, so input is not able to find myFunction() inside onkeyup="myFunction()"
so just keep the same outside of DOMContentLoaded event
see working demo
document.addEventListener("DOMContentLoaded", function(event) {
document.getElementById('send').disabled = "true";
});
function myFunction() {
var nameInput = document.getElementById('name').value;
console.log(nameInput);
if (nameInput === "") {
document.getElementById('send').disabled = true;
} else {
document.getElementById('send').disabled = false;
}
}

jQuery .ready is not working

Can anyone tell me why this code wouldn't work? I have an input and I'm trying to check weather or not the input is "start". So I do... how ever nothing is working - not even the .ready but I'm new so I have no idea what the problem is.
HTML
<form id="inputForm" onsubmit="return false;">
<input id="input" type="text" size="30" autofocus="autofocus" maxlength="100" autocomplete="off"/>
</form>
JS:
var input = "";
$(document).ready(function() {
$("#inputForm").submit(function() {
input = $("#input").val().toUpperCase();
if (input === "START") {
alert("worked");
}
$("#command_input").val("");
})
});
I suspect that you haven't included jQuery in your webpage. You can import it by adding
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.2.2/jquery.min.js"></script>
Before the script tag for your code. (https://code.jquery.com/jquery has more jQuery CDNs too)
You really don't need jQuery to do this though. Here's the plain JS equivalent code working here:
var input = "";
document.body.onload = function() {
document.getElementById("inputForm").addEventListener("submit", function() {
input = document.getElementById("input").value.toUpperCase();
if (input === "START") {
alert("worked");
}
document.getElementById("command_input").value = "";
});
};
After looking at the code here: https://jsfiddle.net/cu7tn64o/1/
It seems to work fine! As the other commenters have mentioned, this is likely because you have not included jQuery in your html file like so:
<script src="https://code.jquery.com/jquery-2.2.3.min.js"></script>
https://code.jquery.com/
First include the jquery file using script tag in your html file.
Submit the form using jquery or in the below case I have submitted using a button. Onsubmit the value is taken from the input field and compared.
var input = "";
$(document).ready(function() {
$("#inputForm").submit(function() {
input = $("#input-value").val().toUpperCase();
if (input === "START") {
alert("worked");
}
else
{
alert("sorry");
}
$("#command_input").val("");
})
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<form id="inputForm" onsubmit="return false;">
<input id="input-value" type="text" size="30" autofocus="autofocus" maxlength="100" autocomplete="off"/>
<input type="submit" name="submit" value="submit" />
</form>
If you return false from the event handler, things ought to work.
var input = "";
$(document).ready(function() {
$("#inputForm").submit(function() {
input = $("#input-value").val().toUpperCase();
if (input === "START") {
alert("worked");
} else {
alert("sorry");
}
$("#command_input").val("");
// You have to return false HERE to prevent the default action of a
// form -- send a request to a server, that is
return false;
});
});

Copy text of a field into another automatically

I need to copy the text entered in a field (whether it was typed in, pasted or from browser auto-filler) and paste it in another field either at the same time or as soon as the user changes to another field.
If the user deletes the text in field_1, it should also get automatically deleted in field_2.
I've tried this but it doesn't work:
<script type="text/javascript">
$(document).ready(function () {
function onchange() {
var box1 = document.getElementById('field_1');
var box2 = document.getElementById('field_2');
box2.value = box1.value;
}
});
</script>
Any ideas?
You are almost there... The function is correct, you just have to assign it to the change event of the input:
<script type="text/javascript">
$(document).ready(function () {
function onchange() {
//Since you have JQuery, why aren't you using it?
var box1 = $('#field_1');
var box2 = $('#field_2');
box2.val(box1.val());
}
$('#field_1').on('change', onchange);
});
$(document).ready(function() {
$('.textBox1').on('change', function() {
$('.textBox2').val($(this).val());
});
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<input type="text" class="textBox1"/>
<input type="text" class="textBox2"/>
If you are using jQuery, it is very easy - you need just register the right function on the right event :)
Here's the code:
<input id="foo" />
<input id="bar" />
$(function(){
var $foo = $('#foo');
var $bar = $('#bar');
function onChange() {
$bar.val($foo.val());
};
$('#foo')
.change(onChange)
.keyup(onChange);
});
JSFiddle: http://jsfiddle.net/6khr8e2b/
Call onchange() method on the first element onblur
<input type="text" id="field_1" onblur="onchange()"/>
try with keyup event
<input type="text" id="box_1"/>
<input type="text" id="box_2"/>
$('#box_1').keyup(function(){
$('#box_2').val($(this).val());
})
Try something like:
$(document).ready(function () {
$('#field_1').on('change', function (e) {
$('#field_2').val($('#field_1').val());
});
});
Heres a fiddle: http://jsfiddle.net/otwk92gp/
You need to bind the first input to an event. Something like this would work:
$(document).ready(function(){
$("#a").change(function(){
var a = $("#a").val();
$("#b").val(a);
});
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<input type="text" id="a" />
<input type="text" id="b" />
If you want that the value of the second field is updated as the same time that the first one, you could handle this with a timeout.
Each time a key is pressed, it will execute the checkValue function on the next stack of the execution. So the value of the field1 in the DOM will already be updated when this function is called.
var $field1 = $("#field_1");
var $field2 = $("#field_2");
$field1.on("keydown",function(){
setTimeout(checkValue,0);
});
var v2 = $field2.val();
var checkValue = function(){
var v1 = $field1.val();
if (v1 != v2){
$field2.val(v1);
v2 = v1;
}
};
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<input id="field_1" value=""/><br/>
<input id="field_2" value=""/>

How to disable input attribute after 10 clicks?

I am trying to remove the style or the background of a textbox to reveal the content after 10 clicks. How can I do that on Javascript?
here is my html:
<input id="firstN" type="text" style="color:#FF0000; background-color:#FF0000">
and here is my JS:
function check() {
var tries++;
if (tries == 10){
document.getElementById('firstN').disabled= true;
}
}
The problem is that tries is a local variable (local to the check function). Every time check is called, a new variable named tries is created and initialized to 0.
Try this instead:
var tries = 0;
function check() {
tries++;
if (tries == 10) {
document.getElementById('firstN').style.background = '#ffffff';
}
}
(I'm assuming that you already have some code to call check when the element is clicked. If not, you need to add a click handler to your element.)
You are instantiating a var "tries" everytime you go into this function. Move the variable up a level to where it will increment:
var btn = document.getElementById("btnclick");
btn.onclick = check;
var tries = 0;
function check() {
tries++;
if (tries == 10){
var ele = document.getElementById("firstN");
ele.value= "DISABLED";
ele.disabled = true;
}
}​
EDIT:
Working JSFiddle
store it in a cookie:
<script type="text/javascript">var clicks = 0;</script>
<input id="firstN" type="text" style="color:#FF0000; background-color:#FF0000" value="Click" onclick="clicks++">
onclick="$.cookie('clicks', $.cookie('clicks') + 1);"
Here you go. Remove the alert lines when you see that it works.
<html>
<head>
<title>Test</title>
<script>
function check(){
var getClicks = parseInt(document.getElementById('firstN').getAttribute('clicks')); //Get Old value
document.getElementById('firstN').setAttribute("clicks", 1 + getClicks); //Add 1
if (getClicks === 10){ //Check
alert('Locked');
document.getElementById('firstN').disabled= true;
} else {
alert(getClicks); //Remove else statement when you see it works.
}
}
</script>
</head>
<body>
<form action="#">
Input Box: <input id="firstN" type="text" style="color:#FF0000; background-color:#FF0000" onclick="check();" clicks="0">
<input type="submit" name="Submit" value="Submit">
</form>
</body>
</html>

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