How to make my converter go in descending order - javascript

I have created a conversion table which converts miles to kilometres and kilometres to miles depending on whichever one the user chooses. They input two numbers which indicates the two ranges so if they input 2 and 5 and choose km to m it will then show 2km to 5km converted to miles. However, what I am trying to do is if the user inputs a greater number to start with for instance if you enter 10 and 2 it should still do the same but rather it should go from 10km down to 2km so in descending order, so I know it will be something along the lines of if(rangeStart>rangeEnd){i--;}
<html>
<head>
<script src="http://code.jquery.com/jquery-1.9.1.js"></script>
<script>
function conversion(n) {
if (document.getElementById('mtokm').checked) {
return (n/0.62137).toFixed(2);
}
else {
return (n*0.62137).toFixed(2);
}
}
function conversionTable(rangeStart, rangeEnd) {
if(atLeastOneRadio() && rangeStart != false && rangeEnd != false) {
divStr="<table border=1><tr><td>Miles</td><td>Kilometres</td></tr>";}
for(i=rangeStart;i<=rangeEnd;i++) {
if(i%2==0)
{
divStr+= "<tr bgcolor=\"yellow\"><td>" + i + "</td><td>" + conversion(i) + "</td></tr>";
}
else
{
divStr+= "<tr bgcolor=\"green\"><td>" + i + "</td><td>" + conversion(i) + "</td></tr>";
}
}
document.getElementById("divResult").innerHTML=divStr;
}
else
{
alert("Please make sure you have entered an integer in both text boxes");
}
}
function getnputValue(input) {
var nn = $("input[name=convert]:checked").val()
var myInt = document.getElementById(input).value;
if(myInt == parseInt(myInt))
return parseInt(myInt);
else
return false;
}
function check() {
var radios = document.getElementsByName("choice");
$("input[name=convert]:checked").val()
for (var i = 0, len = radios.length; i < len; i++) {
if (radios[i].checked) {
return true;
}
}
return false;
}
function atLeastOneRadio() {
return ($('input[type=radio]:checked').length > 0);
}
</script>
</head>
<body>
<p>
Start : <input type=textbox id=rangeTxt value=""/>
End : <input type=textbox id=rangeTxt2 value=""/>
<input type=radio name="convert" id="mtokm" value ="Miles to Kilometre"/> Miles to Kilometre
<input type=radio name="convert" id="kmtom" value ="Kilometre to Miles"/> Kilometre to Miles
<br>
<br>
<button onClick="conversionTable(getnputValue('rangeTxt'), getnputValue('rangeTxt2'))">Convert</button>
</p>
<div id="divResult">
</div>
</body>
</html>

Check whether the end is higher or lower than the start. Then set variables that are used to control the for loop.
var increment, compare;
if (rangeStart <= rangeEnd) {
increment = 1;
compare = function(x, y) {
return x <= y;
};
} else {
increment = -1;
compare = function(x, y) {
return x >= y;
};
}
for (i = rangeStart; compare(i, rangeEnd); i += increment) {
// display code
}

Related

Student Object Program Errors

I have a program that is suppose to ask the user for their ID, First Name, Last Name, select a Rank (grade level), and the GPA. After all fields go through error checking, the data should then be put into an object called student. Next the student object should be pushed to the Summary Array. Displaying the first and last name, next line ID, next line Class Rank, next line GPA.
UPDATE CURRENTLY: all error checking (if/elses) works! Secondly, only the "--------" happens when Add Student is pressed besides the error checking.
Full Code:
var studentList = []
var studentID;
var studentFirst;
var studentLast;
var Rank;
var studentGPA;
var Summary = [];
studentID = document.querySelector("#Text1");
studentFirst = document.querySelector("#Text2");
studentLast = document.querySelector("#Text3");
Rank = document.querySelector("#Select1");
studentGPA = document.querySelector("#Text4");
function AddListeners() {
studentID.addEventListener("mouseenter", ChangeColor1);
studentID.addEventListener("mouseleave", ChangeColorBack1);
studentFirst.addEventListener("mouseenter", ChangeColor2);
studentFirst.addEventListener("mouseleave", ChangeColorBack2);
studentLast.addEventListener("mouseenter", ChangeColor3);
studentLast.addEventListener("mouseleave", ChangeColorBack3);
Rank.addEventListener("mouseenter", ChangeColor4);
Rank.addEventListener("mouseleave", ChangeColorBack4);
studentGPA.addEventListener("mouseenter", ChangeColor5);
studentGPA.addEventListener("mouseleave", ChangeColorBack5);
studentGPA.addEventListener("keypress", ShowKey);
}
function ChangeColor1() {
studentID.style.backgroundColor = "yellow";
}
function ChangeColorBack1() {
studentID.style.backgroundColor = "";
}
function ChangeColor2() {
studentFirst.style.backgroundColor = "yellow";
}
function ChangeColorBack2() {
studentFirst.style.backgroundColor = "";
}
function ChangeColor3() {
studentLast.style.backgroundColor = "yellow";
}
function ChangeColorBack3() {
studentLast.style.backgroundColor = "";
}
function ChangeColor4() {
Rank.style.backgroundColor = "yellow";
}
function ChangeColorBack4() {
Rank.style.backgroundColor = "";
}
function ChangeColor5() {
studentGPA.style.backgroundColor = "yellow";
}
function ChangeColorBack5() {
studentGPA.style.backgroundColor = "";
}
function ShowKey(e) {
if ((e.charCode < 48 || e.charCode > 57) && e.charCode != 46) {
e.preventDefault();
}
}
function Create() {
studentID = document.getElementById('Text1').value;
studentFirst = document.getElementById('Text2').value;
studentLast = document.getElementById('Text3').value;
Rank = document.getElementById('Select1').value;
studentGPA = document.getElementById('Text4').value;
if (!studentList.includes(studentID)) {
if (studentID != '') {
if (studentFirst != '') {
if (studentLast != '') {
if (Rank != -1) {
if (studentGPA != '') {
if (studentGPA > 0 && studentGPA < 4) {
var Student = {
studentID: document.getElementById('Text1').value,
studentFirst: document.getElementById('Text2').value,
studentLast: document.getElementById('Text3').value,
Rank: document.getElementById('Select1').value,
studentGPA: document.getElementById('Text4').value,
};
Summary.push(Student);
document.getElementById("studentinfo").innerHTML = "";
for (var i = 0; i < Summary.length; i++) {
document.getElementById("studentinfo").innerHTML +=
"------------------------------------------------------" + "<br/>"
"Name: " + Summary[i].studentFirst + " " + Summary[i].studentLast + "<br/>" +
"ID: " + Summary[i].studentID + "<br/>" +
"Class: " + Summary[i].Rank + "<br/>" +
"GPA: " + Summary[i].studentGPA + "<br/>";
}
} else
alert("GPA must be between 0 and 4");
} else
alert("GPA is blank");
} else
alert("Rank has not been selected");
} else
alert("Last Name is blank");
} else
alert("First Name is blank");
} else
alert("Student ID is blank");
} else
alert("Duplicate Student ID");
}
<body onload="AddListeners()">
ID:<input id="Text1" type="text" />
<br> First Name:<input id="Text2" type="text" />
<br> Last Name:<input id="Text3" type="text" />
<br>
<select id="Select1">
<option value="-1">(Select a Rank)</option>
<option>Freshmen</option>
<option>Sophomore</option>
<option>Junior</option>
<option>Senior</option>
</select>
<br> GPA:
<input id="Text4" type="text" />
<br>
<input id="Button1" type="button" value="Add Student" onclick="Create()" />
<br> All added students today:
<br>
<div id="studentinfo"></div>
<br>
</body>
You need to initialize Summary to an empty array. Otherwise, Summary.push() gets an error because you can't push onto undefined.
The index of the prompt option in the Rank menu is 0, not 1, so you should check for that in the validation.
The Create() function reassigns all the variables that contain the input elements, replacing them with their values. You should use different variables, or just use the .value properties of the global variables.
You need to convert the value of Rank to a number before comparing with numbers.
You're missing a + at the end of the first line of the string you're appending to the DIV, so you're only adding the ---- line.
When checking for duplicates, you need to compare studentID.value with the studentID property of the array element, not the whole array element. And you should be searching Summary, not studentList.
var studentList = []
var studentID;
var studentFirst;
var studentLast;
var Rank;
var studentGPA;
var Summary = [];
studentID = document.querySelector("#Text1");
studentFirst = document.querySelector("#Text2");
studentLast = document.querySelector("#Text3");
Rank = document.querySelector("#Select1");
studentGPA = document.querySelector("#Text4");
function AddListeners() {
studentID.addEventListener("mouseenter", ChangeColor1);
studentID.addEventListener("mouseleave", ChangeColorBack1);
studentFirst.addEventListener("mouseenter", ChangeColor2);
studentFirst.addEventListener("mouseleave", ChangeColorBack2);
studentLast.addEventListener("mouseenter", ChangeColor3);
studentLast.addEventListener("mouseleave", ChangeColorBack3);
Rank.addEventListener("mouseenter", ChangeColor4);
Rank.addEventListener("mouseleave", ChangeColorBack4);
studentGPA.addEventListener("mouseenter", ChangeColor5);
studentGPA.addEventListener("mouseleave", ChangeColorBack5);
studentGPA.addEventListener("keypress", ShowKey);
}
function ChangeColor1() {
studentID.style.backgroundColor = "yellow";
}
function ChangeColorBack1() {
studentID.style.backgroundColor = "";
}
function ChangeColor2() {
studentFirst.style.backgroundColor = "yellow";
}
function ChangeColorBack2() {
studentFirst.style.backgroundColor = "";
}
function ChangeColor3() {
studentLast.style.backgroundColor = "yellow";
}
function ChangeColorBack3() {
studentLast.style.backgroundColor = "";
}
function ChangeColor4() {
Rank.style.backgroundColor = "yellow";
}
function ChangeColorBack4() {
Rank.style.backgroundColor = "";
}
function ChangeColor5() {
studentGPA.style.backgroundColor = "yellow";
}
function ChangeColorBack5() {
studentGPA.style.backgroundColor = "";
}
function ShowKey(e) {
if ((e.charCode < 48 || e.charCode > 57) && e.charCode != 46) {
e.preventDefault();
}
}
function Create() {
if (!Summary.find(s => s.studentID == studentID.value)) {
if (studentID.value != '') {
if (studentFirst.value != '') {
if (studentLast.value != '') {
if (Rank.selectedIndex != 0) {
if (studentGPA.value != '') {
let GPAVal = parseFloat(studentGPA.value);
if (GPAVal > 0 && GPAVal < 4) {
var Student = {
studentID: studentID.value,
studentFirst: studentFirst.value,
studentLast: studentLast.value,
Rank: Rank.value,
studentGPA: studentGPA.value,
};
Summary.push(Student);
document.getElementById("studentinfo").innerHTML = "";
for (var i = 0; i < Summary.length; i++) {
document.getElementById("studentinfo").innerHTML +=
"------------------------------------------------------" + "<br/>" +
"Name: " + Summary[i].studentFirst + " " + Summary[i].studentLast + "<br/>" +
"ID: " + Summary[i].studentID + "<br/>" +
"Class: " + Summary[i].Rank + "<br/>" +
"GPA: " + Summary[i].studentGPA + "<br/>";
}
} else
alert("GPA must be between 0 and 4");
} else
alert("GPA is blank");
} else
alert("Rank has not been selected");
} else
alert("Last Name is blank");
} else
alert("First Name is blank");
} else
alert("Student ID is blank");
} else
alert("Duplicate Student ID");
}
<body onload="AddListeners()">
ID:<input id="Text1" type="text" />
<br> First Name:<input id="Text2" type="text" />
<br> Last Name:<input id="Text3" type="text" />
<br>
<select id="Select1">
<option>(Select a Rank)</option>
<option>Freshmen</option>
<option>Sophomore</option>
<option>Junior</option>
<option>Senior</option>
</select>
<br> GPA:
<input id="Text4" type="text" />
<br>
<input id="Button1" type="button" value="Add Student" onclick="Create()" />
<br> All added students today:
<br>
<div id="studentinfo"></div>
<br>
</body>
Rank has no selectedIndex because Rank is not an element or node.
Rank = document.getElementById('Select1').value;
You should set the value attribute on your option tags.
<option value="-1">(Select a Rank)</option>
if (Rank != -1) {

Function returns multiple variables

I have this if else script. It is currently returning an image to variable R if the function is true. I need it to ALSO return a numerical result as well as the image. So R2 = 1 if true, 0 if false. I'm not sure how to set this up.
Question: what is 50% + 50%?
<input type="text" length="3" id="ANSWER1B">
<input type="button" value="Enter" onclick="Q1B()">
<!--QUESTION 1B-->
<script>// <![CDATA[
function Q1B()
{
var A = document.getElementById("ANSWER1B").value;
var A;
if (A == '100%') {
R = '<img src="http://leowestonvfx.com/wp-content/uploads/2016/02/rock-hand.png"/>';
} else {
R = '<img src="http://leowestonvfx.com/wp-content/uploads/2016/02/thumbs-down.png"/>'
}
document.getElementById("RETURN1B").innerHTML = R;
}
// ]]></script>
<p id="RETURN1B">
I've found other posts on this subject but I don't understand the answers very well. My coding level is pretty much day 1. Please help.
You can use that function for returning multiple value
public int Multiple returns(int m, int n, ref int max)
{
if (m < n)
{
enter code here
max=m;
return n;
}
else
{
max=n;
return m;
}
}
Just take two seperate variables and replace them in different div's seperately.
function Q1B()
{
var A = document.getElementById("ANSWER1B").value;
var number;
if (A == '100%') {
R = '<img src="http://leowestonvfx.com/wp-content/uploads/2016/02/rock-hand.png"/>';
number = 1;
} else {
R = '<img src="http://leowestonvfx.com/wp-content/uploads/2016/02/thumbs-down.png"/>'
number = 0;
}
document.getElementById("RETURN1B").innerHTML = R;
document.getElementById("Number").innerHTML = number;
}
Question: what is 50% + 50%?
<input type="text" length="3" id="ANSWER1B">
<input type="button" value="Enter" onclick="Q1B()">
<p id="RETURN1B">
<p id="Number">
You should make R an object. You can then have an R1 value which is the picture, and an R2 value which is numeric (though it would be better to name them more descriptively). You can then return R at the end of your function.
function Q1B()
{
var A = document.getElementById("ANSWER1B").value;
var R = {};
if (A == '100%') {
R.R1 = '<img src="http://leowestonvfx.com/wp-content/uploads/2016/02/rock-hand.png"/>';
R.R2 = 1;
} else {
R.R1 = '<img src="http://leowestonvfx.com/wp-content/uploads/2016/02/thumbs-down.png"/>';
R.R2 = 0;
}
return R;
}

Masking the values in a textbox using jQuery

I have a textbox and onkeyup event I have to mask (with asterisk (*) character) a portion of the string (which is a credit card number) when user enter the values one after the other. e.g. say the value that the user will enter is 1234 5678 1234 2367.
But the textbox will display the number as 1234 56** **** 2367
I general if the user enters XXXX XXXX XXXX XXXX, the output will be XXXX XX** **** XXXX where X represents any valid number
The program needs to be done using jQuery. I have already made the program (and it is working also) which is as follows:
<html>
<head>
<script type="text/javascript" src="http://code.jquery.com/jquery-1.4.3.min.js"></script>
<script>
$(document).ready(function() {
$("#txtCCN").keyup(function(e) {
var CCNValue = $(this).val();
var CCNLength = CCNValue.length;
$.each(CCNValue, function(i) {
if (CCNLength <= 7) {
$("#txtCCN").val(CCNValue);
} //end if
if (CCNLength >= 8 && CCNLength <= 14) {
$("#txtCCN").val(CCNValue.substring(0, 7) + CCNValue.substring(7, CCNLength).replace(/[0-9]/g, "*"));
} //end if
if (CCNLength >= 15) {
$("#txtCCN").val(CCNValue.substring(0, 7) + CCNValue.substring(7, 15).replace(/[0-9]/g, "*") + CCNValue.substring(15));
} //end if
});
});
});
</script>
</head>
<body>
<input type="text" id="txtCCN" maxlength=19 />
</body>
</html>
But I think that the program can be optimized/re-written in a much more elegant way.
N.B. I don't need any validation at present.
No need of any condition of length, substring and replace can be directly used on the string of any length safely.
$(document).ready(function() {
$("#txtCCN").keyup(function(e) {
var CCNValue = $.trim($(this).val());
$(this).val(CCNValue.substring(0, 7) + CCNValue.substring(7, 15).replace(/\d/g, "*") + CCNValue.substring(15));
});
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.0.1/jquery.min.js"></script>
<input type="text" id="txtCCN" maxlength=19 />
val can also be used
$(document).ready(function() {
$("#txtCCN").keyup(function(e) {
$(this).val(function(i, v) {
return v.substring(0, 7) + v.substring(7, 15).replace(/\d/g, "*") + v.substring(15);
});
});
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.0.1/jquery.min.js"></script>
<input type="text" id="txtCCN" maxlength=19 />
The same can be done in VanillaJS
document.addEventListener('DOMContentLoaded', function() {
document.getElementById('txtCCN').addEventListener('keyup', function() {
var value = this.value.trim();
this.value = value.substring(0, 7) + value.substring(7, 15).replace(/\d/g, '*') + value.substring(15);
}, false);
});
<input type="text" id="txtCCN" required maxlength="19" />
Try It: Its 100% workable...
$(document).ready(function () {
$("#txtCCN").keyup(function (e) {
var CCNValue = $(this).val();
CCNValue = CCNValue.replace(/ /g, '');
var CCNLength = CCNValue.length;
var m = 1;
var arr = CCNValue.split('');
var ccnnewval = "";
if (arr.length > 0) {
for (var m = 0; m < arr.length; m++) {
if (m == 4 || m == 8 || m == 12) {
ccnnewval = ccnnewval + ' ';
}
if (m >= 6 && m <= 11) {
ccnnewval = ccnnewval + arr[m].replace(/[0-9]/g, "*");
} else {
ccnnewval = ccnnewval + arr[m];
}
}
}
$("#txtCCN").val(ccnnewval);
});
});
One thing you might consider is deleting the first two if statements. All of the work your function does is contained within the last one, so you could just change it from
if(CCNLength >= 15)
to
if(CCNLength >= 8)
This seems to maintain the functionality while cutting out some repetition in your code.
Adding a generic routine for customizing space points and mask range in the input data. This will also respect the space characters as you originally asked for.
$(function () {
$("#cardnum").keyup(function (e) {
var cardNo = $(this).val();
//Add the indices where you need a space
addSpace.call(this, [4, 9, 14], cardNo );
//Enter any valid range to add mask character.
addMask.call(this, [7, 15], $(this).val()); //Pick the changed value to add mask
});
function addSpace(spacePoints, value) {
for (var i = 0; i < spacePoints.length; i++) {
var point = spacePoints[i];
if (value.length > point && value.charAt(point) !== ' ')
$(this).val((value.substr(0, point) + " "
+ value.substr(point, value.length)));
}
}
function addMask(range, value) {
$(this).val(value.substring(0, range[0])
+ value.substring(range[0], range[1]).replace(/[0-9]/g, "*")
+ value.substring(range[1]));
}
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<input type="text" id="cardnum" maxlength="19" />

How to make Ulam number sequence in javascript?

I can't figure this problem out, I already checked my code but I don't know what the problem is.
This is the question: A mathematician Ulam proposed generating a sequence of numbers from any positive integer n (n>0) as follows.
if n is 1, it will stop.
if n is even, the next number is n/2.
if n is odd, the next number is 3 * n + 1.
continue with the process until reaching 1.
here some examples for the first few integers.
2->1
3->10->5->16->8->4->2->1
4->2->1
6->3->10->5->16->8->4->2->1
7->22->11->34->17->52->26->13->40->20->10->5->16->8->4->2->1
Sample Run:
Enter Positive Integer: 5
The ulam Number Sequence is : 5->16->8->4->2->1
this is my code...
<!DOCTYPE html>
<html>
<head>
<title>Ulam Number Sequence</title>
</head>
<body>
<form name="myform" onsubmit=" return false">
Enter positive integer: <input type="number" id="num" required>
<button onclick="process()">Process</button>
<button onclick="Reset()">Reset</button>
</form>
<p id = "info"> </p>
<script>
function isOdd(num) {
var odd = true;
for (var i = 0; i <= num; i++) {
if (num % i == 0) {
odd = false;
break;
}
}
return odd;
}
function isEven(num) {
var even = true;
for (var i = 0; i <= num; i++) {
if (num % i == 1) {
even = false;
break;
}
}
return even;
}
function process(){
var n = parseInt(document.getElementById("num").value);
var result1 = [];
for(var i = 0; i <= n; i++){
if(isOdd(i)){
result1[result1.length] = i /2;
}
if(isEven(i)){
result1[result1.length] = 3 * i + 1;
}
if(isOdd(result1)){
result1[result1.length] = result1 / 2;
}
if(isEven(result1)){
result1[result1.length] = 3 * result1 +1;
}
//result1[result1.length] = i * 3 + 1;
document.getElementById("info").innerHTML = result1.join("->");
}
}
function Reset(){
document.getElementById("info").innerHTML = "";
document.getElementById("num").value = "" ;
}
</script>
</body>
</html>
Maybe this is a solution for you (and a little hint):
function process() {
var n = parseInt(document.getElementById('num').value),
result = [n];
if (isFinite(n) && n && n === Math.abs(n)) {
while (n !== 1) {
// basically this is all to do.
n = n % 2 ? 3 * n + 1 : n / 2;
result.push(n);
}
document.getElementById("info").innerHTML = result.join(' > ');
} else {
document.getElementById("info").innerHTML = 'Does not compute!';
}
}
function reset() {
document.getElementById('info').innerHTML = '';
document.getElementById('num').value = ''
}
<form name="myform" onsubmit=" return false">
Enter positive integer: <input type="number" id="num" required>
<button onclick="process()">Process</button>
<button onclick="reset()">Reset</button>
</form>
<p id="info"></p>

Reset Function for dice rolling game

I have worked for a while on this code for learning purposes. I finally got the program to work, however when you "roll the dice", it only allows the dice to be rolled 1 time; If you wish to roll the dice a second time you must refresh the screen.
I am trying to build a reset function for this program so that I can roll the dice as many times as I wish without a screen-refresh.
I have built the reset function, but It is not working... It clear's the DIV's, but doesn't allow the program to be executed again.
Can someone please help me out?
*I am a semi-noobie at Javascript, I am making programs like this to practice my skills.
HTML:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Dice Rolling</title>
<link rel="stylesheet" href="css/styles.css">
</head>
<body>
<header>
<h1>Roll the Dice!</h1>
<h2>By: Jeff Ward</h2>
</header>
<h3>Setup your Dice!</h3>
<div id="left">
<form id="numberOfDiceSelection">
Number Of Dice Used:
<br>
<input id="numberOfDice" type="text" name="numberOfDice">
</form>
</div>
<div id="right">
<form id="diceSidesSelection">
Number of sides on each dice:
<br>
<input id="diceSides" type="text" name="diceSides">
</form>
</div>
<button type="button" onclick="roll()">Roll the Dice!</button>
<button type="button" onclick="reset()">Reset Roll</button>
<div id="output">
</div>
<div id="output1">
</div>
<script src="js/script.js"></script>
</body>
</html>
JavaScript:
function roll() {
var text = "";
var sides = +document.getElementById("diceSides").value;
var dice = +document.getElementById("numberOfDice").value;
var rolls = [];
// --------Ensures both Numbers are Intergers-----------
if (isNaN(sides) || isNaN(dice)) {
alert("Both arguments must be numbers.");
}
// --------Loop to Print out Rolls-----------
var counter = 1;
do {
roll = Math.floor(Math.random() * sides) + 1;
text += "<h4>You rolled a " + roll + "! ----- with dice number " + counter + "</h4>";
counter++;
rolls.push(roll);
}
while (counter <= dice)
document.getElementById("output").innerHTML = text;
// --------Double Determination-----------
var cache = {};
var results = [];
for (var i = 0, len = rolls.length; i < len; i++) {
if (cache[rolls[i]] === true) {
results.push(rolls[i]);
} else {
cache[rolls[i]] = true;
}
// --------Print amount of Doubles to Document-----------
}
if (results.length === 0) {} else {
document.getElementById("output1").innerHTML = "<h5> You rolled " + results.length + " doubles</h5>";
}
}
// --------RESET FUNCTION-----------
function reset() {
document.getElementById("output1").innerHTML = "";
document.getElementById("output").innerHTML = "";
document.getElementById("diceSides").value = "";
document.getElementById("numberOfDice").value = "";
text = "";
rolls = [];
}
Thank you!!
JSFiddle Link = https://jsfiddle.net/kkc6tpxs/
I rewrote and did what you were trying to do:
https://jsfiddle.net/n8oesvoo/
var log = logger('output'),
rollBtn = getById('roll'),
resetBtn = getById('reset'),
nDices = getById('numofdices'),
nSides = getById('numofsides'),
dices = null,
sides = null,
rolls = [],
doubles=0;
rollBtn.addEventListener('click',rollHandler);
resetBtn.addEventListener('click', resetHandler);
function rollHandler() {
resetView();
sides = nSides.value;
dices = nDices.value;
doubles=0;
rolls=[];
if(validateInput()) {
log('invalid input');
return;
}
//rolling simulation
var rolled;
while (dices--) {
rolled = Math.ceil(Math.random()*sides);
log('For Dice #'+(dices+1)+' Your Rolled: '+ rolled +'!');
rolls.push(rolled);
}
//finding doubles
//first sort: you can use any way to sort doesnt matter
rolls.sort(function(a,b){
return (a>b?1:(a<b)?0:-1);
});
for (var i =0; i < rolls.length; i++) {
if (rolls[i] == rolls[i+1]) {
doubles++;
i++;
}
}
if (doubles>0) log("You rolled " + doubles + " doubles");
}
function resetHandler(){
resetView();
nDices.value = nSides.value = '';
}
function resetView() {
getById('output').innerText = '';
}
function validateInput(){
return (isNaN(sides) || sides == '' || isNaN(dices) || dices == '');
}
function logger(x) { var output = getById(x);
return function(text){
output.innerText += text + '\n';
};}
function getById(x){ return document.getElementById(x); }

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