Javascript variables for Get http - javascript

I am learning JavaScript and would like to do the JavaScript equivalent of PHP's $_GET[Var] = $foo; I am coding a basic CDN type server for a project,
also, how can I serve a file for download with JavaScript? The plan is to run this code inside a NodeJS node. Sorry if I explained this badly, I am terrible at explaining things.

To serve existing files from your Node.js app, use express with express.static: http://expressjs.com/en/starter/static-files.html
Example below uses ECMAScript 2015 elements and assumes Node.js 4 or 5 with static files stored in public directory:
const http = require('http');
const express = require('express');
const app = express();
app.use(express.static('public'));
const server = http.createServer(app).listen(8080, serverCallback);
function serverCallback() {
const host = server.address().address;
const port = server.address().port;
console.log(`Server listening on ${host}:${port}`);
}

Related

Express performance requiring modules

Having a question regarding the performance of a NodeJS application.
When I have the following express app in NodeJS:
const app = require('express')();
const about = require('./about');
app.use('/about', about);
app.listen(3000, () => console.log('Example app listening on port 3000!'));
My current understanding is that only when the server is started up it does need to require() these files using commonJS modules.
Question:
Does the express application has to execute the require() statements with every request to the server or is this only necessary when starting the server?
Any extra information about how express works under the hood would be nice.
No, those require are only run once when you start the app. It would be different if you include those in the router functions.
app.use('/about', (req, res) => {
const some = require('some');
});
Still in this scenario, modules require are cached so it's not such a big deal.

game file to server

I am trying to test my breakout game on a local host server through Express.js.
How would I be able to connect my directory that contains the game to the local host server?
I've been using the text editor: brackets, which sets up the server for you, but I need to be able run the game without using brackets.
I have my directory: "Breakout" which contains "Index.html" and "Breakout.js"
Thank you in advance for your help!
The easiest way is to use express as a static server, which using a node example app listening on port 8000 could look like
var express = require('express');
var app = express();
app.use(express.static('./public'));
var server = app.listen(8000, function () {
var host = server.address().address;
var port = server.address().port;
console.log('Example app listening at http://%s:%s', host, port);
});
After telling express where the public directory is located (here public in the same folder as the server script) copy the "breakout" folder into "public" (say using lowercase) and then navigate to it using "http://localhost:8000/breakout/".

How to combine socket.io with some of the simple static http servers on Node.js?

I have created a Socket.IO application and I even already got some interactivity working. But I still host static content on Apache HTTP server (localhost, XAMPP bundle). Actually when running Node.js, this is my working directory:
C:\xampp\htdocs\game>node nodeGame.js
I'd like to move it all somewhere else, probably convert it into npm package and use Node.js to serve HTML and JavaScript files to user. It would be best if I could just install some simple handler that could be passed into http. Something like:
var http = Http.Server(require("really-simple-http-server"));
var io = SocketIo(http);
// Sockets below
None of the servers I found on StackOverflow seemed that simple, so which is most suitable for this purpose and how to use it?
You can use socket.io with the Express framework (using Express as your web server) and then use express.static() to serve static files:
var express = require('express');
var app = express();
var server = app.listen(3000, function() {
console.log("server started on port 3000");
});
var io = require('socket.io').listen(server);
// set up static file serving from the public directory
app.use('/static', express.static(__dirname + '/public'));
Details on the options for serving static files with Express are here.

Why do I need to pass an express server instance as a parameter to the http module in Node.JS?

I'm currently studying Node.JS, Express.JS and Socket.IO. The tutorials that I've seen so far use a complicated sequence of code in order to initialize each of those modules:
var express = require("express");
var app = express();
var server = require("http").createServer(app);
var io = require("socket.io")(server);
Why is the variable "app" passed as a parameter to the variable "server" and server passed as a parameter to "io"?
Thank you in advance.
express (which is not part of node.js) is implemented as a request listener with which you can initiate the http server implementation provided by node.js.
Check the docs:
https://nodejs.org/api/http.html#http_http_createserver_requestlistener

node.js /socket.io/socket.io.js not found

i keep on getting the error
/socket.io/socket.io.js 404 (Not Found)
Uncaught ReferenceError: io is not defined
my code is
var express = require('express'), http = require('http');
var app = express();
var server = http.createServer(app);
var io = require('socket.io').listen(server);
server.listen(3000);
and
<script src="/socket.io/socket.io.js"></script>
what is the problem ???
any help is welcome!
Copying socket.io.js to a public folder (something as resources/js/socket.io.js) is not the proper way to do it.
If Socket.io server listens properly to your HTTP server, it will automatically serve the client file to via http://localhost:<port>/socket.io/socket.io.js, you don't need to find it or copy in a publicly accessible folder as resources/js/socket.io.js & serve it manually.
Code sample Express 3.x -
Express 3 requires that you instantiate a http.Server to attach socket.io to first
var express = require('express')
, http = require('http');
//make sure you keep this order
var app = express();
var server = http.createServer(app);
var io = require('socket.io').listen(server);
//...
server.listen(8000);
Happy Coding :)
How to find socket.io.js for client side
install socket.io
npm install socket.io
find socket.io client
find ./ | grep client | grep socket.io.js
result:
./node_modules/socket.io/node_modules/socket.io-client/dist/socket.io.js
copy socket.io.js to your resources:
cp ./node_modules/socket.io/node_modules/socket.io-client/dist/socket.io.js /home/proyects/example/resources/js/
in your html:
<script type="text/javascript" src="resources/js/socket.io.js"></script>
It seems that this question may have never been answered (although it may be too late for the OP, I'll answer it for anyone who comes across it in the future and needs to solve the problem).
Instead of doing npm install socket.io you have to do npm install socket.io --save so the socket.io module gets installed in your web development folder (run this command at the base location/where your index.html or index.php is). This installs socket.io to the area in which the command is run, not globally, and, in addition, it automatically corrects/updates your package.json file so node.js knows that it is there.
Then change your source path from '/socket.io/socket.io.js' to 'http://' + location.hostname + ':3000/socket.io/socket.io.js'.
... "You might be wondering where the /socket.io/socket.io.js file
comes from, since we neither add it and nor does it exist on the filesystem. This is
part of the magic done by io.listen on the server. It creates a handler on the server
to serve the socket.io.js script file."
from the book Socket.IO Real-time Web
Application Development, page 56
You must just follow https://socket.io/get-started/chat/ and all will work.
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
http.listen(3000, function(){
console.log('listening on *:3000');
});
If you are following the socket.io tutorial https://socket.io/get-started/chat/, you should add this line as below.
app.use(express.static(path.join(__dirname, '/')))
This is because in the tutorial, Express will only catch the url
/ and send the file of index.html.
app.get('/', function (req, res) {
res.sendFile(__dirname + '/index.html')
})
However, in the index.html, you have a script tag (<script src="/socket.io/socket.io.js"></script>) requests the resouce of socket.io-client, which is not routed in index.js (it can be found in console-network that the url is http://localhost:3000/socket.io/socket.io.js).
Please check the directory path mentioned in your code.By default it is res.sendFile(__dirname + '/index.html');
make sure you index.html in proper directory
Steps to debug
npm install socket.io --save in static files (index.html) for example, you may have installed it globally and when you look at the debugger, the file path is empty.
Change your script file and instantiate the socket explicitly adding your localhost that you have set up in your server file
<script src="http://localhost:5000/socket.io/socket.io.js"></script>
<script>
const socket = io.connect("localhost:5000");
$(() =>
Double check that the data is flowing by opening a new browser tab and pasting http://localhost:5000/socket.io/socket.io.js you should see the socket.io.js data
Double check that your server has been set-up correctly and if you get a CORs error npm install cors then add it to the server.js (or index.js whatever you have chosen to name your server file)
const cors = require("cors");
const http = require("http").Server(app);
const io = require("socket.io")(http);
Then use the Express middleware app.use() method to instantiate cors. Place the middleware this above your connection to your static root file
app.use(cors());
app.use(express.static(__dirname));
As a final check make sure your server is connected with the http.listen() method where you are assigning your port, the first arg is your port number, for example I have used 5000 here.
const server = http.listen(5000, () => {
console.log("your-app listening on port", server.address().port);
});
As your io.on() method is working, and your sockets data is connected client-side, add your io.emit() method with the callback logic you need and in the front-end JavaScript files use the socket.on() method again with the call back logic you require. Check that the data is flowing.
I have also edited a comment above as it was the most useful to me - but I had some additional steps to take to make the client-server connection work.
If you want to manually download "socket.io/socket.io.js" file and attaché to html (and not want to get from server runtime) you can use https://cdnjs.com/libraries/socket.io
like
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.0.1/socket.io.min.js" integrity="sha512-eVL5Lb9al9FzgR63gDs1MxcDS2wFu3loYAgjIH0+Hg38tCS8Ag62dwKyH+wzDb+QauDpEZjXbMn11blw8cbTJQ==" crossorigin="anonymous"></script>
while this doesn't have anything to do with the OP, if you're running across this issue while maintaining someone else's code, you might find that the problem is caused by the coder setting io.set('resource', '/api/socket.io'); in the application script, in which case your HTML code would be <script>type="text/javascript" src="/api/socket.io/socket.io.js"></script>.
If this comes during development. Then one of the reasons could be you are running a client-side file(index.html). But what you should do is run your server(example at localhost:3000) and let the server handle that static file(index.html). In this way, the socket.io package will automatically make
<script src="/socket.io/socket.io.js"></script> available on the client side.
Illustration(FileName: index.js):
const path = require('path');
const express = require('express');
const socketio = require('socket.io');
const port = 3001 || process.env.PORT;
const app = express();
const server = http.createServer(app);
const io = socketio(server);
//MiddleWares
app.use(express.json());
app.use(
express.urlencoded({
extended: false,
})
);
app.use(express.static(__dirname + '/public'));
app.get('/', (req, res) => {
res.sendFile('index.html');
});
io.on('connect', (socket) => {
console.log('New user joined');
}
server.listen(port, () => {
console.log(`App has been started at port ${port}`);
});
After this run your server file by the command
node index.js
Then open the localhost:${port}, Replace port with given in the index.js file and run it.
It solved my problem. Hope it solves yours too.

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