Countdown Timer Problems - javascript

I have been looking for a count down timer on google and can't seem to find one.
I was just wondering if anyone would be able to help.
I got given one but it displays the wrong times.
I want it to display days, hours, minutes and seconds left.
heres what I need the timer on
http://pastebin.com/fQjyRFXw
It already has the timer code there but it's all wrong, any help would be great, thank you
If it's helps here's a snippet of the Java code
var count = <?= $time['a_time'] ?>;
var counter = setInterval(timer, 1000); //1000 will* run it every 1 second
function timer() {
count = count - 1;
if(count == -1) {
clearInterval(counter);
return;
}
var seconds = count % 60;
var minutes = Math.floor(count / 60);
var hours = Math.floor(minutes / 60);
minutes %= 60;
hours %= 60;
document.getElementById("clock").innerHTML = hours + "hours " + minutes + "minutes and " + seconds + " seconds left";
}

Ok I see your problem. The a_time stored in database is an Unix timestamp, thus when you are counting down, you need to know how long is between now and a_time instead of only a_time.
Try this:
var count = <?= $time['a_time'] ?>;
var now = Math.floor(new Date().getTime() / 1000);
count = count - now;
var counter = setInterval(timer, 1000); //1000 will* run it every 1 second
function timer() {
count = count - 1;
if(count == -1) {
clearInterval(counter);
return;
}
var seconds = count % 60;
var minutes = Math.floor(count / 60);
var hours = Math.floor(minutes / 60);
var days = Math.floor(hours / 24);
minutes %= 60;
hours %= 24;
document.getElementById("clock").innerHTML = days + "days " + hours + "hours " + minutes + "minutes and " + seconds + " seconds left";
}

Why not use one of the man examples on codepen such as this beautiful one
http://codepen.io/anon/pen/VeLWdz ?
(function (e) {
e.fn.countdown = function (t, n) {
function i() {
eventDate = Date.parse(r.date) / 1e3;
currentDate = Math.floor(e.now() / 1e3);
if (eventDate <= currentDate) {
n.call(this);
clearInterval(interval)
}
seconds = eventDate - currentDate;
days = Math.floor(seconds / 86400);
seconds -= days * 60 * 60 * 24;
hours = Math.floor(seconds / 3600);
seconds -= hours * 60 * 60;
minutes = Math.floor(seconds / 60);
seconds -= minutes * 60;
days == 1 ? thisEl.find(".timeRefDays").text("day") : thisEl.find(".timeRefDays").text("days");
hours == 1 ? thisEl.find(".timeRefHours").text("hour") : thisEl.find(".timeRefHours").text("hours");
minutes == 1 ? thisEl.find(".timeRefMinutes").text("minute") : thisEl.find(".timeRefMinutes").text("minutes");
seconds == 1 ? thisEl.find(".timeRefSeconds").text("second") : thisEl.find(".timeRefSeconds").text("seconds");
if (r["format"] == "on") {
days = String(days).length >= 2 ? days : "0" + days;
hours = String(hours).length >= 2 ? hours : "0" + hours;
minutes = String(minutes).length >= 2 ? minutes : "0" + minutes;
seconds = String(seconds).length >= 2 ? seconds : "0" + seconds
}
if (!isNaN(eventDate)) {
thisEl.find(".days").text(days);
thisEl.find(".hours").text(hours);
thisEl.find(".minutes").text(minutes);
thisEl.find(".seconds").text(seconds)
} else {
alert("Invalid date. Example: 30 Tuesday 2013 15:50:00");
clearInterval(interval)
}
}
var thisEl = e(this);
var r = {
date: null,
format: null
};
t && e.extend(r, t);
i();
interval = setInterval(i, 1e3)
}
})(jQuery);
$(document).ready(function () {
function e() {
var e = new Date;
e.setDate(e.getDate() + 60);
dd = e.getDate();
mm = e.getMonth() + 1;
y = e.getFullYear();
futureFormattedDate = mm + "/" + dd + "/" + y;
return futureFormattedDate
}
$("#countdown").countdown({
date: "1 April 2017 09:00:00", // Change this to your desired date to countdown to
format: "on"
});
});

Related

jQuery counter to count up Result (Days HH:mm:ss)

I want a jQuery function similar to countTo or a pure javascript function to count to starting to (seconds or decimal time)... and output days HH:MM:SS
convert_seconds(2681623) => output "31D 00:53:43"
or decimal Hours
convert_decimalHours(25.555) => output "1D 01:33:18" (I think Its not correct but is something like that kkkkk)
I prefer seconds to be more accurate and easier to manipulate...
here is something that I Tried...
http://jsfiddle.net/5LWgN/105/
and must be a live counter 1 by 1 seconds counting
String.prototype.toHHMMSS = function () {
var sec_num = parseInt(this, 10); // don't forget the second parm
var hours = Math.floor(sec_num / 3600);
var minutes = Math.floor((sec_num - (hours * 3600)) / 60);
var seconds = sec_num - (hours * 3600) - (minutes * 60);
if (hours < 10) {
hours = "0" + hours;
}
if (minutes < 10) {
minutes = "0" + minutes;
}
if (seconds < 10) {
seconds = "0" + seconds;
}
var time = hours + ':' + minutes + ':' + seconds;
return time;
}
var count = '2681623';
var counter = setInterval(timer, 1000);
function timer() {
console.log(count);
if (parseInt(count) <= 0) {
clearInterval(counter);
return;
}
var temp = count.toHHMMSS();
count = (parseInt(count) + 1).toString();
$('#timer').html(temp);
}
You have some errors in the conversion step, and someone has asked before, see here.
var hours = parseInt( totalSec / 3600 ) % 24;
var minutes = parseInt( totalSec / 60 ) % 60;
var seconds = totalSec % 60;
var result = (hours < 10 ? "0" + hours : hours) + "-" + (minutes < 10 ? "0" + minutes : minutes) + "-" + (seconds < 10 ? "0" + seconds : seconds);

Javascript Count Up Timer

I am trying to make a javascript timer that when initiated, starts counting up. The timer is just a visual reference from when a start button is clicked to when the end button is clicked.
I found a plugin online which works perfectly for counting down but I am trying to modify it to count up.
I hard coded a date way in the future. I am now trying to get the timer to start counting up to that date. This will be reset every time the start button is clicked.
This is the function I am working with. it works perfectly to count down but I cant figure out how to reverse it.
I thought it was something with how the differece was calculated but I believe it actually happens in the //calculate dates section.
Is there an easy way to reverse this math and have it count up instead?
Fiddle: http://jsfiddle.net/xzjoxehj/
var currentDate = function () {
// get client's current date
var date = new Date();
// turn date to utc
var utc = date.getTime() + (date.getTimezoneOffset() * 60000);
// set new Date object
var new_date = new Date(utc + (3600000*settings.offset))
return new_date;
};
function countdown () {
var target_date = new Date('12/31/2020 12:00:00'), // Count up to this date
current_date = currentDate(); // get fixed current date
// difference of dates
var difference = current_date - target_date;
// if difference is negative than it's pass the target date
if (difference > 0) {
// stop timer
clearInterval(interval);
if (callback && typeof callback === 'function') callback();
return;
}
// basic math variables
var _second = 1000,
_minute = _second * 60,
_hour = _minute * 60,
_day = _hour * 24;
// calculate dates
var days = Math.floor(difference / _day),
hours = Math.floor((difference % _day) / _hour),
minutes = Math.floor((difference % _hour) / _minute),
seconds = Math.floor((difference % _minute) / _second);
// fix dates so that it will show two digets
days = (String(days).length >= 2) ? days : '0' + days;
hours = (String(hours).length >= 2) ? hours : '0' + hours;
minutes = (String(minutes).length >= 2) ? minutes : '0' + minutes;
seconds = (String(seconds).length >= 2) ? seconds : '0' + seconds;
// set to DOM
//
};
// start
var interval = setInterval(countdown, 1000);
};
JSFiddle
var original_date = currentDate();
var target_date = new Date('12/31/2020 12:00:00'); // Count up to this date
var interval;
function resetCountdown() {
original_date = currentDate();
}
function stopCountdown() {
clearInterval(interval);
}
function countdown () {
var current_date = currentDate(); // get fixed current date
// difference of dates
var difference = current_date - original_date;
if (current_date >= target_date) {
// stop timer
clearInterval(interval);
if (callback && typeof callback === 'function') callback();
return;
}
// basic math variables
var _second = 1000,
_minute = _second * 60,
_hour = _minute * 60,
_day = _hour * 24;
// calculate dates
var days = Math.floor(difference / _day),
hours = Math.floor((difference % _day) / _hour),
minutes = Math.floor((difference % _hour) / _minute),
seconds = Math.floor((difference % _minute) / _second);
// fix dates so that it will show two digets
days = (String(days).length >= 2) ? days : '0' + days;
hours = (String(hours).length >= 2) ? hours : '0' + hours;
minutes = (String(minutes).length >= 2) ? minutes : '0' + minutes;
seconds = (String(seconds).length >= 2) ? seconds : '0' + seconds;
// set to DOM
//
};
// start
interval = setInterval(countdown, 1000);
};
This OP already has an answer but that has issue with timezone , so this answer.
DownVoters care to comment.
Try this. Fiddle
var TargetDate = new Date('2015', '08', '04', 11, 11, 30) // second parameter is month and it is from from 0-11
$('#spanTargetDate').text(TargetDate);
$('#spanStartDate').text(new Date());
var Sec = 0,
Min = 0,
Hour = 0,
Days = 0;
var counter = setInterval(function () {
var CurrentDate = new Date()
$('#spanCurrentDate').text(CurrentDate);
var Diff = TargetDate - CurrentDate;
if (Diff < 0) {
clearInterval(counter);
$('#timer').text('Target Time Expired. test in fiddle')
} else {
++Sec;
if (Sec == 59) {
++Min;
Sec = 0;
}
if (Min == 59) {
++Hour;
Min = 0;
}
if (Hour == 24) {
++Days;
Hour = 0;
}
if (Sec <= Diff) $('#timer').text(pad(Days) + " : " + pad(Hour) + " : " + pad(Min) + " : " + pad(Sec));
}
}, 1000);
function pad(number) {
if (number <= 9) {
number = ("0" + number).slice(-4);
}
return number;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
Target Time - <span id="spanTargetDate"></span>
<br/>
<br/>Start Time - <span id="spanStartDate"></span>
<br/>
<br/>Current Time - <span id="spanCurrentDate"></span>
<br/>
<br/>Timer (DD:HH:MM:SS) - <span id="timer"></span>
<br/>
<br/>

Why is this JavaScript timer crashing my web page?

So I'm trying to put together a timer to count down to a specific time on a specific day. I found some code to work with online and adapted it to this
var Timer;
var TotalSeconds;
function CreateTimer(TimerID, Time)
{
Timer = document.getElementByID(TimerID);
TotalSeconds = Time;
UpdateTimer()
window.setTimeout("Tick()", 1000);
}
window.setTimeout("Tick()", 1000);
function Tick()
{
if (TotalSeconds <= 0)
{
alert("Time's up!")
return;
}
TotalSeconds -= 1;
UpdateTimer()
window.setTimeout("Tick()", 1000);
}
function UpdateTimer()
{
var Seconds = TotalSeconds;
var Days = Math.floor(Seconds / 86400);
Seconds -= Days * 86400;
var Hours = Math.floor(Seconds / 3600);
Seconds -= Hours * (3600);
var Minutes = Math.floor(Seconds / 60);
Seconds -= Minutes * (60);
var TimeStr = ((Days > 0) ? Days + " days " : "") + LeadingZero(Hours) + ":" + LeadingZero(Minutes) + ":" + LeadingZero(Seconds)
Timer.innerHTML = TimeStr + " until my birthday!";
}
function LeadingZero(Time)
{
return (Time < 10) ? "0" + Time : + Time;
}
When I start it up on my web page it crashes the page. I know the problem is not how I link it to the HTML because I tested this code on http://writecodeonline.com/javascript/ and it did not work there either. Any advice?

How to add if statement to return variable on a function

This one must seem simple for most of you, but its not for me so any help would be appreciated. How do I change one of the variables on the return part of my function? Do I just the add variable clock = and add the if statements below like so?
if (ms > than 86400000) {clock = days + " " + hours};
or is it like this?
if (ms > than 3600000) return clock : hours + ":" + minutes.
Here is what I have so far.
if (DateDiff("ms", now, TestDue) >= 0) {
var Date1 = new Date();
var Date2 = Date.parse(Date1);
var TestLate1 = Date.parse(TestLate);
var TestDue1 = Date.parse(TestDue);
var TestLate2 = convertMS(TestLate1 - Date2).clock;
var TestDue2 = convertMS(TestDue1 - Date2).clock;
var TestDiff = convertMS(TestLate1 - TestDue1).clock;
tto = "../Images/Blue-120-Button.png";
ttt = "Test Start " + TestDue2;
ttm = "../Images/Blue-120-ButtonMouseOver.png";
ttd = "Test will start in " + TestDue2 + ", will be due in " + (TestDiff) + " after that and will be late on " + TestLate + ".";
C3color = "#FFFFFF";
C3Mcolor = "#FFFF00";
ASTRIS = "../Images/BlueTestB.png";
ASTRIS2 = "../Images/BlueTestB2.png";
so that's the part of the function I need to implement different times for.
function convertMS(ms) {
days = Math.floor(ms / 86400000), // 1 Day = 86400000 Milliseconds
hours = Math.floor((ms % 86400000) / 3600000), // 1 Hour = 3600000 Milliseconds
minutes = Math.floor((ms % 3600000) / 60000), // 1 Minutes = 60000 Milliseconds
seconds = Math.floor(((ms % 360000) % 60000) / 1000) // 1 Second = 1000 Milliseconds
if (minutes.toString().length == 1) {
minutes = "0" + minutes
};
if (seconds.toString().length == 1) {
seconds = "0" + seconds
};
//need to change the conditions with if statements for clock//
return {
days: days,
hours: hours,
minutes: minutes,
seconds: seconds,
clock: days + " " + hours + ":" + minutes + ":" + seconds
};
}
What about that way:
function convertMS(ms) {
days = Math.floor(ms / 86400000), // 1 Day = 86400000 Milliseconds
hours = Math.floor((ms % 86400000)/ 3600000), // 1 Hour = 3600000 Milliseconds
minutes = Math.floor((ms % 3600000) / 60000), // 1 Minutes = 60000 Milliseconds
seconds = Math.floor(((ms % 360000) % 60000) / 1000); // 1 Second = 1000 Milliseconds
if (minutes.toString().length == 1 ) {minutes = "0" + minutes};
if (seconds.toString().length == 1 ) {seconds = "0" + seconds};
var clock = '';
if(ms > 86400000) {
clock = days + " " + hours;
} else if(ms > 3600000 && ms < 86400000) {
clock = hours + ":" + minutes;
} else if(ms > 60000 && ms < 3600000) {
clock = minutes + ":" + seconds;
} else {
clock = seconds;
}
return {
days : days,
hours : hours,
minutes : minutes,
seconds : seconds,
clock : clock
};
}
I think you're looking for the ternary operator. This might point you in the right direction:
return ms > 86400000 ? days + " " + hours : hours + ":" + minutes
Or something like that. Check here for more, and you should be able to easily adapt it to your code.
Use a separate variable for formatting the time and you can modify it as much as you want before returning the final object.
function convertMS(ms) {
var days = Math.floor(ms / 86400000), // 1 Day = 86400000 Milliseconds
hours = Math.floor((ms % 86400000)/ 3600000), // 1 Hour = 3600000 Milliseconds
minutes = Math.floor((ms % 3600000) / 60000), // 1 Minutes = 60000 Milliseconds
seconds = Math.floor(((ms % 360000) % 60000) / 1000) // 1 Second = 1000 Milliseconds
if (minutes.toString().length == 1 ) {minutes = "0" + minutes}
if (seconds.toString().length == 1 ) {seconds = "0" + seconds}
var clockFormat;
if( days > 0 ) {
clockFormat = days + " " + hours;
}
else if( hours > 0 ) {
clockFormat = hours + ":" + minutes;
}
else {
clockFormat = minutes + ":" + seconds;
}
return {
days : days,
hours : hours,
minutes : minutes,
seconds : seconds,
clock : clockFormat
};
}

Convert time interval given in seconds into more human readable form

I need a code snippet for converting amount of time given by number of seconds into some human readable form. The function should receive a number and output a string like this:
34 seconds
12 minutes
4 hours
5 days
4 months
1 year
No formatting required, hard-coded format will go.
function secondsToString(seconds)
{
var numyears = Math.floor(seconds / 31536000);
var numdays = Math.floor((seconds % 31536000) / 86400);
var numhours = Math.floor(((seconds % 31536000) % 86400) / 3600);
var numminutes = Math.floor((((seconds % 31536000) % 86400) % 3600) / 60);
var numseconds = (((seconds % 31536000) % 86400) % 3600) % 60;
return numyears + " years " + numdays + " days " + numhours + " hours " + numminutes + " minutes " + numseconds + " seconds";
}
With help of Royi we've got code that outputs time interval in a human readable form:
function millisecondsToStr (milliseconds) {
// TIP: to find current time in milliseconds, use:
// var current_time_milliseconds = new Date().getTime();
function numberEnding (number) {
return (number > 1) ? 's' : '';
}
var temp = Math.floor(milliseconds / 1000);
var years = Math.floor(temp / 31536000);
if (years) {
return years + ' year' + numberEnding(years);
}
//TODO: Months! Maybe weeks?
var days = Math.floor((temp %= 31536000) / 86400);
if (days) {
return days + ' day' + numberEnding(days);
}
var hours = Math.floor((temp %= 86400) / 3600);
if (hours) {
return hours + ' hour' + numberEnding(hours);
}
var minutes = Math.floor((temp %= 3600) / 60);
if (minutes) {
return minutes + ' minute' + numberEnding(minutes);
}
var seconds = temp % 60;
if (seconds) {
return seconds + ' second' + numberEnding(seconds);
}
return 'less than a second'; //'just now' //or other string you like;
}
If you are interested in an existing javascript library that does the job very well, you may want to check moment.js.
More specifically, the relevant moment.js piece for your question is durations.
Here are some examples of how you can take advantage of it to achieve your task:
var duration = moment.duration(31536000);
// Using the built-in humanize function:
console.log(duration.humanize()); // Output: "9 hours"
console.log(duration.humanize(true)); // Output: "in 9 hours"
moment.js has built-in support for 50+ human languages, so if you use the humanize() method you get multi-language support for free.
If you want to display the exact time information, you can take advantage of the moment-precise-range plug-in for moment.js that was created exactly for this purpose:
console.log(moment.preciseDiff(0, 39240754000);
// Output: 1 year 2 months 30 days 5 hours 12 minutes 34 seconds
One thing to note is that currently moment.js does not support weeks / days (in week) for duration object.
Hope this helps!
Took a swing based on #Royi's response:
/**
* Translates seconds into human readable format of seconds, minutes, hours, days, and years
*
* #param {number} seconds The number of seconds to be processed
* #return {string} The phrase describing the amount of time
*/
function forHumans ( seconds ) {
var levels = [
[Math.floor(seconds / 31536000), 'years'],
[Math.floor((seconds % 31536000) / 86400), 'days'],
[Math.floor(((seconds % 31536000) % 86400) / 3600), 'hours'],
[Math.floor((((seconds % 31536000) % 86400) % 3600) / 60), 'minutes'],
[(((seconds % 31536000) % 86400) % 3600) % 60, 'seconds'],
];
var returntext = '';
for (var i = 0, max = levels.length; i < max; i++) {
if ( levels[i][0] === 0 ) continue;
returntext += ' ' + levels[i][0] + ' ' + (levels[i][0] === 1 ? levels[i][1].substr(0, levels[i][1].length-1): levels[i][1]);
};
return returntext.trim();
}
Nice thing about mine is that there is no repetitive ifs, and won't give you 0 years 0 days 30 minutes 1 second for example.
For example:
forHumans(60) outputs 1 minute
forHumans(3600) outputs 1 hour
and forHumans(13559879) outputs 156 days 22 hours 37 minutes 59 seconds
Try following:
seconds = ~~(milliseconds / 1000);
minutes = ~~(seconds / 60);
hours = ~~(minutes / 60);
days = ~~(hours / 24);
weeks = ~~(days / 7);
year = ~~(days / 365);
Note:
A usual year has 365 days. A leap year has 366 days, so you need additional check if this is an issue for you.
The similar problem with daylight saving. Some days have 23 and some 25 hours when time's changed.
Conclusion: this is a rude but small and simple snippet :)
millisToTime = function(ms){
x = ms / 1000;
seconds = Math.round(x % 60);
x /= 60;
minutes = Math.round(x % 60);
x /= 60;
hours = Math.round(x % 24);
x /= 24;
days = Math.round(x);
return {"Days" : days, "Hours" : hours, "Minutes" : minutes, "Seconds" : seconds};
}
This will take milliseconds as an int, and give you an JSON object containing all the info you could need
Way more simple and readable.
milliseconds = 12345678;
mydate=new Date(milliseconds);
humandate=mydate.getUTCHours()+" hours, "+mydate.getUTCMinutes()+" minutes and "+mydate.getUTCSeconds()+" second(s)";
Which gives:
"3 hours, 25 minutes and 45 second(s)"
To Convert time in millisecond to human readable format.
function timeConversion(millisec) {
var seconds = (millisec / 1000).toFixed(1);
var minutes = (millisec / (1000 * 60)).toFixed(1);
var hours = (millisec / (1000 * 60 * 60)).toFixed(1);
var days = (millisec / (1000 * 60 * 60 * 24)).toFixed(1);
if (seconds < 60) {
return seconds + " Sec";
} else if (minutes < 60) {
return minutes + " Min";
} else if (hours < 24) {
return hours + " Hrs";
} else {
return days + " Days"
}
}
Thanks to #Dan / # Royi for the logic. However the implementation doesn't build time string like XX days, XX mins. I adjusted their code a bit:
function millisecondsToStr( milliseconds ) {
let temp = milliseconds / 1000;
const years = Math.floor( temp / 31536000 ),
days = Math.floor( ( temp %= 31536000 ) / 86400 ),
hours = Math.floor( ( temp %= 86400 ) / 3600 ),
minutes = Math.floor( ( temp %= 3600 ) / 60 ),
seconds = temp % 60;
if ( days || hours || seconds || minutes ) {
return ( years ? years + "y " : "" ) +
( days ? days + "d " : "" ) +
( hours ? hours + "h " : "" ) +
( minutes ? minutes + "m " : "" ) +
Number.parseFloat( seconds ).toFixed( 2 ) + "s";
}
return "< 1s";
}
When one runs it
console.log("=", millisecondsToStr( 1540545689739 - 1540545684368 ));
console.log("=", millisecondsToStr( 351338536000 ));
The results look like:
= 5.37s
= 11y 51d 10h 2m 16.00s
Adding to the myriad of methods, here's a cheap and short way to retrieve a human readable time with only a single time unit.
const timeScalars = [1000, 60, 60, 24, 7, 52];
const timeUnits = ['ms', 'secs', 'mins', 'hrs', 'days', 'weeks', 'years'];
const getHumanReadableTime = (ms, dp = 0) => {
let timeScalarIndex = 0, scaledTime = ms;
while (scaledTime > timeScalars[timeScalarIndex]) {
scaledTime /= timeScalars[timeScalarIndex++];
}
return `${scaledTime.toFixed(dp)} ${timeUnits[timeScalarIndex]}`;
};
Example outputs:
getHumanReadableTime(512000);
getHumanReadableTime(5120000);
getHumanReadableTime(51200000);
getHumanReadableTime(51200000, 2);
getHumanReadableTime(51200000, 6);
/*
Output:
'9 min'
'1 hrs'
'14 hrs'
'14.22 hrs'
'14.222222 hrs'
*/
function millisecondsToString(milliseconds) {
var oneHour = 3600000;
var oneMinute = 60000;
var oneSecond = 1000;
var seconds = 0;
var minutes = 0;
var hours = 0;
var result;
if (milliseconds >= oneHour) {
hours = Math.floor(milliseconds / oneHour);
}
milliseconds = hours > 0 ? (milliseconds - hours * oneHour) : milliseconds;
if (milliseconds >= oneMinute) {
minutes = Math.floor(milliseconds / oneMinute);
}
milliseconds = minutes > 0 ? (milliseconds - minutes * oneMinute) : milliseconds;
if (milliseconds >= oneSecond) {
seconds = Math.floor(milliseconds / oneSecond);
}
milliseconds = seconds > 0 ? (milliseconds - seconds * oneSecond) : milliseconds;
if (hours > 0) {
result = (hours > 9 ? hours : "0" + hours) + ":";
} else {
result = "00:";
}
if (minutes > 0) {
result += (minutes > 9 ? minutes : "0" + minutes) + ":";
} else {
result += "00:";
}
if (seconds > 0) {
result += (seconds > 9 ? seconds : "0" + seconds) + ":";
} else {
result += "00:";
}
if (milliseconds > 0) {
result += (milliseconds > 9 ? milliseconds : "0" + milliseconds);
} else {
result += "00";
}
return result;
}
Here is my take.
Feel free to play around with it in the jsbin.
// This returns a string representation for a time interval given in milliseconds
// that appeals to human intuition and so does not care for leap-years,
// month length irregularities and other pesky nuisances.
const human_millis = function (ms, digits=1) {
const levels=[
["ms", 1000],
["sec", 60],
["min", 60],
["hrs", 24],
["days", 7],
["weeks", (30/7)], // Months are intuitively around 30 days
["months", 12.1666666666666666], // Compensate for bakari-da in last step
["years", 10],
["decades", 10],
["centuries", 10],
["millenia", 10],
];
var value=ms;
var name="";
var step=1;
for(var i=0, max=levels.length;i<max;++i){
value/=step;
name=levels[i][0];
step=levels[i][1];
if(value < step){
break;
}
}
return value.toFixed(digits)+" "+name;
}
console.clear();
console.log("---------");
console.log(human_millis(1));
console.log(human_millis(10));
console.log(human_millis(100));
console.log(human_millis(1000));
console.log(human_millis(1000*60));
console.log(human_millis(1000*60*60));
console.log(human_millis(1000*60*60*24));
console.log(human_millis(1000*60*60*24*7));
console.log(human_millis(1000*60*60*24*30));
console.log(human_millis(1000*60*60*24*365));
console.log(human_millis(1000*60*60*24*365*10));
console.log(human_millis(1000*60*60*24*365*10*10));
console.log(human_millis(1000*60*60*24*365*10*10*10));
console.log(human_millis(1000*60*60*24*365*10*10*10*10));
If you use Typescript type and cast to make it work
let name : string | number = "";
let step : string | number =1;
for(var i=0, max=levels.length;i<max;++i){
value/= step as number;
name=levels[i][0];
step=levels[i][1];
if(value < step){
break;
}
}
Output:
"---------"
"1.0 ms"
"10.0 ms"
"100.0 ms"
"1.0 sec"
"1.0 min"
"1.0 hrs"
"1.0 days"
"1.0 weeks"
"1.0 months"
"1.0 years"
"1.0 decades"
"1.0 centuries"
"1.0 millenia"
"10.0 millenia"
This function outputs seconds in this format : 11h 22m, 1y 244d, 42m 4s etc
Set the max variable to show as many identifiers as you want.
function secondsToString (seconds) {
var years = Math.floor(seconds / 31536000);
var max =2;
var current = 0;
var str = "";
if (years && current<max) {
str+= years + 'y ';
current++;
}
var days = Math.floor((seconds %= 31536000) / 86400);
if (days && current<max) {
str+= days + 'd ';
current++;
}
var hours = Math.floor((seconds %= 86400) / 3600);
if (hours && current<max) {
str+= hours + 'h ';
current++;
}
var minutes = Math.floor((seconds %= 3600) / 60);
if (minutes && current<max) {
str+= minutes + 'm ';
current++;
}
var seconds = seconds % 60;
if (seconds && current<max) {
str+= seconds + 's ';
current++;
}
return str;
}
With the help of Dan answer, I came up with this if you want to calculate the difference between the post created time (from DB it should be retrieved as UTC) and the users system time and then show them the elapsed time, you could use below function
function dateToStr(input_date) {
input_date= input_date+" UTC";
// convert times in milliseconds
var input_time_in_ms = new Date(input_date).getTime();
var current_time_in_ms = new Date().getTime();
var elapsed_time = current_time_in_ms - input_time_in_ms;
function numberEnding (number) {
return (number > 1) ? 's' : '';
}
var temp = Math.floor(elapsed_time / 1000);
var years = Math.floor(temp / 31536000);
if (years) {
return years + ' year' + numberEnding(years);
}
//TODO: Months! Maybe weeks?
var days = Math.floor((temp %= 31536000) / 86400);
if (days) {
return days + ' day' + numberEnding(days);
}
var hours = Math.floor((temp %= 86400) / 3600);
if (hours) {
return hours + ' hour' + numberEnding(hours);
}
var minutes = Math.floor((temp %= 3600) / 60);
if (minutes) {
return minutes + ' minute' + numberEnding(minutes);
}
var seconds = temp % 60;
if (seconds) {
return seconds + ' second' + numberEnding(seconds);
}
return 'less than a second'; //'just now' //or other string you like;
}
eg: usage
var str = dateToStr('2014-10-05 15:22:16');
There is the Intl.RelativeTimeFormat API, which is supported in recent versions of Chrome and Firefox.
An few examples:
let rtf = new Intl.RelativeTimeFormat("en");
rtf.format(-1, "day"); // 'yesterday'
rtf.format(-2, 'day'); // '2 days ago'
rtf.format(13.37, 'second'); // 'in 13.37 seconds'
And there's a lot more in this blog post and in the proposal itself.
To show only what you need and not day 0, hours 0...
formatTime = function(time) {
var ret = time % 1000 + ' ms';
time = Math.floor(time / 1000);
if (time !== 0) {
ret = time % 60 + "s "+ret;
time = Math.floor(time / 60);
if (time !== 0) {
ret = time % 60 + "min "+ret;
time = Math.floor(time / 60);
if (time !== 0) {
ret = time % 60 + "h "+ret;
...
}
}
}
return ret;
};
Following a similar approach to #Dan, I have modified #Royi Namir's code to output a string with commas and and's:
secondsToString = function(seconds) {
var numdays, numhours, nummilli, numminutes, numseconds, numyears, res;
numyears = Math.floor(seconds / 31536000);
numdays = Math.floor(seconds % 31536000 / 86400);
numhours = Math.floor(seconds % 31536000 % 86400 / 3600);
numminutes = Math.floor(seconds % 31536000 % 86400 % 3600 / 60);
numseconds = seconds % 31536000 % 86400 % 3600 % 60;
nummilli = seconds % 1.0;
res = [];
if (numyears > 0) {
res.push(numyears + " years");
}
if (numdays > 0) {
res.push(numdays + " days");
}
if (numhours > 0) {
res.push(numhours + " hours");
}
if (numminutes > 0) {
res.push(numminutes + " minutes");
}
if (numseconds > 0) {
res.push(numseconds + " seconds");
}
if (nummilli > 0) {
res.push(nummilli + " milliseconds");
}
return [res.slice(0, -1).join(", "), res.slice(-1)[0]].join(res.length > 1 ? " and " : "");
};
It has no period so one can add sentences after it, like here:
perform: function(msg, custom, conn) {
var remTimeLoop;
remTimeLoop = function(time) {
if (time !== +custom[0]) {
msg.reply((secondsToString(time)) + " remaining!");
}
if (time > 15) {
return setTimeout((function() {
return remTimeLoop(time / 2);
}), time / 2);
}
};
// ...
remTimeLoop(+custom[0]);
}
Where custom[0] is the total time to wait for; it will keep dividing the time by 2, warning the time remaining until the timer ends, and stop warning once the time is under 15 seconds.
Below will work for both past and future datetime, also have option to pass locale.
function relativeTime(isoString, locale = "en") {
const timestamp = Date.parse(isoString);
const msPerMinute = 60 * 1000;
const msPerHour = msPerMinute * 60;
const msPerDay = msPerHour * 24;
const msPerMonth = msPerDay * 30;
const msPerYear = msPerDay * 365;
const current = Date.now();
let elapsed = current - timestamp;
const sign = elapsed > 0 ? -1 : 1;
elapsed = Math.abs(elapsed);
const rtf = new Intl.RelativeTimeFormat(locale, { numeric: "auto" });
if (elapsed < msPerMinute) {
return rtf.format(sign * Math.floor(elapsed / 1000), "seconds");
} else if (elapsed < msPerHour) {
return rtf.format(sign * Math.floor(elapsed / msPerMinute), "minutes");
} else if (elapsed < msPerDay) {
return rtf.format(sign * Math.floor(elapsed / msPerHour), "hours");
} else if (elapsed < msPerMonth) {
return rtf.format(sign * Math.floor(elapsed / msPerDay), "days");
} else if (elapsed < msPerYear) {
return rtf.format(sign * Math.floor(elapsed / msPerMonth), "months");
} else {
return new Date(timestamp).toLocaleString(locale);
}
}
Output:
relativeTime(new Date().toISOString()) //'2021-11-13T18:48:58.243Z'
-> now
relativeTime('2021-11-13T18:48:50.243Z')
-> 8 seconds ago
relativeTime('2021-11-14T18:48:50.243Z')
-> in 23 hours
relativeTime('2021-11-15T18:48:50.243Z')
-> tomorrow
relativeTime('2021-10-15T18:48:50.243Z')
-> 29 days ago
relativeTime('2021-12-15T18:48:50.243Z')
-> next month
This is a solution. Later you can split by ":" and take the values of the array
/**
* Converts milliseconds to human readeable language separated by ":"
* Example: 190980000 --> 2:05:3 --> 2days 5hours 3min
*/
function dhm(t){
var cd = 24 * 60 * 60 * 1000,
ch = 60 * 60 * 1000,
d = Math.floor(t / cd),
h = '0' + Math.floor( (t - d * cd) / ch),
m = '0' + Math.round( (t - d * cd - h * ch) / 60000);
return [d, h.substr(-2), m.substr(-2)].join(':');
}
//Example
var delay = 190980000;
var fullTime = dhm(delay);
console.log(fullTime);
I'm a big fan of objects, so I created this from https://metacpan.org/pod/Time::Seconds
Usage:
var human_readable = new TimeSeconds(986543).pretty(); // 11 days, 10 hours, 2 minutes, 23 seconds
;(function(w) {
var interval = {
second: 1,
minute: 60,
hour: 3600,
day: 86400,
week: 604800,
month: 2629744, // year / 12
year: 31556930 // 365.24225 days
};
var TimeSeconds = function(seconds) { this.val = seconds; };
TimeSeconds.prototype.seconds = function() { return parseInt(this.val); };
TimeSeconds.prototype.minutes = function() { return parseInt(this.val / interval.minute); };
TimeSeconds.prototype.hours = function() { return parseInt(this.val / interval.hour); };
TimeSeconds.prototype.days = function() { return parseInt(this.val / interval.day); };
TimeSeconds.prototype.weeks = function() { return parseInt(this.val / interval.week); };
TimeSeconds.prototype.months = function() { return parseInt(this.val / interval.month); };
TimeSeconds.prototype.years = function() { return parseInt(this.val / interval.year); };
TimeSeconds.prototype.pretty = function(chunks) {
var val = this.val;
var str = [];
if(!chunks) chunks = ['day', 'hour', 'minute', 'second'];
while(chunks.length) {
var i = chunks.shift();
var x = parseInt(val / interval[i]);
if(!x && chunks.length) continue;
val -= interval[i] * x;
str.push(x + ' ' + (x == 1 ? i : i + 's'));
}
return str.join(', ').replace(/^-/, 'minus ');
};
w.TimeSeconds = TimeSeconds;
})(window);
I cleaned up one of the other answers a bit provides nice '10 seconds ago' style strings:
function msago (ms) {
function suffix (number) { return ((number > 1) ? 's' : '') + ' ago'; }
var temp = ms / 1000;
var years = Math.floor(temp / 31536000);
if (years) return years + ' year' + suffix(years);
var days = Math.floor((temp %= 31536000) / 86400);
if (days) return days + ' day' + suffix(days);
var hours = Math.floor((temp %= 86400) / 3600);
if (hours) return hours + ' hour' + suffix(hours);
var minutes = Math.floor((temp %= 3600) / 60);
if (minutes) return minutes + ' minute' + suffix(minutes);
var seconds = Math.floor(temp % 60);
if (seconds) return seconds + ' second' + suffix(seconds);
return 'less then a second ago';
};
function java_seconds_to_readable(seconds)
{
var numhours = Math.floor(seconds / 3600);
var numminutes = Math.floor((seconds / 60) % 60);
var numseconds = seconds % 60;
return numhours + ":" + numminutes + ":" + numseconds;
}
More simple way. You can years and days respectively.
if you use node :
const humanize = require('human-date');
let yesterday = new Date(new Date().setDate(new Date().getDate()-1));
console.log(humanize.relativeTime(yesterday)); //=> 1 day ago
function secondsToTimeString(input) {
let years = 0, days = 0, hours = 0, minutes = 0, seconds = 0;
let ref = [31536000,86400,3600,60,1];
for (let i = 0;i < ref.length;i++) {
let val = ref[i];
while (val <= input) {
input -= val;
if (i === 0) years++;
if (i === 1) days++;
if (i === 2) hours++;
if (i === 3) minutes++;
if (i === 4) seconds++;
}
return {years, days, hours, minutes, seconds};
}

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