Why is the logged Array always filled with data? Shouldnt it be an array with only one then two then three arrays in it?
var theArray=[];
function insertValues(species,quantity){
var w = window;
w[species]= [];
for(let i =0; i<quantity;i++){
w[species].push({
species:species,
randomValue:Math.random()*10
})
// console.log(theArray);
}
theArray.push(w[species]);
}
var listOfSpecies =[{animal:"Fish",amount:5},{animal:"Shark",amount:5},{animal:"Algae",amount:5}];
for(let i = 0; i<listOfSpecies.length; i++){
console.log(theArray);
insertValues(listOfSpecies[i].animal,listOfSpecies[i].amount);
}
Woah! Firstly, don't assign to window! (unexpected things will almost definitely occur).
Also, JavaScript objects (yes an array is an object, typeof [] === "object" // true) are passed by reference, not by value.
When you add to theArray, a new reference is created. When you go to log it to the console, it shows an empty array at first, but it has actually logged a reference to theArray, therefore, when you go to inspect the contents, it shows an array filled with values;
Even try the example below, the same thing occurs (albeit much simpler to follow)
var arr = [];
for (var idx = 0; idx < 3; idx++) {
console.log(arr);
arr[idx] = idx;
}
to prevent this, you would need to copy the array, like so:
var newArray = Object.assign([], theArray);
Object.assign copies the values of the array (or object), returning a new array (again, or object), but does not create a reference back to the original array or object.
Suppose I have a global object that looks like this:
var TheFruits = {
323: {},
463: {},
223: {} ..... // can be thousands of properties
}
Basically, the keys are IDs and the values are themselves objects. Now suppose I have an array of IDs that I pass into a function and I want that function to return an array of references to the values that match the IDs of the global object (ie. no deep copy). Something like this:
function GetReferences(TheArrayOfIDs) {
var TheArrayOfReferences = [];
return TheArrayOfReferences;
}
Now I know I can write a for loop that iterates over TheArrayOfIDs and that then loops over the object keys at each iteration but then that's a loop within a loop. So I'm looking for the fastest way of doing it, and jquery is available.
Basically, if TheArrayOfIDs = [323, 463, 223]; then TheArrayOfReferences =[TheFruit.323, TheFruit.463, TheFruit.223];
Thanks.
You don't need a second loop:
var results = [];
for (var i = 0; i < ids.length; i++)
results.push(fruits[ids[i]]);
You have to do only one loop as key look-up is built-in :
var TheArrayOfReferences = TheArrayOfIDs.map(function(id){return TheFruits[id]});
Something like that should work :
var i = 0, l = TheArrayOfIDs.length;
for (i = 0; i < l; i++)
TheArrayOfReferences.push(TheFruits[TheArrayOfIDs[i]]);
Do you think there is a big difference in for...in and for loops? What kind of "for" do you prefer to use and why?
Let's say we have an array of associative arrays:
var myArray = [{'key': 'value'}, {'key': 'value1'}];
So we can iterate:
for (var i = 0; i < myArray.length; i++)
And:
for (var i in myArray)
I don't see a big difference. Are there any performance issues?
The choice should be based on the which idiom is best understood.
An array is iterated using:
for (var i = 0; i < a.length; i++)
//do stuff with a[i]
An object being used as an associative array is iterated using:
for (var key in o)
//do stuff with o[key]
Unless you have earth shattering reasons, stick to the established pattern of usage.
Douglas Crockford recommends in JavaScript: The Good Parts (page 24) to avoid using the for in statement.
If you use for in to loop over property names in an object, the results are not ordered. Worse: You might get unexpected results; it includes members inherited from the prototype chain and the name of methods.
Everything but the properties can be filtered out with .hasOwnProperty. This code sample does what you probably wanted originally:
for (var name in obj) {
if (Object.prototype.hasOwnProperty.call(obj, name)) {
// DO STUFF
}
}
FYI - jQuery Users
jQuery's each(callback) method uses for( ; ; ) loop by default, and will use for( in ) only if the length is undefined.
Therefore, I would say it is safe to assume the correct order when using this function.
Example:
$(['a','b','c']).each(function() {
alert(this);
});
//Outputs "a" then "b" then "c"
The downside of using this is that if you're doing some non UI logic, your functions will be less portable to other frameworks. The each() function is probably best reserved for use with jQuery selectors and for( ; ; ) might be advisable otherwise.
there are performance differences depending on what kind of loop you use and on what browser.
For instance:
for (var i = myArray.length-1; i >= 0; i--)
is almost twice as fast on some browsers than:
for (var i = 0; i < myArray.length; i++)
However unless your arrays are HUGE or you loop them constantly all are fast enough. I seriously doubt that array looping is a bottleneck in your project (or for any other project for that matter)
Note that the native Array.forEach method is now widely supported.
Updated answer for 2012 current version of all major browsers - Chrome, Firefox, IE9, Safari and Opera support ES5's native array.forEach.
Unless you have some reason to support IE8 natively (keeping in mind ES5-shim or Chrome frame can be provided to these users, which will provide a proper JS environment), it's cleaner to simply use the language's proper syntax:
myArray.forEach(function(item, index) {
console.log(item, index);
});
Full documentation for array.forEach() is at MDN.
The two are not the same when the array is sparse.
var array = [0, 1, 2, , , 5];
for (var k in array) {
// Not guaranteed by the language spec to iterate in order.
alert(k); // Outputs 0, 1, 2, 5.
// Behavior when loop body adds to the array is unclear.
}
for (var i = 0; i < array.length; ++i) {
// Iterates in order.
// i is a number, not a string.
alert(i); // Outputs 0, 1, 2, 3, 4, 5
// Behavior when loop body modifies array is clearer.
}
Using forEach to skip the prototype chain
Just a quick addendum to #nailer's answer above, using forEach with Object.keys means you can avoid iterating over the prototype chain without having to use hasOwnProperty.
var Base = function () {
this.coming = "hey";
};
var Sub = function () {
this.leaving = "bye";
};
Sub.prototype = new Base();
var tst = new Sub();
for (var i in tst) {
console.log(tst.hasOwnProperty(i) + i + tst[i]);
}
Object.keys(tst).forEach(function (val) {
console.log(val + tst[val]);
});
I second opinions that you should choose the iteration method according to your need. I would suggest you actually not to ever loop through native Array with for in structure. It is way slower and, as Chase Seibert pointed at the moment ago, not compatible with Prototype framework.
There is an excellent benchmark on different looping styles that you absolutely should take a look at if you work with JavaScript. Do not do early optimizations, but you should keep that stuff somewhere in the back of your head.
I would use for in to get all properties of an object, which is especially useful when debugging your scripts. For example, I like to have this line handy when I explore unfamiliar object:
l = ''; for (m in obj) { l += m + ' => ' + obj[m] + '\n' } console.log(l);
It dumps content of the whole object (together with method bodies) to my Firebug log. Very handy.
I'd use the different methods based on how I wanted to reference the items.
Use foreach if you just want the current item.
Use for if you need an indexer to do relative comparisons. (I.e. how does this compare to the previous/next item?)
I have never noticed a performance difference. I'd wait until having a performance issue before worrying about it.
here is something i did.
function foreach(o, f) {
for(var i = 0; i < o.length; i++) { // simple for loop
f(o[i], i); // execute a function and make the obj, objIndex available
}
}
this is how you would use it
this will work on arrays and objects( such as a list of HTML elements )
foreach(o, function(obj, i) { // for each obj in o
alert(obj); // obj
alert(i); // obj index
/*
say if you were dealing with an html element may be you have a collection of divs
*/
if(typeof obj == 'object') {
obj.style.marginLeft = '20px';
}
});
I just made this so I'm open to suggestions :)
With for (var i in myArray) you can loop over objects too, i will contain the key name and you can access the property via myArray[i]. Additionaly, any methods you will have added to the object will be included in the loop, too, i.e., if you use any external framework like jQuery or prototype, or if you add methods to object prototypes directly, at one point i will point to those methods.
Watch out!
If you have several script tags and your're searching an information in tag attributes for example, you have to use .length property with a for loop because it isn't a simple array but an HTMLCollection object.
https://developer.mozilla.org/en/DOM/HTMLCollection
If you use the foreach statement for(var i in yourList) it will return proterties and methods of the HTMLCollection in most browsers!
var scriptTags = document.getElementsByTagName("script");
for(var i = 0; i < scriptTags.length; i++)
alert(i); // Will print all your elements index (you can get src attribute value using scriptTags[i].attributes[0].value)
for(var i in scriptTags)
alert(i); // Will print "length", "item" and "namedItem" in addition to your elements!
Even if getElementsByTagName should return a NodeList, most browser are returning an HTMLCollection:
https://developer.mozilla.org/en/DOM/document.getElementsByTagName
For in loops on Arrays is not compatible with Prototype. If you think you might need to use that library in the future, it would make sense to stick to for loops.
http://www.prototypejs.org/api/array
I have seen problems with the "for each" using objects and prototype and arrays
my understanding is that the for each is for properties of objects and NOT arrays
If you really want to speed up your code, what about that?
for( var i=0,j=null; j=array[i++]; foo(j) );
it's kinda of having the while logic within the for statement and it's less redundant. Also firefox has Array.forEach and Array.filter
A shorter and best code according to jsperf is
keys = Object.keys(obj);
for (var i = keys.length; i--;){
value = obj[keys[i]];// or other action
}
for(;;) is for Arrays : [20,55,33]
for..in is for Objects : {x:20,y:55:z:33}
Use the Array().forEach loop to take advantage of parallelism
Be careful!!!
I am using Chrome 22.0 in Mac OS and I am having problem with the for each syntax.
I do not know if this is a browser issue, javascript issue or some error in the code, but it is VERY strange. Outside of the object it works perfectly.
var MyTest = {
a:string = "a",
b:string = "b"
};
myfunction = function(dicts) {
for (var dict in dicts) {
alert(dict);
alert(typeof dict); // print 'string' (incorrect)
}
for (var i = 0; i < dicts.length; i++) {
alert(dicts[i]);
alert(typeof dicts[i]); // print 'object' (correct, it must be {abc: "xyz"})
}
};
MyObj = function() {
this.aaa = function() {
myfunction([MyTest]);
};
};
new MyObj().aaa(); // This does not work
myfunction([MyTest]); // This works
There is an important difference between both. The for-in iterates over the properties of an object, so when the case is an array it will not only iterate over its elements but also over the "remove" function it has.
for (var i = 0; i < myArray.length; i++) {
console.log(i)
}
//Output
0
1
for (var i in myArray) {
console.log(i)
}
// Output
0
1
remove
You could use the for-in with an if(myArray.hasOwnProperty(i)). Still, when iterating over arrays I always prefer to avoid this and just use the for(;;) statement.
Although they both are very much alike there is a minor difference :
var array = ["a", "b", "c"];
array["abc"] = 123;
console.log("Standard for loop:");
for (var index = 0; index < array.length; index++)
{
console.log(" array[" + index + "] = " + array[index]); //Standard for loop
}
in this case the output is :
STANDARD FOR LOOP:
ARRAY[0] = A
ARRAY[1] = B
ARRAY[2] = C
console.log("For-in loop:");
for (var key in array)
{
console.log(" array[" + key + "] = " + array[key]); //For-in loop output
}
while in this case the output is:
FOR-IN LOOP:
ARRAY[1] = B
ARRAY[2] = C
ARRAY[10] = D
ARRAY[ABC] = 123
Consider this Array
var LIST =[];
LIST['C']=[];
LIST['B']=[];
LIST['C']['cc']=[];
LIST['B']['bb']=[];
LIST['C']['cc'].push('cc0');
LIST['C']['cc'].push('cc1');
LIST['C']['cc'].push('cc2');
LIST['B']['bb'].push('bb0');
LIST['B']['bb'].push('bb1');
LIST['B']['bb'].push('bb2');
I can loop through this array like
for(var i in LIST){
console.log(i)//C,B
var level1=LIST[i];
for(var j in level1){
console.log(j)//cc,bb
// etc...
}
}
Fine.. I have few basic questions.
1.How to sort the array in each level?
One level can be sort by .sort(fn) method . How can i pass to inner levels?
2.Why the indexOf method does not works to find the elements in first two levels?
If it's because of the a non string parameter .. how can i search an array items in array if the item is not string?
3.How for(var i in LIST) works ?
I just need a basic understanding of indexing and looping through array ..
Thanks ..
LIST is NOT a three dimensional array in Javascript, it is just an array.
//declare an array which names LIST.
var LIST = [];
//set a property named 'C' of the LIST to be an array.
LIST['C']=[];
//set a property named 'B' of the LIST to be an array.
LIST['B']=[];
//set a property named 'cc' of the 'LIST.C'(which is an array object)
LIST['C']['cc']=[];
//set a property named 'bb' of the 'LIST.B'(which is an array object)
LIST['B']['bb']=[];
The fact is you only need to let the last level to be an array, see my example code below.
function iterateOrderd(obj) {
if (obj instanceof Array) {
obj.sort();
for (var j = 0, l=obj.length; j < l; j++) {
console.log(obj[j]);
}
} else {
var sortable = [];
for (var i in obj) {
if (obj.hasOwnProperty(i)) {
sortable.push(i);
}
}
sortable.sort();
for (var j = 0, l=sortable.length; j < l; j++) {
console.log(sortable[j]);
iterateOrderd(obj[sortable[j]]);
}
}
}
var LIST = {};
LIST['C'] = {};
LIST['B'] = {};
LIST['C']['cc']=[];
LIST['B']['bb']=[];
LIST['C']['cc'].push('cc0');
LIST['C']['cc'].push('cc1');
LIST['C']['cc'].push('cc2');
LIST['B']['bb'].push('bb0');
LIST['B']['bb'].push('bb1');
LIST['B']['bb'].push('bb2');
iterateOrderd(LIST);
You need to know that Array inherits from Object.
In JavaScript, any Object instance is an associative array(!), so acts like an Array in PHP. For example:
var o = {}; // or new Object();
o['foo'] = 'bar';
o[0] = 'baz';
for (i in o) { console.log(i, o[i]); }
Sorting an Object does not make much sense. indexOf would kinda work in theory, but is not implemented.
Arrays are ordered lists. Array instances have push(), length, indexOf(), sort() etc., but those only work for numerical indexes. But again, Array inherits from Object, so any array can also contain non-numerical index entries:
var a = []; // or new Array();
a[0] = 'foo'; // a.length is now 1
a.push('baz'); // a[1] === 'baz'
a.qux = 1; // will not affect a.length
a.sort(); // will not affect a.qux
for (i in a) { console.log(i, a[i]); }
I recommend playing around with arrays and objects, and you'll soon get the point.
What is your sorting criteria ? I mean how will you say array firstArray comes before secondArray?
regarding the for (counter in myArray), counter will take values of an array element in every iteration.
for (counter in [0,1,5]), counter will have values 0, 1 and 5 in the 3 iterations.
In your case, i will have values LIST['B'] and LIST['C'] in the two iterations and j will have values LIST['B']['bb'], LIST['B']['cc'], LIST['C']['bb'] and LIST['C']['cc'].
Both i and j will be arrays.
In the following code sample i get a strange behavior
var data = ['xxx', 'yyy'];
for (var i in data)
{
var a = i;
var b = data[i];
}
The two first iterations works just fine. I get index "0" and "1" in i, but then it loops one extra time and now the i is "sum". Is this by design or what is this extra iteration used for? The result in my case is always empty and it messes up my code. Is there a way to not do his extra loop?
BR
Andreas
It looks like you (or some other code you've included) have added extra properties onto the Array prototype. What you should be doing is checking to see whether the object you're iterating over actually has that property on itself, not on its prototype:
for (i in data) {
if (data.hasOwnProperty(i)) {
a = i;
b = data[i];
}
}
That said, you should never use for .. in on arrays. Use a regular for loop.
See here for more information: http://yuiblog.com/blog/2006/09/26/for-in-intrigue/
You are looping through an Array, not through an Object. For arrays it's better to use:
for (var i=0; i<data.length; i=i+1){
/* ... */
}
In your loop every property of the Array object is taken into account. That makes the for ... in loop for array less predictable. In your case it looks like sum is a property (method) that's added to Array.prototype elsewhere in your code.
There are more ways to loop through arrays. See for example this SO-question, or this one
Just for fun, a more esoteric way to loop an array:
Array.prototype.loop = function(fn){
var t = this;
return (function loop(fn,i){
return i ? loop(fn,i-1).concat(fn(t[i-1])) : [];
}(fn,t.length));
}
//e.g.
//add 1 to every value
var a = [1,2,3,4,5].loop(function(val){return val+1;});
alert(a); //=> [2,3,4,5,6]
//show every value in console
var b = [1,2,3,4,5].loop(function(val){return console.log(val), val;});
Here's a way to safely iterate.
var data = ['xxx', 'yyy'];
for (var i = 0; i < data.length; i++)
{
var a = i;
var b = data[i];
}
What you are getting is an method coming from extending the Array object, I guess you are using some library where is something like
Array.prototype.sum = function () {...};
Perhaps setting data like this would work better: var data = {0:'xxx', 1:'yyy'};
First of all data is an object. Try to add console.log(a); and console.log(b); inside your loop and you'll see.