I know this has been asked before but mine might be a little different.
I have an HTML page that I have little control of and has a restriction on what JavaScript can be used. In this HTML I decalare a variable, in this case an array of image URLs.
In an external file I am trying to use this variable. The variable works anywhere within this file, but as soon as I try and show it within document.ready it becomes undefined.
Making it awkward is that I can't call the external script without writing it in a document.write script (it's within eBay and you can't call external scripts easily)
Can anyone help with why it doesn't work, or a better way of doing it?
I have full control of the JavaScript file, but the HTML I have access to, but limited to what I can write in there without eBay blocking it. It's for this reason the document.write has to be used.
My code is like this (a stripped out version):
console.log("Images: " + prodImgs);
$(document).ready(function() {
console.log("Images inside doc ready: " + prodImgs);
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<!DOCTYPE html>
<head>
<meta http-equiv="content-Type" content="text/html; charset=utf-8" />
<script type="text/javascript">
var prodImgs = new Array();
prodImgs[0] = "http://example.com/Media/images/testImages/1.jpg";
prodImgs[1] = "http://example.com/Media/images/testImages/1.jpg";
prodImgs[2] = "http://example.com/Media/images/testImages/1.jpg";
prodImgs[3] = "http://example.com/Media/images/testImages/1.jpg";
prodImgs = prodImgs.filter(function(v) {
return v !== ''
});
document.write("<" + "script src='http://example.com/Scripts/jquery-1.8.1.min.js' type='text/javascript' " + "></" + "script><" + "script src='http://example.com/Scripts/myscripts.js' type='text/javascript' " + "></" + "script>");
</script>
</head>
<body>
If you view the source on eBay, they already reference jquery version 1.7, on the home page anyway.
http://ir.ebaystatic.com/rs/v/jmalt0eyvq1k1k2ezqntv51k5mo.js
Suggest there is possibly a conflict. I would strongly suggest not using jquery unless you must because you will be at the whim of whatever eBay decide to do with their general code base.
Using an iframe to embed the content or features would allow you to have independent code that won't clash with ebay's core, although you will potentially have cross-site scripting errors depending on what you are trying to achieve.
Perhaps a combination of both. I assume you are trying to embed a slide show. Have a iframe hosted elsewhere for that, and then keep to general content and pure javascript if you need.
Remember to use closures and limit globals as again you may conflict with ebays base code.
did you mean you want to declare a variable in your html page.
and want to access that variable in .js file?? if so then in html file when you declare a variable dont use the var keyword.
dont use this
var prodImgs=new Array();
use the below one
prodImgs=new Array(); -- use this.
now you can access the prodImgs variable in .js file
Related
There is open source (client side) which I can use to extend HTML,
for example I need to add scripts to it or change some of the src values and add additional tags, etc.
I found the following: https://www.npmjs.com/package/gulp-html-extend
but I'm not sure if I can use it in the client (we don't use gulp in our project) By client I mean for example to use it in jsFiddle.
The input should be HTML content with some object/json with the new content and the output should be extended HTML.
If there is no open source , and I need to develop it myself, is there is some guide line I should follow from good design aspects?
UPDATE:
For example if I've the following HTML doc as JS input variable
THIS IS THE INPUT WHICH I GOT AS STRING
<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta charset="UTF-8">
<title>td</title>
<script id="test-ui-bootstrap"
src="resources/test-ui-core.js"
data-test-ui-libs="test.m"
data-test-ui-xx-bindingSyntax="complex"
data-test-ui-resourceroots='{"tdrun": "./"}'>
</script>
<link rel="stylesheet" type="text/css" href="css/style.css">
<script>
test.ui.get().attachInit(function() {
});
</script>
</head>
<body class="testUiBody" id="content">
</body>
</html>
For example I need the following:
1.
I want to add additional script (e.g. with alert inside) after
<script id="test-ui-bootstrap" ....
if there is in the file script with id "test-ui-bootstrap"
I want to add immediately after this script another script e.g.
script with alert inside
2.
To add additional property inside the first script(with id id="test-ui-bootstrap") after the last script...
data-test-ui-libs="test.m"
To add
data-test-ui-libs123 ="test.bbb"
3.
If I want to modify the value of existing property e.g. change
src="resources/test-ui-core.js"
to
src="resources/aaaa/test-ui-core.js"
I got string with HTML and I need to create new string with the modified HTML I can I do it right with nice way?
UPDATE 2
THIS IS THE OUTPUT AFTER THE HTML WAS CHANGED
<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta charset="UTF-8">
<title>td</title>
<script id="test-ui-bootstrap"
src="resources/aaaa/test-ui-core.js"
data-test-ui-libs="test.m"
data-test-ui-libs123 ="test.bbb"
data-test-ui-xx-bindingSyntax="complex"
data-test-ui-resourceroots='{"tdrun": "./"}'>
</script>
<script>
alert("test)
</script>
<link rel="stylesheet" type="text/css" href="css/style.css">
<script>
test.ui.get().attachInit(function() {
});
</script>
</head>
<body class="testUiBody" id="content">
</body>
</html>
You can create a sandboxed element outside of the DOM, then insert your HTML into it.
var sandbox = document.createElement('div');
sandbox.innerHTML = yourHTMLString;
The browser will parse your HTML, then you'll be able to traverse/modify it with the DOM APIs.
You can use it to find elements and add attributes.
var script = sandbox.querySelectorAll('#test-ui-bootstrap');
script.setAttribute('data-test-ui-libs', 'test.m');
script.setAttribute('src', 'resources/aaaa/test-ui-core.js');
Or insert new elements after existing ones.
var newScript = document.createElement('script');
newScript.innerText = 'your script contents';
script.parentNode.insertBefore(newScript, script.nextSibling);
As soon as you're ready to work with it as a string again, you can read it out as a property.
var html = sandbox.innerHTML;
Note. Different browsers handle the innerHTML mechanism differently and you might find that they strip the <body> and <head> tags when you insert your HTML into your sandbox.
If this is the case then you can workaround it with a hack.
var escapedTags = yourHTMLString
.replace(/body/ig, 'body$')
.replace(/head/ig, 'head$')
// now the browser won't recognize the tags
// and therefore won't strip them out.
sandbox.innerHTML = escapedTags;
// do some work
// ...
// don't forget to unescape them!
var unescapedTags = sandbox.innerHTML
.replace(/body\$/g, 'body')
.replace(/head\$/g, 'head');
This makes use of the fact that the browser won't understand what a <body$> or a <head$> tag is, so it just leaves in intact.
You can use:
DOMParser and XMLSerializer.
The most important thing is; this is not a sandbox. It only uses a parser & serializer; and therefore it will not execute the scripts within the input; until you inject the output into an actual DOM.
// HTML string to be modified
var strHTML = '<html>...</html>'; // your HTML
// We'll parse this string into DOM in memory.
var parser = new DOMParser(),
doc = parser.parseFromString(strHTML, 'text/html'),
// in this example, we'll get the script elements and change/set
// some attributes of the first and the content of the second
scripts = doc.getElementsByTagName('script');
scripts[0].setAttribute('data-test-ui-libs123', 'test.bbb');
scripts[0].setAttribute('src', 'resources/aaaa/test-ui-core.js');
scripts[1].innerHTML = 'alert("test")';
// now that we've modified the HTML, we can serialize it into string
var serializer = new XMLSerializer(),
outputHTML = serializer.serializeToString(doc);
Example Pen.
DOMParser and XMLSerializer on MDN.
Browser support: IE10+ and modern browsers.
jQuery.parseHTML()
The document.implementation.createHTMLDocument() API also does not execute scripts or fetch resources via HTTP (such as videos, images, etc). This is the approach used by jQuery.parseHTML() method. See source here.
From jQuery docs; security considerations:
Most jQuery APIs that accept HTML strings will run scripts that are included in the HTML. jQuery.parseHTML does not run scripts in the parsed HTML unless keepScripts is explicitly true. However, it is still possible in most environments to execute scripts indirectly, for example via the attribute. The caller should be aware of this and guard against it by cleaning or escaping any untrusted inputs from sources such as the URL or cookies. For future compatibility, callers should not depend on the ability to run any script content when keepScripts is unspecified or false.
INITIAL (Node.js)
I understand your question as follows: You want to parse a HTML string in a Node.js environment (you mentioned Gulp), extend it and get the resulting string back.
First, you need to parse the string into a structure, on which you can make queries. There are several libraries available to achieve this. Cheerio.js was recommended and explained in a StackOverflow answer. Other solutions are also explaind there. The library provides you then an interface to the DOM of your HTML code. In the example of Cheerio.js, you can access the DOM similarly as in jQuery. The official example of their GitHub page is depicted below. In a similar manner, you can do your logic by selecting the elements and add your content (modify it, etc.). By calling the $.html() function, you get the modified structure back.
var cheerio = require('cheerio'),
$ = cheerio.load('<h2 class="title">Hello world</h2>');
$('h2.title').text('Hello there!');
$('h2').addClass('welcome');
$.html();
// => returns '<h2 class="title welcome">Hello there!</h2>'
If you want to use this logic in a Gulp build process, you need to wrap it into a Gulp plugin with Cheerio.js as a dependency. On this official GitHub readme file of Gulp it is explained in detail how you can create a Gulp plugin.
EDIT (Browser)
According to your edited question, I'll add this section about editing the HTML in the browser.
It is very convenient to use jQuery to modify a DOM in the browser. You can also modify a virtual DOM with jQuery. To do that, you just need to create the element but not append it to the real DOM. Unfortunately, the browser acts special when it comes to the following tags: <html>, <body>, <head> and <!DOCTYPE html>. As a workaround, you can just edit those tags with a regular expression and rename them to something like <body_temp> and so on. You need to have a good regular expression to only match tags and not content like class="testUiBody" which does also contain the word body. The special behavior is decribed here in detail.
The following code makes all the desired changes in the HTML. You can test it in an updated JSFiddle. Just click the Submit button and you can see the changes. The upper textarea acts as HTML input and the lower one as HTML output.
var html = "<!DOCTYPE html><html><head><meta.....";
// replace html, head and body tag with html_temp, head_temp and body_temp
html = html.replace(/<!DOCTYPE HTML>/i, '<doctype></doctype>');
html = html.replace(/(<\/?(?:html)|<\/?(?:head)|<\/?(?:body))/ig, '$1_temp');
// wrap the dom into a <container>: the html() function returns only the contents of an element
html = "<container>"+html+"</container>";
// parse the HTML
var element = $(html);
// do your calculations on the parsed html
$("<script>alert(\"test\");<\/script>").insertAfter(element.find('#test-ui-bootstrap'));
element.find("#test-ui-bootstrap").attr('data-test-ui-libs123', "test.bbb");
element.find("#test-ui-bootstrap").attr('src', 'resources/aaaa/test-ui-core.js');
// reset the initial changes (_temp)
var extended_html = element.html();
extended_html = extended_html.replace(/<doctype><\/doctype>/, '<!DOCTYPE HTML>');
extended_html = extended_html.replace(/(<\/?html)_temp/ig, '$1');
extended_html = extended_html.replace(/(<\/?head)_temp/ig, '$1');
extended_html = extended_html.replace(/(<\/?body)_temp/ig, '$1');
// replace all " inside data-something=""
while(extended_html.match(/(<.*?\sdata.*?=".*?)(")(.*?".*?>)/g)) {
extended_html = extended_html.replace(/(<.*?\sdata.*?=".*?)(")(.*?".*?>)/g, "$1'$3");
}
// => extended_html contains now your edited HTML
I am trying to implement this code to my Django application.
I manage to get the code on the page using code blocks in my index.html.
It seems like the styles from the css is displaying correctly. I also manage to play songs, but the pause button, different cover images and song titles does not change when they are clicked/changed.
For me it seems like the JavaScript is not able to change the style of html elements in the DOM.
I know that JS files is not processed by Django's template engine. So I am using this code, so I can reference this global variable from within the js-file.
<script>
var MEDIA_URL = "{{MEDIA_URL}}";
</script>
<script type="text/javascript" src="{{MEDIA_URL}}/js/myscript.js" ></script>
inside the JS file there is two places where the variable is referred,
$('.player .cover').css('background-image','url(MEDIA_URL + audio/' + cover+')');;
song = new Audio(MEDIA_URL+'audio/' + url);
This reference do actually take place, but for the rest of the JS-file.. none of the addClass, removeClass etc. do affect the DOM.
When trying this code outside the Django framework, everything works as expected.I am pretty sure that there is something I am ignoring, that is causing this problem.. but I cannot seem to figure out what it is!
Please help!
That code shouldn't work. You've mixed up some quotes:
$('.player .cover').css('background-image','url(' + MEDIA_URL + 'audio/' + cover + ')');
Definitely watch your syntax. Another thing you could have done to test things out is actually put the MEDIA_URL value in the jQuery function, before trying to substitute in the variable.
I am trying to access a mongodb record within a javascript function to display the document on a webpage. Using the Bottle framework with pymongo, I have tried to first encode the mongodb document as a JSON object to pass to my javascript function.
#bottle.route('/view/<_id>', method = 'GET')
def show_invoice(_id):
client = pymongo.MongoClient("mongodb://localhost")
db = client.orders
collection = db.myorders
from bson.objectid import ObjectId
result = collection.find_one({'_id': ObjectId(_id)})
temp = json.dumps(result,default=json_util.default)
print "temp: " + temp
return bottle.template('invoice', rows = temp)
When I try to display the document within my HTML page with the javascript function, nothing happens. However, when I call the variable, rows, that I am trying to pass as {{rows}} within the body of the HTML it does display. It seems it is only the JS function that does not display anything.
<!DOCTYPE html>
<html>
<head>
<head>
<title>Invoice Report</title>
<script type="text/javascript">
function fillTable()
{
var obj = {{rows}};
document.write(obj);
}
</script>
</head>
</head>
<body onload="fillTable()">
<div class="invoice">
</div>
<h4>Rows from body</h4> {{rows}}
</body>
</html>
I tried to use jQuery to deserialize the JSON object rows with the function
jQuery.parseJSON(rows);
and even as
jQuery.parseJSON({{rows}});
I also tried to make the variable unescaped everywhere possible as {{!rows}}
So does anybody see what I am doing wrong? How do I take a mongodb document with pymongo, and use bottle to display it on a webpage? I realize that similar questions have been asked, but I can't seem to get anything I have found to work in my particular situation.
The issue isn't with bottle rendering your json, it's with using document.write().
Open a new tab in your browser, and point it to the url: 'about:blank'. This will give you a blank webpage. Now, right click and open your developer tools. Try running document.write('Stuff'); from that context. You shouldn't see any changes to the page.
Instead try:
var body = document.getElementsByTagName("body")[0];
body.innerHTML = "Stuff";
and note the difference.
There are of course, many other ways to achieve this effect, but this is the simplest without any requirements on external javascript libraries.
You can't have both an 'src' attribute and javascript code in the same tag. Place the fillTable function within a new script tag.
I'm extremely new to coding and I'm reading a book on it. And I think I have the basics down on this little test project I'm doing, but whenever I test the page I just see the code I used. Here's the entirety of my code.
<script type = "text/javascript">;
//<![CDATA[
// from concat.html
var person = "" ;
person = prompt( "What is your name?") ;
alert("Hi there, ") + person + "!");
//]]>
</script>
Honestly I don't know what the CDATA is for or what concat.html is.
How can I get Firefox to run my JavaScript rather than just show the code?
Try wrapping it in <html> to make the whole page get treated as HTML. Does the file have a .js extention, by any chance?
CDATA is to distinguish code from markup.
Put it in an HTML file.
So, first, save it as scriptname.html - you're embedding JavaScript within an HTML file.
Next, make it valid html - add <html> to the top and </html> to the bottom. And <head> and <body> tags where appropriate - if you don't know what those are, head over to any HTML site to look them up (www.diveintohtml5.org is nice, if you can follow it.)
Better install Firebug plugin for Firefox or use other browser's Javascript console. It will allow you to run your code
http://www.w3resource.com/web-development-tools/execute-JavaScript-on-the-fly-with-Firebug.php
I've inherited some code (not mine- I swear!) which uses a session variable in the header of the HTML to determine which javascript file to link to.
i.e.
<SCRIPT language="javascript" src="../JavaScript/<%=Session("jsFileName")%>.js"></SCRIPT>
It does work, except that it won't let me change to design view. It gives the message
"Could not open in design view. Quote Values differently inside a '<%... "value" ...%>' block."
Anyone got any suggestions as to a workaround, that doesn't involve a huge rewrite.
Try this:
<SCRIPT language="javascript" src='../JavaScript/<%=Session("jsFileName")%>.js'></SCRIPT>
Notice use of ' instead of " for src attribute.
Can't you just comment out the SCRIPT tag in code view and then swith to design view?
Or replace the outer double quotes with single so you have:
src='../JavaScript/<%=Session("jsFileName")%>.js'