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can anyone help me install node.js on a Go Daddy VPS running Windows Plesk? I've never dealt with a VPS before and don't even know where to begin. Any help or pointers would be appreciated.
Thank you!
I like to use nvm for installing/updating node.js. If you can connect your server through ssh you can follow the installation instructions on the previous link. Once you have nvm installed you can easily install your desired version of node.js running nvm install x where x is your desired version (for example, 4, for the latest version). After installing node with the previous command, you just have to run nvm use x (again substituting x with your version) and you are ready to use node.js and npm.
If you don't have ssh access to the server, I would recommend enabling it to install node.js.
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Anyone know how to create a minecraft education edition dedicated server and host in linux terminal?
I'm want create new documentation with game code generator and sharer in terminal or linux minecraft EDU client for run the game in machine and create server manually with ui.
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Closed 3 days ago.
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When trying to connect to my ScrabbleGo app I keep getting an inner HTML internet connectivity javascript error, My internet connection shows a strong connection. I don't understand why it won't or can't connect my scrabbleGo game . All my other apps connect ok, but this one decided to have a connection error. How do I fix it ? Do I need to delete/remove the app then download the app/game again ?
I haven't tried anything except a system diagnostic test,which confirmed there is a problem with tue inner HTML javascript connectivity.
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I come from a world of make and Unix command pipelines. As I survey the landscape of tools that integrate better with the world of node_modules that I'll use in my build, it seems like there are a half dozen tools out there that have similar functions, and I am trying to understand what factors I should consider before investing effort in learning a new tool (and hopefully not learning every tool out there :))
I think I understand that webpack and npm serve slightly different purposes, and that it might make sense to call webpack from npm but probably not vice versa.
Assuming that I have my dependency management taken care of (npm or yarn install), what should I consider when deciding whether to dive deep into say grunt or gulp vs just chaining together various scripts in package.json and letting node or yarn do the lifting?
I understand this question is a bit subjective and vague but I hope the key points came through:
I want something generic but capable
I want something without non-JS requirements in case there is no compiler present (e.g. make or Go not present in my build env)
Assume I am using node modules but without any binary or other language dependencies like node-sass or pygments. I'll be working on unix of some flavor in case that matters.
I'm hoping you'll describe your CRITERIA as well as advocating for the tool you feel is most capable.
Thanks!
Realistically, you are going to make your life the easiest by using whatever has the most support. Currently this seems to be some combination of npm/yarn scripts, webpack, and gulp in different ratios depending on the specifics of what you are doing. Webpack has many plugins that take on common build tasks and thus greatly expand its role as well.
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I've been looking into developing a simple Firefox extension that utilizes modules outside of the core sdk (firebase / cheerio). I can't seem to find much info on this sort of thing. I see that there is legacy options (jpm) but it is no longer supported.
Does anyone know if it is at all possible to use npm packages inside of a webExtension? Would / could it work if i manually pulled out the core bits of the libraries i want to use and placed them into my own lib folder? I am going to give this a try first. Any resources (current) would be great!
You can set up a build that bundles your add-on with code of an external npm packen. This can be achieved using rollup in combination with rollup-plugin-node-resolve and rollup-plugin-commonjs to resolve CommonJS modules.
The firefox-addon-skeleton includes an example of this solution. It bundles background.js with a rot13 function that comes with an npm package.
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We're beginning to learn Node.js in class, and one of our assignments is to research any given Node.js module, learn the basics, and present it to the class. While I was trying to find Node.js modules, one of the lists took me to Three.js.
I have found an exceedingly small amount of documentation or guides on using Three.js with Node.js - in fact, I've found none, and yes, I have Googled extensively. Maybe I'm just bad at Googling. That said, does anyone know of any guides, walkthroughs, or half-mad ramblings I could consult? I'm not looking to have someone solve all my problems for me (necessarily!), but I do need SOME idea of where to start.
EDIT: This is all from the perspective of a beginner, not just with Three.js but also with Node.js.
can get help from : https://github.com/nulltask/node-three.js, it relies on three.js npm module.
you can install it with :
Installation
$ npm install three.js
check examples in above github link.