I have a plugin that im making use of called content.js http://innovastudio.com/content-builder.aspx
Im adding in dynamic divs to the page which I would like to have the content.js plugin assigned to it, so I can make use of its functionality.
On a single div, or already defined div within the page, I dont appear to have any issues with multiple divs.
However if I add in a div with the same class, I cant seem to bind the plugin to it.
Ive included the code for instantiating the div with the contentbuilder plugin, but I wondering if there is a way to bind it to new elements that are added to the page with the class of "letter". Or if there is a generic way of binding plugins to divs using jquery.
$('div.letter').contentbuilder({
enableZoom:false,
snippetOpen: true,
imageselect: 'images.html',
fileselect: 'images.html',
snippetFile: '/assets/templates/content-builder/default/snippets.html',
toolbar: 'left',
//sourceEditor: false,
onDrop:function(){
// function for when an item is dragged into the editable area
},
onRender: function () {
var coverLength = $("#coverpage div.row").length;
var mainContent = $("#maincontent div.row").length;
if(coverLength == 0)
{
$("#coverpage").html('<div class="no-content-on-page">Select your content from the right sidebar</div>')
}
else
{
$("#coverpage div.no-content-on-page").remove();
}
if(mainContent == 0)
{
$("#maincontent").html('<div class="no-content-on-page">Select your content from the right sidebar</div>')
}
else
{
$("#maincontent div.no-content-on-page").remove();
}
//custom script here
}
});
If you must add these divs in a dinamic way, i think that you should init the plugin for each time that you add a new div. To avoid init same div twice, use some class like in the following example:
function createLetter(){
$("body").append('<div class="letter mustBeActivated"></div>');
initContentBuilder();
}
function initContentBuilder(){
$('div.letter.mustBeActivated').contentbuilder({
enableZoom:false,
snippetOpen: true,
imageselect: 'images.html',
fileselect: 'images.html',
snippetFile: '/assets/templates/content-builder/default/snippets.html',
toolbar: 'left',
//sourceEditor: false,
onDrop:function(){
// function for when an item is dragged into the editable area
},
onRender: function () {
var coverLength = $("#coverpage div.row").length;
var mainContent = $("#maincontent div.row").length;
if(coverLength == 0)
{
$("#coverpage").html('<div class="no-content-on-page">Select your content from the right sidebar</div>')
}
else
{
$("#coverpage div.no-content-on-page").remove();
}
if(mainContent == 0)
{
$("#maincontent").html('<div class="no-content-on-page">Select your content from the right sidebar</div>')
}
else
{
$("#maincontent div.no-content-on-page").remove();
}
//custom script here
}
}).removeClass('mustBeActivated');
}
Related
I'm having trouble adding classes to selected image in ckeditor. What I came up with is this http://pokit.org/get/img/8d89802e1d6f6371f5bc326898d8b414.jpg.
I added 2 buttons for selecting whether whether a picture is in portrait or landscape mode. You can select either of them or none, and add costum height/width.
Here is my code:
CKEDITOR.replace('maindesc', {
"extraPlugins": "imgbrowse",
"filebrowserImageBrowseUrl": "/ckeditor/plugins/imgbrowse",
on: {
instanceReady: function() {
this.dataProcessor.htmlFilter.addRules( {
elements: {
img: function( el ) {
// Add an attribute.
if ( !el.attributes.alt ) {
el.attributes.alt = 'Img';
el.addClass('ckeditorImg');
if (Landscape == 1) {
el.addClass('ckLandscape');
el.attributes['style'] = '';
}
else if (Portrait == 1) {
el.addClass('ckPortrait');
el.attributes['style'] = '';
}
}
}
}
} );
}
}
});
So as far as I understand this goes through all, so I wrote that if the image has no alt attribute to add one and add the classes I want. Unfortunately this approach doesn't allow me to change the class on selected image when a user wants to change it, but instead he has to delete the image, select it again and then choose class.
My question is whether there is a way to get to currently selected image instead of going through all <img> tags in ckeditor and change its class.
Here is an example for how to add a new button to ckeditor that is enabled/disables based on the element that you currently select and add a class to that specific element (in this example it's for images, however you can use it in any way you want).
// Set the callback function
var setLandscapeClass = {
exec: function(editor) {
editor.getSelection().getStartElement().addClass('ckLandscape')
}
}
//Create the plugin
CKEDITOR.plugins.add('setLandscapeClass', {
init: function(editor) {
editor.addCommand('setLandscapeClass', setLandscapeClass);
editor.ui.addButton("setLandscapeClass", {
label: 'Set Landscape Class',
icon: '',
command: 'setLandscapeClass'
});
}
});
// Create the instance and add the plugin
CKEDITOR.replace( 'editor1', {
extraPlugins: 'setLandscapeClass',
allowedContent: true
});
// enable/disable the button based on the selection of the text in the editor
CKEDITOR.instances.editor1.on( 'selectionChange', function( evt ) {
var landscapeButton = this.getCommand( 'setLandscapeClass' );
if ( evt.data.path.lastElement.is( 'img' ) ) {
landscapeButton.enable();
} else {
landscapeButton.disable();
}
});
You can see a working demo here:
https://jsfiddle.net/7nm9q1qv/
I only created 1 button, and there is no icon there. I think you can use that code to create also the second button (for portrait class).
Update - add item to the context menu
In order to add a new item to the context-menu you should add this code:
// Add the context-menu
if (editor.addMenuItem) {
editor.addMenuGroup('testgroup');
editor.addMenuItem('setLandscapeItem', {
label: 'Set landscape class',
command: 'setLandscapeClass',
group: 'testgroup'
});
}
// On contextmenu - set the item as "visible" by the menu
if (editor.contextMenu) {
editor.contextMenu.addListener(function(element, selection) {
if (element.hasClass('ckLandscape') === false) {
return { setLandscapeItem: CKEDITOR.TRISTATE_ON };
}
});
}
Inside the init function of the plugin you add.
You can see that I added this line:
if (element.hasClass('ckLandscape') === false) {
(Which you can remove) only to give you an example of how to show the item in the menu only if the ckLandscape class doesn't exists for this image.
The updated version of the jsfiddle is here:
https://jsfiddle.net/7nm9q1qv/1/
In an HTML file, I use JS to generate table rows to show data returned by database:
function appendResult(data) {
var result = JSON.parse(data);
var row = result.length;
if (row == 0) {
$("#productList").html("No matching result.");
} else {
$("#productList").html("");
var i = 0;
while (i < row) {
// For each return record, create a new row, then write data into cell accordingly. New records are always written to last cell.
$("#productList").append("<tr class='hightLight'><td class='sku'></td><td class='productName'></td><td class='description'></td><td class='qtyPerCtn'></td><td class='weight'></td><td class='upc'></td><td class='gtin'></td><td class='vendorCode'></td><td class='note'></td></tr>");
$("td.sku").last().html(result[i]["sku"]);
$("td.productName").last().html(result[i]["productName"]);
$("td.description").last().html(result[i]["description"]);
$("td.qtyPerCtn").last().html(result[i]["qtyPerCtn"]);
$("td.weight").last().html(result[i]["masterWeightLb"]);
$("td.upc").last().html(result[i]["UPC"]);
$("td.gtin").last().html(result[i]["gtin"]);
$("td.vendorCode").last().html(result[i]["vendorCode"]);
$("td.note").last().html(result[i]["note"]);
i++;
}
}
}
Then I have a function to highlight the row when the mouse rolls over it:
// high light row when mouse roll over
$(document).ready(function () {
$(".hightLight").hover(function () {
$(this).addClass("highLightOnRollOver");
}, function () {
$(this).removeClass("highLightOnRollOver");
});
});
But apparently this doesn't work. The highlight function doesn't work. But if I put a row in plain html, it works:
<table>
<tr class="hightLight"><td>test</td></tr>
</table>
Does it mean JS functions can't identify the elements generated by JS? How can I solve this problem?
This will work even if you add elements after the dom is ready:
// high light row when mouse roll over
$(document).ready(function () {
$("table")
.on('mouseenter', ".hightLight", function () {
$(this).addClass("highLightOnRollOver");
})
.on('mouseleave', ".hightLight", function () {
$(this).removeClass("highLightOnRollOver");
});
});
You'll have to use delegation, like this:
$(document).on("hover", ".hightLight", function () {
If the javascript is sourced before the DOM is created, it wont see it. Delegation gets around it by saying "look for a hover within document, if that hover is within .hightLight, then do this...
You could replace also document with a closer parent of .hightLight... it looks like #productList would probably work well.
is it possible to create a twitter-button , while clicking a link? :
http://fiddle.jshell.net/gmq39/22/
I tried with:
$.getScript('http://platform.twitter.com/widgets.js');
The "button", which appear´s has no functionlaity and style´s
Anybody know´s a workaround or what do i need to inlcude? need your help.. greetings!!
Use twttr.widgets.load(); to bind the twitter functionality to a dynamically added button.
Also, to make sure you don't load the script over and over again, you could first check if the script is already loaded with something like this
function twitter() {
if ($(".twitter-follow-button").length > 0) {
if (typeof (twttr) != 'undefined') {
twttr.widgets.load();
} else {
$.getScript('http://platform.twitter.com/widgets.js');
}
}
}
$(function () {
$('body').html('Follow #MagnusEngdal')
twitter();
});
http://jsfiddle.net/23D8C/1/
I need to make some divs my custom controllers for Galleria because I need them to work outside of slider container.
Is there a way using Javascript or other to make galleria known that for example: div with the id "#Right" behaves like the "next image" button?
Thank you
You have to use the extend option:
http://galleria.io/docs/options/extend/ & http://galleria.io/docs/api/methods/
Galleria.run('#galleria', {
extend: function () {
var gallery = this;
$('#right').click(function() {
gallery.next();
});
$('#left').click(function() {
gallery.prev();
});
}
});
I'm looking for a way to scroll to a specific element in a Tree.
Any idea how to do this ?
Try this in your node click event handler:
node.getUI().getIconEl().scrollIntoView(node.getOwnerTree(), false);
I just had to call n.select(); but I had to do it in the right place :)
I made a TreeLoader, and linked it to my tree. In its event load (which means 'when all is downloaded', I would have called it afterload...), I read all the nodes and depending on their id I act consequently:
var LasTreeLoader = new Ext.tree.TreeLoader({
dataUrl: 'json/las.php',
listeners: {
load: function(loader,n,response) {
console.log('datas downloaded');
n.eachChild(
function(n) {
if ((n.id=='las/2007') ||
(n.id=='las/2007/08') ||
(n.id=='las/2007/08/29')) {
n.expand(false,false);
}
if (n.id=='las/2007/08/29/21_14_04') {
n.select();
}
});
}
}
});
The DOM scrollIntoView doesn't really work as expected as it always either top or bottom aligns the element. ExtJS however seems to have just what is needed:
Ext.get(el|elId).scrollIntoView(containerId|containerEl);
For example, to ensure the currently selected item in an Ext.view.View (dataview) instance is visible, I did:
Ext.define('MyView', {
extend: 'Ext.view.View',
...
listeners: {
'selectionchange': function(_, selections) {
if (selections.length === 1) {
var node = this.getNode(selections[0]);
Ext.fly(node).scrollIntoView(this.el);
}
}
},
...
}
It isn't directly related to extJs, but you could get the DOM element you want in your tree and use scrollTo to get to it.
var path = tree.getSelectionModel().getSelectedNode().getPath('id');
//reload data,
tree.getLoader().load(tree.getRootNode(),function(treeNode){
//expand path and select node
tree.expandPath(path,'id',function(bSucess,oLastNode){
tree.getSelectionModel().select(oLastNode);
});
},this);