Make a function that can perform multiple callback with one parameter - javascript

I'm working on a big project and I simplified what it matters here. This is the code:
a = new Thing(/*sayHi + sayHey*/);
function sayHi() {
alert("hi");
}
function sayHey() {
alert("hey");
}
function Thing (callback) {
callback();
}
I'd like to, with just the callback parameter, call both the sayHi() and the sayHey() function, at the order I put them. Is it possible? How would I do it? Thank you.

Pass an anonymous function that calls both of them sequentially:
a = new Thing(function() {
sayHi();
sayHey();
});
function sayHi() {
alert("hi");
}
function sayHey() {
alert("hey");
}
function Thing (callback) {
callback();
}

Alternatively to #Barnar's answer, create and pass a regular named function. If the callback logic gets heavier, you might want that anyway.
function hiHeyCallback() {
sayHi();
sayHey();
}
a = new Thing(hiHeyCallback);

Related

How to implement a callback in Javascript onload event

I really don't understand... I'm a beginner in Javascript.
I have attached my function onLoadDocument to the document.onload event.
The callback function absolutely have to be executed after function111() and function222() have totally finished their job.
Actually, the callback is executed too soon and it causes a problem to function111 and function222.
How to execute the callback function ONLY when function111 and function222 will have finished their job?
function onLoadDocument(event, callback) {
function111();
function222();
callback();
}
function after() {
firstOpeningWindow = false;
}
document.onload = onLoadDocument(event, after);
The issue is that a callback is a function reference, but this line:
onLoadDocument(event, after)
is a function invocation and therefore runs immediately. Also, it's window that has a load event, not document.
function onLoadDocument(callback) {
function111();
function222();
callback();
}
function after() {
firstOpeningWindow = false;
}
// You have to supply a function reference here. So, to pass arguments
// you'd need to wrap your function invocation in another function that
// will be the callback
window.onload = function() { onLoadDocument(after) };
The problem is that window.onload (as a commenter on another answer said,, document.onload doesn't exist) takes a function, which is executed when the event happens. You're not passing in a function here, you're passing in the return value of onLoadDocument(event, after). This is undefined - and to get that, the browser is executing the function, which is too early for you.
The solution is just to have onLoadDocument return a function:
function onLoadDocument(event, callback) {
return function () {
function111();
function222();
callback();
}
}
function after() {
firstOpeningWindow = false;
}
window.onload = onLoadDocument(event, after);
The function is called when you call the function, so:
document.onload = onLoadDocument(event, after);
… calls onLoadDocument immediately and assigns the return value to onload (which is pointless because the return value is not a function).
If you want to take this approach, then you need to write a factory which generates your onload function using a closure:
function onLoadDocumentFactory(callback) {
function onLoadDocument(event) {
function111();
function222();
callback();
}
return onLoadDocument;
}
function after() {
firstOpeningWindow = false;
}
document.onload = onLoadDocument(after);
That said, it would be easier just to add your functions in order using the modern addEventListener.
function function111() {
console.log(111);
}
function function222() {
console.log(222);
}
function after() {
console.log("after");
}
addEventListener("load", function111);
addEventListener("load", function222);
addEventListener("load", after);

TypeError: "listener" argument must be a function. Using npm pixelmatch in node JS [duplicate]

How do I pass a function as a parameter without the function executing in the "parent" function or using eval()? (Since I've read that it's insecure.)
I have this:
addContact(entityId, refreshContactList());
It works, but the problem is that refreshContactList fires when the function is called, rather than when it's used in the function.
I could get around it using eval(), but it's not the best practice, according to what I've read. How can I pass a function as a parameter in JavaScript?
You just need to remove the parenthesis:
addContact(entityId, refreshContactList);
This then passes the function without executing it first.
Here is an example:
function addContact(id, refreshCallback) {
refreshCallback();
// You can also pass arguments if you need to
// refreshCallback(id);
}
function refreshContactList() {
alert('Hello World');
}
addContact(1, refreshContactList);
If you want to pass a function, just reference it by name without the parentheses:
function foo(x) {
alert(x);
}
function bar(func) {
func("Hello World!");
}
//alerts "Hello World!"
bar(foo);
But sometimes you might want to pass a function with arguments included, but not have it called until the callback is invoked. To do this, when calling it, just wrap it in an anonymous function, like this:
function foo(x) {
alert(x);
}
function bar(func) {
func();
}
//alerts "Hello World!" (from within bar AFTER being passed)
bar(function(){ foo("Hello World!") });
If you prefer, you could also use the apply function and have a third parameter that is an array of the arguments, like such:
function eat(food1, food2) {
alert("I like to eat " + food1 + " and " + food2 );
}
function myFunc(callback, args) {
//do stuff
//...
//execute callback when finished
callback.apply(this, args);
}
//alerts "I like to eat pickles and peanut butter"
myFunc(eat, ["pickles", "peanut butter"]);
Example 1:
funct("z", function (x) { return x; });
function funct(a, foo){
foo(a) // this will return a
}
Example 2:
function foodemo(value){
return 'hello '+value;
}
function funct(a, foo){
alert(foo(a));
}
//call funct
funct('world!',foodemo); //=> 'hello world!'
look at this
To pass the function as parameter, simply remove the brackets!
function ToBeCalled(){
alert("I was called");
}
function iNeedParameter( paramFunc) {
//it is a good idea to check if the parameter is actually not null
//and that it is a function
if (paramFunc && (typeof paramFunc == "function")) {
paramFunc();
}
}
//this calls iNeedParameter and sends the other function to it
iNeedParameter(ToBeCalled);
The idea behind this is that a function is quite similar to a variable. Instead of writing
function ToBeCalled() { /* something */ }
you might as well write
var ToBeCalledVariable = function () { /* something */ }
There are minor differences between the two, but anyway - both of them are valid ways to define a function.
Now, if you define a function and explicitly assign it to a variable, it seems quite logical, that you can pass it as parameter to another function, and you don't need brackets:
anotherFunction(ToBeCalledVariable);
There is a phrase amongst JavaScript programmers: "Eval is Evil" so try to avoid it at all costs!
In addition to Steve Fenton's answer, you can also pass functions directly.
function addContact(entity, refreshFn) {
refreshFn();
}
function callAddContact() {
addContact("entity", function() { DoThis(); });
}
I chopped all my hair off with that issue. I couldn't make the examples above working, so I ended like :
function foo(blabla){
var func = new Function(blabla);
func();
}
// to call it, I just pass the js function I wanted as a string in the new one...
foo("alert('test')");
And that's working like a charm ... for what I needed at least. Hope it might help some.
I suggest to put the parameters in an array, and then split them up using the .apply() function. So now we can easily pass a function with lots of parameters and execute it in a simple way.
function addContact(parameters, refreshCallback) {
refreshCallback.apply(this, parameters);
}
function refreshContactList(int, int, string) {
alert(int + int);
console.log(string);
}
addContact([1,2,"str"], refreshContactList); //parameters should be putted in an array
You can also use eval() to do the same thing.
//A function to call
function needToBeCalled(p1, p2)
{
alert(p1+"="+p2);
}
//A function where needToBeCalled passed as an argument with necessary params
//Here params is comma separated string
function callAnotherFunction(aFunction, params)
{
eval(aFunction + "("+params+")");
}
//A function Call
callAnotherFunction("needToBeCalled", "10,20");
That's it. I was also looking for this solution and tried solutions provided in other answers but finally got it work from above example.
Here it's another approach :
function a(first,second)
{
return (second)(first);
}
a('Hello',function(e){alert(e+ ' world!');}); //=> Hello world
In fact, seems like a bit complicated, is not.
get method as a parameter:
function JS_method(_callBack) {
_callBack("called");
}
You can give as a parameter method:
JS_method(function (d) {
//Finally this will work.
alert(d)
});
The other answers do an excellent job describing what's going on, but one important "gotcha" is to make sure that whatever you pass through is indeed a reference to a function.
For instance, if you pass through a string instead of a function you'll get an error:
function function1(my_function_parameter){
my_function_parameter();
}
function function2(){
alert('Hello world');
}
function1(function2); //This will work
function1("function2"); //This breaks!
See JsFiddle
Some time when you need to deal with event handler so need to pass event too as an argument , most of the modern library like react, angular might need this.
I need to override OnSubmit function(function from third party library) with some custom validation on reactjs and I passed the function and event both like below
ORIGINALLY
<button className="img-submit" type="button" onClick=
{onSubmit}>Upload Image</button>
MADE A NEW FUNCTION upload and called passed onSubmit and event as arguments
<button className="img-submit" type="button" onClick={this.upload.bind(this,event,onSubmit)}>Upload Image</button>
upload(event,fn){
//custom codes are done here
fn(event);
}
By using ES6:
const invoke = (callback) => {
callback()
}
invoke(()=>{
console.log("Hello World");
})
If you can pass your whole function as string, this code may help you.
convertToFunc( "runThis('Micheal')" )
function convertToFunc( str) {
new Function( str )()
}
function runThis( name ){
console.log("Hello", name) // prints Hello Micheal
}
You can use a JSON as well to store and send JS functions.
Check the following:
var myJSON =
{
"myFunc1" : function (){
alert("a");
},
"myFunc2" : function (functionParameter){
functionParameter();
}
}
function main(){
myJSON.myFunc2(myJSON.myFunc1);
}
This will print 'a'.
The following has the same effect with the above:
var myFunc1 = function (){
alert('a');
}
var myFunc2 = function (functionParameter){
functionParameter();
}
function main(){
myFunc2(myFunc1);
}
Which is also has the same effect with the following:
function myFunc1(){
alert('a');
}
function myFunc2 (functionParameter){
functionParameter();
}
function main(){
myFunc2(myFunc1);
}
And a object paradigm using Class as object prototype:
function Class(){
this.myFunc1 = function(msg){
alert(msg);
}
this.myFunc2 = function(callBackParameter){
callBackParameter('message');
}
}
function main(){
var myClass = new Class();
myClass.myFunc2(myClass.myFunc1);
}

Pass a JavaScript function as parameter

How do I pass a function as a parameter without the function executing in the "parent" function or using eval()? (Since I've read that it's insecure.)
I have this:
addContact(entityId, refreshContactList());
It works, but the problem is that refreshContactList fires when the function is called, rather than when it's used in the function.
I could get around it using eval(), but it's not the best practice, according to what I've read. How can I pass a function as a parameter in JavaScript?
You just need to remove the parenthesis:
addContact(entityId, refreshContactList);
This then passes the function without executing it first.
Here is an example:
function addContact(id, refreshCallback) {
refreshCallback();
// You can also pass arguments if you need to
// refreshCallback(id);
}
function refreshContactList() {
alert('Hello World');
}
addContact(1, refreshContactList);
If you want to pass a function, just reference it by name without the parentheses:
function foo(x) {
alert(x);
}
function bar(func) {
func("Hello World!");
}
//alerts "Hello World!"
bar(foo);
But sometimes you might want to pass a function with arguments included, but not have it called until the callback is invoked. To do this, when calling it, just wrap it in an anonymous function, like this:
function foo(x) {
alert(x);
}
function bar(func) {
func();
}
//alerts "Hello World!" (from within bar AFTER being passed)
bar(function(){ foo("Hello World!") });
If you prefer, you could also use the apply function and have a third parameter that is an array of the arguments, like such:
function eat(food1, food2) {
alert("I like to eat " + food1 + " and " + food2 );
}
function myFunc(callback, args) {
//do stuff
//...
//execute callback when finished
callback.apply(this, args);
}
//alerts "I like to eat pickles and peanut butter"
myFunc(eat, ["pickles", "peanut butter"]);
Example 1:
funct("z", function (x) { return x; });
function funct(a, foo){
foo(a) // this will return a
}
Example 2:
function foodemo(value){
return 'hello '+value;
}
function funct(a, foo){
alert(foo(a));
}
//call funct
funct('world!',foodemo); //=> 'hello world!'
look at this
To pass the function as parameter, simply remove the brackets!
function ToBeCalled(){
alert("I was called");
}
function iNeedParameter( paramFunc) {
//it is a good idea to check if the parameter is actually not null
//and that it is a function
if (paramFunc && (typeof paramFunc == "function")) {
paramFunc();
}
}
//this calls iNeedParameter and sends the other function to it
iNeedParameter(ToBeCalled);
The idea behind this is that a function is quite similar to a variable. Instead of writing
function ToBeCalled() { /* something */ }
you might as well write
var ToBeCalledVariable = function () { /* something */ }
There are minor differences between the two, but anyway - both of them are valid ways to define a function.
Now, if you define a function and explicitly assign it to a variable, it seems quite logical, that you can pass it as parameter to another function, and you don't need brackets:
anotherFunction(ToBeCalledVariable);
There is a phrase amongst JavaScript programmers: "Eval is Evil" so try to avoid it at all costs!
In addition to Steve Fenton's answer, you can also pass functions directly.
function addContact(entity, refreshFn) {
refreshFn();
}
function callAddContact() {
addContact("entity", function() { DoThis(); });
}
I chopped all my hair off with that issue. I couldn't make the examples above working, so I ended like :
function foo(blabla){
var func = new Function(blabla);
func();
}
// to call it, I just pass the js function I wanted as a string in the new one...
foo("alert('test')");
And that's working like a charm ... for what I needed at least. Hope it might help some.
I suggest to put the parameters in an array, and then split them up using the .apply() function. So now we can easily pass a function with lots of parameters and execute it in a simple way.
function addContact(parameters, refreshCallback) {
refreshCallback.apply(this, parameters);
}
function refreshContactList(int, int, string) {
alert(int + int);
console.log(string);
}
addContact([1,2,"str"], refreshContactList); //parameters should be putted in an array
You can also use eval() to do the same thing.
//A function to call
function needToBeCalled(p1, p2)
{
alert(p1+"="+p2);
}
//A function where needToBeCalled passed as an argument with necessary params
//Here params is comma separated string
function callAnotherFunction(aFunction, params)
{
eval(aFunction + "("+params+")");
}
//A function Call
callAnotherFunction("needToBeCalled", "10,20");
That's it. I was also looking for this solution and tried solutions provided in other answers but finally got it work from above example.
Here it's another approach :
function a(first,second)
{
return (second)(first);
}
a('Hello',function(e){alert(e+ ' world!');}); //=> Hello world
In fact, seems like a bit complicated, is not.
get method as a parameter:
function JS_method(_callBack) {
_callBack("called");
}
You can give as a parameter method:
JS_method(function (d) {
//Finally this will work.
alert(d)
});
The other answers do an excellent job describing what's going on, but one important "gotcha" is to make sure that whatever you pass through is indeed a reference to a function.
For instance, if you pass through a string instead of a function you'll get an error:
function function1(my_function_parameter){
my_function_parameter();
}
function function2(){
alert('Hello world');
}
function1(function2); //This will work
function1("function2"); //This breaks!
See JsFiddle
Some time when you need to deal with event handler so need to pass event too as an argument , most of the modern library like react, angular might need this.
I need to override OnSubmit function(function from third party library) with some custom validation on reactjs and I passed the function and event both like below
ORIGINALLY
<button className="img-submit" type="button" onClick=
{onSubmit}>Upload Image</button>
MADE A NEW FUNCTION upload and called passed onSubmit and event as arguments
<button className="img-submit" type="button" onClick={this.upload.bind(this,event,onSubmit)}>Upload Image</button>
upload(event,fn){
//custom codes are done here
fn(event);
}
By using ES6:
const invoke = (callback) => {
callback()
}
invoke(()=>{
console.log("Hello World");
})
If you can pass your whole function as string, this code may help you.
convertToFunc( "runThis('Micheal')" )
function convertToFunc( str) {
new Function( str )()
}
function runThis( name ){
console.log("Hello", name) // prints Hello Micheal
}
You can use a JSON as well to store and send JS functions.
Check the following:
var myJSON =
{
"myFunc1" : function (){
alert("a");
},
"myFunc2" : function (functionParameter){
functionParameter();
}
}
function main(){
myJSON.myFunc2(myJSON.myFunc1);
}
This will print 'a'.
The following has the same effect with the above:
var myFunc1 = function (){
alert('a');
}
var myFunc2 = function (functionParameter){
functionParameter();
}
function main(){
myFunc2(myFunc1);
}
Which is also has the same effect with the following:
function myFunc1(){
alert('a');
}
function myFunc2 (functionParameter){
functionParameter();
}
function main(){
myFunc2(myFunc1);
}
And a object paradigm using Class as object prototype:
function Class(){
this.myFunc1 = function(msg){
alert(msg);
}
this.myFunc2 = function(callBackParameter){
callBackParameter('message');
}
}
function main(){
var myClass = new Class();
myClass.myFunc2(myClass.myFunc1);
}

JavaScript Callback after calling function

Ok so lets say I have this function:
function a(message) {
alert(message);
}
And I want to have a callback after the alert window is shown. Something like this:
a("Hi.", function() {});
I'm not sure how to have a callback inside of the function I call like that.
(I'm just using the alert window as an example)
Thanks!
There's no special syntax for callbacks, just pass the callback function and call it inside your function.
function a(message, cb) {
console.log(message); // log to the console of recent Browsers
cb();
}
a("Hi.", function() {
console.log("After hi...");
});
Output:
Hi.
After hi...
You can add a if statement to check whether you add a callback function or not. So you can use the function also without a callback.
function a(message, cb) {
alert(message);
if (typeof cb === "function") {
cb();
}
}
Here is the code that will alert first and then second. I hope this is what you asked.
function basic(callback) {
alert("first...");
var a = "second...";
callback(a);
}
basic(function (abc) {
alert(abc);
});

How to pass and call a function as an argument in Javascript?

I'm looking to pass an anonymous function to another function, but it doesn't seem to be working as I'd like.
I've attached the code, I think it'd give you a better idea what I'd to do.
How do I successfully pass a function as an argument, and then invoke it?
<script language="javascript" type="text/javascript">
function do_work(success) {
success;
}
do_work(function () {
alert("hello")
});
</script>
You have to actually call the function:
function do_work(success) {
success();
}
The variable success is an "instance" of Function, so you can also call apply(), that will allow you to redefine the scope :
function do_work(success) {
var foo = {
bar : "bat"
}
success.apply(foo);
}
do_work(function () {
alert(this.bar)
});

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