my KML file is not working on Javascript code - javascript

When I try to add my file 'myFile.kml' that I exported from google maps, it won't show any path to my map, while the example from google 'http://googlemaps.github.io/js-v2-samples/ggeoxml/cta.kml' does work fine ?
Any idea of what am I missing here.
This is my HTML code:
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title></title>
<style type="text/css">
html, body {
height: 100%;
margin: 0;
padding: 0;
}
#map {
height:100%
}
</style>
</head>
<body >
<div id="map"></div>
<script src="https://maps.googleapis.com/maps/api/js?signed_in=true&callback=initMap"></script>
<script src="script.js"></script>
</body>
</html>
And my JS code:
var map;
function initMap() {
map = new google.maps.Map(document.getElementById('map'), {
center: {lat: 42.658324, lng: 21.163883},
zoom: 10
});
var ctaLayer = new google.maps.KmlLayer({
url: 'myFile.kml',
map: map
});
}

It seems you are trying to load KML file from localhost or local file system.
If so, basically you have two choices:
place the KML file on a public server where google server
can get to, since parsing of KML and rendering is done by
Google servers
utilize geoxml3 library which allows you to load KML file and
parse it hosted on localhost (see below example)
Example
The example demonstrates how to load and parse KML file from localhost using geoxml3 library:
var map;
function initMap() {
map = new google.maps.Map(document.getElementById('map'), {
center: { lat: 41.876, lng: -87.624 },
zoom: 10
});
var myParser = new geoXML3.parser({ map: map });
myParser.parse('cta.kml');
}
In HTML file add a reference to geoxml3 library, for example:
<script type="text/javascript" src="http://geoxml3.googlecode.com/svn/branches/polys/geoxml3.js"></script>
Plunker

Related

URL variables on a Google 'My Maps'

So I have this:
<iframe src="https://mapsengine.google.com/map/embed?mid=zkXLRR9SQKDQ.kfLF9HxBaALo&z=15" width="100%" height="100%"></iframe>
I managed to find the zoom code on here, however I couldn't find a way to remove the grey bar that appears at the top of the map with my google account stuff.
A screenshot can be found here.
Is there a way to remove this using a URL parameter?
I don't think it's possible to remove the bar. Instead you could use the Google Maps Javascript API. It's fairly easy to use and gives you much more control. Here's an example that loads your location with the right zoom level: plnkr.co.
<!DOCTYPE html>
<html>
<head>
<style type="text/css">
html,
body,
#map-canvas {
height: 100%;
margin: 0;
padding: 0;
}
</style>
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js">
</script>
<script type="text/javascript">
function initialize() {
var latLng = new google.maps.LatLng(51.4893169, -2.1182648);
var mapOptions = {
center: latLng,
zoom: 15,
};
var map = new google.maps.Map(document.getElementById('map-canvas'),
mapOptions);
var image = 'http://icons.iconarchive.com/icons/visualpharm/must-have/256/Check-icon.png';
var marker = new google.maps.Marker({
position: latLng,
map: map,
icon: image
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"></div>
</body>
</html>
Documentation for the API.
If you need a specific style for your map, you can use the Styled Maps Wizard.
Depending on where you put your map on your page, it might conflict with scrolling. If that is the case, then set the scrollwheel option to false. That allows you to scroll over the map without it highjacking the scroll event for it's zoom functionality. I've updated the plnkr to use scrollwheel: false.

why google map not load in javascript?

I am following the the steps given in this link
https://developers.google.com/maps/documentation/javascript/tutorial
I am getting error after load can you tell me where I wrong ? I already generate key ?
fiddle
http://jsfiddle.net/p3kcztvb/1/
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map-canvas { height: 100% }
</style>
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?key=AIzaSyATC35pv00Ga3hRxP4t5W7NtM9as48PGVQs">
</script>
<script type="text/javascript">
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(-34.397, 150.644),
zoom: 8
};
var map = new google.maps.Map(document.getElementById("map-canvas"),
mapOptions);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"/>
</body>
</html>
Following error explain itself.
"provided key is not a valid Google API Key,"
Generate correct key
To create your API key:
Visit the APIs Console at https://code.google.com/apis/console and log in with your Google Account.
Click the Services link from the left-hand menu.
Activate the Google Maps JavaScript API v3 service.
Click the API Access link from the left-hand menu. Your API key is available from the API Access page, in the Simple API Access section. Maps API applications use the Key for browser apps.
here
Markup Code as follow:-
// Adds a marker with popup window information
var marker1Latlng = new google.maps.LatLng(35.65654,-106);
var contentString1 = 'I love New Mexico! More about the Land of Enchantment';
var infowindow = new google.maps.InfoWindow({
content: contentString1
});
var marker1 = new google.maps.Marker({
position: marker1Latlng,
map: map,
title: 'New Mexico'
});
google.maps.event.addListener(marker1, 'click', function() {
infowindow.open(map,marker1);
});
//End of Add Marker code
Hi Kanika in Fiddle it seems like the API key you are using is not a valid key. You might need to regenerate the API key for Google Maps API Engine from your Google Console.
Change this code lines - basically you don't need a api key in here
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?key=AIzaSyATC35pv00Ga3hRxP4t5W7NtM9as48PGVQs">
</script>
Replace with
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?v=3.exp">
</script>

function javascript to set the position in google maps

Good afternoon,
I am developping a javaFX application and now I want to include on it a map using google maps
I have successfully dispaly the map on javaFX using this code on a html file
<!DOCTYPE html>
<html>
<head>
<title>Java-Buddy: Google Maps</title>
<script src="http://maps.google.com/maps/api/js?sensor=false"></script>
<style>#mapcanvas { height: 360px; width: 100%}</style>
</head>
<body>
<h1>Java-Buddy: Google Maps</h1>
<div id="mapcanvas">
<script type="text/javascript">
var latlng = new google.maps.LatLng(35.857908, 10.598997);
var Options = {
zoom: 15,
center: latlng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("mapcanvas"), Options);
//var carMarkerImage = new google.maps.MarkerImage('resources/images/car.png');
var marker = new google.maps.Marker({
position: new google.maps.LatLng(35.857908, 10.598997),
map: map,
draggable: false,
//icon: carMarkerImage,
title: "",
autoPan: true
});
</script>
</div>
</body>
</html>
I want to set the postition of the map using the controller class
I can do it with this event code
public void handle(ActionEvent actionEvent) {
webEngine.executeScript("document.myFunction(longitude, latitude)");}
I am new on javascript, and I want to know how to write the javascript function that allow me to set or to change the current position on the map
Thank you
function myFunction(longitude, latitude){
map.setCenter(new google.maps.LatLng(latitude, longitude));
}

Opening media from google maps custom marker

So I'm working on a custom google maps tour type application and I'm wondering how to get media to popup when I click a link within a google maps marker. Ideally this is what I would like to happen:
1. User clicks on marker and the normal white box comes up like on real Google Maps.
2. Within that text box I would like to have a button that will launch media that I have stored on a SQL server somewhere. This media could be audio, pictures, or video.
The code I have so far is below. If anyone could let me know how to do this, or point me in the right direction that would be awesome!
Thanks
<!doctype html>
<html>
<head>
<title>HuskyWalk Application Demo</title>
<meta name="viewport" conmtent="width=device-width, initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<style>
html, body, #mapcanvas {
margin: 0;
padding: 0;
height: 98%;
}
</style>
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=false"></script>
<script>
var map;
var iteCoords = new google.maps.LatLng(41.806501, -72.252769);
//var mapCoords = new google.maps.LatLng(navigator.getCurrentPosition().coords.latitude, navigator.getCurrentPosition().coords.longitude);
//var mapCoords = new navigator.getCurrentPosition().coords;
function initialize() {
//var position = new navigator.geolocation.getCurrentLocation(showPosition);
var mapOptions = {
zoom: 18,
center: iteCoords,
mapTypeId: google.maps.MapTypeId.HYBRID
};
map = new google.maps.Map(document.getElementById('mapcanvas'), mapOptions);
google.maps.event.addListenerOnce(map, "bounds_changed", watchStart);
var marker = createMarker(); //creates marker
}
function watchStart() {
if (navigator.geolocation) {
navigator.geolocation.watchPosition(showPosition);
} else {
alert("Geolocation is not supported by this browser.");
}
}
function createMarker() {
var marker = new google.maps.Marker({
position: iteCoords,
map: map,
title: 'ITEB',
});
google.maps.event.addListener(marker, "click", onMarker_clicked);
return marker;
}
function onMarker_clicked() {
alert(this.get('id'));
}
</script>
</head>
<body onload="initialize()">
<div id="mapcanvas"></div>
<div>
<p>Maps provided by Google Maps</p>
</div>
</body>
</html>
I know there is going to need to be some stuff in the onMarker_Clicked() method most likely, I'm just not sure what.
You'll want to use an InfoWindow and call its open() method from the click event handler.
See also the section in the google maps developer guide https://developers.google.com/maps/documentation/javascript/overlays#InfoWindows

Google Maps marker doesn't receive click events

I'm experimenting with QtWebkit and Google Maps. The problem I've run into is calling C++ slots from the QWebView.
The page displayed in the QWebView is a modified Google Maps example:
<!DOCTYPE html>
<html>
<head>
<title>Google Maps JavaScript API v3 Example: Event Simple</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="UTF-8">
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=true"></script>
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map_canvas { height: 100% }
</style>
<script type="text/javascript">
function initialize() {
var myOptions = {
zoom: 4,
center: new google.maps.LatLng(-25.363882, 131.044922),
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById('map_canvas'),
myOptions);
var marker = new google.maps.Marker({
position: map.getCenter(),
map: map,
title: 'test'
});
google.maps.event.addListener(marker, 'click', function() {
//if (map.getZoom() == 8) {
// map.setZoom(4);
// } else {
// map.setZoom(8);
// }
window.maiWi.showList();
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map_canvas" style="width:100%; height:100%"></div>
</body>
</html>
maiWi is the QMainWindow object which contains the slot showList() I want to call and which has been added to the Javascript window object.
If I add another element to the web page with the attribute onclick="maiWi.showList()", then the slot gets called and everything is well. However, I want to call the slot when the Maps marker gets clicked. The marker, however doesn't seem to respond to click events in QWebView. Even the commented-out example code doesn't work.
In Chrome, the event listener gets called and does what it's supposed to, but in QWebView nothing happens.
It turns out that I should turn off optimized rendering for map markers. When adding optimized:false to the marker declaration, then things start to work:
var marker = new google.maps.Marker({
position: map.getCenter(),
map: map,
optimized: false,
title: 'test'
});

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