JS function to hide or show elements - javascript

I have to JSON files, I load them both into two tables like this:
$(window).load(function(){
$.getJSON('http://1xxxxxx/xxxxx_1_18.json', function(data) {
var output="<div class='outer'>";
for (var i in data.lbclassic118) {
output+="<div style='visibility:hidden;' class='lbclassic118'id="+"age" + data.lbclassic118[i].ageinweeks+">"+ '<table class="table table-responsive"><tr class="cabecera"><th colspan="3"><center><strong>Age (weeks)'+ data.lbclassic118[i].ageinweeks+'</strong></center></th></tr><tr><td rowspan="3">Body Weight (g)</td><td>average</td><td><strong>'+ data.lbclassic118[i].average+'</strong></td></tr><tr><td>range min</td><td><strong>'+ data.lbclassic118[i].rangemin+'</strong></td></tr><tr><td>range mmax</td><td><strong>'+ data.lbclassic118[i].rangemmax+'</strong></td></tr><tr><td rowspan="3">feed sonsumption</td><td>kj bird day</td><td><strong>'+ data.lbclassic118[i].kjbirdday+'</strong></td></tr><tr><td>g bird day</td><td><strong>'+ data.lbclassic118[i].gbirdday+'</strong></td></tr><tr><td>cumulative</td><td><strong>'+ data.lbclassic118[i].cumulative+'</strong></td></tr></table>' +"</div>";
}
output+="</div>";
document.getElementById("placeholder1").innerHTML=output;
});
});
$(window).load(function(){
$.getJSON('http://xxxxxx/xxxxxx.json', function(data) {
var output="<div class='outer'>";
for (var i in data.lbclassic1990) {
output+="<div style='visibility:hidden;' class='lbclassic1990'id="+"age" + data.lbclassic1990[i].ageinweeks+">"+ '<table class="table table-responsive"><tr class="cabecera"><th colspan="3"><center><strong>Age (weeks) '+ data.lbclassic1990[i].ageinweeks+'</strong></center></th></tr><tr><td>Egg No. per H.H.</td><td>cumul.</td><td><strong>'+data.lbclassic1990[i].cumul+'</strong></td></tr><tr><td rowspan="2">Rate of Lay %</td><td>per H.H.</td><td><strong>'+data.lbclassic1990[i].perhh+'</strong></td></tr><tr><td>per H.D.</td><td><strong>'+data.lbclassic1990[i].perhd+'</strong></td></tr><tr><td rowspan="2"> Egg Weight (g)</td><td>egg weight in week</td><td><strong>'+data.lbclassic1990[i].eggweightinweek+'</strong></td></tr><tr><td>egg mass cumul.</td><td><strong>'+data.lbclassic1990[i].eggmasscumul+'</strong></td></tr><tr><td rowspan="2">Egg Mass -- g/H.D. -- kg/H.H.</td><td>egg mass in week</td><td><strong>'+data.lbclassic1990[i].eggmassinweek+'</strong></td></tr><tr><td>egg mass cumul.</td><td><strong>'+data.lbclassic1990[i].eggmasscumul2+'</strong></td></tr></table>' +"</div>";
}
output+="</div>";
document.getElementById("placeholder2").innerHTML=output;
});
});
The information comes up as it should, I have no problems with that.
However, what I'm trying to do is just show ONE table at a time, not all the tables at the same time (don't want a table for each element in the JSONs) to be seen, but only one a time.
For that I'm implemeting a function that with a slider control will show or hide the tables.
Here's an images of the HTML output data structure:
Now, what I want to to is hide or show different DIVs (tables) with this script:
<script>
function leslider(valor) {
var elementos_lbclassic118 = document.getElementsByClassName("lbclassic118");
var elementos_lbclassic1990 = document.getElementsByClassName("lbclassic1990");
var total_elementos = elementos_lbclassic118.length + elementos_lbclassic1990.length;
var i;
for (i = 1; i < total_elementos.length+1; i++) {
document.getElementById("age"+i).style.visibility = "hidden";
}
document.getElementById("age"+valor).style.visibility = "visible";
}
However it won't work, the 1st JSON will show all the elements but never hide it, and the second one will place them all on top of each other, not sure where I'm failing.

I guess you are wrong "leslider" function.
How to use this "leslider" function, let's me see this code.

I found the culprit, I was getting length from a numeric, value. Here's the updated function.
<script>
function leslider(valor) {
var elementos_lbclassic118 = document.getElementsByClassName("lbclassic118");
var elementos_lbclassic1990 = document.getElementsByClassName("lbclassic1990");
var total_elementos = elementos_lbclassic118.length + elementos_lbclassic1990.length;
var i;
for (i = 1; i < total_elementos+1; i++) {
document.getElementById("age"+i).style.display = "none";
}
document.getElementById("age"+valor).style.display = "block";
}

Related

How can I put off everything in my code until a button is clicked?

Working on a JavaScript program, and the first thing that happens when run is asking the user whether they want to enter something using prompt()s, or using a textarea. The textarea option comes with a clickable button element to press once the user has entered everything they want into the textarea.
If this option is chosen, I want the rest of my program to not run until this button is clicked, and the user is confirming that they are finished with their input. Currently I have the button code within the selection part (where the user has chosen to use a textarea), as below:
if (trimmedResponse == 'manual') {
... (irrelevant code)
} else { //if paste is chosen
var createArray = function(howMany){
var pasteInput = document.createElement("TEXTAREA");
var makingArray = [];
document.body.appendChild(pasteInput);
pasteInput.rows = howMany;
let done = document.createElement("button");
done.innerHTML = 'Enter terms';
done.onclick = function(){
for (var j = 0; j < howMany; j++){
makingArray[j] = String((pasteInput.value).replace(/ /g,'').split('-')).split('\n');
}
pasteInput.style.display = 'none';
done.style.display = 'none';
}
document.body.appendChild(done);
return makingArray;
}
termArray = window.createArray(numOfTerms); //getting a variable holding the array from the prior function, to access later
}
The rest of the script.js file is made up of the regular subroutines - preload, setup, draw, and some initialisation and other small methods in the open scope before preload(), as below in a greatly reduced format:
let BG;
let translateEdit = document.createElement("button");
translateEdit.innerHTML = "Edit a translation";
translateEdit.style.position = 'absolute';
translateEdit.style.left = '50px';
translateEdit.style.top = '130px';
let list = "";
translateEdit.onclick = function () {
this.blur();
do {
replaceChoice = prompt("Which translation do you want to edit? (1-"+numOfTerms+") \n"+list+" \nOr enter any letter to leave this screen.");
} while (replaceChoice < 1 || replaceChoice > termArray.length)
termArray[replaceChoice-1][1] = prompt("What is the new translation for the term "+termArray[replaceChoice-1][0]+"?");
list = "";
for (let i = 0; i < numOfTerms ; i++){
list += ((i+1)+". ["+termArray[i][0] + "] - [" + termArray[i][1] + "]\n") //adds each term and translation in a user-friendly / clear display to the list variable for later display
}
alert("The term list currently looks as follows: \n"+list);
};
document.body.appendChild(translateEdit);
let temp1;
let temp2;
let temp3;
var performanceDisplay = "";
function preload() { //function loading image from file into variable
Helvetica = loadFont('Helvetica-Bold.ttf');
BG = loadImage('images/background.png');
}
function setup() { //function to create display/background using image file and dimensions and instantiate objects (character,terms,counters) as well as slider and icon to be displayed for it
alert("Below are the terms you have entered: \n" + list + "If any of the above are incorrect, use the edit buttons on the next screen to adjust terms or translations.");
speakericon = loadImage('images/speaker.png');
createCanvas(width, height);
... (further code in setup())
}
function draw() { //make background + objects visible on screen, allow them to act as they must, creating new terms when necessary, calling functions in class files such as player movement (calls all functions in classes throughout function) - all run every tick
image(BG, 0, 0, width, height); //set the display to the background image from BG variable in preload()
... (further code in draw())
}
In essence, I need to stop everything else from running until the button 'done' is clicked, and would appreciate any help with anything to achieve this.

Multiple JSON parses + parsing top 10 games from Twitch API

Alright. So the following code fetches only the first channel from the list, I want it to be fetching all the streams from the JSON. ( Bonus question: How can I format all the fetched streams into a nice row-per-row grid which features three streams in each row )
<script>
var twitchApi = "https://api.twitch.tv/kraken/streams";
$.getJSON(twitchApi, function (json) {
var streamGame = json.streams[0].game;
var streamThumb = json.streams[0].preview;
var streamVideo = json.streams[0].name;
$('#twitch').append('<li><iframe src="http://player.twitch.tv/?channel=' + streamVideo + '"></iframe></li>');
}
);
</script>
And the second thing I need help with is how to create a script which fetches the top 10 games from this JSON : https://api.twitch.tv/kraken/games/top .. Should be quite similar to the one above but my brain is frozen and I need to finish this.
You can get what you need to get done with a combination of loops and inline-block elements. Here, I used jQuery to create rows of three cells each.
var twitchApi = "https://api.twitch.tv/kraken/streams";
$.getJSON(twitchApi, function (json) {
var streamRow = $("<div class='stream-row'></div>").appendTo("#twitch"); // Create first row.
var streamCell;
var streamVideo;
for (var i = 0; i < json.streams.length; i++)
{
if (i % 3 == 0 && i > 0)
{
// Create a new row every multiple of 3.
streamRow = $("<div class='stream-row'></div>");
$("#twitch").append(streamRow);
}
// Create a cell with a video and add it to the row.
streamVideo = json.streams[i].channel.name;
streamCell = $("<div>", {
css: {
"class": "stream-cell",
"display": "inline-block"
}
});
streamCell.append('<iframe src="http://player.twitch.tv/?channel=' + streamVideo + '"></iframe>');
streamRow.append(streamCell);
}
});
You use another loop for the top ten thing. The API already returns 10 games, so I used the length instead of hard-coding 10.
var twitchApi = "https://api.twitch.tv/kraken/games/top";
$.getJSON(twitchApi, function (json) {
for (var i = 0; i < json.top.length; i++)
{
// Do whatever you need here with the info from the JSON.
console.log(json.top[i].game.name)
}
});
For fetching more than one stream at same time with the same data you can use a for loop.
Fixed your streamVideo variable, ".channel" was missing before ".name"(I recommed using a JSON viewer to get a clear vision of the structure, like Online JSON Viewer
And made the script so 10 iframes are displayed(also grabbed the embed code from twitch, your embed was so small).
The styling I let it to your own, I know nothing about styling iframes, you can try setting 30% width for each, so there are 3 per row, and the others go in the bottom row.
var twitchApi = "https://api.twitch.tv/kraken/streams";
$.getJSON(twitchApi, function(json) {
for (i = 0; i < 10; i++) {
var streamGame = json.streams[i].game;
var streamThumb = json.streams[i].preview;
var streamVideo = json.streams[i].channel.name;
$('#twitch').append('<li><iframe src="https://player.twitch.tv/?channel=' + streamVideo + '" frameborder="0" scrolling="no" height="378" width="620"></iframe><li>');
}
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>

Execute a Callback function on multiple elements

I had a question about the way I could execute a callback on multiple elements in my div.
So here it is. I have a div that contains two columns (col1 and col2, both taking 50% of the parent div and on float:left) many projects displayed as images. A big project is twice bigger (height) than a small one.
The configuration created makes it possible to display properly the projects to fill the div and not leave blank parts. So, basically, if we have 3 projects, we get a big project in col1 and 2 small in col2.
With 4 projects, we get a small + big in col1 and a big + small in col2.
And so on.
Problem is, when i'm filtering the different projects (in this example, by, for example, displaying the projects made in JS only, I use show() and hide() which works properly.
If animated, the projects just disappear because the hide() seems to be called while the show() isn't completed yet.
I was then told about the call back function but it seems to work only on one element, not multiples. Which is not optimal since my filtering always displays multiple projects.
I would like to know how to execute the function properly, so it works on all the projects because it seems to apply to only one.
Thanks in advance.
<script>
function update_projects(projects_ids){
console.log("Update projects : " + projects_ids);
var projects_top = $('.projects').offset().top;
if ($(window).scrollTop() > projects_top) {
$(window).scrollTop(projects_top);
}
var projects_config = generate_configuration(projects_ids.length);
var project_index = 0;
//$('.project').show();
$('.project').slideUp(2000, function(){
var odd = false;
for (var i = 0; i < projects_config.col1.length; ++i) {
var block_type = projects_config.col1[i];
var project_id = projects_ids[project_index++];
var odd_selector = '';
if (block_type == 'small') {
if (odd == false) {
odd_selector = '.left';
} else {
odd_selector = '.right';
}
odd = !odd;
}
$('.col1 .project_' + project_id + '.' + block_type + odd_selector).show();
}
odd = false;
for (var i = 0; i < projects_config.col2.length; ++i) {
var block_type = projects_config.col2[i];
var project_id = projects_ids[project_index++];
var odd_selector = '';
if (block_type == 'small') {
if (odd == false) {
odd_selector = '.left';
} else {
odd_selector = '.right';
}
odd = !odd;
}
$('.col2 .project_' + project_id + '.' + block_type + odd_selector).show();
}
});
resize();
}
As you've discovered, the completion callback on an animation is called once per element, not once per set.
To have a callback that is invoked when all of the animations have finished, use the .promise() method on the collection:
$('.myClass').slideUp(2000).promise().then(function() {
// not called until all animations have finished
...
});

Refresh Button in Accordion

I would like to update the accordion header FormationName information directly from UI when user clicks on refresh button.
However, in the current design accordion header is updated by hard coded string ("party") just for testing purpose. When user clicks on refresh button first accordion header FormationName is updated.
$("#refresh").click(function () {
myData.offsetFormations[0]["FormationName"] = "party";
$('#accordion').accordion('destroy');
build();
});
http://jsfiddle.net/xg7cr0g4/85/
Ok, here's what I came up with. First, add all elements with the class .formationName into an array. It should have the same length as your myData.offsetFormations:
var names = [];
var counter = 0;
$(".formationName").each(function(){
names[counter] = $(this).text();
counter++;
});
Logging this element will result in an array of 8 names, which have the values of the headers (adjusted or otherwise.)
Next, loop over your myData.offsetFormations and set the value of [i]["FormationName"] to that of the name array:
for(var i = 0; i < myData.offsetFormations.length; i++){
myData.offsetFormations[i]["FormationName"] = names[i];
}
Your whole function should look like this:
$("#refresh").click(function () {
var names = [];
var counter = 0;
$(".formationName").each(function(){
names[counter] = $(this).text();
counter++;
});
for(var i = 0; i < myData.offsetFormations.length; i++){
myData.offsetFormations[i]["FormationName"] = names[i];
}
$('#accordion').accordion('destroy');
build();
});
And here's the updated fiddle showing the function in action:
JSFiddle
Hope that helps!

Heatmap for Link clicks with only one function for all

I got a problem while writung a code for a Heatmap based on link clicks.
I have a Page with different articel teasers. When i click the link the artical itself opensup. Now i want to track in real time how often which articel is clicked so i can decide which articel is relevant to users and place it like on the first articel space and so on.
Therefor i wrote a function which tracks the clicks with a counter and show them in the div.
Now my problem is. That i cant write like 20 functions for counters and 20 for resets. I want to have one function which can decide which articel was clicked and add +1 to the counter of the link.
My Code for the counter and the reset + the link text gets red after more than 5 clicks.
var count1 = 0;
function heatmap(id) {
if(id==1){
count1++;
document.getElementById("count1").innerHTML = count1;
}
if(count1>=5){
document.getElementById("link1").style.color = "red";
}
}
function reset(id){
if(id==1){
count1=0;
document.getElementById("count1").innerHTML = 0;
}
}
My html code so far
<div style="text-align:center; font-size:20px; font-family: arial;">
<div id="link1" onclick="heatmap(1)">This is the first Link</div><br>
<div id="count1">0</div><br>
<button onclick="reset(1)">RESET</button>
<button onclick="save(1)">SAVE</button>
</div>
Now my main problem is that i only want one function for all the link tracking.
Is there a possibiblity to write the code in a way the variables are dynamicly so that the function can decide which link was clicked.
for example something like:
var count + ID = 0;
function heatmap(ID) {
count + ID ++;
document.getElementById("count" + ID).innerHTML = count+ID;
}
if(count + ID >=5){
document.getElementById("link + ID").style.color = "red";
}
}
function reset(id){
count + ID =0;
document.getElementById("count + ID").innerHTML = 0;
}
}
I already searched this homepage and did some google searches but all i found was working with arrays or lists. But i think this wouldnt realy work for me since i want to give my function an ID and later add this id to the varibale name like count + ID = count | count + ID = count2 same with the document.getElementById("count" + ID).innerHTML = count+ID; = document.getElementById("count1").innerHTML = count1;
As you can see the link got a onclick="heatmap(ID)" this ID will be added to every articel Link and will go from the first articel with 1 to the last articel with like 20.
If i change an Articel the counter will be resetet and the ID will be changed to its position. So there will always be a identifier with the ID which can be used for the counter.
You could loop through all articles and store a counter on each element which you update or reset once the specific button inside the article was clicked:
var articles = document.querySelectorAll('article');
for(var i=0; i < articles.length; i++) {
articles[i].querySelector('.save').addEventListener('click', updateCounter);
articles[i].querySelector('.reset').addEventListener('click', resetCounter);
articles[i]['counter'] = 0;
}
function updateCounter(ev) {
var article = ev.target.parentNode;
article.counter++;
article.querySelector('.counter').innerHTML = article.counter;
/* Some server synchronisation should go here */
}
function resetCounter(ev) {
var article = ev.target.parentNode;
article.counter = 0;
article.querySelector('.counter').innerHTML = article.counter;
/* Some server synchronisation should go here */
}
DEMO
But to permanently store the counters you have to synchronize your results with a server, respectively a database.
If you just want to use one function you could realize it like this:
var articles = document.querySelectorAll('article');
for(var i=0; i < articles.length; i++) {
articles[i].querySelector('.save').addEventListener('click', checkCounter);
articles[i].querySelector('.reset').addEventListener('click', checkCounter);
articles[i]['counter'] = 0;
}
function checkCounter(ev) {
var article = ev.target.parentNode,
button = ev.target;
if(button.classList[0] === 'save') {
article.counter++;
} else if(button.classList[0] === 'reset') {
article.counter = 0;
}
article.querySelector('.counter').innerHTML = article.counter;
}
DEMO

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