Hi I wan that an event starts wenn droppable element snapps in?
is there any possibility to realise this?
Js looks like this at the moment:
function MatchingTask(questions, answers) {
// Elemente Drag n Drop faehig machen
$(".match_task_draggable").draggable({
cursor: 'move',
containment: $('.match_task_draggable').parent('div').parent('div'),
scroll: false,
snap: ".match_task_drop",
snapMode: "inner",
stop: setDroppableAnswer
});
}
// Set Answer
function setDroppableAnswer(){
alert("Ba");
}
But stop reacts every time I drop an element, it should only react when it is dropped to the snap area
Solution:
$(".match_task_drop").droppable({
drop: function( event, ui ) {
setDroppableAnswer( ui.draggable );
}
});
Related
I'm new to jquery, there is no question on this, I wanted my submit button able to get ids of multiple images in droppable, anyone can help? please help me or guide me along... I need to get the ids of the image that is only dragged inside the droppable and when submit button is pressed.. Display the image that is only inside droppable..
jsFiddle
https://jsfiddle.net/xInfinityMing/azvvhxvL/
JavaScript
$(function() {
$("#dragIcons img").draggable({
revert: "invalid",
refreshPositions: true,
cursor: "move",
cursorAt: {
top: 56,
left: 56
},
drag: function(event, ui) {
ui.helper.removeClass("end-draggable");
ui.helper.addClass("draggable");
},
stop: function(event, ui) {
ui.helper.addClass("end-draggable");
ui.helper.removeClass("draggable");
}
});
$("#briefcase-full").droppable({
greedy: true,
tolerance: 'touch',
drop: function(event, ui) {
var id = ui.draggable.attr("id");
alert(id);
if ($("#briefcase").length == 0) {
$("#briefcase-droppable").html("");
}
ui.draggable.addClass("dropped");
$("#briefcase-droppable").append(ui.draggable);
}
});
});
Basically, all the dragged element will go inside the droppable. so you can use children to check every elements.
$("#briefcase-droppable").children(".icons").each(function() {
var icon_id= $(this).attr("id");
});
JSFiddle : Link
I suggest you to use class instead of using img element to attach draggable event.
I have been trying to achive functionality as follows:
-you can drag and drop multiple 450x150 onto .drop_cont
-then you can drag and drop 300x150 onto 450x150
I tried adding and removing classes but it doesn't seem to work.
Is there any way to do that, probably there is some way that I didn't think of.
Demo:
jsFiddle
Sample Code:
$(document).ready(function () {
$( ".idg_row" ).draggable({
helper: "clone",
appendTo: "body",
containment:"document",
revert: true,
stop: function( event, ui ) {
check();
}
});
$( ".idg_column" ).draggable({
helper: "clone",
appendTo: "body",
containment:"document",
revert: true,
stop: function( event, ui ) {
check();
}
});
$( ".drop_cont" ).droppable({
accept: ".idg_row",
drop: function (event, ui) {
ui.draggable.clone().appendTo($(this)).draggable();
}
});
$( ".droppableC" ).droppable();
});
function check() {
$('.drop_cont .idg_row').addClass('droppableC');
$('.drop_cont .idg_column').addClass('droppableC');
}
Once you add the class, you need to recall droppable to run on the new elements.
function check() {
$('.drop_cont .idg_row').addClass('droppableC');
$('.drop_cont .idg_column').addClass('droppableC');
$('.droppableC:not(.ui-droppable)' ).droppable();
}
Basically what I have is a set of doodads, and what I need to do is to be able to drag any item in that set into a containment box. Once they are in the box, they can still be moved around and manipulated freely, but they can't be taken out of the box again though they can be deleted.
The doodads are also set to clone as a user can have more than one of the item in the box if they so desire.
So the two parts are, set up the doodad list (already done), and then make it draggable so that it can be dragged into the droppable div box. Then the second part is that once it's in the div box, it must be draggable again, not clonable, and also contained in the box.
Here's my JS code:
$(document).ready(function() {
function MakeDraggable(item) {
item.draggable({
revert : "invalid"
});
}
$(".doodad").draggable({
helper : 'clone',
scroll : true
});
$(".dropped").draggable ({
containment: ".box"
});
$(".box").droppable({
accept : ".doodad",
activeClass : "ui-state-default",
hoverClass : "ui-state-hover",
drop : function(event, ui) {
var droppedItem = $(ui.draggable).clone();
//droppedItem.class = ".dropped";
droppedItem.draggable();
//ui.draggable.draggable('option', 'revert', false);
//droppedItem.draggable();
$(this).append(droppedItem);
}
});
});
I've tried many things. I tried changing the element's ID to something else so that it can take on that class' draggable attributes. I've also tried programming it within the drop function, but I'm having issues.
I have no idea how to refer to the draggable element just dropped in order to manipulate it. I was told it was $(ui.draggable), or $(ui.draggable).clone(), but when I try referring to that and calling draggable on it with my desired options, it doesn't work. The best I've gotten was that it was draggable after dropping, but it kept duplicating itself and was not contained within the box.
Any help would be greatly appreciated, and I am new to all of this stuff. I did look at the JQuery API but it didn't help me much in this regard.
Edit:
My Html is:
<body>
<img src="doodads/i1.gif" class="doodad">
<img src="doodads/i2.gif" class="doodad">
<img src="doodads/i3.gif" class="doodad">
<img src="doodads/i4.gif" class="doodad">
<div class="box" />
</body>
CSS is:
.box {
width:500px;
height:500px;
background: orange;
}
You can set a class on the dropped element e.g. copied and than check if the dropped element have already that class and if so stop the cloning.
To constrain the movement inside the box you can use containment option of draggable:
Constrains dragging to within the bounds of the specified element or
region.
Code:
$(document).ready(function () {
$(".doodad").draggable({
helper: 'clone',
scroll: true
});
$(".dropped").draggable({
containment: ".box"
});
$(".box").droppable({
accept: ".doodad",
activeClass: "ui-state-default",
hoverClass: "ui-state-hover",
drop: function (event, ui) {
if ($(ui.draggable).hasClass('copied')) return
var droppedItem = $(ui.draggable).clone().addClass('copied');
droppedItem.draggable({
containment: ".box"
});
$(this).append(droppedItem);
}
});
});
Demo: http://jsfiddle.net/IrvinDominin/ufHMm/
EDIT
To get the dropped element position we had to calculate and use it, using:
$(ui.helper).position().top - $(this).position().top
$(ui.helper).position().left - $(this).position().left
we get the helper position along its container.
Final code:
$(document).ready(function () {
$(".doodad").draggable({
helper: 'clone',
scroll: true
});
$(".dropped").draggable({
containment: ".box"
});
$(".box").droppable({
accept: ".doodad",
activeClass: "ui-state-default",
hoverClass: "ui-state-hover",
drop: function (e, ui) {
if ($(ui.draggable).hasClass('copied')) return
var droppedItem = $(ui.draggable).clone().addClass('copied').css({
position: "relative",
top: $(ui.helper).position().top - $(this).position().top,
left: $(ui.helper).position().left - $(this).position().left
}).draggable({
containment: ".box"
});
$(this).append(droppedItem);
}
});
});
Demo: http://jsfiddle.net/IrvinDominin/ufHMm/3/
I made a quick drag and drop type menu. Basically I made it so you drag an item from a list into the trash div, and it will give you an alert saying "gone"
I want to make it so that you can't just drag the item anywhere. It has to go into the trash or ".list4" it's called, or else send it back to it's original position.
Here is the JSFiddle: http://jsfiddle.net/Gdze8/
Here is the Javascript:
$( init )
function init() {
$(".contentItem").draggable();
$(".list4").droppable( {
drop: handleDropEvent
});
}
function handleDropEvent ( event, ui ) {
var draggable = ui.draggable;
alert("Gone")
}
Also, while I'm here, would there be a way to delete the item once it goes in the "trash"?
Try this
$(".contentItem").draggable({ revert: 'invalid' });
JS Fiddle Demo
use :
$( ".draggable" ).draggable({ revert: "invalid" });
to get it back to its original position.
use:
$( "#dorp" ).droppable({
accept: ".draggable",
drop: function( event, ui ) { ui.draggable.remove(); }
});
to remove an element dropped.
HERE IS A DEMO : jsfiddle
AND YOU CAN USE { helper: "clone" } : jsfiddle2
The draggables in my drag and drop game should only be able to be dropped in the designated area highlighted by the css.
$('.drag').draggable({
helper: 'clone',
snap: '.drop',
grid: [60, 60],
revert: 'invalid'
});
$('.drop').droppable ({
drop: function(event, ui) {
word = $(this).data('word');
}
});
The CSS style is called .showword, and the click event that triggers it is called "#picknext".
Any ideas how I would get the draggable to revert if it wasn't dropped in the styled area?
Something like this...
$('#picknext').click({
drop: function(event, ui) {
word = $(this).data('word');
}
});
Here is something that should get you started.
http://jqueryui.com/demos/droppable/#revert
Rather than having a function for your revert property you want to set it to invalid as discussed in that options help: http://docs.jquery.com/UI/Draggable#option-revert