How do I take the code from codepen, and use it locally in my text-editor?
http://codepen.io/mfields/pen/BhILt
I am trying to have a play with this creation locally, but when I open it in chrome, I get a blank white page with nothing going on.
<!DOCTYPE HTML>
<html>
<head>
<script> src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
<script type="text/javascript" src="celtic.js"></script>
<link rel="stylesheet" type="text/css" src="celtic.css"></link>
</head>
<body>
<canvas id="animation" width="400" height="400"></canvas>
</body>
</html>
I have copy, pasted and saved the css and js into different files and saved them, then tried to link them into the html file as I have shown above.
I have also included the jquery library as I understand a lot of the codepen creations use it.
The only console error I'm getting is
Uncaught TypeError: Cannot read property 'getContext' of null
which is linking to my js file, line 4
(function(){
var canvas = document.getElementById( 'animation' ),
c = canvas.getContext( '2d' ),
Sorry if this is dumb, but I'm new to all this.
I'm sure this is basic as hell. Any help would be awesome!
Joe Fitter is right, but I think is better to export your pen (use the export to export.zip option for using your pen locally). This will give you a working version of your pen without having to copy and paste the CSS, JavaScript and HTML code and without having to make changes on it for making it work.
Right click on the result frame and choose View Frame source. And you can copy the source code and paste it in your own text-editor.
It seems your javascript is running before the HTML has finished loading. If you can use jQuery put the js inside of this;
$( document ).ready(function() {
// js goes in here.
});
either u can try this....
function init() {
// Run your javascript code here
}
document.addEventListener("DOMContentLoaded", init, false);
looks like you are calling the JS before the DOM is loaded.
try wrapping it in a
$(function() {
// your code here
});
which is the same as
$(document).ready(function() {
// your code here
});
if you are using jQuery.
or you could include the <script> tag after the content, just before the closing body tag, this will ensure the content has been rendered before the JS is executed
Or you could name the function in your JS and execute it onLoad of the body:
<body onLoad="yourFunction();">
To download the computed html of a codepen, go to the codepen of your choice,
then click the "Change View" button and go to the "full page" mode.
Now depends on your browser.
Firefox
display the source code (Cmd+u) and go at the very bottom.
Look for the last iframe and click on the value of the src attribute.
There you go.
Chrome
Right click in the page (not the codepen header) and choose the View FRAME source (not the view PAGE source) option.
There you go.
Related
I am using external JavaScript to show video player on web page like...
<script src='http://player.field59.com/v3/vp/...........'></script>
Here is my code that cut the HTML code which is generated by above script tag and paste into specific container like <div id='dynamic-video-container'></div>
$(document).ready(function(){
if( $("div.subscriber-hide div.html-content div.bimVideoPlayer").length ) {
var video_content = $('<span>').append($('div.subscriber-hide div.bimVideoPlayer').clone()[0]).remove().html();
}
$('div.subscriber-hide div.html-content').remove();
$("div#dynamic-video-container").html(video_content);
});
I am doing this because I am not able to put external code directly into "<div id='dynamic-video-container'></div>" container.
My issue is this sometimes play functionality of video player is not working may be due to loading sequence of external code and code snippet.
Is there any option by which code snippet will execute when external js becomes fully loaded? Can anyone suggest idea to how to do this?
One more thing external code "<script src='http://player.field59.com/v3/vp/...........'></script>" is added by CMS so I am unable to change this line.
Try this
window.onload = function() {
//your code comes here
}
As window.onload is called after all the content and resources of the page are loaded. Hope this helps.
I've got a script (that also used froogaloop2 https://developer.vimeo.com/player/js-api) that changes the play button on a vimeo vid. It works in JSFiddle but can't get it to work on my actual site. Pressing the play button doesn't do anything, the video doesn't play at all. I've got my scripts organized like so, in the <header> tag. The play/pause script is sitting at the bottom before the <body> tag.
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.11.4/jquery-ui.min.js"></script>
<script type="text/javascript" src="js/TweenMax.min.js"></script>
<script type="text/javascript" src="js/remodal.min.js"></script>
<script type="text/javascript" src="js/froogaloop2.min.js"></script>
My full code: https://jsbin.com/fawowaleci/edit?html,css,output
Video script: https://jsfiddle.net/uxhxdcwp/5/
Inside modal: https://jsfiddle.net/qhrmtass/14/
Play/Pause script:
$(function () {
var iframe = document.getElementById('video');
var player = $f(iframe);
player.addEvent('ready', function () {
player.addEvent('finish', onFinish);
});
$('.playpause').click(function () {
player.api('paused', function (paused) {
if (!paused) {
player.api('pause');
$(".playpause").removeClass('pause');
} else {
player.api('play');
$(".playpause").addClass('pause');
}
});
});
function onFinish(id) {
$(".playpause").removeClass('pause');
}
});
Update: it as was suggested but no go. I feel its something with the modal code that's messing it up?
There are two big reasons why you see your code working fine on JSBin versus locally:
If you right click the output element and look at how it's structured, you'll see that all your scripts are getting shifted to run within the opening and closing body tag, contrary to how you wrote the code.
I assume you put together your sample based on looking at the documentation on the Vimeo API page. Note the red box at the very top of the page that indicates that you won't be able to run this locally. Host the below code on a web server and you'll be able to see it execute as you're expecting.
Generally, it's a good idea to put all your tags either within the <head></head> tags or the <body></body> tags. See the discussion in the comments at Is it wrong to place the <script> tag after the </body> tag? for a plethora of information and opinion on that front.
I've put together a working sample (that works on my web server and in JSBin) for you at https://jsbin.com/mojopalode/edit?html,css,output.
Edit: To address your attached picture, it looks as though you're still running this from your desktop. Please see point #2 I made above for why this would continue to fail to work on your end. If you drop this on a webserver (as I tested it on), it should work without a problem.
You should put the scripts, after body tag or initialize variables and listeners on $(document).ready({ });
From looking at your code, only problem I can see is you script runs before actual elements are rendered so its not attaching any listeners to the elements.
this seems to be simple.. but I am a bit noobish with jquery, maybe I am doing something silly wrong?
I want to click an image, and on that click, hide another image right next to it.
<script type="text/javascript">
$("#butShowMeSomeUnits").click(function() {
$('#arrowUnitspic').hide();
});
</script>
Id's are correct as per the two images. What am I missing? Debugging it, the code never gets fired...
Thanks
EDIT
I had my control as a nested control on an asp masterpage, and its id was being rewritten. I have now fixed the id, but I still cant get any joy... I also see my markup is being rendered as an "input", would that make a difference?
<head>
<script src="js/jquery.min.1.5.js" type="text/javascript"></script>
<script type="text/javascript">
$(document).ready(function () {
$("#butShowMeSomeUnits").click(function () {
$('#arrowUnitspic').hide();
});
});
</script>
</head>
<body>
<input type="image" src="bookings_media/buttons/show-me-some-units.png" onmouseout="this.src='bookings_media/buttons/show-me-some-units.png'" onmouseover="this.src='bookings_media/buttons/show-me-some-units_orange.png'" id="butShowMeSomeUnits" name="ctl00$ctl00$ContentPlaceHolder1$bookings_right_content$butShowMeSomeUnits">
</body>
EDIT
JS Fiddle
If there is any confusion... the JS fiddle I spooled up with the exact code also does not work...
You need to do do on page ready:
<script type="text/javascript">
$(document).ready(function() {
$("#butShowMeSomeUnits").click(function() {
$('#arrowUnitspic').hide();
});
});
</script>
Edit:
The fiddle you provided did not work until I chose jQuery 1.10.1 from the dropdown. You will notice your onmouseover changes the element first, but once you click on the input it does hide the image. Can you verify this works the same for you?
If the answer is no then I don't think you are loading the jQuery library on your page. To check this should work:
if (typeof jQuery != 'undefined') {
alert("jQuery library is loaded!");
}else{
alert("jQuery library is not found!");
}
In addition it might be helpful to see what errors your browser console /dev tools is showing.
Wrap the code in jQuery.ready() event. And also check whether jquery js file is loaded or not.
$(document).ready(function(){
$("#butShowMeSomeUnits").click(function() {
$('#arrowUnitspic').hide();
});
});
You code looks good and works check here
What you might be missisng is either:
to load jQuery script in the head of your page.
to include $(document).ready(function() { //code here }); in case your <img> tags are after the script in the page code. This is so your code loads when page is ready/loaded.
Steps that may help you:
make sure you integrate jQuery lib right. (to check that you might wanna open console on chrome and type $("html").hide(); and see if the current page dissapears)
make sure your custom JS file or code is UNDER the including of jQuery lib.
very good starting point with jQuery is to put everything in $(document).ready() as below example:
$(document).ready(function(){
$("img").click(function(){
$("img").hide();
$(this).show();
});
});
I want to make this source code, I copy this source code in my notepad and I paste it in one file, include CSS, JavaScript and HTML. The file name is sel.php.
I take the source code from http://jsfiddle.net/davidThomas/x5YW3/
I include my CSS with:
<style type="text/css">
----this_source_css----
</style>
JavaScript with :
<script type="text/javascript">
----this_source_javascript----
</script>
And HTML in:
<html>
<body>
----html_source_code----
</body>
</html>
But this code does not work in my copy paste, whereas I run in jsfiddle working fine, what might be wrong?
Just a guess - include your javascript-
$(document).ready(function(){
// your code here
});
Also make sure you included JQuery source in your file.
However, Your fiddle code is being executed "onLoad" - check the dropbox below "Choose Framework".
As Pekka pointed out, if you do intend your code to run after "load" instead when your dom is ready, you can use this -
$(document).load(function() {
// your code here
});
An explanation of the difference between the two events is here
As #Boaz Said:
You haven't included jQuery in your document. Get the latest version from jquery.com and also use this:
$( function() {
// paste js code here
});
I am getting an inconsistent error with my script. Often times everything works fine, however, every now and then I am getting the following error: ReferenceError: fadeIn is not defined
Here is the relevant code:
In the <head>
<script type="text/javascript" charset="utf-8">
window.fadeIn = function(obj) {
var item = $(obj).parent();
item.fadeIn(1000);
}
</script>
In the <body>
<div class="item" style="display:none"><img onload="fadeIn(this)" src="/uploads/thumbs/{{image.url}}"><br>{{ image.description }}</div>
Again, The images are loading and fading in most of the time but every now and then I get the error and the images do not fade in.
Is there a better way to approach this? Or just something I'm missing?
You need to make sure your code is loaded after the DOM is ready.
window.onload = function(){
var fadeIn = function(obj) {
var item = $(obj).parent();
item.fadeIn(1000);
};
};
... that's a partial fix, but not really, because in all likelihood, your <img/> tags with the onload hardcoded into them is going to try to fire that method before it's available.
Since you're using jQuery anyhow, you should look at something like this:
$(function() {
$(".item img").load(function(){
$(this).fadeIn(1000);
});
});
and get rid of the hardcoded onload from your img tags.
It should be noted, also, that there are caveats listed on the .load() API page:
From the docs (http://api.jquery.com/load-event/):
Caveats of the load event when used with images
A common challenge developers attempt to solve using the .load() shortcut is to execute a function when an image (or collection of images) have completely loaded. There are several known caveats with this that should be noted. These are:
It doesn't work consistently nor reliably cross-browser
It doesn't fire correctly in WebKit if the image src is set to the same src as before
It doesn't correctly bubble up the DOM tree
Can cease to fire for images that already live in the browser's cache
A better solution might be to hide the images with CSS, then after the load event is fired, fade them in.
(Even better than that might be to let browser behavior be, as your results may be mixed, and users seeing a blank page might instead hit the reload button thinking their browser glitched, before your animations are complete. ... just a friendly warning that these kinds of DOM manipulations can sometimes have unintended side-effects on user behavior!)
You can try defining the Handler directly in the Script instead of assigning it in HTML..
Javascript
<script type="text/javascript" charset="utf-8">
$(function() {
$('img').load(function() {
var item = $(this).parent();
item.fadeIn(1000);
});
});
</script>
HTML
<div class="item" style="display:none">
<img onload="fadeIn(this)" src="/uploads/thumbs/{{image.url}}">
<br>{{ image.description }}</div>
You're missing a document ready, so jQuery is'nt loaded, and the fadeIn function is'nt defined. Even if the image is loaded, there is no guarantee that jQuery is loaded aswell.
You're also actually calling your function fadeIn, while jQuery already has a function called fadeIn, and even though they have a different namespace it does seem like a bad idea to me.
nPlease ensure you have correct link to JQuery javascript file. You can use Google's hosted library for an example or create your own copy of this .js file:
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>
min.js file can be found at download section of JQuery official website. Save it and place into the website folder. And link it like:
<script src="/js_folder/jquery-1.8.2.min.js"></script>
Another option with Jquery:
<div class="item" style="display:none">
<a href="http://docs.jquery.com/">
<img src="http://static.jquery.com/files/rocker/images/logo_jquery_215x53.gif">
</a>
<p>image name</p>
</div>
Script:
<script type="text/javascript">
$(document).ready(function() {
$('.item').delay('1000').fadeIn('1000');
});
</script>
http://jsfiddle.net/CYGNp/1/