I know that the synchronous ajax calls on the main thread are deprecated, but I still wonder why.
How do you archive this in asynchronous module loading: get('moduleDependency').foo(); ?
I would like to use this kind of synchronous calls at least in development to speed up the overall development circle. The modules are in production already concatenated into one file and will never touch the synchronous loading function at all.
My synchronous module loader (~80 loc) solves dependencies and more. I rewrote it to asynchronous loading, and it's working fine... but I'll have to give up using code like: get('moduleDependencie').foo();
And that's really a mess!
How do you get this kind of calls working with asynchronous loading? Or do I simply have to use asynchronous loading in cooperation with a while(true) function on the main thread in the future - until they ban while loops on the main thread also?
As long as the synchronous call isn't finished or a timeout isn't reached, there is no possibility for user to interact with the page. So it can hang up and in worst case the user has to restart his browser. Asynchronous programming and scripting is based on callbacks. You just have to bind a method to the success handler of the AJAX-Request. You can use
success:function(result){
//do something
}
or
success: myfunction
[...]
function myfunction(result){
//do something
}
Once the asynchronous code has finished, this method will be called. So put everything that works with the data from the AJAX request into this method.
Related
I know how node.js executes code asynchronously without blocking the main thread of execution by using the event-loop for scheduling the asynchronous tasks, but I'm not clear on how the main thread actually decides to put aside a piece of code for asynchronous execution.
(Basically what indicates that this piece of code should be executed asynchronously and not synchronously, what are the differentiating factors?)
And also, what are the asynchronous and synchronous APIs provided by node?
There is a mistake in your assumption when you ask:
what indicates that this piece of code should be executed asynchronously and not synchronously
The mistake is thinking that some code are executed asynchronously. This is not true.
Javascript (including node.js) executes all code synchronously. There is no part of your code that is executed asynchronously.
So at first glance that is the answer to your question: there is no such thing as asynchronous code execution.
Wait, what?
But what about all the asynchronous stuff?
Like I said, node.js (and javascript in general) executes all code synchronously. However javascript is able to wait for certain events asynchronously. There are no asynchronous code execution, however there is asynchronous waiting.
What's the difference between code execution and waiting?
Let's look an an example. For the sake of clarity I'll use pseudocode in a fake made-up language to remove any confusion from javascript syntax. Let's say we want to read from a file. This fake language supports both synchronous and asynchronous waiting:
Example1. Synchronously wait for the drive to return bytes form the file
data = readSync('filename.txt');
// the line above will pause the execution of code until all the
// bytes have been read
Example2. Asynchronously wait for the drive to return bytes from the file
// Since it is asynchronous we don't want the read function to
// pause the execution of code. Therefore we cannot return the
// data. We need a mechanism to accept the returned value.
// However, unlike javascript, this fake language does not support
// first-class functions. You cannot pass functions as arguments
// to other functions. However, like Java and C++ we can pass
// objects to functions
class MyFileReaderHandler inherits FileReaderHandler {
method callback (data) {
// process file data in here!
}
}
myHandler = new MyFileReaderHandler()
asyncRead('filename.txt', myHandler);
// The function above does not wait for the file read to complete
// but instead returns immediately and allows other code to execute.
// At some point in the future when it finishes reading all data
// it will call the myHandler.callback() function passing it the
// bytes form the file.
As you can see, asynchronous I/O is not special to javascript. It has existed long before javascript in C++ and even C libraries dealing with file I/O, network I/O and GUI programming. In fact it has existed even before C. You can do this kind of logic in assembly (and indeed that's how people design operating systems).
What's special about javascript is that due to it's functional nature (first-class functions) the syntax for passing some code you want to be executed in the future is simpler:
asyncRead('filename.txt', (data) => {
// process data in here
});
or in modern javascript can even be made to look like synchronous code:
async function main () {
data = await asyncReadPromise('filename.txt');
}
main();
What's the difference between waiting and executing code. Don't you need code to check on events?
Actually, you need exactly 0% CPU time to wait for events. You just need to execute some code to register some interrupt handlers and the CPU hardware (not software) will call your interrupt handler when the interrupt occurs. And all manner of hardware are designed to trigger interrupts: keyboards, hard disk, network cards, USB devices, PCI devices etc.
Disk and network I/O are even more efficient because they also use DMA. These are hardware memory readers/writers that can copy large chunks (kilobytes/megabytes) of memory from one place (eg. hard disk) to another place (eg. RAM). The CPU actually only needs to set up the DMA controller and then is free to do something else. Once the DMA controller completes the transfer it will trigger an interrupt which will execute some device driver code which will inform the OS that some I/O event has completed which will inform node.js which will execute your callback or fulfill your Promise.
All the above use dedicated hardware instead of executing instructions on the CPU to transfer data. Thus waiting for data takes 0% CPU time.
So the parallelism in node.js has more to do with how many PCIe lanes your CPU supports than how many CPU cores it has.
You can, if you want to, execute javascript asynchronously
Like any other language, modern javascript has multi-threading support in the form of webworkers in the browser and worker_threads in node.js. But this is regular multi-threading like any other language where you deliberately start another thread to execute your code asynchronously.
I currently have a few basic question with asynchronous calls in JS.
I have searched and found a similar question posted in the past here:
Parallel Ajax Calls in Javascript/jQuery
But I still have some doubts about asynchronous calls.
Let´s say that I make it asynchronous using a jQuery when to join both flows when both AJAX calls are finished. What would happen if one of the AJAX calls fail?
Some of the calls that I need to make should be asynchronous only in some cases. Is it a good practice to make the type of call (asynchronous true or false) variable? Or doesn't it really matter to have an asynchronous true call when there is only one JS flow?
If I need to do a few database calls with my asynchronous methods (different tables). Could I have a conflict if i make two database calls at the same time because make my AJAX asynchronous? I am quite new to asynchronous calls. (SQL database) (Spring Boot Java 8)
The basic flow would be something like this:
Ths answer is a compilation of everything told in the comments, not my own.
You handle it in your code.
Synchronous calls are deprecated, so never make a synchronous ajax call - the first A in AJAX actually stands for Asynchronous, so a Synchronous AJAX request makes no sense anyway (though of course it is a thing)
It is the same in Java as most other systems: the backend may process your calls in a different order or even truly in parallel (think a cluster, one call is processed from one node, the other call fro another node). So it depends on your semantics: if one depends on the outcome of the other, then you should make sure they are only called sequentially. If they both contribute independently to the final outcome, then you have to make sure to revert the effects of the one, if the other fails. There are many ways to do that - and maybe it should be a responsibility of the backend.
Using jQuery's AJAX function, I am doing a synchronous call to a PHP script (it runs a shell command to convert a video).
I am trying to use "beforeSend" to run a different asynchronous AJAX call that will read a text file every second (to find out the conversion progress of the video) but it seems that despite the 2nd call being async, it doesn't run asynchronously, instead only being called after the first sync call has finished.
Is there a way to have the async task carry on, as it should, when being ran from the firsts "beforeSend" option?
I understand a sync task locks up operations, but surely this way of using "beforeSend" should work?
beforeSend is for modifieng the xhr object (http://api.jquery.com/jquery.ajax/), not for this kind of stuff
you could try to run a selfcalling timout function in beforeSend() and then handle the conversion progress logic there.
Well, first I want to say I'm a bit new in the world of Internet dev.
Anyway, I'm trying to know if its possible to run two pieces of code in parallel using javascript.
What I really need is to call two methods that are in a remote server. I pass, for both, a callback function that will be executed soon the data I want is ready. As the server running these functions take a time to answer, I'm trying to find a way to call both methods at the same time without need to wait till the first finishes to call the second.
Does methods like setTimeout run concurrently, for example
setTimeout(func1, 0);
setTimeout(func2, 0);
...
function func1()
{
webMethod1(function() {alert("function 1 returned"); } );
}
function func1()
{
webMethod2(function() {alert("function 2 returned"); } );
}
Edited
I've just found this article that may be very cool for the realease of next browsers: Javascript web workers
There is one single thread of execution in Javascript in normal WebBrowsers: your timer handlers will be called serially. Your approach using timers will work in the case you present.
There is a nice piece of documentation on timers by John Resig (author of the very popular jQuery javascript framework - if you are new to Web development, I would suggest you look it up).
Now, if you are referring to HTML5 based browsers, at some point, they should have threading support.
Yes, that's exactly how web requests through AJAX work. No need to setTimeout to 0, you can just call them one by one, and make an AJAX request, and it'll be executed asynchronously, allowing you to pass a callback function to be invoked when the request completes.
The means of creating an AJAX request differs some depending on what browser you're running. If you're going to build something that depends considerably upon AJAX, and you want it to work across multiple browsers, you're best off with a library. Here's how it's done in jQuery, for instance:
$.ajax({ url: '/webrequesturl', success: function(result) {
// this will be called upon a successful request
} });
$.ajax({ url: '/webrequest2url', success: function(result) {
// this will be called upon a successful request
// this may or may not be called before the above one, depending on how long it takes for the requests to finish.
} });
Well, JavaScript is single-threaded, the two timers will run sequentially one after the other, even if you don't notice it.
I would recommend you to give a look to the following article, it really explains how timers and asynchronous events work, it will also help you to understand the single-threaded nature of JavaScript:
How JavaScript Timers Work
And as an alternative you could give a look to WebWorkers, is a way to run scripts in separate background threads, but they are only supported by modern browsers.
What you are looking for is asynchronous client-server communication (keyword: async). Asynchronous functions return straight away, but the provided callback will be executed after the specified condition is satisfied.
So, if the function that sends a request to the server is asynchronous, this would let you send both requests to the server without waiting for one to respond.
Using setTimeout may work, as this will schedule both request-sending functions to be called. However, some browsers only run one thread of Javascript at a time, so the result would be that one of the scheduled functions would run and block (waiting for a reply) and the other scheduled function would wait until the first was done to start running.
It is advisable to use async support from your server communication library. For instance jQuery uses async by default.
It depends on the JavaScript engine.
Very simple question: suppose I have the following js/jquery code
doSomething();
$.get(url, callback);
doSomethingElse();
I understand that right after the GET request is sent doSomethingElse() starts being executed. Now suppose that the server's reply arrives while doSomethingElse() is executing. What happens?
Does the callback run in a separate thread in parallel to doSomethingElse()?
Does the execution of doSomethingElse() pause until the callback runs and returns?
Does the callback only get called once doSomethingElse() has returned?
Thank you for any insight!
lara
No, JavaScript in web browsers is single-threaded, by design. That means that although the ajax call may start immediately (and be processed by another thread in the browser), your callback won't happen until the JavaScript interpreter is next idle. Things to do get queued up waiting for the interpreter to become idle and process them.
Edit Answering your specific questions:
Does the callback run in a separate thread in parallel to doSomethingElse()?
No, the callback will run in the same logical thread as doSomethingElse. (It would be implementation-dependant whether that's the same actual underlying OS thread, but you have no way of knowing and you don't care; logically, it's the same thread.)
Does the execution of doSomethingElse() pause until the callback runs and returns?
By default, the get will be asynchronous, so no. doSomethingElse initiates the request, but then continues. (It's possible to do a synchronous get via the underlying XmlHttpRequest mechanism, but it's a very bad idea -- tends to lock up the UI of the browser completely while the request is running, which is ugly -- and I don't know how you do it with jQuery.)
Does the callback only get called once doSomethingElse() has returned?
With an asynchronous get (the usual kind), you can be certain that doSomethingElse will finish before the callback gets called, yes. This is because the JavaScript interpreter will only do one thing at a time, and it doesn't switch to doing a new thing until it's done with the current one. So although doSomethingElse triggers the get (and the get may be processed by other, non-JavaScript threads in parallel to JavaScript), your callback won't happen until after the interpreter is done with doSomethingElse and anything that called it.
I wouldn't be surprised if at some point we start getting multiple threads in browser-based JavaScript, but if and when we do, it'll have to be explicit, since we all happily assume one thread for the moment.
To all intents and purposes there are no threads in JS, therefore execution does not happen on a separate thread.
What web APIs do do is make use of asynchronous callbacks, and that's what is happening here -- get() returns immediately, your callback function will be called once the load is complete and there is no other JS code running.
No, there is only one thread of control for Javascript. The currently executing function will continue running until it completes, then the callback will be invoked once it is ready.
So to specifically answer your question, the callback only gets called once doSomethingElse() has returned. Assuming, of course, that the GET request is successful - if an error occurrs then the callback will never be executed.
Here is a pretty good article that illustrates how this works.
http://www.javascriptkata.com/2007/06/12/ajax-javascript-and-threads-the-final-truth/
I honestly don't know the answer, but I wouldn't place any code in doSomethingElse() that is dependent on something that callback() does. I know that doSomethingElse() will always run first, but as far as timing/thread issues I'm not sure.