I want to make an UI object that saves references to DOM objects and also some UI strings, so I can use it all over my code and can handle name changes easily. Kind of like this:
var UI = {
DOMelem0: document.getElementById('imUnique'),
DOMelem1: document.getElementById('imSpecial')
};
However, I think that everytime I would access DOMelem0 (by calling UI.DOMelem0), for instance, I'd be calling the getElementById() function, is that what happens?
Or is it no different than storing the elem in a scoped variable? (Like so: var elem = document.getElementById('cow');)
I'm worried about any performance issues this might cause if I were to have lots of UI elements, although I guess they'd be minimal. Either way, I wouldn't want to be calling the DOM method all the time.
Thanks.
Calling UI.DOMelem0; will not call document.getElementById('imUnique').
document.getElementById('imUnique') is only called when you first create the UI object.
Related
Let's say I have to remember the initial height of certain element.
A common practice I see is to save this value with $.data on that element.
I fail to understand the benefits of this. Why not simply keep a simple variable with that value, or an array with values if there are multiple elements? Keeps the code easy to understand.
The main reason for using data() is to store data specific to a certain element so it can be accessed later, here's an example
$('.elements').on('click', function() {
$(this).data('value', this.value);
});
$('.elements').on('keyup', function() {
$(this).val( $(this).data('value') );
});
Note that the event handler could match a number of different elements, and using data() keeps the data associated to each element without using several variables for each element or a complex array.
EXAMPLE
It allows the function to be reused to apply the same effect to other elements (without having to deal with closures).
It allows the value to be initialized with HTML.
It makes it easier for developer tools to inspect the data.
Basically because le you save information INSIDE A NODE, preventing possible variable name conflicts and without the need to pass variables around. All the needed informations about a node, stay with the node itself
This is probably very basic but I'm stalling ...
On page load, I need to save the html content of my element into a variable. I have other code in the page that will change the html content of the element. So I need to be able to revert the value back to it's default (what it was on page load). The issue is that my variable's value is being changed to most recent value.
How can I make the initial value I assign to the variable "stick"?
currentElementsHTML = $("#myDOMElement"),
currentElementsHTMLDefaultValue = currentElementsHTML.html()
... do stuff that changes currentElementsHTML
... revert to currentElementsHTMLDefaultValue whenever i need to
There are many ways you can store some data and make it available later, some of these require a knowledge of the way JavaScript's scope works - others just rely on jQuery methods.
the first things that come to mind
global variable
The bad way to do this would be to store the value as a global var:
function at_the_start(){
/// notice there is no var keyword, this means the variable will be global
global_html = $('element').html();
}
function later_on(){
$('element').html( global_html );
}
You shouldn't do this because your data will "pollute the global namespace" - which basically means that other code will easily be able to access your variable (and mess around with it) and that you could inadvertantly overwrite some other code's global data - especially if you use a rather general variable name.
local variable kept in scope
A better way to do this would be to use the power of JavaScript for your own ends, namely its scope abilities, there are some good points to read here -- What is the scope of variables in JavaScript?:
function my_code(){
var html = $('element').html();
/* Do stuff here */
$('element').html( html );
}
The above relies on a local variable and the fact that you must keep everything in the same function call. As it is most likely you will be relying on a mixture of user triggered events, you can't really use the above. This is because you will have many functions used in different locations and they can't all share the same local variable. Or can they?
The following is what I call a "global local" variable - completely most likely not its real name, but it describes things as I see them:
function my_code(){
/// this variable is local, due to the var keyword
/// but it will be accessible in both the functions below
var html_local = '';
var my_function_to_start = function(){
html_local = $('element').html();
}
var after_other_things_have_happened = function(){
$('element').html( html_local );
}
/// you can even apply these functions to say an event handler
/// and the variable will be remembered because it exists within
/// the "after_other_things_have_happened" function's scope.
$('another.element').click(after_other_things_have_happened);
}
The above works because JavaScript functions can always access variables defined in previous parent blocks / parent scopes or parent functions.
jQuery data
Considering you are using jQuery, jQuery offers a very simple method for storing arbitrary data and you don't need to know anything about scope or local and global vars. It's taken me a while to write this and so obviously by this time other posters have correctly stated that the following is a good idea - jQuery Data:
$('element').data( 'old_html', $('element').html() );
This can then be accessed any time after by using:
$('element').data( 'old_html' );
So...
$('element').html( $('element').data( 'old_html' ) );
Will put the value back - this is stored along with the element so whereever you can access $('element') you'll be able to get at the data assigned to it.
Some other less relevant ways (but still methods of data storage)
storing as a property of an object
Another useful ability sometimes, is that JavaScript treats nearly every datatype as an object. This means you can add properties to nearly anything. The following is actually quite possible if a little odd.
var a = new String('This is a string');
a.withAProperty = 'another string';
alert(a);
alert(a.withAProperty);
I occasionally use this to create pseudo static properties on functions, like so:
var my_function = function(){
if ( ! my_function.staticProp ) {
my_function.staticProp = 'abc';
}
/* use my_function.staticProp for something here */
}
var another_function(){
/* you can also access my_function.staticProp here
but only after my_function has been called once */
}
/* and my_function.staticProp here, but only
after my_function has been called once */
This almost has the same affect of using a global var (especially if you apply it to global functions) but means your value is stored on top of your functions namespace, cutting down the possibility of collisions with other code quite drastically. It does still mean outside code can influence the content of your var -- which can actually be a benefit depending on what you want to do.
storing content in the dom
Depending on what you wish to store, it can sometimes be of benefit to record that data in the DOM. The most obvious of these would be to write the data into a hidden input or hidden element. The benefit of the latter is that you can still navigate this data (using the likes of jQuery or document.getElementById) if it happens to take the form of markup information (as yours does). This can also be beneficial way of avoiding memory leaks caused by circular references - if you are dealing with large amounts of data - as long as you make sure to empty your variables involved in the transporting of the data.
$.ajax('request_html.php').done(function(data){
$('<div id="hidden_html" />').hide().html(data).appendTo('body');
data = null;
/// you only need mullify data if you were to have other
/// sub/child functions within this callback, mainly being wary
/// of closures - which are functions that are defined in a certain
/// scope chain, but are then returned or put to use outside of
/// that chain - i.e. like event listeners.
/// nullify vars and removing large properties is still good practice though.
});
Then when you want to retrieve:
$('#hidden_html').html();
And in the meantime between those two points you can obviously still traverse the data:
$('#hidden_html h1 > a[name=first]');
You associate the original HTML with the same DOM element, that way it won't disappear:
$("#myDOMElement").data("initial-html", $("#myDomElement").html());
something like that, but not tested yet:
$(function() {
$('#id').data('store', $('#id').html());
});
...
$('#id').html(data('store'));
Set it and forget it.
If you push the contents of .html() into a variable, it will stay there unless you do something with that variable to remove it:
var original = $("#foo").html(); // original HTML is now in 'origina'
This won't change unless you change it.
Storing data on the element with $.data()
It might be more advantageous for you to store it as data (using jQuery's .data method) on the element itself though:
var element = $("#foo");
element.data( "original", element.html() );
This way you can always access it at a later time:
console.log( element.data( "original" ) );
Record, Reset, and Restore Demo: http://jsfiddle.net/ft8M9/
Works on many items too
// Access all elements to restore
var restore = $(".restore");
// Save original HTML, and set new HTML
restore.each(function(i,o){
var that = $(this);
that.data("original", that.html())
.html("Changed " + i);
});
// After 2 seconds, restore original HTML, remove stored data
setTimeout(function(){
restore.each(function(i,o){
var that = $(this);
that.html( that.data("original") )
.removeData( "original" );
});
}, 2000);
Demo: http://jsfiddle.net/ft8M9/1/
I can imagine the correct answer to this based on theory, but I'm just looking for some confirmation. I'm wondering what the most efficient way to re-use a jQuery-selected element is. For example:
$('#my_div').css('background','red');
//some other code
$('#my_div').attr('name','Red Div');
vs.
myDiv = $('#my_div');
myDiv.css('background','red');
//some other code
myDiv.attr('name','Red Div');
I assume the second example is more efficient because the element #my_div doesn't have to get found more than once. Is that correct?
Similarly, is it more efficient to first save $(this) in a varaible, such as 'obj', and then reuse 'obj' rather than using $(this) over and over? In this case, jQuery isn't being forced to find an element over and over again, but it IS being forced to convert this to a jQuery object [$(this)]. So as a general rule of thumb, should a jQuery object ALWAYS be stored in a variable if it will be used more than once?
You should write your code such that you limit the number of DOM traversals.
When you write something like this:
$('#my_div').css('background','red');
//some other code
$('#my_div').attr('name','Red Div');
You are finding #my_div twice, which is inefficient.
You can improve this either by assigning the result of a selector (i.e. var x = $('.something')) and manipulate the variable x, or you can chain your method calls like this:
$('#my_div').css('background','red').attr('name','Red Div');
You'll see the above code used a lot, because you're finding the element once. The css() method will apply a CSS style and return the actual result of $('#my_div'), so you can invoke another method, in this case attr().
My preferred way of handling the re-use of selectors is to store them as a variable, and wrap my stuff in a closure.
if you're using jQuery selector (like $('#element')), then yes, you should always store your results.
if you're using object and wrapping it in jQuery (like $(this)), it's not necessary, because jQuery doesn't need to search for that element again.
One thing that I find is generally overlooked is just how powerful jQuery chains are. It may not be so noticeable, but since jQuery caches your wrapped elements within a chain, you can modify elements, go into a more specific subset, modify, then go back up into a a general superset without much overhead.
I expect something like (pardon the example)
$('#myDiv')
.addClass('processing')
.find('#myInput')
.hide('slow')
.end()
.removeClass('processing')
;
to be better performance-wise than even
var $myDiv = $('#myDiv').addClass('processing');
var $myInput = $('#myDiv #myInput').hide('slow');
$myDiv.removeClass('processing');
This also holds for applying the jQuery function to elements returned in an event handler. Try to avoid applying $(...) too many times, because this is slow. Instead create a variable that contains the result of $(...). Good practice is to start the variable with a $, which gives a hint about the jQuery object inside the variable.
$('a').click(function(){
var $this = $(this);
$this.addClass("clicked");
$this.attr("clicked", true);
});
I've noticed a common pattern in the JavaScript I've been writing and was wondering if there is already a pattern out there that defines something similar as best practice? Essentially, it's how to get a DOM element and wrap it inside / associate it with a JavaScript object. Take this example, where you need a filter in your web app. Your page looks like this:
<html>
<head></head>
<body>
<div id="filter"></div>
</body>
</html>
You'd then wrap the element like so:
var myFilter = new Filter({
elem: document.getElementById('filter'),
prop: 'stacks-test',
someCallback: function() {
// specify a callback
}
});
And the JavaScript (where spec is an object passed to the constructor):
var Filter = function(spec) {
this.elem = spec.elem;
this.prop = spec.prop;
this.callback = spec.someCallback;
this.bindEvents();
};
Filter.prototype.bindEvents = function() {
var self = this;
$(this.elem).click(function(e) {
self.updateFeed();
};
};
Filter.prototype.updateFeed = function() {
this.prop; // 'stacks-test'
this.callback();
// ...
// code to interact with other JavaScript objects
// who in turn, update the document
};
What is this kind of approach called, and what are the best practices and caveats?
You might be interested in Dojo's widget library, Dijit - if I'm understanding your question correctly, it essentially does what you're asking, and a whole lot more.
In Dijit, a widget essentially encapsulates a DOM node, its contents, any JavaScript that defines its behavior, and (imported separately) CSS to style its appearance.
Widgets have their own lifecycle, registry, and events (including many which simply map to DOM events on a node within the widget, e.g. myWidget.onClick could effectively call myWidget.domNode.onclick).
Widgets can (but don't have to) have their initial contents defined in a separate HTML template file, through which it's also possible to bind events on nodes within the template to widget methods, as well as set properties on the widget that reference particular nodes in the template.
I'm barely scratching the surface here. If you want to read more on this, you can start with these reference pages:
http://dojotoolkit.org/reference-guide/dijit/info.html
http://dojotoolkit.org/reference-guide/dijit/_Widget.html (the base that all widgets extend)
http://dojotoolkit.org/reference-guide/dijit/_Templated.html (RE the HTML templating)
http://dojotoolkit.org/reference-guide/quickstart/writingWidgets.html (useful information when starting to write your own widgets)
http://dojotoolkit.org/reference-guide/dijit/ (for a bunch more info)
All said, I don't know what you're ultimately aiming for, and maybe this is all a bit much for your purposes (considering I'm throwing an entire other library at you), but figured it might pique your interest at least.
Continuing from my comment on the question, jQuery is a potential tool for the job, as it already provides some of the foundations for what you're after. However, having said that, it does introduce complexities of its own, and further, not all "jQuery ways" are equal. I'll suggest one way of using jQuery as your "object model", but it may or may not suit your needs.
First things first. The philosophy of jQuery is that you start everything by selecting the element first, using $(), or equivalently jQuery(). All operations conceptually begin with this. This is a slightly different way of thinking compared to creating an object that wraps an element and keeping a reference to that wrapper, but essentially this is what jQuery does for you. A call to $('#some-id') grabs the element with id of "some-id" and wraps it in a jQuery object.
One way: Write "Filter" plugins.
Replace your constructor with a initFilter() jQuery method. You can do this by modifying the jQuery prototype and using the jQuery object as your wrapper. jQuery's prototype is referenced by jQuery.fn, so:
jQuery.fn.initFilter = function (prop, callback) {
// Save prop and callback
this.data('filter-prop', prop);
this.data('filter-callback', callback);
// Bind events (makes sense to do this during init)
this.click(function () {
$(this).updateFeed();
});
};
Then do a similar thing for updateFeed():
jQuery.fn.updateFeed = function () {
this.data('filter-prop');
this.data('filter-callback')();
});
And use it like this:
$('#filter').initFilter(prop, callback);
Note that updateFeed can simply be in-lined into the click handler to prevent unnecessary pollution of the jQuery namespace. However, one advantage of using jQuery like this is that you do not need to keep a reference to the object if you need to invoke some function on it later, since jQuery ties all references to actual elements. If you'd like to call updateFeed programmatically, then:
$('#filter').updateFeed();
will then be invoked on the correct object.
Some things to consider
There are certainly downsides to this method. One is that all properties, which we've saved against the element using .data(), are shared between all jQuery functions that act on that element. I've attempted to alleviate this by prefixing the property names with "filter-", but depending on the complexity of your object(s), this may not be suitable.
Further, this exact method may not be so suitable for objects that require a lot of manipulation (i.e. objects with many functions) since all of these functions become common to all jQuery objects. There are ways to encapsulate all this which I won't go into here, but jQuery-ui does this with their widgets, and I'm experimenting with yet another alternative in a library I'm creating.
However, pulling back a bit, the only reason I suggested using jQuery in the first place is that your Filter object appears to be heavily tied to the DOM. It binds events to the DOM, it modifies the DOM based on user interaction, basically it appears to live in the DOM, so use something DOM-based, i.e. jQuery.
In this link: http://css-tricks.com/snippets/jquery/jquery-plugin-template/ it has a line of code that says
// Add a reverse reference to the DOM object
base.$el.data("yourPluginName", base);
what does the "reverse reference to the DOM object" mean?
Assuming that you know the jQuery data function:
It's storing a reference to the instance of the class in the data cache of jQuery, meaning that the stored instance can be used to access the initial base object if it in the current context is not available.
This way, the class instance can be used later. However, the use of the prototype keyword upon the initial class that the instance were created from will modify the instance.
EDIT:
Ooops, it seems that Anurag is right, and I was giving wrong information.
Sorry, the information I gave in initial answer was not completely correct. I've updated the answer, so it now tells the truth.
In the comments you're asking:
so you mean its storing the current state of "base" in the data cache but if we make changes to "base" later on then the one in the data wont be affected? so if for some reason we needed to get the original one again we can do data('yourPluginName') to retrieve it? can you give me an example of when this would be helpful?
It seems that none of the statements are correct.
As I did obviously not remember adequately, the thing stored in data is only a reference to the object:
var obj = {};
obj.hello = "Hello";
$("#someElement").data("object", obj);
obj.world = " world.";
alert(
obj.hello +
$("#someElement").data("object").world
); // alerts "Hello world."
BTW, JavaScript variables with names like this base-thing (but, more often seen as that or similar) are typically used to represent the current context, accessed through the this keyword, which on many occasions is more easy to store in another variable due to scoping/context changes, that will make the current context and therefore this, change.
Also due to issues with context, the stored value in data could be used to access the specific object instance from another context (that is, when this represents something else), instead of the version of the base object that was continually used after a copy of it was stored.
I hope this answered you questions :D
The technique and the problem it solves is general and not specific to jQuery plugins. There may be cases where a Javascript object corresponds to a DOM element, and wraps logic specific to that DOM element. This object might be interested in listening to events such as clicks that happen within that DOM element. The information we get in those callbacks is the element that triggered it, and not the associated object. You could use jQuery's data API or any type of map in general to retrieve the corresponding object, and do something with it.