Just doing some JavaScript stuff in google chrome (don't want to try in other browsers for now, in case this is really doing real damage) and I'm not sure why this seemed to break my console.
>var x = "http://www.foo.bar/q?name=%%this%%";
<undefined
>x
After x (and enter) the console stops working... I restarted chrome and now when I do a simple
console.clear();
It's giving me
Console was cleared
And not clearing the console. Now in my scripts console.log's do not register and I'm wondering what is going on. 99% sure it has to do with the double percent signs (%%).
Anyone know what I did wrong or better yet, how to fix the console?
A bug report for this issue has been filed here.
Edit: Feeling pretty dumb, but I had Preserve log checked... That's why the console wasn't clearing.
As discussed in the comments, there are actually many different ways of constructing a string that causes this issue, and it is not necessary for there to be two percent signs in most cases.
http://example.com/%
http://%%%
http://ab%
http://%ab
http://%zz
However, it's not just the presence of a percent sign that breaks the Chrome console, as when we enter the following well-formed URL, the console continues to work properly and produces a clickable link.
http://ab%20cd
Additionally, the strings http://%, and http://%% will also print properly, since Chrome will not auto-link a URL-link string unless the http:// is followed by at least 3 characters.
From here I hypothesized that the issue must be in the process of linking a URL string in the console, likely in the process of decoding a malformed URL. I remembered that the JavaScript function decodeURI will throw an exception if given a malformed URL, and since Chrome's developer tools are largely written in JavaScript, could this be the issue that is evidently crashing the developer console?
To test this theory, I ran Chrome by the command link, to see if any errors were being logged.
Indeed, the same error you would see if you ran decodeURI on a malformed URL (i.e. decodeURI('http://example.com/%')) was being printed to the console:
[4810:1287:0107/164725:ERROR:CONSOLE(683)] "Uncaught URIError: URI malformed", source: chrome-devtools://devtools/bundled/devtools.js (683)
So, I opened the URL chrome-devtools://devtools/bundled/devtools.js in Chrome, and on line 683, I found the following.
{var parsedURL=new WebInspector.ParsedURL(decodeURI(url));var origin;var folderPath;var name;if(parsedURL.isValid){origin=parsedURL.scheme+"://"+parsedURL.host;if(parsedURL.port)
As we can see, decodeURI(url) is being called on the URL without any error checking, thus throwing the exception and crashing the developer console.
A real fix for this issue will come from adding error handling to the Chrome console code, but in the meantime, one way to avoid the issue would be to wrap the string in a complex data type like an array to prevent parsing when logging.
var x = "http://example.com/%";
console.log([x]);
Thankfully, the broken console issue does not persist once the tab is closed, and will not affect other tabs.
Update:
Apparently, the issue can persist across tabs and restarts if Preserve Log is checked. Uncheck this if you are having this issue.
Update 2:
As of Chrome 40, this issue is fixed.
Related
I'm truly stumped by this problem.
I've got some JavaScript to control a product configurator.
A simple bit of code to select some defaults
works fine in Chrome
works fine in IE
doesn't work in Firefox (newest versions of everything)
However, if I do anything to observe the code in FF it works fine.
If I have it alert anything relevant, it works.
If I log anything relevant, it works, but only if the console is actually open so I can see the log. If the console isn't open, doesn't work.
for(type in radio_groups) {
if_checked = !!$(":radio[name="+type+"]:checked").length;
console.log($('.'+type).not('[class*="unavailable"]'));
//This loop doesnt do anything without this log above
alert($('.'+type).not('[class*="unavailable"]'));
// Or this alert.
var t = $('.'+type).not('[class*="unavailable"]');
// Line above doesn't make stuff work.
if(!if_checked)
$('.'+type).not('[class*="unavailable"]').first().click();
}
if_checked is false for every type, I can verify that when it runs.
However, nothing happens.
No buttons are clicked.
This is plain single threaded JS in a browser.
There's no interval/timeout functions on the page.
I can do time arbitrary time consuming tasks before the last line (my best idea was that it was a concurrency issue somehow, I don't see how else logging could affect anything) and it doesn't have any effect.
I can run the same selector and put it in a string, or do anything you can think of to it besides logging or alerting and it wont work; no buttons get clicked. Only actively observing whats happening makes the code work. The entire deal is rather involved and I cant provide the entire thing.
Any ideas on how:
logging can possibly affect the outcome of a simple click event?
why this is Firefox specific? Or other ways I might try to see whats going wrong without the console or alerts?
Edit: Oh, and I've had two other people replicate the issue in their browsers (again, Firefox only), so its not some wonky extension issue unless we all share it.
Thanks.
This line is not valid:
var t = "$('.'+type).not('[class*="unavailable"]')";
It should probably be:
var t = "$('.'+type).not('[class*=\"unavailable\"]')";
or:
var t = $('.'+type).not('[class*="unavailable"]');
Here's a bit of speculation:
if_checked = !!$(":radio[name="+type+"]:checked").length;
It looks like the quotes aren't paired correctly. Did you mean this?
if_checked = !!$(":radio[name='"+type+"']:checked").length;
(See the single quotes that wrap the value of type?)
I've come across this before. If I'm leaving any logging in place in production code I'd wrap it in a try > catch statement.
try {
console.log("my log message")
} catch (err) { };
I know it's considered bad practice to have an empty 'catch' but hey, it's also bad practice to leave the logging in on priduction code.
It seems in FF (also in older IE) if the console is not open then it doesn't exist so the error being caught is probably something like 'console is undefined'
http://pastie.org/856698
Anyone have any idea why the script is causing this error?
Check your jQuery file to see if you don't have extra characters in there. That is the first referenced script and your error doesn't give a file.
UPDATE:
I'm not getting any errors on your site in IE8 until I press submit. Then it tells me regSubmit() is not an object, and indeed it isn't, your function is called submitReg(). Perhaps the reason you are getting errors "in IE" is simply because without a debugger loaded, non-IE browsers tend to just skip errors, whereas IE stops processing and puts up a notification.
Try installing Firebug or using Chrome, CTRL+SHIFT+J and watch and see if you get errors there now (you will if you watch the console, but processing will continue anyway).
I'm having problems with getting decent JavaScript error invormation in a Production environment.
When I'm developing I can just attach a debugger and (usually) fix the problem.
When I get the same error in a production environment however at best I see is an error report that looks like this:
Error: Object doesn't support this property or method
Url: SomePage
Line: 42
Char: 13
Which doesn't help me very much - I can't see the rendered page and so I have no idea what line 42 looks like.
Is there any way for me to log the entire rendered page contents whenever an error like this occurs? (So line 42 of the output is the line where the error occured)
While I'm at it, are there any other techniques that I can use to help with getting useful error information from JavaScript (without need to break into the debugger) - failing that is there any way that I can structure my JavaScript slightly differently to help getting decent debug information?
I'm predominantly interested in IE - this is the browser that tends to cause me most problems.
I don't think you'll be able to get the exact original HTML source of the page back in all pages and all browsers.
Regarding debugging, you could use a logging library such as log4javascript (disclaimer: I wrote it) and intersperse logging calls in your code. log4javascript enables you to send logging messages back to the server via Ajax.
Unfortunately, IE has by default the most utterly useless error reporting. The script and line number reported in the error are essentially guaranteed to be absolutely wrong. You can, however, install the IE developer tool bar (for IE7 and older, it's built into IE8) from Microsoft, which can help track down the error source.
I get the following error in firebug in Firefox 3 with both MooTools and jQuery:
"p.onStatusChange is not a function".
I've noticed this error frequently in firebug since one of the latest updates of FF3. However, it has started appearing with code that hasn't been changed in some time and that was not reporting errors previously. The errors happens when ajax results are returned. It shows up in different applications that use separate javascript libraries, MooTools and jQuery.
Does anyone have any idea why these errors are appearing? My intuition tells me that it is something in Firefox that changed, but I can't find any information online currently. The ajax calls still work fine, but I am wary of just going with my intuition and leaving script errors in my code.
Thanks,
Jason
I get it in tabBrowser instead:
chrome://browser/content/tabbrowser.xml
(4) errors occur:
p.onStatusChange
p.onProgressChange
p.onStateChange
p.onSecurityChange
What I found was that the add-on "PDF Download" was causing these errors. The best way for me to check was to go to a page that produced the errors, turn off all the add-ons, and turn them on one-by-one (starting with Firebug). Instead of going one-by-one, I actually turned them on in lots of 3 to help identify the problem sooner.
Here is the reference for the function NsIDownloadProgressListener. It looks like it has been deprecated.
When a javascript error occures in IE (or in other browsers) you get a popup saying that javascript error has occurred - usually this comes with a line number and some hint.
Sometimes it comes with line 0 and with no way of knowing what the problem is.
Javscript can come from HTML itself, from a js file or from JSP (and more).
Microsoft has a script debugger that helps a lot in finding where js errors are, however sometimes when a js error occurs the script debugger cannot find the code portion and thus its difficult of finding where is the root cause of the problem.
My question is whether anyone knows any way of making script debugger find the code any way (mostly happen with js code that is in JSP file), or at least include in the IE popup the method or js file where the error has occurred. (it only display the line number, and many times its line 0...).
Thanks,
Tal.
The error object which is created when an error is thrown by JavaScript is very unreliable when it comes to the source line, especially within IE. Browsers like Firefox and Safari are better at line numbers, but they are generally pointless due to minification of the files.
What is obviously of more use is getting the call stack, but due to the anonymous nature of JavaScript functions (well, that they can be anonymous) a call stack can often be hard to work out.
If you're doing a try/ catch you can do arguments.callee which will return you the method which called the current method which failed.
Here's a good example of doing a complete stack in JavaScript - http://eriwen.com/javascript/js-stack-trace/
Also developer tools included with Internet Explorer 8 is something good to trace and debug your javascript code
There is a version of Firebug called Firebug Lite that will work with Internet Explorer. It's performance is going to be based on how complex your pages are; however, for relatively lightweight pages, it should provide some insight.
I recommend this tool rather than simply using Firebug and Firefox because not all errors that occur in Internet Explorer will occur in Firefox, and so performing any debugging in that browser may not yield any results.
Firebug on Firefox is usually considered one of the best debugging tools.
On Firefox, go to
http://getfirebug.com
to get it.
This will print you a stack trace:
function Stack()
{
try
{
throw Error()
}
catch(ex)
{
return ex.stack
}
};
print( Stack() );
If all else fails (and when dealing with IE it sometimes does) you can always walk through your code with alerts. It's crude and tedious, but sometimes it's all you can do:
Simply:
var count = 0;
then sprinkle some:
alert(count++);
at strategic lines along your code and note where it stops alerting.
Lather rinse repeat until you have your line.
If using Firefox you can press Ctrl + Shift + J to bring up the JavaScript error console that is built into Firefox, which will tell you exactly what went wrong.