backbone js - reduce calls to the server - javascript

Just wondering how people deal stopping multiple external server calls? I'm doing everything in the .complete of the fetch because otherwise when I try to call anything the fetch hasn't completed and nothing is populated in the collection.
I'm new to backbone so I'm probably missing a trick.. but is there a way to do a fetch and store that information somewhere so that you never have to fetch again, you just work off the collection as a variable? All of my information comes from an external site, so I don't want to be making lots of unnecessary external calls if I can. I'm not updating the server or anything, its all just read-only.
What do other people do for a similar set up? Am I missing something silly? Or am I set up badly for this? Here's what I have so far (work in progress)
Oh also: I'm doing the fetch in the router.. is that a bad idea?
http://jsfiddle.net/leapin_leprechaun/b8y6L0rf/
.complete(
//after the fetch has been completed
function(){
//create the initial buttons
//pull the unique leagues out
var uniqueLeagues = _.uniq(matches.pluck("league"));
//pull the unique leagues out
var uniqueDates = _.uniq(matches.pluck("matchDate"));
//pass to info to the relative functions to create buttons
getLeagues(uniqueLeagues);
getMatchDates(uniqueDates);
homeBtn();
fetched = true;
}
); //end complete
Thanks for your time!

This is an often recurring question but the answer is rather simple.
Perhaps I'll make some drawings today, if it helps.
I never took the time to learn UML properly, so forgive me for that.
1. The problem
What you currently have is this:
The problem however is that this isn't very dynamic.
If these 3 functions at the right would require to be executed from different ajax callback functions, they need to be added to any of these callbacks.
Imagine that you want to change the name of any of these 3 functions, it means that your code would break instantly, and you would need to update each of these callbacks.
Your question indicates that you feel that you want to avoid every function to perform the async call separately, which is indeed the case because this creates unnecessary overhead.
2. Event aggregation
The solutions is to implement an event driven approach, which works like this:
This pattern is also called pub/sub (or observer pattern) because there are objects that publish events (in this case on the left) and objects that subscribe (on the right).
With this pattern, you don't need to call every function explicitly after the ajax callback is finished; rather, the objects subscribe to certain events, and execute methods when the event gets triggered. This way you are always certain that the methods will be executed.
Note that when triggering an event, parameters can be passed as well, which allows you to access the collection from the subscribing objects.
3. Backbone implementation
Backbone promotes an event driven approach.
Setting up an event aggregator is simple and can be done as follows:
window.APP = {};
APP.vent = _.extend({}, Backbone.Events);
From the ajax callback, you just trigger an event (you give it any name you want, but by convention, a semi colon is used as a separator):
APP.vent.trigger("some:event", collection);
The three receiving objects subscribe to the event as follows:
APP.vent.on("some:event", function(collection){
console.log(collection.toJSON());
});
And that's basically all.
One thing to take into account is to make sure that when you subscribe to events using "on", you also need to un-subscribe by calling "off", if you no longer need the object.

How to handle that is all up to you in Backbone.js but here is one of options you can take
Creating a View which has body as its el and handle everything.(I usually use Coffee so This might has some syntax errors)
$( document ).ready(function() {
mainView = new MainView({el: "body"});
});
MainView = Backbone.View.extend({
initialize : function(){
this.prepareCollection();
},
prepareCollection : function(collection){
_checker = function(){
if (collection.length === _done) {
this.render();
}
};
_.bind(_checker,this);
collection.each(function(item){
item.fetch(
success : function(){
//you can also initialize router here.
_checker();
}
);
});
},
rener : function(){
//make instance of View whichever you want and you can use colleciton just like variable
}
})

Related

Backbone views which don't know about their container, models to be fetched via AJAX, no UI/UX trade-offs and maintainable code

Since I'm not totally sure on which level my issue actually is to be solved best, I'd like to summarise the path I went and the things I tried first:
It's more or less about $el (I think).
As most basic backbone examples state, I started with having the $el defined within its view, like
Invoice.InvoiceView = Backbone.View.extend({
el: $('#container'),
template: ..,
..
});
It didn't feel right, that the view is supposed to know about its parent (=container). The paragraph 'Decouple Views from other DOM elements' written on http://coenraets.org/blog/2012/01/backbone-js-lessons-learned-and-improved-sample-app/) perfectly puts it into words.
Following this article's advice, I switched to passing $el over to the view while calling the render()-method. Example:
$('#container').html( new WineListView({model: app.wineList}).render().el );
So far so good - but now render() gets called, while it maybe shouldn't (yet).
For example the View asynchronously fetches a model in its initialize()-routine. Adding a binding to reset or sync (e.g. like this.model.bind('sync', this.render, this)) makes sure, render() gets definitely called once the model is fetched, however above stated way, render() still might get called while the model isn't fetched yet.
Not nice, but working(TM), I solved that by checking for the model's existence of its primary key:
render: function() {
if(this.model.get('id')) {
...
}
However, what I didn't expect - and if it really isn't documented (at least I didn't find anything about it) I think it really should be - the fetch operation doesn't seem to be atomic. While the primary key ('id') might be already part of the model, the rest might not, yet. So there's no guarantee the model is fetched completely that way. But that whole checking seemed wrong anyway, so I did some research and got pointed to the deferred.done-callback which sounded exactly what I was looking for, so my code morphed into this:
render: render() {
var self = this;
this.model.deferred.done(function() {
self.model.get('..')
};
return this;
}
..
$('#container').html( new WineListView({model: app.wineList}).render().el);
It works! Nice, hu? Ehrm.. not really. It might be nice from the runtime-flow's point of view, but that code is quite cumbersome (to put it mildly..). But I'd even bite that bullet, if there wouldn't be that little, tiny detail, that this code sets (=replaces) the view instantly, but populates it later (due to the deferred).
Imagine you have two (full-page) views, a show and an edit one - and you'd like to instantly switch between the two (e.g. after hitting save in the edit-view it morphs into the show-view. But using above code it sets (=resets) the view immediately and then renders its content, once the deferred fires (as in, once fetching the model is completed).
This could be a short flickering or a long blank transition page. Either way, not cool.
So, I guess my question is: How to implement views, which don't know about their container, involve models which need to be fetched, views which should be rendered on demand (but only once the model is fetched completely), having no need to accept UI/UX trade-offs and - the cherry on the cake - having maintainable code in the end.
First of all, the first method you found is terrible (hard coding selector in view's constructor)
The second: new WineListView({model: app.wineList}).render().el is very common and ok. This requires you to return the reference to view from render method, and everyone seems to follow this, which is unnecessary.
The best method (imo) is to simply attach the views element to the container, like this
$('#container').html(new WineListView({model: app.wineList}).el);
The WineListView doesn't need to know about where it's going to be used, and whatever is initializing WineListView doesn't need to worry about when to render the WineListView view instance:
because the el is a live reference to an HTML Element, the view instance can modify it anytime it wants to, and the changes will reflect wherever it is attached in DOM/ when it gets attached in DOM.
For example,
WineListView = Backbone.View.extend({
initialize: function(){
this.render(); // maybe call it here
this.model.fetch({
success: _.bind(this,function(){
this.render(); // or maybe here
})
});
}
});
Regarding flickering: this hardly has to do anything with rendering or backbone, it's just that you're replacing one element with another and there will be an emptiness for a tiny bit of time even if your new view renders instantly. You should handle this using general techniques like transitions, loaders etc, or avoid having to switch elements (For example convert labels into inputs in the same view, without switching view)
First off, the linked example is outdated. It's using version 0.9.2,
whereas the current version (2016-04-19) is 1.3.3. I recommend
you have look at the change log and note the differences, there are many.
Using the el property is fine. Like everything though, there's a time and place.
It didn't feel right, that the view is supposed to know about its parent (=container). The paragraph 'Decouple Views from other DOM elements' written on http://coenraets.org/blog/2012/01/backbone-js-lessons-learned-and-improved-sample-app/) perfectly puts it into words.
I wouldn't define an el property on every view, but sometimes it makes sense, such as your example. Which is why, I'm assuming, Backbone allows the use of the el property. If you know container is already in the DOM, why not use it?
You have a few options:
The approach outlined in my original answer, a work-around.
fetch the model, and in the success callback, insert the view element into the DOM:
model.fetch({
success:function() {
$('#container').html(new View({model:model}).render().el);
}
});
Another work-around.
Define an el property on the view and fetch the model in the view initialize function. The new content will be rendered in the container element (also the view), when the content/model data is ready, by ready, I mean when the model has finished fetching from the server.
In short,
If you don't want to define an el property, go with number 1.
If you don't want to let the view fetch the model, go with number 2.
If you want to use the el property, go with number 3.
So, I guess my question is: How to implement views, which don't know about their container
In your example, I would use the el property, it's simple a solution with the least amount of code. Not using the el property here, turns into hacky work-arounds that involve more code (complexity) without adding any value (power).
Here's what the code looks like using el:
var Model = Backbone.Model.extend({url:'/model_url'});
var model = new Model();
// set-up a view
var View = Backbone.View.extend({
el:'#container',
template:'model_template',
initialize:function() {
this.model.fetch();
this.listenTo(this.model,'sync',this.render);
},
render:function() {
this.$el.html(this.template(this.model.toJSON()));
return this;
}
});
var view = new View({model:model});
Check out the documentation for el.
Here is an updated working example.
If there is an obvious flicker because, your model takes a noticeable amount of time
to be fetched from the server...maybe you should think about displaying a loading bar/variation thereof
while fetching the model. Otherwise instead of seeing the flicker, it will appear the
application is slow, delayed, or hanging..but in reality - it's waiting to render the next view,
waiting for the model to finish fetching from the server. Sitting on old content, just waiting for
the model to load new data to show new content.

Understanding AMD: how to handle response flow with a one-way module relationship

Consider, if you will, an app with a few unique views/states - let's call it a game. You have an overworld screen, a battle screen, a multiplayer interface, and maybe a minigame or two.
For the sake of argument, there isn't a lot of code in common between each view, so it lends itself well to AMD - a central controller/dispatcher, and each game state split into a separate file/view.
dispatcher.core.js
> overworld.view.js
> battle.view.js
> tournament.view.js
> minigame.view.js
Input and key commands get routed to the dispatcher, and trickle down to the current active view, which in turn manipulates the DOM as needed. One-way AMD relationships, so far so good.
The thing I'm getting hung up on is the response flow. The API response data that goes through the system is diverse, often affecting multiple views at the same time. Consider this case:
User presses buttons to move
Key commands gets routed to map view for movement animation
Map sends AJAX request to server for movement result
AJAX returns "battle commence" response to dispatcher
Dispatcher tells map view to disable itself, then battle view to init
The dispatcher was designed for this - to receive instruction and distribute. It seems like the obvious choice, much more than letting views affect each other directly.
However, there's a fundamental flaw here - the one-way relationship between the dispatcher and the views is violated as soon as the AJAX result is sent from the view to the dispatcher. You can either use the dispatcher for your AJAX callback, or you can instruct the dispatcher to make the AJAX call for you - but either way the view requires a way to reference the dispatcher, which as I understand it, violates the core tenet of AMD. For the life of me, I can't figure out how this would be implemented correctly!
My question is this - how would one implement such a structure correctly? Is this a limitation of AMD, or am I misunderstanding it's use on a deeper level?
This question is intended to be for more of the general case, but if it affects answers at all, I'm using Require and jQuery for AMD and AJAX, respectively.
Is this a limitation of AMD, or am I misunderstanding it's use on a deeper level?
AMD does not by any means impose one way relationship between object instances in general. What it does strongly recommend to avoid (because even this is not an absolute requirement) is circular dependencies between modules. And the type of dependencies that matter for AMD are loading dependencies.
You can certainly have a module named dispatcher that goes:
define(function () {
function Dispatcher(views) {
this.views = views;
for (var ix = 0, view; (view = views[ix]); ++ix)
view.init(this);
}
return Dispatcher;
});
And viewA, viewB, that are structured like this:
define(function () {
function View() {
// ...
}
View.prototype.init = function (dispatcher) {
this.dispatcher = dispatcher;
};
// Etc...
return View;
});
Your main module could do:
define(['dispatcher', 'viewA', 'viewB'], function (Dispatcher, ViewA, ViewB) {
var viewA = new ViewA();
var viewB = new ViewB();
var dispatcher = new Dispatcher([viewA, viewB]);
});
The above is meant to be a schematic example of what is possible, not a prescription for a good design. At any rate, the point is that is is perfectly feasible as far as AMD is concerned to have circular references between objects.
There's nothing about AMD that is limiting here; it's entirely about the design of your modules themselves.
A common way to handle this is with an event-emitter.
The dispatcher can call methods directly on a view, but the view emits events which the dispatcher can listen and respond to, removing the need for a circular reference (as the view doesn't care where the events go, so it doesn't require a reference to the dispatcher.)
Fitted to your example workflow, it might look like this:
overworld tracks keypress
overworld animates in response to keypress
overworld emits 'move' event for dispatcher
// overworld.view
this.emit('move', {data});
// dispatcher
overworld.on('move', getMoveResult) // getMoveResult fires AJAX request
response tells dispatcher it's time to battle
dispatcher updates views
overworld.hide()
battle.show()

Run code after Backbone model is fetched or instantiated with model data

What's a clean way to run some code during initialize() if a Model is constructed with all its data, but otherwise run that code only after a fetch? The best I have is something like the following, but I'm hoping there's a more streamlined way of doing it:
if (this.hasData()) {
this.setupListeners();
} else {
this.fetch().done(this.setupListeners);
}
Or maybe the following, though the intent isn't super obvious when reading:
var whenLoaded = (this.hasData()) ? $.Deferred().resolve() : this.fetch();
whenLoaded.done(this.setupListeners);
Backstory: the model does some listenTo calls on itself so it can save itself when certain changes occur. But if the model needs fetching, the listenTo()s shouldn't be made until the fetch finishes, otherwise once the data is fetched the subsequent set will trigger the change events and thus an unnecessary save to the server.
Is there a cleaner way to do this? Or maybe this is as good as it gets and I'm being picky. Thanks for your thoughts.

Circular dependencies in JavaScript OOP

// Main class
function App() {
this.task = new Task(this); // pass the instance of this class to Task so
// it has access to doSomething
}
App.prototype.doSomething = function () {
alert("I do something that Task() needs to be able to do!");
};
function Task(app) {
// This class needs access to App()'s doSomething method
this.appInstance = app;
this.appInstance.doSomething(); // Great, now Task can call the method
}
var app = new App();
The aim of the code above is to give Task access to one of App's methods called doSomething. The code is the current way I'd go about it and I'm posting this to see if it's the best way...
To give Task access I simply pass the whole instance of App, is this efficient or is there a better way to go about it? Is the code above general practice in going about doing something like this?
Yes, what you have is fine. It is a circular dependency, however because of JavaScript's dynamic nature there aren't really any issues.
Another way you could reference App from Task would be a Singleton pattern or something similar, but that would probably be harder to test.
jsFiddle Demo
Generally bind would be used in this scenario assuming that the Task "class" didn't also setup other facilities which were not shown here.
Bind allows for the context to be provided for a function. This could be done in app's constructor. At which point only a function task would be required to call "someMethod".
function task(){
return this["someMethod"]();
}
function App(){
task.bind(this)();
}
App.prototype.someMethod = function(){
alert("Task needed access to this");
};
var a = new App();
However, if task must be a "class", and have other responsibilities then the prototype function could be shared.
function Task(){}
function App(){}
App.prototype.someMethod = Task.prototype.someMethod = function(){
alert("Task needed access to this");
};
var a = new App();
a.task();//->"Task needed access to this"
var t = new Task();
t.someMethod();//->"Task needed access to this"
Your app instances and task instances are tightly bound. App instances have tasks and this can be fine.
A design of loosely coupled objects is more flexible and easier to extend but more complicated to initially create. One such pattern is using a mediator/publish subscriber and have app raise an event/publish message any other object function can listen to this and take action on the event.
For example: your app creates an Ajax instance and when that instance is done it raises some event (fetchedData for example). A listener could be DomDependent.updateView function but later you may want to add/remove/change the order of tasks to do after data is fetched. This can all be configured in a app.init function or per procedure in a controller that kicks of certain procedures (like log in, search, ...).
Instead of creating a whole bunch of specific functions in Ajax (fetchUserPrefs, login, search, ...) you can create one general function and have the controller add listeners or pass the next event when fetchData is complete to run the correct next function.
Here is some pseudo code:
var app = {
init:function(){
mediator.add("updateLogin",domDependent.updateView);
mediator.add("updateLogin",app.loadUserPrefs);
mediator.add("failLogin",domDependent.updateView);
},
login: function(){
mediator.trigger("loadingSometing",{type:"login"});
ajax.fetch({
onComplete:"updateLogin",//what listens to updateLogin you decided in init
onFail:"failLogin",
loginDetails:domDependent.getLogin(),
url:settings.loginUrl,
type:"post"
});
}
}
var ajax = {
fetch:function(data){
data = data || {};
//simple check for onComplete, it's mandatory
var complete = data.onComplete || app.raiseError("ajax.fetch needs onComplete");
//other code to validate data and making ajax request
onSuccess:function(resp){
//mutate data object as the mediator will pass it to
// whatever other function is called next
// you don't hard code domDependent.updateView and
// app.loadUserPrefs because fetch can be used generally and
// success may have to do completely different things after its done
// and you want to define procedures in init, not all over your code
data.response=resp;
//trigger event to do whatever needs to be done next
mediator.trigger(complete,data);
}
}
}
As you can see it gets complicated and maybe doesn't look like code you're used to but it's highly configurable.
I may have misunderstood the advantages of the mediator pattern to loose couple and if so please comment. I use it to:
Make methods more general instead of copying a lot of logic only
because what to do after it's done is different. In fetch the ajax
object just fetches, this would be the same for login or getting
user preferences, the only thing different is what function to call
next/on error when it's done.
A procedure like login involves multiple functions in multiple
objects if this function chain hard code what to do next once a
particular function is done your procedure of login is defined all
over your code. When defining it in init/config you can easily change the
order or add/remove functions in the chain.

backbone.js - how to communicate between views?

I have a single page web app with multiple backbone.js views. The views must sometimes communicate with each other. Two examples:
When there are two ways views presenting a collection in different ways simultaneously and a click on an item in one view must be relayed to the other view.
When a user transitions to the next stage of the process and the first view passes data to the second.
To decouple the views as much as possible I currently use custom events to pass the data ($(document).trigger('customEvent', data)). Is there a better way to do this?
One widely used technique is extending the Backbone.Events -object to create your personal global events aggregator.
var vent = {}; // or App.vent depending how you want to do this
_.extend(vent, Backbone.Events);
Depending if you're using requirejs or something else, you might want to separate this into its own module or make it an attribute of your Application object. Now you can trigger and listen to events anywhere in your app.
// View1
vent.trigger('some_event', data1, data2, data3, ...);
// View2
vent.on('some_event', this.reaction_to_some_event);
This also allows you to use the event aggregator to communicate between models, collections, the router etc. Here is Martin Fowler's concept for the event aggregator (not in javascript). And here is a more backboney implementation and reflection on the subject more in the vein of Backbone.Marionette, but most of it is applicable to vanilla Backbone.
Hope this helped!
I agree with #jakee at first part
var vent = {};
_.extend(vent, Backbone.Events);
however, listening a global event with "on" may cause a memory leak and zombie view problem and that also causes multiple action handler calls etc.
Instead of "on", you should use "listenTo" in your view
this.listenTo(vent, "someEvent", yourHandlerFunction);
thus, when you remove your view by view.remove(), this handler will be also removed, because handler is bound to your view.
When triggering your global event, just use
vent.trigger("someEvent",parameters);
jakee's answer suggests a fine approach that I myself have used, but there is another interesting way, and that is to inject a reference to an object into each view instance, with the injected object in turn containing references to as many views as you want to aggregate.
In essence the view-aggregator is a sort of "App" object, and things beside views could be attached, e.g. collections. It does involve extending the view(s) and so might not be to everybody's taste, but on the other hand the extending serves as a simple example for doing so.
I used the code at http://arturadib.com/hello-backbonejs/docs/1.html as the basis for my ListView and then I got the following to work:
define(
['./listView'],
function (ListView) {
var APP = {
VIEWS : {}
}
ListView.instantiator = ListView.extend({
initialize : function() {
this.app = APP;
ListView.prototype.initialize.apply(this, arguments);
}
});
APP.VIEWS.ListView = new ListView.instantiator();
console.log(APP.VIEWS.ListView.app);
}
);

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