I have 2 arrays, an image array and a price array.
I have the images displaying, but I'd like to display the price, which at the moment I have held in the image name, when I mouseover the image, is it possible?
HTML
<section id=main>
<!--populate with images from array-->
<p id="photos" class="product_display">
<script>getImage();</script>
</section>
JS
//image array for products
var imageArray = new Array();
imageArray[0]="images/coffee_prod_1.png";
imageArray[1]="images/coffee_prod_2.png";
imageArray[2]="images/coffee_prod_3.png";
imageArray[3]="images/coffee_prod_4.png";
imageArray[4]="images/coffee_prod_5.png";
imageArray[5]="images/coffee_prod_6.png";
imageArray[6]="images/coffee_prod_7.png";
//price array for products
var priceArray = ["€11.90", "€12.90", "€13.90", "€14.90", "€15.90", "€16.90", "€17.90"];
function getImage(){
var container = document.getElementById("photos");
for (var i=0; i < imageArray.length; ++i) {
var img = new Image();
img.src = imageArray[i];
img.className = "product_details";
img.name = priceArray[i];
container.appendChild(img);
}
}
I thought I might be able to add something like 'img.onmouseover = imageMouseOver(priceArray[i]);' to my getImage function, and then have something inside the function that would display the image name (ideally over the image) on mouseover. I was hoping to apply an opaque colour too so the image name might be clearer.
Any help would be appreciated!
I would suggest creating a container div for each photo, and in each container add your and like another div that contains the price. Set the price divs hidden at first with display:none or something, and then in your javascript add some listeners to show and hide it:
for (var i=0; i < imageArray.length; ++i) {
var img = new Image();
img.src = imageArray[i];
img.className = "product_details";
var container = document.createElement("div");
var price = document.createElement("div");
price.innerHTML = priceArray[i];
//Style your price and image elements so they fit in the container and the price is displayed over the image etc
container.appendChild(price);
container.appendChild(img);
container.onmouseover = function() {
container.getElementByClass("price").style.display = "block";
};
container.onmouseout = function() {
container.getElementByClass("price").style.display = "none";
};
}
You may need to fiddle with the onmouseover/out events a bit if showing the price div messes it up i.e. onmouseover is called on the layer with the highest z index instead of container, I haven't tried it but this should give you a rough idea
Working example here:
http://jsfiddle.net/0vts5291/
HTML
<section id=main>
<!--populate with images from array-->
<p id="photos" class="product_display">
</section>
JS
var imageArray = new Array();
imageArray[0]="images/coffee_prod_1.png";
imageArray[1]="images/coffee_prod_2.png";
imageArray[2]="images/coffee_prod_3.png";
imageArray[3]="images/coffee_prod_4.png";
imageArray[4]="images/coffee_prod_5.png";
imageArray[5]="images/coffee_prod_6.png";
imageArray[6]="images/coffee_prod_7.png";
//price array for products
var priceArray = ["€11.90", "€12.90", "€13.90", "€14.90", "€15.90", "€16.90", "€17.90"];
function getImage() {
var container = document.getElementById("photos");
for (var i = 0; i < imageArray.length; ++i) {
var img = new Image();
img.src = imageArray[i];
img.className = "product_details";
img.name = priceArray[i];
img.title = priceArray[i];
container.appendChild(img);
}
}
getImage();
Related
I want to pull image from local folder on button click, for which I have created a array with images names, and display it in the <div>.
Here is code example.
<div id="slider"></div>
<button class="btn"></button>
var img = document.createElement('IMG');
img.setAttribute('src', 'img/' + images + ".jpg");
var images = ['photo0', 'photo1', 'photo2'];//photo0.jpg,photo1.jpg,photo2.jpg are images in folder with path img/
var btn = document.querySelecotr('.btn'); //button element with onclick function
var slider = document.getElementById('slider'); //div element in which imgs will be displayed
var i = 0;
slider.appendChild(images[i]);
if (i < images.length)
i++;
else{
i=0;
}
slider.appendChild(images[i]);
Here's what you need, i quoted your images name, and made a for loop to loop through images names, and then created element, added attribute of image path (src), and then appended child to a slider.
function add_images_to_slider(){
var images = ["photo0", "photo1", "photo2"];
var slider = document.getElementById('slider');
for(var i=0; i<images.length; i++) {
var img = document.createElement('img');
img.setAttribute('src', 'img/' + images[i] + ".jpg");
slider.appendChild(img);
}
}
<div id="slider"></div>
<button id="btn" onclick="add_images_to_slider();">click me</button>
If you need one image per click, here is solution:
function add_images_to_slider(){
var images = ["photo0", "photo1", "photo2"];
var slider = document.getElementById('slider');
if (slider.getElementsByTagName('img')[0] !== undefined) slider.removeChild(slider.getElementsByTagName('img')[0]);
if (typeof add_images_to_slider.st_i == 'undefined') add_images_to_slider.st_i=0;
var img = document.createElement('img');
img.setAttribute('src', 'img/' + images[add_images_to_slider.st_i] + ".jpg");
slider.appendChild(img);
if (add_images_to_slider.st_i < images.length-1) add_images_to_slider.st_i++;
else add_images_to_slider.st_i = 0;
}
<div id="slider"></div>
<button id="btn" onclick="add_images_to_slider();">click me</button>
In the second solution i created a static variable at function, which increment untill reached the total of images in array, then restart it self.
EDITED:
I've just appended removing last image from slider, by adding this code:
if (slider.getElementsByTagName('img')[0] !== undefined) slider.removeChild(slider.getElementsByTagName('img')[0]);
I am trying to write some JS so that the end result adds this to the HTML. I plan to have an array of images to index through and populate the page with images. Is there a simple way of doing this? Will I need to switch the classes to IDs for each image?
<div class="box">
<div class="boxInner">
<img src="http://placehold.it/480x480"/>
</div>
</div>
I have figured out how to add a div with a class.
var newInner = document.createElement('div');
newInner.className = 'boxInner';
document.getElementById("wrap").appendChild(newInner);
I also figured out how to append an image. I am stuck trying to put all of these together.
var newImage = document.createElement("img");
newImage.setAttribute("src", "http://placehold.it/480x480");
document.getElementById("wrap").appendChild(newImage);
This is one way of doing it.
var images = ["http://cdn.arstechnica.net/wp-content/uploads/2016/02/5718897981_10faa45ac3_b-640x624.jpg", "http://cdn.arstechnica.net/wp-content/uploads/2016/02/5718897981_10faa45ac3_b-640x624.jpg", "http://cdn.arstechnica.net/wp-content/uploads/2016/02/5718897981_10faa45ac3_b-640x624.jpg", "http://cdn.arstechnica.net/wp-content/uploads/2016/02/5718897981_10faa45ac3_b-640x624.jpg"];
for (var i = 0; i < images.length; i++) {
var container = document.getElementById("container");
var imgElement = document.createElement("img");
imgElement.src = images[i];
container.appendChild(imgElement);
}
<div id="container"></div>
Assuming you have an array with the img srcs and a div with the id of 'box':
var box = document.getElementById('box');
for (var i = 0; i < imgs.length; i++) {
var newInner = document.createElement('div');
newInner.className = 'boxInner';
var newImage = document.createElement('img');
newImage.setAttribute('src', imgs[i]);
newInner.appendChild(newImage);
box.appendChild(newInner);
}
I'm creating an image that changes on click. My code isn't working whats wrong with it?
<div id="img"></div>
<script>
var fNames = ["SD1", "SD2", "SD3", "SD4"]; //File names
var _img = document.getElementById("img"); //Grabs images, groups them
var imgIdx = 0;
_img.style.position = "relative";
_img.style.left = "auto";
_img.style.right = "auto";
_img.style.width = "1920";
_img.style.height = "1280";
_img.style.backgroundImage = "url('images/"+fNames[imgIdx]+".jpg')"; //Retrieves images from file
_img.addEventListener("click", onImageClick); //Allows image click
function onImageClick() {
imgIdx++;
if(imgIdx == 6) {
imgIdx = 0;
}
_img.style.backgroundImage = "url('images/"+fNames[imgIdx]+".jpg')";
}
</script>
You need a unit when you specify the size:
_img.style.width = "1920px";
_img.style.height = "1280px";
When making the index wrap around you are using 6, but it should be 5. Better yet, use the length of the array, that way you don't need to change that part of the code if the array changes:
if(imgIdx > fNames.length) {
imgIdx = 0;
}
var pic3 = document.createElement("IMG");
pic3.setAttribute("src", "img/mutantpre.jpg");
pic3.setAttribute("onclick", "display()");
pic3.setAttribute("id", "mutantpre");
pic3.setAttribute("height", "250px");
pic3.setAttribute("width", "150px");
document.getElementById("product4").appendChild(pic3);
Im trying to create a function to set all pictures to hidden when this one is clicked. However from that function I dont know which one was clicked. How do i figure out which one they clicked get the id of it so i can set the visibility of the other ones.
var pic3 = document.createElement("IMG");
pic3.setAttribute("src", "img/mutantpre.jpg");
pic3.setAttribute("onclick", "display('mutantpre')");
pic3.setAttribute("id", "mutantpre");
pic3.setAttribute("height", "250px");
pic3.setAttribute("width", "150px");
document.getElementById("product4").appendChild(pic3);
by passing same id in function of on click you can do this trick
You can also do like this
var pic3 = document.createElement("IMG");
pic3.setAttribute("src", "#");
pic3.setAttribute("onclick", "display()");
pic3.setAttribute("id", "mutantpre");
pic3.setAttribute("height", "250px");
pic3.setAttribute("width", "150px");
document.getElementById("product4").appendChild(pic3);
function display(){
el = document.getElementsByTagName("img");
for(var i =0;i<el.length;i++){
el[i].addEventListener("click",function(e){
alert("the clicked one's id is "+e.target.id);
});
}
}
Check the working Fiddle
Hope this helps!
var images = document.getElementsByTagName('img');
var activeImage = images[0]; // Assuming the first image is active at first
for(var i = 0; i < images.length; i++) {
var image = images[i];
image.onclick = function() {
activeImage.classList.remove("active");
this.classList.add("active");
activeImage = this;
}
}
The display function :
function display(element){
var list = document.getElementsByTagName("img");
for(var i=0; i<list.length ; i++){
list[i].style.opacity = "0";
}
element.style.opacity="1";
}
And in your code you must have this :
pic3.setAttribute("onclick", "display(this)");
Live example
http://jsfiddle.net/W65yA/1/
I want to get the id of the image the mouse hovers. But I do not understand how to get the ID. Can some one help me :). TY!
function placeImage(x){
var div = document.getElementById("thumbnails");
div.innerHTML = ""; // clear images
for (var i =0; i <= x; i++) {
var image=document.createElement("img");
image.className += " Atributes";
image.src="images/foto_klein_"+i+".jpg";
image.width="135";
image.height="90";
image.alt="foto_klein_"+i;
image.id="image"+i;
image.position="relative";
div.appendChild(image);
image.style.marginRight = '10px';
_img.push(image);
}
};
With the placeImage function i place the images. Now I want to add an mouse event and change the class of the image who is targeted.
<div id="thumbnails" onmouseover="mouseOver(this);" ></div>
I added a mouse over to all the thumbnails. But I cannot get the id of the image of which the mouse hovers. I want to call the id or change the image.className of that particlair image. But I do not know how to call it. Now it only alerts "thumbnial"
function mouseOver(e){
alert(e.id);
}
Use this keyword:
<div id="thumbnails" onmouseover="mouseOver(this);" ></div>
function mouseOver(e){
alert(e.id);
}
Edit from the comments:
var image=document.createElement("img");
image.className += " Atributes";
image.src="images/foto_klein_"+i+".jpg";
image.width="135";
image.height="90";
image.alt="foto_klein_"+i;
image.id="image"+i;
image.mouseover = mouseOver;
image.position="relative";
div.appendChild(image);
image.style.marginRight = '10px';
_img.push(image);
}
Note the mouseOver function being called when the image is hovered. this will refer to the image element and not the div.
To get the id of an image when you hover over it, try this:
function placeImage(x){
var div = document.getElementById("thumbnails");
div.innerHTML = ""; // clear images
for (var i =0; i <= x; i++) {
var image=document.createElement("img");
image.className += " Atributes";
image.src="images/foto_klein_"+i+".jpg";
image.width="135";
image.height="90";
image.alt="foto_klein_"+i;
image.id="image"+i;
image.position="relative";
image.onmouseover = mouseOver; // <-- Added this
div.appendChild(image);
image.style.marginRight = '10px';
_img.push(image);
}
}
function mouseOver(e) {
alert(this.id);
}
Hope this helps, though I'm not sure about it working on a dynamically added image.
document.ready = function () {
var thumbnails = document.getElementById("thumbnails");
var imgs = thumbnails.getElementsByTagName("img");
for( var i=0; i<imgs.length; i++ ) {
imgs[i].onmouseover = function() {
alert( this.id );
}
}
};