Make array objects all have the same keys - javascript

I have a array of object
var arr =
[
{"shares":50,"comments":10},
{"likes":40,"shares":30},
{"comments":10}
];
I want to convert it to
var arr =
[
{"shares":50,"comments":10,"likes":0},
{"likes":40,"shares":30,"comments":0},
{"comments":10,"likes":0,"shares":0}
]
Properties are not fixed numbers and names would be different see another example
var arr2 = [{"a":1},{"b":2},{"c":3},{"d":4},{"e":5},{"f":6}]
to
var arr2 = [{"a":1,"b":0,"c":0,"d":0,"e":0,"f":0},{"a":0,"b":1,"c":0,"d":0,"e":0,"f":0},{"a":0,"b":0,"c":1,"d":0,"e":0,"f":0},{"a":0,"b":0,"c":0,"d":1,"e":0,"f":0},{"a":0,"b":0,"c":0,"d":0,"e":1,"f":0},{"a":0,"b":0,"c":0,"d":0,"e":0,"f":1}]
I can do by iterating all elements of array and keys of every element but I don't know that, is it best way?
Is there any inbuilt function in JavaScript or jQuery?

You can use http://api.jquery.com/jquery.extend/
var defaults = { "shares" : 0, "comments" : 0, "likes" : 0 };
arr = $.map( arr, function( item ){
return $.extend( {}, defaults, item );
});
http://jsfiddle.net/L74q3ksw/
Edit re: updated question
Now it's a matter of building the defaults object which, as I understand, has all the unique keys from all the elements in your array.
So, given
var arr2 = [{"a":1},{"b":2},{"c":3},{"d":4},{"e":5},{"f":6}]
you need to extract "a", "b", "c", "d"... etc and create the defaults.
var defaults = {};
// collect all the keys and set them with value = 0 in defaults
arr2.forEach( function( item ){
Object.keys( item ).forEach( function( key ){
defaults[ key ] = 0;
});
});
// same as the previous solution
arr2 = $.map( arr2, function( item ){
return $.extend( {}, defaults, item );
});
http://jsfiddle.net/7dtfzg2f/2/

It looks like you want
var set = {}; // it will be cleaner with ES6 Set
$.each(arr, function(_,e){
for (var k in e) set[k] = 1;
});
$.each(set, function(k){
$.each(arr, function(_,e){
if (e[k]===undefined) e[k] = 0;
});
});
Demonstration

With pure JavaScript:
var defaults = { "shares": 0, "comments": 0, "likes": 0 };
var arr = [{"shares":50,"comments":10},{"likes":40,"shares":30},{"comments":10}];
arr.slice().map(function(e) {
for (var key in defaults) {
e[key] = e[key] || defaults[key];
}
return e;
});
This keeps you original array as it was. If you want to change your original array you can do following:
var defaults = { "shares": 0, "comments": 0, "likes": 0 };
var arr = [{"shares":50,"comments":10},{"likes":40,"shares":30},{"comments":10}];
arr.forEach(function(e) {
for (var key in defaults) {
e[key] = e[key] || defaults[key];
}
});
You can get the default values from the array with following snippet:
var defaults = arr.reduce(function(m,v) {
for (var key in v) {
m[key] = 0;
}
return m;
}, {});

Just add the key with value, if it not exists:
$(function() {
var arr = [{"shares":50,"comments":10},{"likes":40,"shares":30},{"comments":10}];
$.each(arr, function(idx, obj) {
if (typeof obj.shares === 'undefined') {
obj.shares = 0;
}
if (typeof obj.comments === 'undefined') {
obj.comments = 0;
}
if (typeof obj.likes === 'undefined') {
obj.likes = 0;
}
arr[idx] = obj;
});
console.log(arr);
});

Building on what #dusky said, if you don't actually know what columns will be coming in, you can make a list of columns as a string set. Also assumes you just want to edit the existing array, not make a new one, and use ES6.
// get all keys added to a list that cannot take duplicates
const columnNames = new Set<string>();
arr.forEach(element => {
Object.keys(element)
.forEach(x => columnNames.add(x));
});
// create default with nulls, can replace with 0 or anything here
const defaultKeys = {};
columnNames.forEach(x => {
defaultKeys[x] = null;
});
// Add all missing keys into each object
arr.forEach((element) => {
for (const key in defaultKeys) {
element[key] = element[key] || defaultKeys[key];
}
});

Related

Js how to set an item at a nested index in an empty array [duplicate]

I hope someone can help me with this Javascript.
I have an Object called "Settings" and I would like to write a function that adds new settings to that object.
The new setting's name and value are provided as strings. The string giving the setting's name is then split by the underscores into an array. The new setting should get added to the existing "Settings" object by creating new nested objects with the names given by each part of the array, except the last part which should be a string giving the setting's value. I should then be able to refer to the setting and e.g. alert its value. I can do this in a static way like this...
var Settings = {};
var newSettingName = "Modules_Video_Plugin";
var newSettingValue = "JWPlayer";
var newSettingNameArray = newSettingName.split("_");
Settings[newSettingNameArray[0]] = {};
Settings[newSettingNameArray[0]][newSettingNameArray[1]] = {};
Settings[newSettingNameArray[0]][newSettingNameArray[1]][newSettingNameArray[2]] = newSettingValue;
alert(Settings.Modules.Mediaplayers.Video.Plugin);
... the part that creates the nested objects is doing this ...
Settings["Modules"] = {};
Settings["Modules"]["Video"] = {};
Settings["Modules"]["Video"]["Plugin"] = "JWPlayer";
However, as the number of parts that make up the setting name can vary, e.g. a newSettingName could be "Modules_Floorplan_Image_Src", I'd like to do this dynamically using a function such as...
createSetting (newSettingNameArray, newSettingValue);
function createSetting(setting, value) {
// code to create new setting goes here
}
Can anyone help me work out how to do this dynamically?
I presume there has to be a for...loop in there to itterate through the array, but I haven't been able to work out a way to create the nested objects.
If you've got this far thanks very much for taking the time to read even if you can't help.
Put in a function, short and fast (no recursion).
var createNestedObject = function( base, names ) {
for( var i = 0; i < names.length; i++ ) {
base = base[ names[i] ] = base[ names[i] ] || {};
}
};
// Usage:
createNestedObject( window, ["shapes", "triangle", "points"] );
// Now window.shapes.triangle.points is an empty object, ready to be used.
It skips already existing parts of the hierarchy. Useful if you are not sure whether the hierarchy was already created.
Or:
A fancier version where you can directly assign the value to the last object in the hierarchy, and you can chain function calls because it returns the last object.
// Function: createNestedObject( base, names[, value] )
// base: the object on which to create the hierarchy
// names: an array of strings contaning the names of the objects
// value (optional): if given, will be the last object in the hierarchy
// Returns: the last object in the hierarchy
var createNestedObject = function( base, names, value ) {
// If a value is given, remove the last name and keep it for later:
var lastName = arguments.length === 3 ? names.pop() : false;
// Walk the hierarchy, creating new objects where needed.
// If the lastName was removed, then the last object is not set yet:
for( var i = 0; i < names.length; i++ ) {
base = base[ names[i] ] = base[ names[i] ] || {};
}
// If a value was given, set it to the last name:
if( lastName ) base = base[ lastName ] = value;
// Return the last object in the hierarchy:
return base;
};
// Usages:
createNestedObject( window, ["shapes", "circle"] );
// Now window.shapes.circle is an empty object, ready to be used.
var obj = {}; // Works with any object other that window too
createNestedObject( obj, ["shapes", "rectangle", "width"], 300 );
// Now we have: obj.shapes.rectangle.width === 300
createNestedObject( obj, "shapes.rectangle.height".split('.'), 400 );
// Now we have: obj.shapes.rectangle.height === 400
Note: if your hierarchy needs to be built from values other that standard objects (ie. not {}), see also TimDog's answer below.
Edit: uses regular loops instead of for...in loops. It's safer in cases where a library modifies the Array prototype.
function assign(obj, keyPath, value) {
lastKeyIndex = keyPath.length-1;
for (var i = 0; i < lastKeyIndex; ++ i) {
key = keyPath[i];
if (!(key in obj)){
obj[key] = {}
}
obj = obj[key];
}
obj[keyPath[lastKeyIndex]] = value;
}
Usage:
var settings = {};
assign(settings, ['Modules', 'Video', 'Plugin'], 'JWPlayer');
My ES2015 solution. Keeps existing values.
const set = (obj, path, val) => {
const keys = path.split('.');
const lastKey = keys.pop();
const lastObj = keys.reduce((obj, key) =>
obj[key] = obj[key] || {},
obj);
lastObj[lastKey] = val;
};
Example:
const obj = {'a': {'prop': {'that': 'exists'}}};
set(obj, 'a.very.deep.prop', 'value');
console.log(JSON.stringify(obj));
// {"a":{"prop":{"that":"exists"},"very":{"deep":{"prop":"value"}}}}
Using ES6 is shorten. Set your path into an array.
first, you have to reverse the array, to start filling the object.
let obj = ['a','b','c'] // {a:{b:{c:{}}}
obj.reverse();
const nestedObject = obj.reduce((prev, current) => (
{[current]:{...prev}}
), {});
Another recursive solution:
var nest = function(obj, keys, v) {
if (keys.length === 1) {
obj[keys[0]] = v;
} else {
var key = keys.shift();
obj[key] = nest(typeof obj[key] === 'undefined' ? {} : obj[key], keys, v);
}
return obj;
};
Example usage:
var dog = {bark: {sound: 'bark!'}};
nest(dog, ['bark', 'loudness'], 66);
nest(dog, ['woff', 'sound'], 'woff!');
console.log(dog); // {bark: {loudness: 66, sound: "bark!"}, woff: {sound: "woff!"}}
I love this ES6 immutable way to set certain value on nested field:
const setValueToField = (fields, value) => {
const reducer = (acc, item, index, arr) => ({ [item]: index + 1 < arr.length ? acc : value });
return fields.reduceRight(reducer, {});
};
And then use it with creating your target object.
const targetObject = setValueToField(['one', 'two', 'three'], 'nice');
console.log(targetObject); // Output: { one: { two: { three: 'nice' } } }
Lodash has a _.set method to achieve this
let obj = {}
_.set(obj, ['a', 'b', 'c', 'd'], 'e')
or
_.set(obj, 'a.b.c.d', 'e')
// which generate the following object
{
"a": {
"b": {
"c": {
"d": "e"
}
}
}
}
Here is a simple tweak to jlgrall's answer that allows setting distinct values on each element in the nested hierarchy:
var createNestedObject = function( base, names, values ) {
for( var i in names ) base = base[ names[i] ] = base[ names[i] ] || (values[i] || {});
};
Hope it helps.
Here is a functional solution to dynamically create nested objects.
const nest = (path, obj) => {
const reversedPath = path.split('.').reverse();
const iter = ([head, ...tail], obj) => {
if (!head) {
return obj;
}
const newObj = {[head]: {...obj}};
return iter(tail, newObj);
}
return iter(reversedPath, obj);
}
Example:
const data = {prop: 'someData'};
const path = 'a.deep.path';
const result = nest(path, data);
console.log(JSON.stringify(result));
// {"a":{"deep":{"path":{"prop":"someData"}}}}
Inspired by ImmutableJS setIn method which will never mutate the original. This works with mixed array and object nested values.
function setIn(obj = {}, [prop, ...rest], value) {
const newObj = Array.isArray(obj) ? [...obj] : {...obj};
newObj[prop] = rest.length ? setIn(obj[prop], rest, value) : value;
return newObj;
}
var obj = {
a: {
b: {
c: [
{d: 5}
]
}
}
};
const newObj = setIn(obj, ["a", "b", "c", 0, "x"], "new");
//obj === {a: {b: {c: [{d: 5}]}}}
//newObj === {a: {b: {c: [{d: 5, x: "new"}]}}}
Appreciate that this question is mega old! But after coming across a need to do something like this in node, I made a module and published it to npm.
Nestob
var nestob = require('nestob');
//Create a new nestable object - instead of the standard js object ({})
var newNested = new nestob.Nestable();
//Set nested object properties without having to create the objects first!
newNested.setNested('biscuits.oblong.marmaduke', 'cheese');
newNested.setNested(['orange', 'tartan', 'pipedream'], { poppers: 'astray', numbers: [123,456,789]});
console.log(newNested, newNested.orange.tartan.pipedream);
//{ biscuits: { oblong: { marmaduke: 'cheese' } },
orange: { tartan: { pipedream: [Object] } } } { poppers: 'astray', numbers: [ 123, 456, 789 ] }
//Get nested object properties without having to worry about whether the objects exist
//Pass in a default value to be returned if desired
console.log(newNested.getNested('generic.yoghurt.asguard', 'autodrome'));
//autodrome
//You can also pass in an array containing the object keys
console.log(newNested.getNested(['chosp', 'umbridge', 'dollar'], 'symbols'));
//symbols
//You can also use nestob to modify objects not created using nestob
var normalObj = {};
nestob.setNested(normalObj, 'running.out.of', 'words');
console.log(normalObj);
//{ running: { out: { of: 'words' } } }
console.log(nestob.getNested(normalObj, 'random.things', 'indigo'));
//indigo
console.log(nestob.getNested(normalObj, 'improbable.apricots'));
//false
Inside your loop you can use lodash.set and will create the path for you:
...
const set = require('lodash.set');
const p = {};
const [type, lang, name] = f.split('.');
set(p, [lang, type, name], '');
console.log(p);
// { lang: { 'type': { 'name': '' }}}
try using recursive function:
function createSetting(setting, value, index) {
if (typeof index !== 'number') {
index = 0;
}
if (index+1 == setting.length ) {
settings[setting[index]] = value;
}
else {
settings[setting[index]] = {};
createSetting(setting, value, ++index);
}
}
I think, this is shorter:
Settings = {};
newSettingName = "Modules_Floorplan_Image_Src";
newSettingValue = "JWPlayer";
newSettingNameArray = newSettingName.split("_");
a = Settings;
for (var i = 0 in newSettingNameArray) {
var x = newSettingNameArray[i];
a[x] = i == newSettingNameArray.length-1 ? newSettingValue : {};
a = a[x];
}
I found #jlgrall's answer was great but after simplifying it, it didn't work in Chrome. Here's my fixed should anyone want a lite version:
var callback = 'fn.item1.item2.callbackfunction',
cb = callback.split('.'),
baseObj = window;
function createNestedObject(base, items){
$.each(items, function(i, v){
base = base[v] = (base[v] || {});
});
}
callbackFunction = createNestedObject(baseObj, cb);
console.log(callbackFunction);
I hope this is useful and relevant. Sorry, I've just smashed this example out...
You can define your own Object methods; also I'm using underscore for brevity:
var _ = require('underscore');
// a fast get method for object, by specifying an address with depth
Object.prototype.pick = function(addr) {
if (!_.isArray(addr)) return this[addr]; // if isn't array, just get normally
var tmpo = this;
while (i = addr.shift())
tmpo = tmpo[i];
return tmpo;
};
// a fast set method for object, put value at obj[addr]
Object.prototype.put = function(addr, val) {
if (!_.isArray(addr)) this[addr] = val; // if isn't array, just set normally
this.pick(_.initial(addr))[_.last(addr)] = val;
};
Sample usage:
var obj = {
'foo': {
'bar': 0 }}
obj.pick('foo'); // returns { bar: 0 }
obj.pick(['foo','bar']); // returns 0
obj.put(['foo', 'bar'], -1) // obj becomes {'foo': {'bar': -1}}
A snippet for those who need to create a nested objects with support of array keys to set a value to the end of path. Path is the string like: modal.product.action.review.2.write.survey.data. Based on jlgrall version.
var updateStateQuery = function(state, path, value) {
var names = path.split('.');
for (var i = 0, len = names.length; i < len; i++) {
if (i == (len - 1)) {
state = state[names[i]] = state[names[i]] || value;
}
else if (parseInt(names[i+1]) >= 0) {
state = state[names[i]] = state[names[i]] || [];
}
else {
state = state[names[i]] = state[names[i]] || {};
}
}
};
Set Nested Data:
function setNestedData(root, path, value) {
var paths = path.split('.');
var last_index = paths.length - 1;
paths.forEach(function(key, index) {
if (!(key in root)) root[key] = {};
if (index==last_index) root[key] = value;
root = root[key];
});
return root;
}
var obj = {'existing': 'value'};
setNestedData(obj, 'animal.fish.pet', 'derp');
setNestedData(obj, 'animal.cat.pet', 'musubi');
console.log(JSON.stringify(obj));
// {"existing":"value","animal":{"fish":{"pet":"derp"},"cat":{"pet":"musubi"}}}
Get Nested Data:
function getNestedData(obj, path) {
var index = function(obj, i) { return obj && obj[i]; };
return path.split('.').reduce(index, obj);
}
getNestedData(obj, 'animal.cat.pet')
// "musubi"
getNestedData(obj, 'animal.dog.pet')
// undefined
Try this: https://github.com/silkyland/object-to-formdata
var obj2fd = require('obj2fd/es5').default
var fd = obj2fd({
a:1,
b:[
{c: 3},
{d: 4}
]
})
Result :
fd = [
a => 1,
b => [
c => 3,
d => 4
]
]
Here is a decomposition to several useful functions, that each preserve existing data. Does not handle arrays.
setDeep: Answers question. Non-destructive to other data in the object.
setDefaultDeep: Same, but only sets if not already set.
setDefault: Sets a key if not already set. Same as Python's setdefault.
setStructure: Helper function that builds the path.
// Create a nested structure of objects along path within obj. Only overwrites the final value.
let setDeep = (obj, path, value) =>
setStructure(obj, path.slice(0, -1))[path[path.length - 1]] = value
// Create a nested structure of objects along path within obj. Does not overwrite any value.
let setDefaultDeep = (obj, path, value) =>
setDefault(setStructure(obj, path.slice(0, -1)), path[path.length - 1], value)
// Set obj[key] to value if key is not in object, and return obj[key]
let setDefault = (obj, key, value) =>
obj[key] = key in obj ? obj[key] : value;
// Create a nested structure of objects along path within obj. Does not overwrite any value.
let setStructure = (obj, path) =>
path.reduce((obj, segment) => setDefault(obj, segment, {}), obj);
// EXAMPLES
let temp = {};
// returns the set value, similar to assignment
console.log('temp.a.b.c.d:',
setDeep(temp, ['a', 'b', 'c', 'd'], 'one'))
// not destructive to 'one'
setDeep(temp, ['a', 'b', 'z'], 'two')
// does not overwrite, returns previously set value
console.log('temp.a.b.z: ',
setDefaultDeep(temp, ['a', 'b', 'z'], 'unused'))
// creates new, returns current value
console.log('temp["a.1"]: ',
setDefault(temp, 'a.1', 'three'))
// can also be used as a getter
console.log("temp.x.y.z: ",
setStructure(temp, ['x', 'y', 'z']))
console.log("final object:", temp)
I'm not sure why anyone would want string paths:
They are ambiguous for keys with periods
You have to build the strings in the first place
Since I started with something from this page, I wanted to contribute back
Other examples overwrote the final node even if it was set, and that wasn't what I wanted.
Also, if returnObj is set to true, it returns the base object. By default, falsy, it returns the deepest node.
function param(obj, path, value, returnObj) {
if (typeof path == 'string') path = path.split(".");
var child = obj;
path.forEach((key, i) => {
if (!(key in child)) {
child[key] = (i < path.length-1) ? {} : value || {};
}
child = child[key];
});
return returnObj ? obj : child;
}
var x = {};
var xOut = param(x, "y.z", "setting")
console.log(xOut);
xOut = param(x, "y.z", "overwrite") // won't set
console.log(xOut);
xOut = param(x, "y.a", "setting2")
console.log(xOut);
xOut = param(x, "y.a", "setting2", true) // get object rather than deepest node.
console.log(xOut);
You can also do something where numeric keys are placed in arrays (if they don't already exist). Note that numeric keys won't convert to arrays for the first element of the path, since that's set by the type of your base-object.
function isNumber(n) {
return !isNaN(parseFloat(n)) && isFinite(n);
}
function param(obj, path, value, returnObj) {
if (typeof path == 'string') path = path.split(".");
var child = obj;
path.forEach((key, i) => {
var nextKey = path[i+1];
if (!(key in child)) {
child[key] = (nextKey == undefined && value != undefined
? value
: isNumber(nextKey)
? []
: {});
}
child = child[key];
});
return returnObj ? obj : child;
}
var x = {};
var xOut = param(x, "y.z", "setting")
console.log(xOut);
xOut = param(x, "y.z", "overwrite") // won't set
console.log(xOut);
xOut = param(x, "y.a", "setting2")
console.log(xOut);
xOut = param(x, "y.a", "setting2", true) // get object rather than deepest node.
xOut = param(x, "1.0.2.a", "setting")
xOut = param(x, "1.0.1.a", "try to override") // won't set
xOut = param(x, "1.0.5.a", "new-setting", true) // get object rather than deepest node.
console.log(xOut);
Naturally, when the numeric keys are greater than 0, you might see some undefined gaps.
Practical uses of this might be
function AddNote(book, page, line) {
// assume a global global notes collection
var myNotes = param(allNotes, [book, page, line], []);
myNotes.push('This was a great twist!')
return myNotes;
}
var allNotes = {}
var youthfulHopes = AddNote('A Game of Thrones', 4, 2, "I'm already hooked, at least I won't have to wait long for the books to come out!");
console.log(allNotes)
// {"A Game of Thrones": [undefined, undefined, undefined, undefined, [undefined, undefined, ["I'm already hooked, at least I won't have to wait long for the books to come out!"]]]}
console.log(youthfulHopes)
// ["I'm already hooked, at least I won't have to wait long for the books to come out!"]
function initPath(obj, path) {
path.split('.').reduce((o, key) => (
Object.assign(o, {[key]: Object(o[key])}),
o[key]
), obj);
return obj;
}
Usage
const obj = { a: { b: 'value1' } };
initPath(obj, 'a.c.d').a.c.d='value2';
/*
{
"a": {
"b": "value1",
"c": {
"d": "value2"
}
}
}
*/
simple answer. on es6, im using this
const assign = (obj, path, value) => {
let keyPath = path.split('.')
let lastKeyIndex = keyPath.length - 1
for (let i = 0; i < lastKeyIndex; ++i) {
let key = keyPath[i]
if (!(key in obj)) {
obj[key] = {}
}
obj = obj[key]
}
obj[keyPath[lastKeyIndex]] = value
}
example json
const obj = {
b: 'hello'
}
you can add new key
assign(obj, 'c.d.e', 'this value')
and you get like bellow
console.log(obj)
//response example
obj = {
b: 'hello',
c: {
d: {
e: 'this value'
}
}
}
function createObj(keys, value) {
let obj = {}
let schema = obj
keys = keys.split('.')
for (let i = 0; i < keys.length - 1; i++) {
schema[keys[i]] = {}
schema = schema[keys[i]]
}
schema[keys.pop()] = value
return obj
}
let keys = 'value1.value2.value3'
let value = 'Hello'
let obj = createObj(keys, value)
Eval is probably overkill but the result is simple to visualize, with no nested loops or recursion.
function buildDir(obj, path){
var paths = path.split('_');
var final = paths.pop();
for (let i = 1; i <= paths.length; i++) {
var key = "obj['" + paths.slice(0, i).join("']['") + "']"
console.log(key)
eval(`${key} = {}`)
}
eval(`${key} = '${final}'`)
return obj
}
var newSettingName = "Modules_Video_Plugin_JWPlayer";
var Settings = buildDir( {}, newSettingName );
Basically you are progressively writing a string "obj['one']= {}", "obj['one']['two']"= {} and evaling it;

reduce key value pairs in JS Array to object

I have one object that I had to take apart into two arrays to handle properly.
It looked like this:
{
city:"stuttgart",
street:"randomstreet",
...
}
Since it needs to fit a certain directive I had to convert it to:
[
{key:"city", value:"stuttgart"}
{key:"street", value:"randomstreet"},
...
]
for this I first used
var mapFromObjectWithIndex = function (array) {
return $.map(array, function(value, index) {
return [value];
});
};
var mapFromObjectWithValue = function (array) {
return $.map(array, function(value, index) {
return [index];
});
});
to create two arrays, one containing the old key, the other one is holding the old value. Then I created another, two dimensional array map them into a single array doing this
var mapToArray = function (arrayValue, arrayIndex) {
var tableData = [];
for (var i = 0; i<arrayIndex.length; i++){
tableData[i] = {key:arrayIndex[i] , value:arrayValue[i]};
}
return tableData;
};
(maybe I have already messed up by here, can this be done any easier?)
Now, I use the array (tableData) to display the data in a form. The value fields can be edited. In the end, I want to convert the array (tableData) to its original. (see first object)
Please note, that the original object doesn't only contain strings as values, but can also contain objects as well.
I think conversion can be definitely easier:
var obj = {
city:"stuttgart",
street:"randomstreet",
};
var tableData = Object.keys(obj).map(k => {return {key: k, value: obj[k]}});
console.log(tableData);
var dataBack = {};
tableData.forEach(o => dataBack[o.key] = o.value);
console.log(dataBack);
What do you want to do with objects? Do you want to expand them as well? If yes you can do something like this (and it works with nested objects as well):
var obj = {
city:"stuttgart",
street:"randomstreet",
obj: {a: 'a', b: 'b'},
subObject: {aha: {z: 'z', y: 'y'}}
};
function trasformToTableData(obj) {
if (typeof obj !== 'object') return obj;
return Object.keys(obj).map(k => {return {key: k, value: trasformToTableData(obj[k])}});
}
var tableData = trasformToTableData(obj);
console.log(tableData);
function transformBack(obj) {
if (Array.isArray(obj)) {
var support ={};
for (let i = 0; i < obj.length; i++) {
support[obj[i].key] = transformBack(obj[i].value)
}
return support;
}
return obj;
}
var dataBack = {};
tableData.forEach(o => dataBack[o.key] = transformBack(o.value));
console.log(dataBack);
Let's have some fun and turn our object into iterable to do the job as follows;
var input = {city:"stuttgart", street:"randomstreet", number: "42"};
output = [];
input[Symbol.iterator] = function*(){
var ok = Object.keys(this),
i = 0;
while (i < ok.length) yield {key : ok[i], value: this[ok[i++]]};
};
output = [...input];
console.log(output);
This function will map your object to an array when you call objVar.mapToArray(), by using Object.keys() and .map()
Object.prototype.mapToArray = function() {
return Object.keys(this).map(function(v) {
return { key: v, value: this[v] };
}.bind(this));
}
I would do something like this:
var dataObj = {
city:"stuttgart",
street:"randomstreet",
};
function toKeyValue(obj) {
var arr = [];
for (var key in obj) {
if(obj.hasOwnProperty(key)) {
arr.push({'key': key, 'value': obj[key]});
}
}
return arr;
}
var arrayKeyValue = toKeyValue(dataObj);
console.log(arrayKeyValue);

How to convert array of key–value objects to array of objects with a single property?

I have an array of objects like this:
[
{ "key": "fruit", "value": "apple" },
{ "key": "color", "value": "red" },
{ "key": "location", "value": "garden" }
]
I need to convert it to the following format:
[
{ "fruit": "apple" },
{ "color": "red" },
{ "location": "garden" }
]
How can this be done using JavaScript?
You can use .map
var data = [
{"key":"fruit","value":"apple"},
{"key":"color","value":"red"},
{"key":"location","value":"garden"}
];
var result = data.map(function (e) {
var element = {};
element[e.key] = e.value;
return element;
});
console.log(result);
also if you use ES2015 you can do it like this
var result = data.map((e) => {
return {[e.key]: e.value};
});
Example
Using an arrow function, with the data called arr
arr.map(e => {
var o = {};
o[e.key] = e.value;
return o;
});
This generates a new Array and does not modify the original
It can be simplified down to one line as
arr.map(e => ({[e.key]: e.value}));
If you can't assume arrow function support yet, you would write this longhand
arr.map(function (e) {
var o = {};
o[e.key] = e.value;
return o;
});
Using map (as suggested in other answers) or the following will do what you want...
var data = [{"key":"fruit","value":"apple"},{"key":"color","value":"red"},{"key":"location","value":"garden"}];
var obj = {};
for(var i = 0; i < data.length; i++) {
obj[data[i]["key"]] = data[i]["value"];
}
In Javascript, obj.property and obj['property'] return same things.
obj['property'] is more flexible because the key 'property' could be a string with some space :
obj['pro per ty'] // work
obj.pro per ty // not work
or
var a = 'property';
obj.a == obj.property // => false
obj[a] == obj.property // => true
So you could try that.
var data = [{"key":"fruit","value":"apple"},{"key":"color","value":"red"},{"key":"location","value":"garden"}]
var new_data = [];
var data_length = data.length; // just a little optimisation for-loop
for (var i = 0; i < data_length; i++) {
var item = data[i]; // to have a vision close of foreach-loop (foreach item of collection)
new_data[i] = {};
new_data[i][item.key] = item.value;
}
console.log(new_data);
// [{"fruit":"apple"},{"color":"red"},{"location":"garden"}]
What you currently have is an array of object, each having two attributes, key and value. If you are not aware of map, you can always run a forEach loop on this array and rearrange the data. Try something like below:
function() {
var newArray = [];
oldArray.forEach(function(x){
var obj= {};
obj[x.key] = x.value;
newArray.push(obj);
});
console.log(newArray);
}
here oldArray is your original data

Move object element position in javascript

I'm trying to find a way to move an object element to a specific position.
For example, I've this object :
{
"element1" : {} // object,
"element2" : {},
"element3" : {}
}
And I search to move element3 at the first position :
{
"element3" : {},
"element1" : {},
"element2" : {}
}
Thanks for your help !
JavaScript objects don't have ordering. You should use an array of objects instead.
var arr = [
{ id: 'element1' },
{ id: 'element2' },
{ id: 'element3' }
]
You could then reorder it something like:
var first = arr.splice(0, 1);
arr.push(first);
Maybe you could then grab specific elements based on id:
var out = arr.filter(function (el) {
return el.id === 'element1';
});
Here's my code for doing that logic.
Thanks!
function _moveElementObject(object, from, to) {
var newObjects = [];
var newObject = {};
var oldObject = {};
var firstObject = {};
var lastObject = {};
var toMoveKey = "";
var toMoveValue;
oldObject = object;
var objLength = _countProperties(oldObject);
var keyNo = 1;
for (var key in oldObject) {
if (keyNo == from) {
toMoveKey = key;
toMoveValue = oldObject[key];
}
keyNo++;
}
console.log(oldObject);
keyNo = 1;
for (var key in oldObject) {
if (keyNo < to) {
firstObject[key] = oldObject[key];
newObject[key] = firstObject[key];
}
keyNo++;
}
console.log(firstObject);
keyNo = 1;
for (var key in oldObject) {
if (to <= objLength) {
lastObject[key] = oldObject[key];
}
keyNo++;
}
delete lastObject[toMoveKey];
newObject[toMoveKey] = toMoveValue;
for (var key in lastObject) {
newObject[key] = lastObject[key];
}
console.log(newObject);
console.log("push");
return newObject;
}
var sampleObj = {
"element1" : {} // object,
"element2" : {},
"element3" : {}
};
_moveElementObject(sampleObj,3,1);
// output object,
{
"element3" : {},
"element1" : {},
"element2" : {},
}
Objects in JavaScript are essentially hash maps. Their properties don't have any ordering, per se. They are simply name value pairs.
You are probably confusing objects with arrays, in which case ordering does indeed matter.

remove item from array using its name / value

I have the following array
var countries = {};
countries.results = [
{id:'AF',name:'Afghanistan'},
{id:'AL',name:'Albania'},
{id:'DZ',name:'Algeria'}
];
How can I remove an item from this array using its name or id ?
Thank you
Created a handy function for this..
function findAndRemove(array, property, value) {
array.forEach(function(result, index) {
if(result[property] === value) {
//Remove from array
array.splice(index, 1);
}
});
}
//Checks countries.result for an object with a property of 'id' whose value is 'AF'
//Then removes it ;p
findAndRemove(countries.results, 'id', 'AF');
Array.prototype.removeValue = function(name, value){
var array = $.map(this, function(v,i){
return v[name] === value ? null : v;
});
this.length = 0; //clear original array
this.push.apply(this, array); //push all elements except the one we want to delete
}
countries.results.removeValue('name', 'Albania');
Try this:
var COUNTRY_ID = 'AL';
countries.results =
countries.results.filter(function(el){ return el.id != COUNTRY_ID; });
Try this.(IE8+)
//Define function
function removeJsonAttrs(json,attrs){
return JSON.parse(JSON.stringify(json,function(k,v){
return attrs.indexOf(k)!==-1 ? undefined: v;
}));}
//use object
var countries = {};
countries.results = [
{id:'AF',name:'Afghanistan'},
{id:'AL',name:'Albania'},
{id:'DZ',name:'Algeria'}
];
countries = removeJsonAttrs(countries,["name"]);
//use array
var arr = [
{id:'AF',name:'Afghanistan'},
{id:'AL',name:'Albania'},
{id:'DZ',name:'Algeria'}
];
arr = removeJsonAttrs(arr,["name"]);
You can delete by 1 or more properties:
//Delets an json object from array by given object properties.
//Exp. someJasonCollection.deleteWhereMatches({ l: 1039, v: '3' }); ->
//removes all items with property l=1039 and property v='3'.
Array.prototype.deleteWhereMatches = function (matchObj) {
var indexes = this.findIndexes(matchObj).sort(function (a, b) { return b > a; });
var deleted = 0;
for (var i = 0, count = indexes.length; i < count; i++) {
this.splice(indexes[i], 1);
deleted++;
}
return deleted;
}
you can use delete operator to delete property by it's name
delete objectExpression.property
or iterate through the object and find the value you need and delete it:
for(prop in Obj){
if(Obj.hasOwnProperty(prop)){
if(Obj[prop] === 'myValue'){
delete Obj[prop];
}
}
}
This that only requires javascript and appears a little more readable than other answers.
(I assume when you write 'value' you mean 'id')
//your code
var countries = {};
countries.results = [
{id:'AF',name:'Afghanistan'},
{id:'AL',name:'Albania'},
{id:'DZ',name:'Algeria'}
];
// solution:
//function to remove a value from the json array
function removeItem(obj, prop, val) {
var c, found=false;
for(c in obj) {
if(obj[c][prop] == val) {
found=true;
break;
}
}
if(found){
delete obj[c];
}
}
//example: call the 'remove' function to remove an item by id.
removeItem(countries.results,'id','AF');
//example2: call the 'remove' function to remove an item by name.
removeItem(countries.results,'name','Albania');
// print our result to console to check it works !
for(c in countries.results) {
console.log(countries.results[c].id);
}
it worked for me..
countries.results= $.grep(countries.results, function (e) {
if(e.id!= currentID) {
return true;
}
});
You can do it with _.pullAllBy.
var countries = {};
countries.results = [
{id:'AF',name:'Afghanistan'},
{id:'AL',name:'Albania'},
{id:'DZ',name:'Algeria'}
];
// Remove element by id
_.pullAllBy(countries.results , [{ 'id': 'AL' }], 'id');
// Remove element by name
// _.pullAllBy(countries.results , [{ 'name': 'Albania' }], 'name');
console.log(countries);
.as-console-wrapper {
max-height: 100% !important;
top: 0;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.11/lodash.min.js"></script>
Maybe this is helpful, too.
for (var i = countries.length - 1; i--;) {
if (countries[i]['id'] === 'AF' || countries[i]['name'] === 'Algeria'{
countries.splice(i, 1);
}
}
The accepted answer is problematic as it attaches a function to the Array prototype. That function will show up whenever you run thru the array using a for loop:
for (var key in yourArray) {
console.log(yourArray[key]);
}
One of the values that will show up will be the function. The only acceptable way to extend base prototypes (although it is generally discouraged as it pollutes the global space) is to use the .defineProperty method:
Object.defineProperty(Object.prototype, "removeValue", {
value: function (val) {
for (var i = 0; i < this.length; i++) {
if (this[i] === val) {
this.splice(i, 1);
i--;
}
}
return this;
},
writable: true,
configurable: true,
enumerable: false
});

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