Asynchronously add events in backbone - javascript

In backbone, how do you asynchronously add events, based on other events. I want to allow click handlers on a certain set of buttons, but not until their containing button is clicked. Here's how I have things set up at the moment:
var ProductsView = Backbone.View.extend({
events : {
"click .filter-options-container" : "filterOptionContainerClick"
},
filterOptionContainerClick: function(e){
$(e.currentTarget).addClass('active');
//want to add an event to all .filter-options to allow them to trigger the filterOptionClick function when clicked
},
filterOptionClick: function(e){
$('.filter-option').removeClass('active');
$(e.currentTarget).addClass('active');
$('.filter-options-container').removeClass('active');
}
});
return ProductsView;

Instead of adding click handlers for sub-buttons whenever the container is clicked, you can use another approach:
register sub-buttons' click handlers once with events map.
add boolean property to the View to store state of the container
click
toggle that property in filterOptionContainerClick handler
depends on the value of the property, allow/disallow clicking on
sub-buttons
So the code should look like this:
var ProductsView = Backbone.View.extend({
events : {
"click .filter-options-container" : "filterOptionContainerClick",
"click .filter-options" : "filterOptionClick" // register sub-buttons' click handlers
},
initialize: function() {
this.enabled = false; // state of the container click
},
filterOptionContainerClick: function(e){
this.enabled = !this.enabled;
if (this.enabled) $(e.currentTarget).addClass('active');
else $(e.currentTarget).removeClass('active');
},
filterOptionClick: function(e){
if (!this.enabled) return;
$('.filter-option').removeClass('active');
$(e.currentTarget).addClass('active');
$('.filter-options-container').removeClass('active');
}
});

Related

Referring to tooltip within event listener to keep it open on hover

Finding myself in a bit of a strange position where I have to reference the tooltip within an instantiation for all tooltips.
$('body').tooltip({
selector: '[data-toggle="tooltip"]',
html: true,
animation: false,
}).on("mouseenter", function (e) {
e.stopPropagation();
var _this = e.target;
$(_this).tooltip("show");
$(".tooltip").on("mouseleave", function () {
$(_this).tooltip('hide');
});
}).on("mouseleave", function (e) {
e.stopPropagation();
var _this = e.target;
setTimeout(function () {
if (!$(".tooltip:hover").length) {
$(_this).tooltip("hide");
}
}, 300);
});
That being said, how can I:
Reference the actual element that is triggering this jQuery call
Keep the tooltip open while either the actual tooltip or element that generated it are being hovered over?
Here is a link to a JSFiddle prototype:
https://jsfiddle.net/cwv57weu/8/
Within your '.on()' call, you can add an 'event' argument to your anonymous function. This will contain all of the data from the event including the element which triggered the event (it will be referenced as 'target').
}).on("mouseenter", function (event) {
$(event.target).tooltip("show");
})
the event argument contains a ton of data, I would play around with it by console.log(event) within your anonymous function to get a feel as to what data is available to you.
Use event.target.
$('body').tooltip({
selector: '[data-toggle="tooltip"]',
html: true,
animation: false,
}).on("mouseenter", function (e) {
var _this = e.target;
$(_this).tooltip("show");
$(".tooltip").one("mouseleave", function () {
$(_this).tooltip('hide');
});
}).on("mouseleave", function (e) {
var _this = e.target;
setTimeout(function () {
if (!$(".tooltip:hover").length) {
$(_this).tooltip("hide");
}
}, 300);
});
e.target is the actual element that the event originated on, while this is the element that the event listener was attached to (equivalent to e.currentTarget).
Note that because of event bubbling, the event will fire on all the containing elements up to body. You may want to use e.stopPropagation() to prevent bubbling, so you only process the deepest element.
I also changed the mouseleave handler on .tooltip to use .one(). Otherwise, every time you enter something, you'll add another mouseleave handler to all the tooltips, without removing the previous one, and soon there will be thousands of handlers running (this is why it's generally wrong to bind event handlers inside other event handlers). I'm not really sure you need both that mouseleave handler and the one you attach to body.

Jquery disabled an event, and re activate it later

1 - I've gat an html tag with data-needlogged attribute.
2 - I would like to disable all click events on it.
3 - When the user click on my element, I want to display the authentification popin.
4 - When the user will be logged, I would like to launch the event than I disabled before.
I try something like the following code but it miss the "...?" part.
Play
<script>
// 1 - some click events has been plug on the tag.
jQuery('[data-btnplay]').on('click', function() {
alert('play');
return false;
});
// 2 - disabled all click events
jQuery('[data-needlogged]').off('click');
// 3 - Add the click event to display the identification popin
var previousElementClicked = false;
jQuery('body').on('click.needlogged', '[data-needlogged]="true"', function() {
previousElementClicked = jQuery(this);
alert('show the identification popin');
return false;
});
jQuery(document).on('loginSuccess', function() {
// 4 - on loginSuccess, I need to remove the "the show the identification popin" event. So, set the data-needlogged to false
jQuery('[data-needlogged]')
.data('needlogged', 'false')
.attr('data-needlogged', 'false');
// 4 - enable the the initial clicks event than we disabled before (see point 2) and execute then.
// ...?
jQuery('[data-needlogged]').on('click'); // It doesn't work
if (previousElementClicked) {
previousElementClicked.get(0).click();
}
});
</script>
Thanks for your help
Thank for your answer.
It doesn't answer to my problem.
I will try to explain better.
When I declare the click event on needlogged element, I don't know if there is already others click event on it. So, in your example how you replace the alert('play'); by the initial event ?
I need to find a way to
1 - disable all click events on an element.
2 - add a click event on the same element
3 - and when a trigger is launch, execute the events than I disabled before.
So, I found the solution on this stackoverflow
In my case, I don't realy need to disable and enable some event but I need to set a click event before the other.
Play
<script>
// 1 - some click events has been plug on the tag.
jQuery('[data-btnplay]').on('click', function() {
alert('play');
return false;
});
// [name] is the name of the event "click", "mouseover", ..
// same as you'd pass it to bind()
// [fn] is the handler function
jQuery.fn.bindFirst = function(name, fn) {
// bind as you normally would
// don't want to miss out on any jQuery magic
this.on(name, fn);
// Thanks to a comment by #Martin, adding support for
// namespaced events too.
this.each(function() {
var handlers = $._data(this, 'events')[name.split('.')[0]];
// take out the handler we just inserted from the end
var handler = handlers.pop();
// move it at the beginning
handlers.splice(0, 0, handler);
});
};
var previousElementClicked = false;
// set the needlogged as first click event
jQuery('[data-needlogged]').bindFirst('click', function(event) {
//if the user is logged, execute the other click event
if (userIsConnected()) {
return true;
}
//save the click element into a variable to execute it after login success
previousElementClicked = jQuery(this);
//show sreenset
jQuery(document).trigger('show-identification-popin');
//stop all other event
event.stopImmediatePropagation();
return false;
});
jQuery(document).on('loginSuccess', function() {
if (userIsConnected() && lastClickedElement && lastClickedElement.get(0)) {
// if the user has connected with success, execute the click on the element who has been save before
lastClickedElement.get(0).click();
}
});

codeschool jQuery Return Flight 5.10 on click handler failing

I am running into an odd issue with codeschools jquery course where my on click handler is not working. The question we are trying to solve in 5.10 is:
For starters create an event handler using on, that targets the
.see-photos link within each .tour. When this is clicked, run a
function that will add a class of is-showing-photofy to the tour.
You'll probably want to save a reference to this outside of your event
handler, and use that in the click event handler.
My current code attempt is:
$.fn.photofy = function() {
this.each(function() {
var tour = $(this)
tour.on('click.see-photos', 'button', function() {
$(this).addClass('is-showing-photofy');
});
});
}
$(document).ready(function() {
$('.tour').photofy();
});
and the error message I am getting is:
Your `on` `click` handler should watch for clicks on the `.see-photos` element within the current tour
Can anyone point me in the right direction?
I was missing the following:
prevent default
var tour = $(This)
Final Code:
$.fn.photofy = function() {
this.each(function() {
var tour = $(this);
tour.on('click.photofy', '.see-photos', function(event) {
event.preventDefault();
tour.addClass('is-showing-photofy');
});
});
}
$(document).ready(function() {
$('.tour').photofy();
});

fx.morph list on "click" instead of "mouseenter"

I'm trying to get similar results to the fx.morph demo but on clicks instead of "mouseenter" or "mouseleave." If a list option is clicked it should morph. If another item is clicked it should morph while the original morphs to it's default state. The first part is a no brainer but so far I haven't been able to get the second part to work as desired. I tried creating a "clickOutside" event but that only works if you click somewhere that's not a list item. the new item will morph but the old one does not revert back to its original state.
Where I am so far:
Element.Events.outerClick = {
base : 'click',
condition : function(event){
event.stopPropagation();
return false;
},
onAdd : function(fn){
this.getDocument().addEvent('click', fn);
},
onRemove : function(fn){
this.getDocument().removeEvent('click', fn);
}
};
window.addEvent('domready', function() {
$$('#idList LI').each(function(el) {
el.set('morph', {
duration: 200
}).addEvents({
click: el.morph.pass('.hover', el),
outerClick: el.morph.pass('.default', el)
});
});
});​
If you want to fiddle: http://jsfiddle.net/JXTMa/
I reverted it back to the original mouseenter example for the sake of illustrating the original concept.
The outerClick event will be stoped by e.stopPropagation so you will need to trigger that event manually with this.getDocument().fireEvent('click')
Element.Events.outerClick = {
base : 'click',
condition : function(event){
event.stopPropagation();
this.getDocument().fireEvent('click');
return false;
},
onAdd : function(fn){
this.getDocument().addEvent('click', fn);
},
onRemove : function(fn){
this.getDocument().removeEvent('click', fn);
}
};
Here is an example fiddle: http://jsfiddle.net/cNNjP/1/
Another way that I sometimes like is to create a class and use it as an Component. Here is an example for that: http://jsfiddle.net/kVnY4/3/
Edit: Updated the second fiddle where my component utilizes toElement and store. Check your javascript console and you will see first element retrieval from object and then object retrieval from element.

Backbone.js button click event is fired for all instances of the button instead of just the one that is clicked. Why?

I am learning backbone.js and am quite new. I have a view that acts as a button:
simpleButton = Backbone.View.extend({
template: "<button class='${classes}'>${text}</button>",
el: $("body"),
events: {
"click": "onClick",
"focus": "onFocus",
"blur": "onBlur"
},
initialize: function (args) {
_.bindAll(this, 'render');
this.rendered = false;
this.text = args.text || 'button';
this.classes = args.classes || [];
this.classes.push('ui-button');
//console.debug("Wh.views.simpleButton.initialize classes ",this.classes);
if (args.autoRender === true) this.render();
},
render: function () {
//console.debug("Wh.views.simpleButton.render classes ",this.classes);
if (this.rendered === false) {
$.tmpl(
this.template, {
classes: this.classes.join(' '),
text: this.text
}
).appendTo(this.el);
this.rendered = true;
}
},
//event handlers
onClick: function (ev) {
console.debug(this);
alert("click on ", ev, this);
},
onFocus: function (ev) {
////console.debug(ev);
},
onBlur: function (ev) {
}
});
My problem is that if I create two buttons, and click just one of them, I get the alert box two times, and the debug showing me "this" shows the first button first, and the second button next.
Am I missing something?
The events you define are bound to the "el" property of your view. In your case it is "body" so when you fire up click with 2 simpleButton views instantiated, you have 2 of them listening for the same event.
Each view you instantiate should represent one and only one DOM element defined by the el property. So if you want to create a button view (not sure this is 'best practice' in a real program) you could have :
SimpleButton = Backbone.View.extend({
template : "<button class='${classes}'>${text}</button>",
tagName : "div", // defines the html tag that will wrap your template
className: ".buttonbox",
...
});
mybtn = new SimpleButton();
mybtn.render().appendTo('body')
That way your click event will only concern the one div.buttonbox inside of which your button lives.
Notice : Backbone idea of the render function is creating an html string you'll use afterwards to append prepend or whatever in the DOM. That way if you create many you can do it so you only refresh the DOM once (refreshing the DOM is expensive)...
Use this in your View .it will unbind the click events
initialize : function() {
$(this.el).unbind("click");
}
Just a thought that creating a Backbone.View for each and every button in your app could be a performance overkill and you can't leverage the "delegate" feature in jQuery. I'd instead create a Backbone.View for the parent element of those buttons instead.
Of course, if you have a few special buttons with complicated logic then they probably do deserve their own View classes. :)
Give your buttons unique ids, for example <button id="button1"> and <button id="button2">, then in your events hash, you need to specify the click event and the id of the button you want to handle that event for, e.g:
events : {
"click #button1" : "onClick",
"click #button2" : "doSomethingElse"
}
Now this will call onClick() only when you click on the button with id=button1 and call doSomethingElse() when you click on the button with id=button2

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