I am trying to write a drag and drop html editor using tinymce and initialize it as inline, it is work correctly.
But in a part I have a duplicator of an element that do this:
$(obj).parent()[0].outerHTML += "\n\n"+$(obj).parent()[0].outerHTML;
After execute this part, tinymce do not work for this element and new element that created.
In another part I have a html code editor, if user change html codes tinymce do not work at all!!
why??
I change duplicator to:
$(obj).parent()[0].outerHTML += "\n\n"+$(obj).parent()[0].outerHTML;
initTinymce(); //this is my initilizer function
But...
Related
I am trying to wrap some elements of TinyMCE with my custom HTML code.
For example, let us consider the user wants to add Media or Image element, the user will just click on Media or Image element icon, and he will be asked to enter the link, and TinyMCE will generate the required HTML code for that.
What I want to achieve is wrapping that generated HTML code with my custom code. I.e., so I will simply get this:
<div>
... What TinyMCE has generated for the image or media ...
</div>
For Media element, I tried using media_url_resolver, but that does not work for me, because this function does not give the ability to wrap the default behaviour, but only to rewrite the whole logic (which is a bad idea).
Could some one tell me if there is any TinyMCE native solution to get that (without any custom external JavaScript)?
There is no configuration option to do what you want but you can get notified when content is set into the editor and modify it before its inserted:
http://fiddle.tinymce.com/prgaab
The key code is here:
editor.on('BeforeSetContent', function (e) {
//Look at this object - it tells you a bunch of stuff about the insert activity
//such as was it via paste? Was there selected content in TinyMCE that will be overwritten?
//Using the browser tooling you can inspect the e object and learn a lot about the content that will be set.
console.log(e);
//Then you can modify that content if you want...for example:
if (e.content.startsWith("<a href=")) {
console.log('ADDING CONTENT');
e.content = '<p>BEFORE</p>' + e.content + '<p>AFTER</p>';
}
});
I am trying to add a clickable div to the sceditor. The basic requirement is to use a wysiwyg and programmatically add an element into the editor, which can display a popup when the user clicks on it.
To do this I use:
var text = "<div onClick='editdiv(this)'>"+name+"</div>";▓
$('.sceditor').sceditor('instance').insert(text);
This inserts the div into the editor but when I click on it, I get an error saying editdiv is not defined. Whereas editdiv is a function present inside the javascript same javascript file which runs the above code.
Can someone please tell me what am I doing wrong and/or a way to achieve what I want? Thanks!
What you want is impossible to get without drawbacks.
Events can only be caught inside an active browsing instance (I think that's the name). Everything inside a contentEditable=true" is not an active browsing instance
Based on that, You need to terminate the contentEditable and make a new one inside. For example (code not tested):
var text = "<div contentEditable='false' onclick='editdiv(this)'><div contentEditable='true'>"+name+"</div></div>";
$('.sceditor').sceditor('instance').insert(text);
That should make that click event work as expected
I can understand basic javascript and jquery but I'm having a hard time understanding how to allow a user to see the source code of an element for example.
If I have an element on a webpage like this
`<p>Hi I'm an element</p>`
every body knows it will be displayed as this
Hi I'm an element
but I want a user to see this in its source code form
`<p>Hi I'm an element</p>`
How on earth is this done??
The basic idea is to get the HTML of an element, then show it somewhere as plain-text. We can use .html() to get the HTML and then .text() to output the same HTML as plain-text:
//on the click of a link
$('a').on('click', function () {
//append a container with the plain-text HTML of an element
$('body').append($('<div />').text($('form').html()));
});
Here is the demo: http://jsfiddle.net/YbJfs/
Note that this does not get the actual <form> tag, but you could place the form in a container, select the container, and then use the .html() if that container and you'll have the <form> tag as well.
Also, if you want to add the HTML to a form input or text-area, you can use .val() rather than .text().
Here is a demo: http://jsfiddle.net/YbJfs/1/
You can use...
element.outerHTML;
...though it isn't technically the "source code". It's the HTML rendered by the browser, which may have some differences.
Also, you need a shim for Firefox 10 and lower.
function outerHTML(el) {
return el.outerHMTL || document.createElement('div')
.appendChild(el.cloneNode(true))
.parentNode
.innerHTML;
}
to grab the html of an element either use native javascripts innerHTML, or if you want to use jQuery use html() method. Examples ...
javascript:
var html = document.getElementById('myOb').innerHTML;
jQuery:
var html = $('#myOb').html();
I have been writing a CMS for a while now and am currently putting the last few touches on it. one of which includes using ajax to deliver a tinyMCE editor in a lightbox styled window.
when it is loaded, the first time it works perfectly, but when i do it the second time or more, the element names get messed up and it doesn't send data back, or display the current value in the TinyMCE window. When I use Chrome to inspect the element, I can see that the span that contains the previous tinyMCE window is still there.
I use document.body.removeChild to remove the div that is holding it. Does anyone have any ideas?
Addition:
when AJAX gets back from making the request (it has all the html code of what goes in the window), it creates a new div element and uses document.body.appendChild to add the element to the document and puts the html code into the div tag.
Then it travels through the new code and searches for the scripts in that area (of which one is the MCE initiator) and appends them to the head so they are executed.
if the user clicks cancel rather than save, it removes the div tag by using:
document.body.removeChild(document.getElementById("popupbox"));
which works fine,
however when i bring up popup and repopulate as said before, and inspect the elements there, there is still a span there which was created by TinyMCE and the naming has been changed (instead of being identified by 'content', it is now 8 for some reason) and there is no content in the editor region.
I have used:
tinyMCE.execCommand('mceRemoveControl',true,'mce{$Setting['name']}');
tinyMCE.editors[0].destroy();
but neither of them work. They return the tinymce window to a textarea, but the elements are still there.
Removing the editor as you described (using the correct tinymce editor id) before moving or removing the html element holding the tinymce iframe is a good choice. Where do you load your tinymce.js? If you deliver it using ajax i think it might be better to load it on the parent page(!). Some more code would be helpfull.
EDIT: I remember a situation where i had to remove a leftover span. Here is my code for this:
// remove leftover span
$('div .mceEditor').each(function(item){
if (typeof $(this).attr('style') !== "undefined" ){
$(this).removeAttr('style'); // entfernt "style: none";
}
else {
$(this).remove();
}
});
I have a TinyMCE editor with the table plugin loaded (I'm using the TinyMCE Advanced Wordpress plugin). I have to get a selected table's HTML code (a table that you are currently editing - the on you have resize controls on). With normal text I can use tinyMCE.activeEditor.selection.getContent(), but this is not working when dealing with a table. What is the correct way of doing this?
Thanks.
You might use tinyMCE.activeEditor.selection.getNode();. If this is a table element you got your table and will be able to get the html using
var node = tinyMCE.activeEditor.selection.getNode();
var html = node.innerHTML;
// now you will only need to take care of the surrounding table element
// something like "<table>"+ html +"</table>"; maybe having a look at node.attributes