The login button on my facebook app has completely stopped working in iOS 8. I thought it was something I have done but when I take facebooks sample html from their site and apply it to my page it still doesnt work (my app id has been replaced with xxxxx). Basically the pop up window opens for facebook auth but never closes and returns to my app. Im just left with a blank which tab open:
<!DOCTYPE html>
<html>
<head>
<title>Facebook Login JavaScript Example</title>
<meta charset="UTF-8">
</head>
<body>
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function (response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function () {
FB.init({
appId: 'xxxxxxxxxxxxx',
cookie: true, // enable cookies to allow the server to access
// the session
xfbml: true, // parse social plugins on this page
version: 'v2.1' // use version 2.1
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function (response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function (d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function (response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
<!--
Below we include the Login Button social plugin. This button uses
the JavaScript SDK to present a graphical Login button that triggers
the FB.login() function when clicked.
-->
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
<div id="status">
</div>
</body>
</html>
The only solution I came up with is to degrade back to the server-side authentication flow when on iOS using full on redirects. Basically your app should hit a URL like this:
https://www.facebook.com/dialog/oauth?
client_id={app-id}
&redirect_uri={redirect-uri}
Which is a jarring experience on desktop, but is arguably a nicer experience on mobile, given that the user isn’t taken through the weird tab switching (which is the root of the new problem in the first place). To degrade to this flow ONLY on iOS, make sure your sign-in link is actually an href to the facebook authentication dialog (like the link above, or for you omniauth users on rails, is “/auth/facebook”). Then wrap the javascript where you invoke the client side flow in code that prevents it from being run on iOS (or all of mobile, if you want).
if(!/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)) {
[Facebook client side flow code here]
}
(please let me know in comments if anyone has a more elegant way of doing this)
Related
I need to be able to post to a user's business page using the Facebook Javascript SDK.
I have successfully logged my user's into facebook but when I try to use a function to post to the user's page, nothing happens. I have even tried to manually enter my own page id into the function to make it work but still nothing happens.
I log my user in using the following javascript which I got from the Facebook documentation and it works.
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else {
// The person is not logged into your app or we are unable to tell.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : 'my app id',
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v3.3' // The Graph API version to use for the call
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "https://connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
I then altered the code to add a function called postapi() to test a post to the logged in user's page as shown below:
<script>
function postapi() {
FB.api(
'/{your-page-id}/feed',
'POST',
{ "message": "Awesome!" },
function (response) {
// Insert your code here
});
}
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else {
// The person is not logged into your app or we are unable to tell.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : 'my app id',
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v3.3' // The Graph API version to use for the call
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "https://connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
I then use a button to open the login dialog and request the proper permissions as follows:
<fb:login-button scope="manage_pages,publish_pages,pages_show_list" onlogin="checkLoginState();">
</fb:login-button>
I successfully tested to see if this actually stored the user's access token by displaying the user access token in a textbox as follows:
function placetoken() {
var user_access_token = FB.getAuthResponse()['accessToken'];
document.getElementById("<%=TextBox1.ClientID%>").value=user_access_token;
}
I now need to be able to use the user access token to get a list of the pages (including page id and page access token) that the user manages so they can choose one to post to.
I have tried:
var user_pages=FB.api('/me/accounts', 'GET');
But I cannot figure out how to capture what the api returns.
I would like to be able to use the Facebook Javascript SDK to log user's in and post to their business pages.
In order to publish to a Page (as a Page, which is the only option), you need to to the following:
Authorize with the manage_pages and publish_pages permissions.
Get a Page Token of the Page in question with /page-id?fields=access_token
Use the Page Token to post with /me/feed
Example Request with Page Token:
FB.api(
'/me/feed',
'POST',
{message: 'Awesome!', access_token: 'the-page-token'},
function (response) {
// Insert your code here
}
);
Be aware that only users with a role in the App would see the new post, unless you put your App live and get the required permissions reviewed by Facebook.
Publishing on a page feed requires a page token valid for that specific page incl all required permissions granted by a page admin. Therefore you first need to retrieve a manage_pages permission with login, request a page token (via /me/accounts for example) for that specific page and then make the actual publish feed call.
I'm using JSF / Primefaces to build a web app in Netbeans. I chose the FB API / JS SDK to allow users to log into the app.
I'd like to redirect the user to another page upon a successful login.
I've an XHTML file that kinda works. However, within the testAPI() function, I added a window.location.href = 'http://www.google.com'; to test the redirection. It won't work unless I manually refresh (F5) the page after logging in.
Here's the full XHTML, testAPI around line 91:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml"
xmlns:h="http://java.sun.com/jsf/html"
xmlns:f="http://java.sun.com/jsf/core"
xmlns:ui="http://java.sun.com/jsf/facelets"
xmlns:p="http://primefaces.org/ui"
xmlns:fb="http://www.facebook.com/2008/fbml">
<f:view contentType="text/html">
<h:head>
<f:facet name="first">
<meta content='text/html; charset=UTF-8' http-equiv="Content-Type"/>
<title>PrimeFaces</title>
</f:facet>
</h:head>
<h:body>
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
//window.location.href = 'http://www.google.com'; //Will take you to Google.
testAPI();
} else {
// The person is not logged into your app or we are unable to tell.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function (response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function () {
FB.init({
appId: '1943608085935991',
cookie: true, // enable cookies to allow the server to access
// the session
xfbml: true, // parse social plugins on this page
version: 'v3.2' // use graph api version 2.8
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function (response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function (d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id))
return;
js = d.createElement(s);
js.id = id;
js.src = "https://connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function (response) {
//If I uncomment the line below to redirect, the console logs and
//the getElementById lines won't work
//window.location.href = 'http://www.google.com';
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
//If I uncomment the line below, the test api will execute correctly
//except for the windo.location below:
//window.location.href = 'http://www.google.com';
});
}
</script>
<!--
Below we include the Login Button social plugin. This button uses
the JavaScript SDK to present a graphical Login button that triggers
the FB.login() function when clicked.
-->
<!-- I'm trying out these two buttons! -->
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
<fb:login-button autologoutlink="true"></fb:login-button>
<div id="status">
</div>
</h:body>
</f:view>
</html>
As you can see, the testAPI function has two lines commented, corresponding to the redirection I'm attempting (Google, as test).
I'm open to alternatives and I would totally understand if you suggest a better practice than what I'm doing.
Please let me know if you would like me to add more info, or another file.
Thank you a lot!
I want to login into my website using facebook.
There is following example at https://developers.facebook.com/docs/facebook-login/web. But if I enter it into a html-file (with changing the app-ID of course) it just does nothing and I don't know why. Also in the web console I cannot see anything.
<!DOCTYPE html>
<html>
<head>
<title>Facebook Login JavaScript Example</title>
<meta charset="UTF-8">
</head>
<body>
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : '1234567890',
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v2.3' // use version 2.3
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
<!--
Below we include the Login Button social plugin. This button uses
the JavaScript SDK to present a graphical Login button that triggers
the FB.login() function when clicked.
-->
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
<div id="status">
</div>
</body>
</html>
Could someone help me out and get this first example work?
Thanks in advance.
Best regards
Try:
Go to facebook developper page.
On settings tab, add your app domains into field "app domain" (it is your app url) after that, you have to wait some minutes and go to "status and review" and toggle your app on public mode. The effect appear after some minutes (20 - 30 minutes) and try again.
Your appid is 1234567890. Is it a coincidence or you just made it up? If it is the latter, go to developers.facebook.com to set up your app. Otherwise, the FB.getLoginStatus will get exception and will not execute statusChangeCallback.
How can I perform an automatic Facebook Login with the Facebook JavaScript SDK like Hootsuite do?
With my code I can just access my Facebook app with my Facebook Account, but how can I create a non-facebook login to my website, but also be logged in to Facebook over the app?
Here is my code for normal Facebook Login:
<div id="fb-root"></div>
<script>
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
document.getElementById('status').innerHTML = 'Verbunden';
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
window.fbAsyncInit = function() {
FB.init({
appId : 'AppID',
xfbml : true,
status : true,
cookie : true,
version : 'v2.1'
});
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/de_DE/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
</script>
An App Login (and that is what hootsuite is using) implies that you must login to Facebook first - So there is nothing else to do. If you use the Facebook Login on hootsuite, you will need to sign in to Facebook first.
Don´t worry too much about Access Tokens, the JavaScript SDK usually takes care about that unless you want to do more complicated things like generating Extended Access Tokens and whatnot.
Login is very easy with the JavaScript SDK: https://developers.facebook.com/docs/reference/javascript/FB.login/v2.2
Just make sure you call that function on user interaction (mouse click) - else it may get blocked in the browser.
Edit: I see that you want to auto-login with Facebook if someone logs in on your website WITHOUT Facebook login. Well, that is not possible. Access Tokens are used for API calls, not for login. If a user is not logged in on Facebook, you can´t just log him in automatically. But you CAN store Access Tokens for later usage, those are valid even when the User is not logged in. About how to use Access Tokens and which ones are available, take a look at those articles:
https://developers.facebook.com/docs/facebook-login/access-tokens/
http://www.devils-heaven.com/facebook-access-tokens/
http://www.devils-heaven.com/extended-page-access-tokens-curl/
I follow railscast to add "sign in with Facebook" feature in my site, there is no problem to login. But when try to logout, it seems that FB.getLoginStatus never got fire even when I disable Sandbox Mode in facebook developer app settings (as suggested in some other discussion):
(function() {
jQuery(function() {
$('body').prepend('<div id="fb-root"></div>');
return $.ajax({
url: "" + window.location.protocol + "//connect.facebook.net/en_US/all.js",
dataType: 'script',
cache: true
});
});
window.fbAsyncInit = function() {
FB.init({
appId: 'xxxxxomittedxxxxx',
cookie: true,
status: true,
xfbml: true,
oauth: true
});
$('#sign_in').click(function(e) {
e.preventDefault();
return FB.login(function(response) {
if (response.authResponse) {
return window.location = '/auth/facebook/callback';
}
});
});
return $('#sign_out').click(function(e) {
FB.getLoginStatus(function(response) {
if (response.authResponse) {
return FB.logout(response.authResponse);
}
});
return true;
});
};
}).call(this);
The reason I know the FB.getLoginStatus never get in (or doesn't work) is I replace the body with:
FB.getLoginStatus(function(response) {
return alert("I am here!");
});
and I cannot see my alert while "sign_out" click.
I am running both Chrome and Firefox having the same behaviour. Could anybody help to spot what am I missing? Thanks a lot.
Let me describe more specific about the "behaviour" I encountered:
sign in with Facebook from mysite.com the first time a Facebook login window will popup and ask for email and password, and I can sign in to my site perfectly ok and work as expected
then I click on sign_out button from mysite.com/users/1, it looks like it sign out ok.
then sign in with Facebook from mysite.com again, now it won't popup the Facebook login window anymore and login to mysite.com/users/1 directly without asking email and password!
if I open another browser window and go to facebook.com and logout from there, then when I sign in with Facebook from mysite.com, it will popup a Facebook login window now and ask for my email and password.
I would like my site to behave: "when logout from mysite.com/users/n and sign in with Facebook again from mysite.com, the Facebook login window shall popup"
Anyone could be of help? Thanks a lot.
EDIT:
Further investigation found the "root" cause might be still: the sign out is under the different route (or page) of the sign in route and FB.getLoginStatus just cannot be fire under the mysite.com/signout. The error message from firebug indicates that "Given URL is not allowed by the Application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains."
To proof it is the route issue, I put a sign out link in the same route (page) as sign in route which is the root route mysite.com as specified in the "Website with Facebook Login", everything works and can logout as expected:
<%= link_to "sign out facebook", "#" , id: "sign_out" %>
by the way the sign_out js is revised to get rid of FB.logout(response.authResponse) uncaught [object Object] error, because FB.logout expects function as parameter:
return $('#sign_out').click(function(e) {
FB.getLoginStatus(function(response) {
if (response.authResponse) {
FB.logout();
}
}, true);
});
};
So, the bottom line: FB.getLoginStatus might still have a bug which cannot handle the call from a different route than sign in route. (I tested with Chrome, Firefox and Safari and all behave the same but not true for IE10. Somehow IE10 works even sign out at different route.)
Any comment from people who have similar problem? Please advise. Thank you very much in advance.
Try adding true as second parameter to getLoginStatus, as stated in FB dev doc:
FB.getLoginStatus(function(response) {
// this will be called when the roundtrip to Facebook has completed
}, true);
This should avoid caching.
Another option is to subscribe to events:
FB.Event.subscribe('auth.login', function(response) {
// do something with response
});
All from here
Comment if you have questions.
EDIT:
I modified your script a little bit, removed unneeded code parts. You had too many returns that are not needed. I tried sign out within this modified script, it works as you need it.
Events subscription is for check purposes.
<head>
<title>Exam entry</title>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.10.1/jquery.min.js"></script>
</head>
<body>
<div id="fb-root"></div>
<input type="button" value="Sign in" id="sign_in" />
<input type="button" value="Sign out" id="sign_out" />
<script type="text/javascript">
window.fbAsyncInit = function () {
FB.init({
appId: '586844044669652',
cookie: true,
status: true,
xfbml: true
});
// Here we subscribe to the auth.authResponseChange JavaScript event. This event is fired
// for any authentication related change, such as login, logout or session refresh. This means that
// whenever someone who was previously logged out tries to log in again, the correct case below
// will be handled.
FB.Event.subscribe('auth.authResponseChange', function (response) {
// Here we specify what we do with the response anytime this event occurs.
if (response.status === 'connected') {
// The response object is returned with a status field that lets the app know the current
// login status of the person. In this case, we're handling the situation where they
// have logged in to the app.
testAPI();
} /*else if (response.status === 'not_authorized') {
// In this case, the person is logged into Facebook, but not into the app, so we call
// FB.login() to prompt them to do so.
// In real-life usage, you wouldn't want to immediately prompt someone to login
// like this, for two reasons:
// (1) JavaScript created popup windows are blocked by most browsers unless they
// result from direct interaction from people using the app (such as a mouse click)
// (2) it is a bad experience to be continually prompted to login upon page load.
FB.login();
} else {
// In this case, the person is not logged into Facebook, so we call the login()
// function to prompt them to do so. Note that at this stage there is no indication
// of whether they are logged into the app. If they aren't then they'll see the Login
// dialog right after they log in to Facebook.
// The same caveats as above apply to the FB.login() call here.
FB.login();
}*/
});
$('#sign_in').click(function (e) {
e.preventDefault();
FB.login(function (response) {
if (response.authResponse) {
//return window.location = '/auth/facebook/callback';
}
});
});
$('#sign_out').click(function (e) {
FB.logout(function (response) {
console.log("Here logout response", response);
});
});
};
// Here we run a very simple test of the Graph API after login is successful.
// This testAPI() function is only called in those cases.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function (response) {
console.log('Good to see you, ' + response.name + '.');
});
}
// Load the SDK asynchronously
(function (d) {
var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) { return; }
js = d.createElement('script'); js.id = id; js.async = true;
js.src = "//connect.facebook.net/en_US/all.js";
ref.parentNode.insertBefore(js, ref);
}(document));
</script>
</body>