Set extent of view in OpenLayers 3 - javascript

I've just started having a look at OpenLayers 3 and am attempting to zoom to a single feature whose extent is to be a geoJSON object sent by the server (which will change at each refresh, so I can't hard code the zoom/central point). I would like this to happen preferably as soon as the page loads, but I'm struggling to get it to work.
I keep getting an error saying "Uncaught TypeError: undefined is not a function" at the line where I try to read the geometry from a geoJSON object, and I'm not really sure how to fix it. The geoJSON string seems fine (i've also tried parsing it before passing it to readGeometry but that gave the same results).
If there's an easier/faster way to do this than how I am currently, i'd be interested to hear it too!
Any help is greatly appreciated.
var feature = new ol.Feature({
});
var view = new ol.View({
center: [0, 0],
zoom: 1
});
var client = new XMLHttpRequest();
client.open('GET', 'http://localhost:3000/extent');
client.send();
client.onreadystatechange=function(){
if (client.readyState==4 && client.status==200){
var geomstring = client.responseText;
console.log(geomstring)
var geojson = new ol.format.GeoJSON();
var geom = geojson.readGeometry(geomstring);
var size = (map.getSize());
feature.setGeometry(geom);
view.fitGeometry(
geom,
size,
{
padding: [170, 50, 30, 150],
constrainResolution: false
});
}
}
var map = new ol.Map({
layers: [raster, vector, feature],
target: 'map',
});

Reading the geometry should work like this:
var geojson = new ol.format.GeoJSON();
var json = {"st_asgeojson":"{\"type\":\"Polygon\",\"coordinates\":[[[-2416.91312435933,6700304.87650272],[-2416.91312435933,6700339.02584392],[-2255.97853651961,6700339.02584392],[-2255.97853651961,6700304.87650272],[-2416.91312435933,6700304.87650272]]]}"};
var geom = geojson.readGeometry(json['st_asgeojson']);
console.log(geom.getArea());

Related

Openlayers 4: loading features from array

So, i'm pretty new to JS.
I'm creating features styled as markers in the center of my rgb layers and assign them to an array with this code:
for (var i = 0, len = Layers.length; i < len; i++) {
var mExtent = ol.proj.transformExtent(Layers[i].BoundingBox[0].extent, 'EPSG:4326', 'EPSG:3857');
var X = mExtent[0] + (mExtent[2]-mExtent[0])/2;
var Y = mExtent[1] + (mExtent[3]-mExtent[1])/2;
var iconFeature = new ol.Feature({
geometry: new ol.geom.Point([X, Y]),
name: Layers[i].Title,
layername: Layers[i].Name,
description: Layers[i].Abstract
});
var iconStyle = new ol.style.Style({
image: new ol.style.Icon(/** #type {olx.style.IconOptions} */ ({
anchor: [0.5, 46],
anchorXUnits: 'fraction',
anchorYUnits: 'pixels',
src: ortho
}))
});
iconFeature.setStyle(iconStyle);
var vectorSource = new ol.source.Vector({
features: [iconFeature]
});
var vectorLayer = new ol.layer.Vector({source: vectorSource, zIndex: 100 });
layers2[i] = vectorLayer
}
when im trying then to call a map with:
var map = new ol.Map({
layers:[BaseLayers, POI, layers2],
target: document.getElementById('map')
});
My layers2 array of features does not show up on the map.
If then i try to add this array of features manually in the console:
map.addLayer(layers2)
I get following error:
TypeError: a.addEventListener is not a function
But if i try to manually call an element from array like such:
map.addLayer(layers2[0])
It works fine.
My array containing base layers(OSM+mapbox) works fine.
Im pretty sure there's something wrong with my type of array.
But don't know what.
Thanks for coming by.
Edit 1
Tried to put all my features, rgb layers and basemaps in a single array "layers".
So the code changed in a first loop from
layers2[i] = vectorLayer;
To:
layers.push(vectorLayer);
Where "layers" already contains all the rest layer objects.
When calling the map - no "vectorLayer" features are on it.
When calling "layers" manually in console with map.addLayer(layers) still get the same error.
When calling specific "vectorLayer" feature with map.addLayer(layers[2]), for example - it show's up.
By looking at the code layers2 is an array of layers. While creating ol.Map object layers attribute should be single dimension array but in your code its a 2 dimensional array like below. Thats the reason its giving error.
[ BaseLayer, POI, [layers[0],layers2[1],.....]]
Solution 1: Add array of layers after creating the map object using loop.
var map = new ol.Map({
layers:[BaseLayers, POI],
target: document.getElementById('map')
});
for ( var i=0; i<layers2.length; i++ ) {
map.addLayer(layers2[i]);
};
Solution 2 : Insert BaseLayers and POI to layers2 then configure ol.Map by declaring only layers2.

Two different panoid for the same photosphere Google Maps API JS

i would appreciate some help in understanding why there are two different panoId patterns on Google StreetView.
I'm initializing photospheres with the following JavaScript code:
function initialize() {
var pocetneKoordinate = new google.maps.LatLng(44.81856295912351, 20.455767810344696);
var pocetniPanoID = 'F:-By57yDKJr5M/WWfMHHWwYjI/AAAAAAAACXU/v1tk1TK02yEmBWGt2U4sMK1d_Uf3qdKmwCLIBGAYYCw';
var mapOptions = {
center: pocetneKoordinate,
zoom: 0
};
var map = new google.maps.Map(document.getElementById('panorama'),
mapOptions);
panorama = map.getStreetView();
var panoOptions = {
position: pocetneKoordinate,
pano: pocetniPanoID,
visible: true,
pov: {
heading: 41,
pitch: 0,
zoom:1,
},
clickToGo: false
};
panorama.setOptions(panoOptions);
// Create a StreetViewService object.
var streetviewService = new google.maps.StreetViewService();
}
Just in case I pasted something wrong, working JSFiddle https://jsfiddle.net/markovica/pcLjbmwk/
It all works great, but what confuses me is that I open the same panorama with two different PanoID strings, ex:
CAoSLEFGMVFpcE1EZGhWWFJzVzBTd0I4amlQOWtjdEJ3Z3MwVnYtNTZBbEJNRHBI
F:-By57yDKJr5M/WWfMHHWwYjI/AAAAAAAACXU/v1tk1TK02yEmBWGt2U4sMK1d_Uf3qdKmwCLIBGAYYCw
Besides that, on other linked photospheres, panorama.getPano() will return the pattern of the initial pano, and links are not exactly the same (Screenshot showing differences in links) - there are some slight differences which I suppose are due to my recent edits.
But why are there two panoIDs for the same panorama and why are they behaving slightly different?
The correct way of retrieving PanoID is by querying StreetView Publish API. It will give the first pattern.
I used the API explorer:
https://developers.google.com/apis-explorer/#p/streetviewpublish/v1/

Openlayers-3 Raster Layer not Changing when Sources Changed

My server is statically serving several different PNG images of the same object, each taken with a different spectral filter (for example, just a red channel or just a blue channel). I'd like to show a slippy, false-colored map of that object. I do so by creating three separate images sources like so:
extent = [0, 0, ncols, nrows];
pixelProjection = new ol.proj.Projection({
code: 'some-image',
units: 'pixels',
extent: extent
});
rsource = new ol.source.ImageStatic({
url: "static/imgs/band_1.png",
projection: pixelProjection,
imageExtent: extent
});
gsource = new ol.source.ImageStatic({
url: "static/imgs/band_2.png",
projection: pixelProjection,
imageExtent: extent
});
bsource = new ol.source.ImageStatic({
url: "static/imgs/band_3.png",
projection: pixelProjection,
imageExtent: extent
});
Next, I use these sources as inputs to a raster source which can compose them:
rgbSources = [rsource, gsource, bsource];
raster = new ol.source.Raster({
sources: rgbSources,
operation: function(bands, data) {
var rband = bands[0];
var gband = bands[1];
var bband = bands[2];
var composed = [
rband[0],
gband[0],
bband[0],
255
];
return composed;
}
});
I then create a layer that uses this raster as its source:
colorLayer = new ol.layer.Image({
source: raster
});
Lastly, I can create a map and add my raster layer to the map:
var map = new ol.Map({
target: 'map',
view: new ol.View({
center:ol.extent.getCenter(extent),
projection: pixelProjection,
zoom: 1.5
})
});
map.addLayer(colorLayer);
So far so good! This displays a colorized version of the image as expected. The problem arises when the user triggers a change to a color channel by inputting a new channel index to pull from. I handle a blue channel change like this:
var index = 4; // actually gets passed in from user
bsource = new ol.source.ImageStatic({
url: "static/imgs/band_" + index + ".png",
projection: pixelProjection,
imageExtent: extent
});
rgbSources[2] = bsource; // this was in global scope from before
raster.sources = rgbSources; // as was this
Expected behavior is that the map would immediately change colors, or at least it would change when I zoom in or pan but neither of those things happens. I am unable to get the new colors to appear at all. Am I updating the wrong thing? Perhaps the raster.sources field has an associated setter function that I am unable to find?
Found a solution! It looks like setting a raster's source directly is not allowed, but setting a layer's source is. So unfortunately, I have to create a new raster object (new source entirely), but at least I don't need a new layer:
raster = new ol.source.Raster({
sources: rgbSources,
operation: composeBands
});
colorLayer.setSource(raster);
Accepting my own answer but willing to accept someone else's solution if it means I don't need to create a new source.

OpenLayers, nice marker clustering

Do you know how to have a nice clustering in OpenLayers such as this google example ?
You can add label to pointStyle in above example and explain context of this label.
Your code should be something like this:
var pointStyle = new OpenLayers.Style({
// ...
'label': "${label}",
// ...
}, {
context: {
// ...
label: function(feature) {
// clustered features count or blank if feature is not a cluster
return feature.cluster ? feature.cluster.length : "";
}
// ..
}
});
var styleMap = new OpenLayers.StyleMap({
'default': pointStyle,
});
var googleLikeLayer = new OpenLayers.Layer.Vector("GoogleLikeLayer", {
// ...
styleMap : styleMap,
// ...
});
Use OpenLayers.Strategy.Cluster for clustering.
Example Code
Working Example
Custom Styling
In-depth Explanation
I have just implemented a so called AnimatedCluster strategy for OpenLayers.
You can see a bit more about it at: http://www.acuriousanimal.com/2012/08/19/animated-marker-cluster-strategy-for-openlayers.html
It is only a firts version but adds a nice animation to the clusters. There are many things to improve but it is a starting point.
There's a great clustering example available in OpenLayers 3.
I created a jsFiddle from the code so you can play with it.
Basically you have to create an ol.source.Cluster with a grouping distance from an ol.source.Vector formed by an array of ol.Feature. Each ol.Feature created from your source coordinates in the form of ol.geom.Point.
var features = [
new ol.Feature(new ol.geom.Point([lon1, lat1])),
new ol.Feature(new ol.geom.Point([lon2, lat2])),
...
];
var cluster = new ol.source.Cluster({
distance: 50,
source: new ol.source.Vector({ features: features });
});
var map = new ol.Map({
layers: [
new ol.source.MapQuest({layer: 'sat'}), // Map
new ol.layer.Vector({ source: cluster }) // Clusters
],
renderer: 'canvas',
target: 'map'
});
you can do this with as igorti has said. the soltion is using OpenLayers.Strategy.Cluster class and styling your layer with OpenLayers.Style class...
for styling :
var pointStyle = new OpenLayers.Style({
'default': new OpenLayers.Style({
'pointRadius': '${radius}',
'externalGraphic': '${getgraph}'
....
},{
context:{
radius: function(feature){
return Math.min(feature.attributes.count,7)+3;
},{
getgraph : function(feature){
return 'ol/img/googlelike.png';
}}}};
it must helps you, more power to you!
Here is the JSfiddle for clustering based on custom attributes added to the layers. I struggled a bit with this so putting it here; Also shows creating a summary pie graph image when zoomed out with the clustered data http://jsfiddle.net/alexcpn/518p59k4/
Also created a small openlayer tutorial to explain this OpenLayers Advanced Clustering
var getClusterCount = function (feature) {
var clustercount = {};
var planningcount = 0;
var onaircount = 0;
var inerrorcount = 0;
for (var i = 0; i < feature.cluster.length; i++) {
if (feature.cluster[i].attributes.cluster) {
//THE MOST IMPORTANT LINE IS THE ONE BELOW, While clustering open layers removes the orginial feature layer with its own. So to get the attributes of the feature you have added add it to the openlayer created feature layer
feature.attributes.cluster = feature.cluster[i].attributes.cluster;
switch (feature.cluster[i].attributes.cluster) {
......
return clustercount;
};

open layers LineString not working

Sorry to bother you guys, but I'm stuck with his problem for half a day.
I want to draw poly line in OpenLayers using LineString object, so I've copied the example from documentation. It runs ok but i can't see the line on the screen
Code looks like this
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title></title>
<script type="text/javascript" src="http://openlayers.org/api/OpenLayers.js"></script>
<script src="http://www.openstreetmap.org/openlayers/OpenStreetMap.js"></script>
<script src='http://maps.google.com/maps?file=api&v=2&key=ABQIAAAAjpkAC9ePGem0lIq5XcMiuhR_wWLPFku8Ix9i2SXYRVK3e45q1BQUd_beF8dtzKET_EteAjPdGDwqpQ'></script>
<script type="text/javascript">
var map;
var lineLayer ;
var points;
var style;
var polygonFeature
function test()
{
lineLayer = new OpenLayers.Layer.Vector("Line Layer");
style = { strokeColor: '#0000ff',
strokeOpacity: 1,
strokeWidth: 10
};
map.addLayer(lineLayer);
points = new Array();
points[0] =new OpenLayers.LonLat(-2.460181,27.333984 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());;
points[1] = new OpenLayers.LonLat(-3.864255,-22.5 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());;
var linear_ring = new OpenLayers.Geometry.LinearRing(points);
polygonFeature = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Polygon([linear_ring]), null, style);
lineLayer.addFeatures([polygonFeature]);
alert("1");
}
function initialize()
{
map = new OpenLayers.Map ("map_canvas", {
controls:[
new OpenLayers.Control.Navigation(),
new OpenLayers.Control.PanZoomBar(),
new OpenLayers.Control.LayerSwitcher(),
new OpenLayers.Control.Attribution()],
maxExtent: new OpenLayers.Bounds(-20037508.34,-20037508.34,20037508.34,20037508.34),
maxResolution: 156543.0399,
numZoomLevels: 19,
units: 'm',
projection: new OpenLayers.Projection("EPSG:900913"),
displayProjection: new OpenLayers.Projection("EPSG:4326")
});
// Define the map layer
// Here we use a predefined layer that will be kept up to date with URL changes
layerMapnik = new OpenLayers.Layer.OSM.Mapnik("Mapnik");
map.addLayer(layerMapnik);
var lonLat = new OpenLayers.LonLat(0, 0).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());
map.zoomTo(3);
map.setCenter(lonLat, 19);
test();
}
</script>
</head>
<body onload="initialize()" >
<div id="map_canvas" style="width: 828px; height: 698px"></div>
</body>
</html>
I'm sure I'm missing some parameter in creation of map or something but I really can't figure which one.
You forget 's' character in this line:
lineLayer.addFeatures([lineFeature]);
Function 'addFeature' doesn't exist: OpenLayers.Layer.Vector.addFeatures
To see the feature, hold Shift key on your keyboard and try to draw a box
EDIT: Ok, now I know how did you want.
You need to create one OpenLayers.Point object for each point you have in your DB. One solution is to use and Ajax call to your own PHP function to retrieve them. The PHP file includes code to get them. I recommend to return them in JSON format (pherhaps an string). Using JQuery framework:
$.ajax({
url: 'your_php_file.php',
dataType: JSON // for example, you can use 'string' type too
success: function(coordinates){
}
});
Now you have a lot of coordinates from your DB. It's time to draw your polygon. Following link can be useful
OpenLayers - how do I draw a Polygon from existing lonLat points?
I hope it helps you. Happy codding!
EDIT2:
linear_ring is an object belongs to OpenLayers.Geometry.LinearRing class. The constructor needs an array of OpenLayers.Geometry.Points and you was giving it OpenLayers.LonLat array.
You need to modify this adding this line after each point creation (modifying the index according to you own code):
points[0] = new OpenLayers.Geometry.Point(points[0].lon,points[0].lat);
So your test function looks like this:
function test(){
lineLayer = new OpenLayers.Layer.Vector("Line Layer");
style = { strokeColor: '#0000ff',
strokeOpacity: 1,
strokeWidth: 10
};
points = new Array();
points[0] =new OpenLayers.LonLat(-2.460181,27.333984 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());;
points[0] = new OpenLayers.Geometry.Point(points[0].lon,points[0].lat);
points[1] = new OpenLayers.LonLat(-3.864255,-22.5 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());;
points[1] = new OpenLayers.Geometry.Point(points[1].lon,points[1].lat);
var linear_ring = new OpenLayers.Geometry.LinearRing(points);
polygonFeature = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Polygon([linear_ring]), null, style);
lineLayer.addFeatures([polygonFeature]);
map.addLayer(lineLayer);
}
The result is this: Image result
Yes, OpenLayers can programatically draw lines. Its even fast enough to draw new lines multiple times a second so you can show live data or animations. Anyway, you have a lot of stuff going on in your code. Perhaps your style is messed up and drawing invisible lines, or your data points are getting transformed incorrectly and the line is off the map. Anyway, I suggest this simple test.
Create a map, and add a vector layer. hang on to the vector layer in a global var called layerVec. Then, run this code.
var CreateLine = function()
{
var pList = new Array();
for(var i=0; i<200; i++)
{
var p = new OpenLayers.Geometry.Point();
p.x = i;
p.y = i;
pList.push(p);
}
var g = new OpenLayers.Geometry.LineString(pList);
var f = new OpenLayers.Feature.Vector(g,null,null);
layerVec.addFeatures(f);
};
Dont worry about coordinates yet, this should be a line in the middle of the map. It may be tiny, or huge depending on your projection, so zoom in.

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